Welcome to Stardust, a hands-on science fiction civilization based RP where you will lead your civilization to its inevitable greatness or doom. A simple Decision Based System has been created to maximize uniqueness in the various civilizations with a single resource system, while still creating a system of rules that inherently prevent power gaming.
Stardust is a vast universe, represented by the map below. It is the Interstellar Age, and this RP will take place ten years after the founding of the Galactic Conclave, a loose political union that allows unique representative nations to take their woes.
Players can expect:
- A unique roleplaying experience with randomized galactic events from the GM for your civilization to respond to.
- A simple, resource system that prevents nations from becoming too powerful (or too weak).
- Non-player nations to assimilate, conquer or ally with.
- A unique way at visualizing military combat.
Civilization Creation
The resource in this game is Influence, which is the amount of power your ruling party exerts. You start with 60 Influence and can build your internal empire using them here. Each Turn I add up your Influence, then you may spend it as you please.
- Colony: 5 Influence (+.5 INF) (If lost -1 Influence)
- System: 12 Influence (+1 INF) (If lost -7 Influence)
- Fleet: 3 Influence
- Army: 2 Influence
- Agent: 4 Influence (Conducts espionage)
- Commander: X Influence (Minimum 1, Maximum 10. Quality)
- Alliance: 12 Influence (Will start your own alliance, or join an existing one).
Notable
- Galactic Conclave: A political organization that was formed after the Treaty of the Stars ten years ago. It exists as a currently unitary representative system where every Member Civilization can send one representative to discuss political matters of importance. Membership is voluntary.
o Member Nations: Free Worlds Confederacy, Kylorian League, Llorian Republic.
-- ISSUES OF THE CONCLAVE --
o Voting: With 3 Members, passing a vote currently requires [2] of the [3] Members Votes.
o Conclave World: Which world will host the Galactic Conclave? This issue has not been voted on. (Civilization of Host World has +2 Influence/Turn).
o Conclave Fleet: Being a member currently requires no admission of a nation’s fleets toward a Conclave Fleet. This issue has not been voted on.
o Conclave Army: Being a member currently requires no admission of a nation’s soldiers toward a Conclave Army. This issue has not been voted on.
o Representation: Joining the Galactic Conclave allows each civilization to send a single representative to the Conclave. (Maximum of 2 Influence on Voting).
Non-Player Civilizations (Colonies / Systems / Fleets / Armies )
- Free Worlds Confederacy: (3 C/2 S/2 F/5 A): The Free Worlds Confederacy is made up of five solar systems that were in relative close proximity to each other. While experiencing two Intersolar Wars, they settled their differences and unified politically, becoming the second strongest member state of the Galactic Conclave:
- Kylorian League (0 C/3 S/3 F/4 A): The feline Kylorians are a traditionally honor based society. They are made up of hundreds of city-states and nations that act unilaterally, much like the Free Worlds Confederacy but with less autonomy. Their fear of deep space travel has slowed their expansion efforts considerably.
- Llorian Republic (5 C/1 S/2 F/2 A): The weakest of the three member states, Llorians are semi-aquatic cephalopods that have mastered terraforming technology. They have since colonized nearly a half dozen worlds, sprawling their political grasp across the stars with ease. Their small military however leaves much of their frontier largely undefended.
Interest? Questions? Suggestions? I surmise I would allow players to add a NPC civilization or two when they join. Minors are good for events, trade and conquest.