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Hidden 11 yrs ago Post by LeeRoy
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Not the Punisher, Punisher singlehandedly killed every Marvel Hero, so no.
Hidden 11 yrs ago Post by Schradinger
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He did what now? How the hell did he manage that?
Hidden 11 yrs ago Post by LeeRoy
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LeeRoy LeeRoy Brightmane

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http://marvel.wikia.com/Punisher_Kills_the_Marvel_Universe_Vol_1_1
Hidden 11 yrs ago Post by DamageOverTime
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So... am I approved or not?
Hidden 11 yrs ago Post by Skallagrim
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Skallagrim Walker between Worlds

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Send a PM to Crapton. He was/is sick so he might not have seen it.
Hidden 11 yrs ago Post by Green
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Didn't Deadpool also single handedly kill the entire Marvel universe? And Dr. Doom? And Ultron? Not that I have a point.

As for the Punisher being higher than tier 3. He can't possibly be.
Hidden 11 yrs ago Post by Skallagrim
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Based on the Punisher's power set I think a case can be made that he has tier 4 mental resistance to psychic and telepathic powers as they are rendered useless against him. And possibly some of his tech can fall into the mad scientist tier 4 rating. However for everything else he probably is tier 3.

The Punisher is the recipient of multi-disciplinary military training from the United States Marine Corps. While a Marine, he also received training from the U.S. Army and U.S. Navy as well as cross-training with the Australian Special Air Service Regiment during the Vietnam War. In addition, since beginning his work as the Punisher, Castle has used his military discipline and training techniques to update and expand his skills in areas that aid in his mission (disguise, acting, use of non-military weapons, etc.). From this training, Punisher is proficient in not only basic infantry skills, but in special operations, which includes the use and maintenance of specialized firearms and explosive ordnance. He is highly trained in infiltration into heavily guarded enemy territories and structures for the purpose of assassination, capture, and military intelligence. Also, he is trained in various forms of camouflage and stealth. He is also highly adept at hand-to-hand combat, and has been trained in multiple forms of martial arts. Both Nick Fury and Tony Stark have commented on how extraordinarily high his pain tolerance is. He does not take even over-the-counter painkillers, as he feels that their benefit of dulling pain is not worth the side effects of drowsiness and slowed reflexes.

He maintains multiple safehouses and vehicles around the greater New York City area as well as multiple forged identities and bank accounts (most of the funds and equipment aiding him in his work being taken from the criminals he hunts). The Punisher has a Kevlar uniform which protects him from most gunfire, though he can still suffer concussive injury or penetration from sufficient or repeated impacts. The bright white skull in his chest is used both to intimidate his enemies and to lure their fire to the more heavily protected area of his armor. The design was supposedly taken from a Vietcong sniper he fought against during the Vietnam War. The Punisher has been using technology derived from super-villains and other costumed characters, such as the Green Goblin's pumpkin bombs,[43] a modified Goblin Glider, and a Doctor Octopus tentacle that he can shrink down for easy storage via Pym Particles.

Aside from his physical prowess, the Punisher also has complete control of his mind and conscience, where psychic and telepathic powers are rendered useless against him. When Letha and Lascivious tried to control Punisher's mind, Punisher scoffs at their attempt saying "[it] doesn't feel different from any other day
Hidden 11 yrs ago Post by Green
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Point. But if we take into account that psychic and telepathic abilities (mind control) is generally not allowed in an Arena fight, I'd still say he's mostly tier 3. I wonder what tier the Hulk would fit in.
Hidden 11 yrs ago Post by Skallagrim
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I would think based on the tiers, minimum of tier 8 and a maximum of tier 9 in terms of physical strength.

Bruce Banner

Banner is considered one of the greatest scientific minds on Earth, possessing "a mind so brilliant it cannot be measured on any known intelligence test."He holds expertise in biology, chemistry, engineering, physiology, and nuclear physics. Using this knowledge, Banner creates advanced technology dubbed "Bannertech", which is on par with technological development from Tony Stark or Doctor Doom. Some of these technologies include a force field that can protect him from the attacks of Hulk-level entities, and a teleporter.

