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Hidden 10 yrs ago Post by VKAllen
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VKAllen Friendo

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Goddammit. Yesterday I was nearly completed with my character and I accidentally closed my browser.

GG.

Well, I'll remake it.
Hidden 10 yrs ago Post by Rinion
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Unagineko i have some issues with your CS but im here to help =) ...
1. basic stealth: time too high... id say 2 mins tops at tier 1. 20 min cool down

2. Usagiton's Soul: to op and doesnt seem to fit the character... maybe some sort of a "mana blade" she can summon for 2 mins if she doesnt have her sword? cool down 6 mins

3. Basic+ Stealth: 4 min time? 30 min cooldown

4. Basic++ Stealth: 6 min time? and after leaving stealth gets a 10% bonus agility? 26 min cooldown

5. Purple Aura Shield: what does this block?... id say incoming projectiles for 10 seconds?

6. If an enemy is hit directly by Bunny's katana "Usagiton", there is a 10% chance of
poisoning that makes the foe's vision blurry 10 minutes...... maybe make this blurred vision and a 15% agility drop for 20 seconds?

7. Advanced Stealth: 8 mins and undetectable to sensors? 24 min cooldown

8.Usagiton's Will: the attack wouldn't suit your class.... maybe a flurry attack that temporarily increases your attack speed by double for 1 min, has a 5 min cooldown?

9. If an enemy is hit directly by Bunny's katana "Usagiton", there is a 35% chance of
poisoning that makes the foe's vision nearly blind. Only being able to make out basic shapes and colors for 10 minutes...... 25% chance of poison, blurred vision for 30 seconds and a 20% agility drop and 15% acc drop?

10. Super Advanced Stealth: 10 mins and if you attack while in stealth it wears off but your first hit does 2x dmg? 22 min cooldown

11. Ultimate Stealth: 12 mins stealth and when she attacks her stealth will last 30 seconds until it wears off.... cool down - 20 min cooldown?

12: : If an enemy is hit directly by Bunny's katana "Usagiton", there is a 40% chance of
poisoning that makes the foe's vision nearly blind. Only being able to make out basic shapes and colors for 10 minutes....... maybe 40% chance of poison, blurred vision for 30 seconds and a 20% agility drop and 15% acc drop? and they are silenced for 10 seconds (so they cant use other skills)

13: Usagiton's True Form: rethink this its way to OP...

im reading through the rest il let you know when im done
Hidden 10 yrs ago Post by Rinion
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VKAllen said
Goddammit. Yesterday I was nearly completed with my character and I accidentally closed my browser.GG.Well, I'll remake it.


we all have those days friend XD
Hidden 10 yrs ago Post by Rinion
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Unagineko said
Online ID: Punk BunnyReal Name: Sasaki UtaniSex: FemaleAge: 14Nationality: JapaneseRace: HumanLevel: 22Class Mastery Level: 110Sub-Class Mastery Level: 88Other: I can't choose my favorite anime. But I know my favorite manga is Tokyo Ghoul ~


part 2...

abilities/magic covered in part 1

Sub-Class:
tier 1 - good but only 1 animal not 3?

tier 2 - 2 small animals can be tamed?

tier 3 - user can now tame 1 beast (eg wolf, horse, bear cub) OR the 2 small animals

tier 4 - user can now tame (bears) and mount beasts from tier 3?

tier 5 - can now tame 2 beasts from tier 3, or 3 small animals, can also mount bears and tame tigers?

tier 6 - can now tame and mount lions, elephants, tigers... all tamed creatures get 20% hp and 10% strength?

i hope this helps.. if you have any questions or better ideas just PM me or "Eddieddi".... were here to help =)
Hidden 10 yrs ago Post by VKAllen
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Online ID
Super Fleet Exe

Real Name
Reid Moree (pro. Murray)

Sex
Male

Age: 18

Nationality
50% Scottish 25% Irish 25% Japanese

Race
Human

Level: 80

Class
Jack of All Trades, Master of None

Class Mastery Level: 252

Abilities:
Mimic - Active/Passive
Copy and memorise up to THREE abilities/magic for 24 hours. Cannot be used on special skills*. Once three abilities has been memorised, the 24 hour period must be waited until you can copy a new one again. Cooldown: Varies. Cost: Varies.

