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There exists another world, surviving beneath the notice of our own big world, a smaller, fast-paced realm that hides beneath the cracks in our floorboards and between the long seconds of our clocks, a world populated by a diverse race of entities called by many names in many different cultures: Piskie, Pukwudgie, Kobold, Brownie, Borrower,... Fairy. These beings have lived beside us, all but invisible, for hundreds of thousands of years, but the digital age, cities of roving cameras and smartphone wielding citizens present a new challenge to those who survive only by remaining unseen and unknown.



This RP, set in the near future, takes place in the hidden world of the fairy and follows the little people as they adapt to the new information age and its digital technology, applying both magic and mischief to these new tools in order to overcome the challenges of remaining undetected in a wired world. Roughly based on films like The Borrowers, Epic, and Spiderwick Chronicles, it takes the view that fairies avoid human awareness through their extremely small size, their high paced temporal frame of reference (they're fast), and their ability to rift spacetime opening up pocket dimensions with unique laws of physics, so called fairy-lands.



Players will be able to choose from a number of fairy clans, nations and species all with unique abilities, glamers (fairy magic), cultures, and their own 'territory' (the part of the human or natural world that they claim as theirs and are adapted to). The RP will also contain a faction element as the fey will be split into two camps, Seelie and Unseelie, based on their views as to the relationship between fairy and humankind as well as their opinions on technology. The amount of overlap between the factions will depend, like everything else in the RP, on player choice.

For our setting, I will be choosing a modern metropolis, but one with enough diverse habitats, ranging from urban to rural, that just about any kind of fairy will be open for the players.

Setting Details
































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Game Details








CAST


Addar ibn Nahbeeh (Seelie Djinn Noble), played by Avery Calhoun
Laoch Chosaintóir (Wandering Sidhe Knight), played by Pathfinder
Guntha ('Inspirational' Troll Mercenary Band Leader), played by Cautious Cretin
Hidden 10 yrs ago Post by Avery Calhoun
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Avery Calhoun I pick things up and I put them down.

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Bounced over this way from your interest check. I will begin working up a character scheme in the format provided, I was thinking of a Djinn that revels in playing roles in both courts to increase his own power and influence, playing both sides against the middle if you will. Would this be feasible? I was thinking he could be appear to be a moderately influential court member in a Seelie court and a more secretive agent provocateur for the Unseelie, using both sides to advance his own agenda.
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Avery Calhoun said
Bounced over this way from your interest check. I will begin working up a character scheme in the format provided, I was thinking of a Djinn that revels in playing roles in both courts to increase his own power and influence, playing both sides against the middle if you will. Would this be feasible? I was thinking he could be appear to be a moderately influential court member in a Seelie court and a more secretive agent provocateur for the Unseelie, using both sides to advance his own agenda.


That's very intriguing idea and quite doable.
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Great, I will begin work on this and post up a character soon.
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That's cool Avery. I'm unsure if we'll get enough interest to run this, though. So far even the few people who've expressed interest have all flaked out on me.

Spent the morning studying Lysander Spooner. Did not even know this guy existed until I read your bumper.
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He had some pretty radical ideas for his time, many of which are still applicable today.
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I've been stalking this for a bit, and am currently brainstorming concepts. Hopefully there is enough to bring this idea to life.
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Quarthex said
I've been stalking this for a bit, and am currently brainstorming concepts. Hopefully there is enough to bring this idea to life.


I'm set on running it so long as I can get at least three or four decent submissions. I have a massive amount of content here and it's a unique character perspective for an RP. Would be a shame if it died stillborn.
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I'll see if I can generate some more interest on the general interest thread since some people other than myself seem to want this to happen XD
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Give me a day to read through all your information and I'll get you a character sheet up. This sounds like an amazing concept and I would love to see it get up and running.

Just a quick question (I'm halfway through reading the info on species, and I'm favouring wisps so far), when you say a photo of a fey can destroy them, does it have to be of the whole fey or just a part. or say, would the glimpse of a wing tip (I guess this goes for seeing as well as photos) destroy the whole fey or just the wing tip as seen? I guess I'm asking- does seeing a small (non-vital) part of a fey destroy the part or the whole thing? Sorry- its not terribly well phrased.
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Blondini said
Give me a day to read through all your information and I'll get you a character sheet up. This sounds like an amazing concept and I would love to see it get up and running.