Hulk

The Hulk possesses the potential for limitless physical strength depending directly on his emotional state, particularly his anger. This has been reflected in the repeated comment, "The madder Hulk gets, the stronger Hulk gets." After probing, the entity Beyonder once claimed that the Hulk's potential strength had "no finite element inside."Hulk's strength has been depicted as sometimes limited by Banner's subconscious influence; when Jean Grey psionically "shut Banner off", Hulk became strong enough to overpower and destroy the physical form of the villain Onslaught. Writer Greg Pak described the Worldbreaker Hulk shown during World War Hulk as having a level of physical power where "Hulk was stronger than any mortal—and most immortals—who ever walked the Earth." His strength allows him to leap into lower Earth orbit or across continents,and he has displayed superhuman speed.

His durability, regeneration, and endurance also increase in proportion to his temper.Hulk is resistant to injury or damage, though the degree to which varies between interpretations, but he has withstood the equivalent of solar temperatures, nuclear explosions, and planet-shattering impacts. Despite his remarkable resiliency, continuous barrages of high-caliber gunfire can hinder his movement to some degree while he can be temporarily subdued with intense attacks with chemical weapons such as anesthetic gases, although any interruption of such dosages will allow him to quickly recover. He has been shown to have both regenerative and adaptive healing abilities, including growing tissues to allow him to breathe underwater, surviving unprotected in space for extended periods, and when injured, healing from most wounds within seconds.] As an effect, he has an extremely prolonged lifespan.

He also possesses less commonly described powers, including abilities allowing him to "home in" to his place of origin in New Mexico; resist psychic control,or unwilling transformation; grow stronger from radiation or dark magic; and to see and interact with astral forms.Some of these abilities were in later years explained as being related; his ability to home in on the New Mexico bomb site was due to his latent ability to sense astral forms and ghosts, since the bomb site was also the place where the Maestro's skeleton was and Maestro's spirit was calling out to him in order to absorb his radiation. The Hulk is also able to generate omnidirectional bursts of kinetic energy that completely destroy the planet he is standing on.
Hidden 11 yrs ago Post by Skallagrim
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Hulk vs. Superman...

Hidden 11 yrs ago Post by craptonofgames
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Schradinger said
Ok, so tier 1 is just your average everyday Joe with no outstanding skills, abilities, or physical traits, and tier 2 would be the real-life master martial artists or marine force recon snipers, or world-class bodybuilding weightlifters, or Olympic athletes? And Tier 3 would be like Daredevil, Bullseye, or the Punisher?


Hmmm... Close, think more;

Level 1 = Generic Human (not world-record-shattering level)
Level 2 = Olympian and higher humans to about Bullseye/Elektra/Iron Fist/ etc.
Hidden 11 yrs ago Post by craptonofgames
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Firstly, I'm finally all better from my sickness and actually have time away from my works and school.

Also, quick note, because this was brought up repeatedly. The level system that I came up with, while taking influence from the old Tier system, is not and never was meant to replace it. I understand that the Tier system was (and might still be) used for many a roleplay, but before I took over as GM of the Multiverse, one of the biggest problems that I found with it, that I tried to deal with as effectively as possible, was that people were exploiting it's outstanding vagueness (including a few of the characters that I had submitted).

There were people that made characters that should've been far higher Tier than what they were, but because of creative wording (or lack of detailed moderation, don't know which, could be a mix), they were accepted at a lower Tier (for example, I submitted one of my characters that could scale to fit any situation she was needed for, with her powers being set at Tier 6 levels. She was accepted as a Tier 4 character and was fighting Tier 4 opponents). This, while not the most devastating for more experienced roleplayers, is unfortunately devastating for those that are just starting into roleplaying, or who only ever intended to fight recreationally and not competitively. There were far too many people who had created characters within the proper tier, got accepted by the then-GM, started into their first few battles, and then quit because most of their opponents were just doing the roleplaying equivalent of button mashing with their higher-than-supposed-level characters.

The rule system that I set up was to make it as enjoyable as possible for whoever showed interest. If you're an experienced veteran to roleplaying, then show off your skills by defeating your opponent in creative ways. If you're inexperienced, then there's no over-powered characters that'll wreck your fun. Also, the starting Level requirement is a range to allow for those that wish to fight as a weaker (power/ability wise) character against stronger (power/ability wise) characters.

