Hidden 10 yrs ago Post by Avery Calhoun
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Avery Calhoun I pick things up and I put them down.

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Finally finished Addar. I took what may be a little too much liberty in the background section, I don't know. I wanted to insert him as a Seelie Court member but nothing off the wall politically powerful... so I hope I struck some kind of medium without stepping into the munchkin realm. Like we had talked about he has a scheme for power in mind that involves the manipulating and playing the Seelie Court and acting as an agent provocateur for and Emissary to the Unseelie, in his mind he would take the power of the Seelie Court, eventually, by allowing the influences and members of the Unseelie court to participate. Clandestinely at first but eventually he would aim to combine the Courts into a new order, with him on top of course. This may very well be impossible but that won't stop him from trying, just some insight into his mind.

Of course this has nothing to do with your plot, in fact the adventures of your plot may take him away from his plans for power and unification and may even bring them tumbling down and on Addar, I don't know. Again I just wanted to give you some insight to work with as to what may motivate this character.

If I need to change it at all let me know I will be happy to do so, otherwise he is done.
Hidden 10 yrs ago Post by cautious cretin
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I was intrigued by this in the advanced interest checks and am currently reading through the info, will create a character as soon as I get back from work

So much choice its a.real challenge to find a niche
Hidden 10 yrs ago Post by Too Old 4 This
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@Avery It's an excellent write up. Accepted. My main concern is that the character is so hands off that it's hard to see him joining up with a troop of mostly European fey unless something really cataclysmic happens which is my way of saying that if you play this character, something cataclysmic may happen. Also your skills can be broadened. I see at most two skills there, rhetoric and manipulation. Feel free to make this change so you can have more than just social skills. For example, appraisal would be a likely skill for your character as well as languages.
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cautious cretin said
I was intrigued by this in the advanced interest checks and am currently reading through the info, will create a character as soon as I get back from work So much choice its a.real challenge to find a niche


Welcome. You certainly have a a fitting avatar for the game.
Hidden 10 yrs ago Post by Avery Calhoun
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That is why I am always glad for the review by outside eyes, it is so easy to fall into an archetype and miss something like that. I have altered his skills to include the polyglot skill and have made him a fence as well giving more credence to the title "Malik of Antiquities". I have a feeling that having him be a go to guy for fencing just about anything will put him more hands on and make the ensuing cataclysm more fun... if he lives.
Hidden 10 yrs ago Post by Too Old 4 This
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Avery Calhoun said ... if he lives.


LoL hey I'm not a monster :-P
Hidden 10 yrs ago Post by cautious cretin
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Sorry for the time it took and how it’s expanded, let me know if there is anything you want me to change or doesn’t fit your vision. Unfortunately it spiralled out of control somewhat.

Name: Guntha
Species: Troll
Court: Whichever is paying
Title: Da Foreman
Appearance:


Huge and muscular Guntha is big even amongst trolls with huge muscular arms and a chest of thick black muscle. His jet black skin melts into the shadows, the darkness only pierced by two bright red eyes( he often closes one in a fairly good impersonation of a switched off electrical device) as he lurks waiting for his pray.

He wears only a loin cloth held together by a broach of bone along with thick leather gauntlets bound his wrists and ankles made for him by goblins of the Unseelie court. They claimed upon the thick black leather the spikes and seals are made of iron and for this reason Guntha never takes them off as he fears to touch the links.



Talent: Orator
Though a talented pixie will speak far more colourfully and eloquently than Guntha could even dream; Guntha has a manner of belligerent charm. He, unlike most his kind, has the intelligence to debate a point which, coupled with his ability to tear wings and even limbs from fairie bodies, can make a fairly persuasive argument.
His forte is war speeches with an incredible ability to rouse emotions in others, be it through fear or through his booming voice.

Knack: Be it dumb luck or just a natural aptitude for violence, Guntha has a knack for being in the right place at the right time.

Flaw: Fear of technology.
Guntha is, at base, a simple soul and understands what he can see, hear or feel. With technology such as an iPad so much of what goes on goes on where he cannot see it and does as he does not understand. He is wary of it, especially considering the human’s knack for putting cameras in anything. Many diplomatic moments have been blown as a more friendly elf moved to an iPad to show him a funny video, only to find himself slammed against the wall with an angry troll in his face.

Major Skills: Brutality, Stealth, Menaces

Glamers: Regeneration 2 Linking 2.

Charms: As with all trolls he gains his charm from the lifeblood of other fae. The fresher the body the greater the charm and as such Guntha usually feasts immediately upon the flesh after the kill to gain the maximum charm and occassionally he is caught in a blood lust where he will devour the entire corpse. Otherwise he will save 6 small vials of the victims blood as a top up to help sustain him between kills.