Great, but remember that what I have here in terms of info is essentially a source book. I wouldn't expect a D&D player to read the player's handbook front to back. You can if you want, but it's not required. All that info is there as a reference. That being said some of the more general topics are pretty much a mandatory read to understand the setting.
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Blondini said
Just a quick question (I'm halfway through reading the info on species, and I'm favouring wisps so far), when you say a photo of a fey can destroy them, does it have to be of the whole fey or just a part. or say, would the glimpse of a wing tip (I guess this goes for seeing as well as photos) destroy the whole fey or just the wing tip as seen? I guess I'm asking- does seeing a small (non-vital) part of a fey destroy the part or the whole thing? Sorry- its not terribly well phrased.


That's a good one. Have you ever played Mage? Familiar with the concept of paradox where if mage casts a spell that is obviously magic then if it is observed by sleepers (aka muggles) the mage suffers a paradox backlash? Same kind of thing here. If the photo can be explained away, if a logical explanation can be offered, then it will not kill the fey and the image will persist, but if it is obviously a fairy then regardless of how much of the fairy is pictured, she and the image would essentially vanish from existence. Granted for it to be so obviously otherworldly it needs to be a picture of more than a wingtip, a streaking blur or a weird fuzzy UFO
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@all Don't be alarmed by IC posts, this is not the game starting, this is me writing a kind of introduction to set the scene so that people will have an easier time understanding the world and making characters.
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Oh, also, are we going to all be living close to each other- so people in Unseelie and Seelie courts will kind of be in opposition- and there will be some ability for contact? Is there sort of an overarching plot- will there need to be something that the Seelie and Unseelie, and possibly neutral, fey have to band together for? I only ask to help make a character as there seems to be little direction to make choices upon.

But so far I have made a list of the species I would like to play in an order of what I'd best prefer. So that's something.
edit: ok so all or nothing for photos then. Cool =)
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Blondini said
Oh, also, are we going to all be living close to each other- so people in Unseelie and Seelie courts will kind of be in opposition- and there will be some ability for contact? Is there sort of an overarching plot- will there need to be something that the Seelie and Unseelie, and possibly neutral, fey have to band together for? I only ask to help make a character as there seems to be little direction to make choices upon.


I don't think we'll have enough players for the faction element so the players will probably have to choose a Court for their troop to belong to (or they could try to be independent). We would need at least six players for a two group faction RP and I've yet to get a single CS. And yes I do want the PCs to be cemented into a group, a fairy troop. The relationships can be pregame or they can meet up in game.

There will be a main plot but it will be nested within a sandbox open world. My plots are always nonlinear and never prewritten. I never have any clue how things will conclude when they start and this is how I like it. Everything essentially depends on player choice and nothing is assured.
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I added a section on the setting in Game Details. I have decided on New York since it is an urban setting that would be at least somewhat familiar to all players.
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How humanoid are most of these critters? For example, when reading about the gnomes I got a very shrewish/moleish feel, but I'm not sure how far (if) that goes. And what about the others?
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Quarthex said
How humanoid are most of these critters? For example, when reading about the gnomes I got a very shrewish/moleish feel, but I'm not sure how far (if) that goes. And what about the others?


Yeah I was purposely vague because I wanted people to be able to to tweak the appearance a bit to suit their own vision of the species. The gnomes definitely look less 'humanoid' than the Sidhe or the Alfar, though. With the species like gnomes, kobolds, trolls and goblins I was thinking more along the lines of Brian Froud's fairy imagery. Still humanoid but somewhat less so than your standard glittering elf or pixie. Unless otherwise stated though, all fairies have an at least vaguely humanoid appearance. Even the Puca are anthropomorphic in their standard guise.
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I should add that you shouldnt let the volume of the material convince you that I want to micromanage everything. There are LOTS of gaps, because the world is soooo huge. If you see one of those gaps don't be afraid to fill it yourself when you make your character so long as you are true to what's already been laid out.
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