Seed, I understand your viewpoints (as 99% of my own character roster is comprised of Tier (as well as Level) 9 characters, with two exceptions), but this iteration of the Multiverse isn't for power playing, it's for fun.

If enough people are interested, I'm more than willing to set up free for all areas within the Multiverse that operate outside of the Multiverse Level System (think, like what you were describing), though the characters that are too high for the current situations in the leveled areas would be limited when it comes to interacting in the various areas outside of the Free For All section.
Hidden 11 yrs ago Post by LeeRoy
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I'd be totally comfortable with a free-for-all, that'd be rad.
Hidden 11 yrs ago Post by craptonofgames
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DamageOverTime said
A) Flight: ... Flying is greatly more natural than walking or using their legs whether it is a short distance, long, or even just standing (hovering) in place they prefer to use their wings.

B) Pixie Dexterity: ... Speed and agility is something they are born with and excel at.

C) Eyes of Twilight: ... they also can see the flow and use of invisible energy and magic(etc) and locate its source.

D) Twilight Lance(Eve / 2): (1st Turn)Gathers Dust to create a high powered ray of magic. It phases through inorganic material. (2nd Turn)If struck with Reaper it will splinter into a hundred Twilight Lance shards inside the victim or where it was struck.

E) Twinkle Bell(Glow / 2): (1st Turn)Gathers Dust to create a formidable bell that can block magic and attacks.

F) (2nd turn)If stuck with Whomper the impact creates a super sonic vibration explosion within an area of 100 feet of the giant bell.

G) Grim Harvest (Eve / 5) Gathers a large quantity of Dust and imbues it into Reaper to unleash a spin that unleashes a giant invisible ring of power that separates the spacial matter what what ever they touch until dissipated. Charged for a minimum of two turns to a max of four. At two turns distance is 250 feet. At max four turns distance is 800 feet.

H) Giga-Ton(Glow / 5): Gathers a large quantity of Dust and imbues it into Whomper to break the physical possibilities on its weight and size manipulation to land a devastating blow to the opponent. Charged for a minimum of two turns to a max of four. At two turns power, weight, and size causes an earthquake after the impact that leaves a welling crater. At max 4 charges the force of the blow alone causes tectonic plates to shift and cloud parting sound destroying shock wave that near obliterates every thing in a 600 feet radius.

I) Any relevant weaknesses: Next to no physical strength.

J) Whomper: A cream and pink colored mallet only accessible by Glow with the ability to change its head size and weight independently while not effecting the weight for Glow. On contact with inanimate objects (things without life or energy like rocks, dirt, metals, etc) Whomper creates a resonating impact with object that breaks it down and is absorbed to increase mass and power of weapon. Perfect impacts sap opponents sharpness, power, and durability. Ten perfect hits destroy weapon and gets absorbed. Projectiles when perfectly batted away get destroyed and absorbed.

K) Reaper: A stark-black and gun metal colored scythe only accessible by Eve with the ability to completely retain its durability while granting its self with near limitless flexibility and perpetual sharpness. On contact with organic or energy matter Reaper leeches some energy(life, spirit, magic, etc) from the life form that refuels half a turn of Glitter Dust.


A) Flying as a means of movement has the unique problem that if too quick, it can become next to impossible to land a blow. I understand that this was balanced somewhat with her relative lack of durability; however, understand that this only counts as a weakness if she is able to be hit. A rough estimate of her flight speed would be nice.

B) My concern is that with this, you might try to giver her Spider-man-esq reflexes. I understand her being fast and agile, but if you could, please provide an estimate of her reflex level (i.e. Spider-man level, Kung Fu master level, etc.)

C) Would she be able to see internal energy (like that of the internal mana pool of a mage, or the bioelectricity within a human)?

D) Estimated damage level please.

E) Durability level please (invincible defenses are a wee bit OP, even if there is an energy cost, not that I think that you'd include an invincible defense.

F) Is she immune to this blast of sonic energy? Also, what's the damage level?

G) So it can just cut through anything, if it operates via separating matter? Also, is this cutting done on the molecular level or atomic level?

