All right, so you wanna go to the City, eh? Well, it's going to take a little bit more than what you've got on your back and in yer pockets.. What do you want to go there fer anyways? E'rebody avoids th' Electorate, at least those who want to live longer than normal... Oh, fine, go ahead, climb aboard... The City has a long and brutal history of being where outsiders go to die, and where natives to the city don't live to long if they break the norm. A certain stench hangs in the air over the city, one of smoke, ash, and death. However, if they abide by the rules and side with the Holy Imperial Electorate, one just might find that they can acquire a modest amount of money, depending on their rank.
Most of the employment options in the city are in the factories, or various maintenance options. Those in administration may find themselves in charge of a factory, maintenance center, or police force, as a low-ranking official with the empire. For commoners with more creativity, (and money), there are a few more options open in the way of jobs. Being the owner/ bartender of an inn or tavern is the most common one, but sometimes musicians make their way to a decent tavern and work there as a floor show for the patrons. The Electorate has specially sanctioned bars, just for officials, and if one can gain a job in one, as waiter, bartender, or musician, they have a secure position in the city. A job in maintenance is valued by the Electorate as well as the commoners, so if one has a job there, almost no one will try to rob or murder you, unless they want the power in that section of the city to go out, or all of the water pipes under their apartment complex to explode.
Sections In the City There are five main areas of the city, the Administration district, the Manufacturing district, the Inquisitorial Control, the Residential District, and the Maintenance Command.
The third largest district in the city, this houses all of the buildings that the electorate manage the city from, such as dispatch centers, archives, and offices. This district also houses the personal homes of the officials, and is the most guarded out of all the districts, (except for maybe the Inquisitorial Control.) The sanctioned bars for the officials are located here, and has a number of other entertainment buildings, such as theaters and other buildings found in a Red Light district.
This is the district in which all of the general work takes place, and factories of all shape and form are here. Mainly commoners live in the sparsely spaced homes, but some officials do live in their offices in the factories. This is also the second largest district.
This is the smallest district, but the one most under control by the military. The buildings consist of eight barracks, stacked upon one another, a central command tower, training facility, armory, motor pool, canteen, and prison. The inquisitors are the ones who kidnap outsiders to put them to work in the factories, and the ones who enforce the will of the Holy Imperial Electorate. The High Inquisitor holds sway over all others.
A typical Inquisitor assassin The rank-and file Inquisitors.
The largest district by far, this is where everyone except the Imperials and those who live in the factories live. It contains most of the poor man's entertainment, such as bars, cheap theaters, and whorehouses. They also have run-down churches, hospitals, and orphanages. The Residential District's street level is usually covered in a smog and the buildings are run-down, but the insides of the buildings are (sometimes) nicer than the outsides. This is where all Non-Imperial, Engineering, and Inquisitorial PCs will live.
This is one of the smaller districts, the Maintenance Command is where all Engineers live. Some Inquisitors will live here as guards, but 95% of the population of this district is Engineering. There are comm stations and transport chutes that spiderweb all over the city, allowing engineers to be transported all over at crucial points. The SteamArch is the Imperial-appointed leader of the engineers.