Demon Hunter Academy (DHA) is a school specialized in training young men and women into becoming the great demon hunters there are. After graduation they are sent into another town to work directly for the DHUnion. They fight, protect, and recruit. Such is the job of a Hunter, and the world's been fine just that way, but lately, something wonky's been happening. A lot more demons are coming out of nowhere, and Union members are either disappearing or dropping like flies. No one knows what's happening, except there are starting to be whispers of "The First Nightmare".
The First was thought to be the first demon released by the Earthly Mother, and went by many names. Its powers were reliant on eating lesser beings, be it humans, animals, or the other demons. It was basically a really strong eating machine, and defeated only by seven of the most high ranking Union members at the time(as well as a bunch of unnamed lesser deaths, but they're not important). He hasn't been heard of since. So, it's natural the people would be scared.
But that has nothing at all to do with you! As a student at the Academy, all you have to focus on is getting better at using your supplied weapons and graduating! There are five different types of Hunters- the Exorcists, Medics, Tamers, Archers, and Knights.
Exorcists are that- they expell and vanquish demons. These guys are heavily reliant on chants, holy water, and some people defending them. Sort of like Priests in videogames, except now they're being trained to learn defense themselves, in order to be more efficien. With all the things you need to know, aim only for Exorcist if you're good at memorization!
Medics are healers. Gotta be good with hands, summoning, and most of all, treating other people. Demons- oh, right I forgot to mention, demons are joining now- are usually not in this group, but there are some that like to surprise.
Tamers are people who use familiars, or acquaint themselves with wild demons and take them. Most of lessons will be about how to draw a magic circle to summon said creatures given that circles are a pain to draw. By now, Tamers usually just tattoo their specific familiar's circle on their body to make it less tedious. Not everyone does it though so, eh, whatever floats your boat.
Archers are not necessarily archers- just people with a thing for long distance. The name has gotten old over the year, as archers now would rather be called assassins, given that the practice has branched out to snipers or ninja like sneaking prior to attacking. Formally they're still the Archers though, because the paperwork to change the name and all that is too much of a hassle.
Knights are the most common, and are basically close combat fighters. These divide into two parts- the Shields and the Swords. Shields specialize in defense, Swords in offense. They're lumped as Knights because both parties are still pretty decent at doing one anothers' jobs.
Mmmmm,, and that was basically all I thought of with that. I'd probably send some students on a field trip, meet up with Kanaris, badass students fight woo. Or something. I just wanna have fun with kids with cool powers okay?:c
I feel like I'm missing a lot tho so feel free to ask questions below/clarify any misunderstandings.
Also it's been forever(like, since oldguild) that I've started my own RP so bare with me. Kthx.
The First was thought to be the first demon released by the Earthly Mother, and went by many names. Its powers were reliant on eating lesser beings, be it humans, animals, or the other demons. It was basically a really strong eating machine, and defeated only by seven of the most high ranking Union members at the time(as well as a bunch of unnamed lesser deaths, but they're not important). He hasn't been heard of since. So, it's natural the people would be scared.
But that has nothing at all to do with you! As a student at the Academy, all you have to focus on is getting better at using your supplied weapons and graduating! There are five different types of Hunters- the Exorcists, Medics, Tamers, Archers, and Knights.
Exorcists are that- they expell and vanquish demons. These guys are heavily reliant on chants, holy water, and some people defending them. Sort of like Priests in videogames, except now they're being trained to learn defense themselves, in order to be more efficien. With all the things you need to know, aim only for Exorcist if you're good at memorization!
Medics are healers. Gotta be good with hands, summoning, and most of all, treating other people. Demons- oh, right I forgot to mention, demons are joining now- are usually not in this group, but there are some that like to surprise.
Tamers are people who use familiars, or acquaint themselves with wild demons and take them. Most of lessons will be about how to draw a magic circle to summon said creatures given that circles are a pain to draw. By now, Tamers usually just tattoo their specific familiar's circle on their body to make it less tedious. Not everyone does it though so, eh, whatever floats your boat.
Archers are not necessarily archers- just people with a thing for long distance. The name has gotten old over the year, as archers now would rather be called assassins, given that the practice has branched out to snipers or ninja like sneaking prior to attacking. Formally they're still the Archers though, because the paperwork to change the name and all that is too much of a hassle.
Knights are the most common, and are basically close combat fighters. These divide into two parts- the Shields and the Swords. Shields specialize in defense, Swords in offense. They're lumped as Knights because both parties are still pretty decent at doing one anothers' jobs.
Mmmmm,, and that was basically all I thought of with that. I'd probably send some students on a field trip, meet up with Kanaris, badass students fight woo. Or something. I just wanna have fun with kids with cool powers okay?:c
I feel like I'm missing a lot tho so feel free to ask questions below/clarify any misunderstandings.
Also it's been forever(like, since oldguild) that I've started my own RP so bare with me. Kthx.