H) A few things on this point; Does this mean that the hammer can't normally become so heavy that a similar effect couldn't be achieved on its own? What's the force that it hits with as the amount required to cause an earthquake in a geologically unstable area is vastly different than those within a geologically sound area? How do the tectonic plates shift; along their otherwise normal trajectory or a different outcome?

I) Not considered a weakness, if she has a weapon that, to her, is weightless, but has adjustable weight. In other words, she might as well have super-strength when it comes to offensive might, even if she doesn't have any in normal situations (though her hammer can be used to circumvent many a lack-of-strength related problem outside of combat, like lifting a car, bulldozing an area, separating heavy objects, etc.).

J) What are its size/weight limits? Also, how fast can it shift? How fast can she swing it, because if she can swing it rapidly, all she has to do is make it massively heavy and it'll splatter all but the most durable? Does the handle also have the ability to change size, or is it just the head? What's its "amount of matter:how many hits does it take to absorb it fully" ratio?

K) What's its durability? Does she control the flexibility with a power/ability, or does it just flop around and is used like a whip? What's the leeching rate? What determines which energy it leeches at what times?
Hidden 11 yrs ago Post by DamageOverTime
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craptonofgames said
A) Flying as a means of movement has the unique problem that if too quick, it can become next to impossible to land a blow. I understand that this was balanced somewhat with her relative lack of durability; however, understand that this only counts as a weakness if she is able to be hit. A rough estimate of her flight speed would be nice.

B) My concern is that with this, you might try to giver her Spider-man-esq reflexes. I understand her being fast and agile, but if you could, please provide an estimate of her reflex level (i.e. Spider-man level, Kung Fu master level, etc.)

C) Would she be able to see internal energy (like that of the internal mana pool of a mage, or the bioelectricity within a human)?

D) Estimated damage level please.

E) Durability level please (invincible defenses are a wee bit OP, even if there is an energy cost, not that I think that you'd include an invincible defense.

F) Is she immune to this blast of sonic energy? Also, what's the damage level?

G) So it can just cut through anything, if it operates via separating matter? Also, is this cutting done on the molecular level or atomic level?

H) A few things on this point; Does this mean that the hammer can't normally become so heavy that a similar effect couldn't be achieved on its own? What's the force that it
hits with as the amount required to cause an earthquake in a geologically unstable area is vastly different than those within a geologically sound area? How do the tectonic plates shift; along their otherwise normal trajectory or a different outcome?

I) Not considered a weakness, if she has a weapon that, to her, is weightless, but has adjustable weight. In other words, she might as well have super-strength when it comes to offensive might, even if she doesn't have any in normal situations (though her hammer can be used to circumvent many a lack-of-strength related problem outside of combat, like lifting a car, bulldozing an area, separating heavy objects, etc.).

J) What are its size/weight limits? Also, how fast can it shift? How fast can she swing it, because if she can swing it rapidly, all she has to do is make it massively heavy and it'll splatter all but the most durable? Does the handle also have the ability to change size, or is it just the head? What's its "amount of matter:how many hits does it take to absorb it fully" ratio?

K) What's its durability? Does she control the flexibility with a power/ability, or does it just flop around and is used like a whip? What's the leeching rate? What determines which energy it leeches at what times?


Edits, clarifications, revamps, etc. on the way.
Hidden 11 yrs ago Post by craptonofgames
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DamageOverTime said
Edits, clarifications, revamps, etc. on the way.


Coolio, it's a lot, so don't feel that you have to rush.
Hidden 11 yrs ago Post by LeeRoy
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Don't let the chat die people, that's the last thing we want if this RP is going to take off.

I'd much rather this continue going rather than having to either move to another, or create my own.

Neither of those sound pleasant, so come on people. Keep the chats lively, some people have been accepted and y'all should post today.

It's a weekend and all that, so come on people.
Hidden 11 yrs ago Post by Alphakoka
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Err, this is not really the place to chat though, what with the whole CS deposit thread thing. Go to the other Multiverse IntCheck or the Punk Town thread.
Hidden 11 yrs ago Post by Green
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I think that was what he meant.
Hidden 11 yrs ago Post by Tetsue
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Skalla, is there a quick and easy way of contacting you outside of randomly PMing you on RPG? I would like to run something by you, see what you think and perhaps it might strike up some interest.
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