Artifacts: As with many troll’s Guntha has a number of troll hoards containing the loots he has taken as a sell sword or the rewards of his missions. These artifacts he rarely understands and generally he sells them on for a handsome profit when needs be. He never carries any of it with him and he’ll be damned if he’ll tell you where it is.

His hands and teeth are the only weapon he needs to kill, however messy it may be, yet he carries a single needle of steel pulled by a skilled dreamworker to meld exactly with his ebony skin. He wears it strapped against his thigh, where it melds with his flesh to be almost invisible. This is his failsafe, troll gods be praised he will never have to use it.

Mount/Conveyance: Wood pigeon
Like trolls, pigeons are disliked inelegant but effective. Scrappy scroungers sit well with Guntha and he has tamed and linked with many pigeons over the years creating a new bond as he visits every city as through his linking he gains not only transportation but also local knowledge which helps him to head off running prey and take routes that Bigguns never use.

Currently he is linked with a local pigeon from New York which he calls Bucky due to near fatal problems during taming.

Allies: The 8 members of TLC are all closely allied however; each is in a different city across the world. Having worked for both sides, Guntha has contacts if not allies in both courts.

Equipment:Leather saddle
Hidden 10 yrs ago Post by Too Old 4 This
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cautious cretin said Atop the Brooklyn bridge they shook hands and suppressed the urge to push the other off the edge (because it would be funny) and only one troll got punched in the face.




That was a truly fun read. Accepted.

The only minor issue I see might be a misunderstanding with regards to what enchantment is. Enchantment means something specific in the game. It's the glamer that allows fey to make normal matter interact with dream matter as if it were real. Without enchantment a fairy constructs forged of partially of dreammatter, be they houses or machines, could not function because the dream parts would phase through the real parts as if they didn't exist. It's one of those glamers that isn't really flashy for a PC but is absolutely vital for the world to function, mainly there for crafters.

Artifacts with magical powers are of course fine but they typically get these magics from the fact that they are summoned out of human dream or from the gnomish art of dreamforging. Enchantment is a part of many such artifacts, but a banal functional one, keeping the ducttape on the magical sword's hilt from phasing through the steel and so on.
Hidden 10 yrs ago Post by Too Old 4 This
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@All So if we can get a couple others, I think we'll be able to start. I have no clue in the nine hells as to how I'm going to get any of these characters to work together at the moment, but these characters are amazing so I'll either figure out a way or deal with two or three separate storylines.
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@all Finished the last opening post in the IC. Next round will be player posts. Hopefully we can get a few more characters before starting.
Hidden 10 yrs ago Post by cautious cretin
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thanks for the praise and the ic post is very intriguing, looking forward to this.
i have edited the artifacts as your right I didn't understand enchanting but i think i understand it better now. It isn't a major change but it should fit better with your ideas
Hidden 10 yrs ago Post by Too Old 4 This
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I have been messaging the others who expressed interest and enthusiasm, but no responses so far. Three is not enough to run a game of this scale and I always count on one drop so three really translates to two. If you guys know anyone you think might want to join, message them, but I won't put up more interest checks. It is just frustrating to watch recycled concepts and generic school rpgs get interest while this original setting I put so much work into doesn't generate a single hit. It seems fucking impossible these days to generate interest for anything unique.
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I'm sorry people. I had four folks who looked like they had characters incoming and I assumed at least half of those would actually submit them. As it turned out they would not even reply to me. I think I'll be giving up on doing original RPs on this site for a while. I'm not sure what happened. It used to be this was the best forum to pull off something original, but now it's like if the game is not some rehashed overdone crap no one wants anything to do with it.

I'm tempted to run the game with three, but it's simply not enough to bring this vast of a world to life without me making half the posts myself and that's no fun for anyone.
Hidden 10 yrs ago Post by cautious cretin
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Pretty much whatever happens i'll be in, I loved this as a concept and the character I created is one I really want to play with but there is no point soldiering ahead with an rp if you don't have enough people for it and that's ok.

If it was me and you only need two more people I'd resurrect the interest check as you won't interest new people especially as to the outsider it appears the rp has already started.

Either way don't get downhearted, you have a fantastic concept
Hidden 10 yrs ago Post by Too Old 4 This
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cautious cretin said I'd resurrect the interest check


I tried this. It literally received zero responses.
Hidden 10 yrs ago Post by Avery Calhoun
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I'll send a few messages and see what I can do. I am on board with whatever you want/need to do.
Hidden 10 yrs ago Post by Too Old 4 This
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Five is pretty much the bare minimum for scratching the surface of this setting. It was really designed with ten in mind, two factions of five.
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