This is in no way connected to Harry Potter In fact I came up with my own spells, potions, and classes. You go to a 5 year school to learn how to be a wizard. In this world wizards and humans are friends so this is not hidden. It is in New Orleans. I don't know if I should use houses so please say in the forum. I would like some plot ideas so please msg me.
Spells:
Shadow Barrage: Sends a wave of shadows onto the opponent
Lunar Blast: A mini moon is blasted at the enemy
Life Charge: Restorers energy
Restrict: Stops the enemy from using the spell
Elemental Oath: Makes spell of one element stronger but that is the only element you can use
Call of Shattering: A rain of glass is thrown on the enemy
Frost Hail: Sends a wave of Frost on the enemy
Demonic Ward: A demonic seal that makes it so demons may not get near
Rune of Altered Time: Lets you slow time for 10 seconds
Ball of Vulnerability: Makes a giant shield around you for 15 seconds
Assimilation Orb: Blasts a giant orb that destroys any spell they blast
Force of the Arcane: If this hits another persons spell it bounces it back at them
Potions:
Flask of Vampire Blood: A flask of Blood stolen from a vampire's mouth. It cures vampire bat bites
Elixir of Luck: makes the drinker lucky
Vial of Slowing: Slows down the user or victim
Tonic of Delays: It delays the spells the victim uses
Potion of Blossoms: Makes flowers bloom
Phial of Restriction: Makes it so the victim cannot use a spell
Flask of Iron Skin: Gives the user iron skin for 20 seconds
Philter of Hatred: Makes you hate someone for 24 hours
Potion of Endless Time: Slows down time for the enemy for 12 minutes
Tonic of Paralyzing: Freezes the enemy for 12 minutes
Vial of Deliriousness: Gives someone random visions
Draught of Insanity: makes people crazy for 12 hours
Elixir of Speed: makes you faster
Classes
Demonic Studies: Teaches Students of Demons
Geomantic Experimentation: Geomancy Experiments
Practical Alchemy: How to do alchemy fast and easy
Sorcerous Research: How to be a sorcerer
Temporal Experimentation: Experimenting what it is like to be in slow time
Geomantic Science: Science behind Geomancy
Modern Demonic Instruction: Modern Demonic spells
Essential Remedial Conjuration: The essentials to Conjuring remedies
Future Necromancy: The future of Necromancy
High Enchantment: How to do the best enchants
High-Energy Alteration: How to alter things with electricity
Temporal Arts: The arts of how to make portals
Spells:
Shadow Barrage: Sends a wave of shadows onto the opponent
Lunar Blast: A mini moon is blasted at the enemy
Life Charge: Restorers energy
Restrict: Stops the enemy from using the spell
Elemental Oath: Makes spell of one element stronger but that is the only element you can use
Call of Shattering: A rain of glass is thrown on the enemy
Frost Hail: Sends a wave of Frost on the enemy
Demonic Ward: A demonic seal that makes it so demons may not get near
Rune of Altered Time: Lets you slow time for 10 seconds
Ball of Vulnerability: Makes a giant shield around you for 15 seconds
Assimilation Orb: Blasts a giant orb that destroys any spell they blast
Force of the Arcane: If this hits another persons spell it bounces it back at them
Potions:
Flask of Vampire Blood: A flask of Blood stolen from a vampire's mouth. It cures vampire bat bites
Elixir of Luck: makes the drinker lucky
Vial of Slowing: Slows down the user or victim
Tonic of Delays: It delays the spells the victim uses
Potion of Blossoms: Makes flowers bloom
Phial of Restriction: Makes it so the victim cannot use a spell
Flask of Iron Skin: Gives the user iron skin for 20 seconds
Philter of Hatred: Makes you hate someone for 24 hours
Potion of Endless Time: Slows down time for the enemy for 12 minutes
Tonic of Paralyzing: Freezes the enemy for 12 minutes
Vial of Deliriousness: Gives someone random visions
Draught of Insanity: makes people crazy for 12 hours
Elixir of Speed: makes you faster
Classes
Demonic Studies: Teaches Students of Demons
Geomantic Experimentation: Geomancy Experiments
Practical Alchemy: How to do alchemy fast and easy
Sorcerous Research: How to be a sorcerer
Temporal Experimentation: Experimenting what it is like to be in slow time
Geomantic Science: Science behind Geomancy
Modern Demonic Instruction: Modern Demonic spells
Essential Remedial Conjuration: The essentials to Conjuring remedies
Future Necromancy: The future of Necromancy
High Enchantment: How to do the best enchants
High-Energy Alteration: How to alter things with electricity
Temporal Arts: The arts of how to make portals