Sprint - Active
Increases movement speed of the player by 25% for 10 seconds. Cost: 5% of Mana. Cooldown: 5 Minutes.

Brutal Tenacity - Passive
Decreases movement-impairing effects by 65%. Does not apply to Stun or Frozen.

Shepherd's Throw - Active
Throw a rock. Deals base ATK damage + 20% of Weapon Damage and applies a 0.1 second stun on hit. Also applies on-hit effects. Cost: 2.5% of Mana. Cooldown: 3 Seconds.

Spirit Weapon - Passive
Equipped weapon is classified as an all-type weapon (excluding ranged). However, abilities for a different type of weapon incurs a 50% extra mana penalty to cast.

Sub-Class
Merchant

Sub-Class Mastery Level: 300










==Stats==

Strength: 100

Agility: 100

Vitality: 200

Dexterity: 100

Resistance: 100

Intelligence: 100

Stamina/Willpower: 100

Max HP: 56,000 HP.

Max Mana: 12,000 MP.

==Stats==

Equipment
Light Armour as shown in the appearance.

Roma - A Legendary Dagger that increases the wielder's movement speed by 30%, attack speed by 20% and provides a permanent on-hit double-strike to normal attacks.

Miscellanous Items
N/A as of now.

Faction
None of the Above

==Personality==
Reid is a genuine, good-natured person in games. He doesn't try to put a mask and tries hi best to be the best for others in the game. When under pressure, he keeps himself calm and collected to deal with the situation and brings pragmatic deliverance to the issue from his perspective while also attempting to take into account others that may be affected. This makes him a somewhat selfless person as a result. Different from when he is on the job as a merchant, he could be very calculating and judgmental when attempting to make his sales. Reid keeps up with the current volatile market and moderates his prices just enough to keep his goods selling.

Girls probably isn't his best thing, but he tries to approach them. When his focus in on a potential mate, he could become clumsy and highly cheesy. Despite of that, he tries to set himself sure that he knows who he is interacting with, and to know what their likes are to make them happy. He isn't very trusting of his items so to have something given to somebody was a privilege and honour that should be treasured. Overall, he's a nice guy.

==History==
Reid was born to a family of three. His parents are both shopkeepers in the real world. Being the only sole son, he had his initiative set on helping his parents by lightening the load of their work. He provides the delivery and pick up services for the store and also keeps their inventory in check-- While promoting their goods too. After a tiring day, he would just boot up an MMORPG at his leisure. Since he no longer goes to school, most of his time was dedicated on helping parents and games. Eventually, the NTO announcement was made and Reid was hyped up about the game. He used part of his money bank to purchase all of the necessary hardware to run the VRMMORPG. After his ordeal trying to get the parts in time, he was finally able to play the game... He enjoyed three hours of endless questing and fun, even becoming a Merchant when he was that it was a class that was available. Since he knew tricks of the trade he thought it would be a good idea to be one. Although... Just as he tried to log out-- much to his dismay-- he couldn't. And Reid wasn't OK with that. Initially.

Like/Dislikes:

Has an affinity for objects rated RARE or higher.

Indefinitely orders mousse because he loves them.

New areas to travel, new travel routes with beautiful sceneries.

He likes to swim.

Not so fond of Common and Magical items... While he under values them, they are still being sold in his shop for reasonable prices depending on their properties.

Does not like cucumber.

Does not like feeling sick.

Does not enjoy his work not being appreciated.

Other: N/A?

Better post this before I lose it again.
Hidden 10 yrs ago Post by Rinion
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Rinion

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VKAllen .... you need 6 tiers for your class, within the 6 tiers you can assign your skills/abilitys..also
Mimic....needs alot of explanation... where do you copy from, seeing as tho u cant copy skills what do you copy ect?

Double Wind Step... boost by 25% movement speed

Shepherd's Throw... id say does either 20% wep damage or cooldown is 5 mins

Spirit Weapon ... needs re-thinking, maybe you have +10% proficiency with all weapons

sub-class... merchants cant identify so its either change name or sub-class, and we havent talked about carrying weight so im not sure what units you mean...

but before u think about awesome moves you need to have all 6 main tiers set our with there abilitys. =)
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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Guess who's back b'tches?
Debauchery Tea Party is still Open to aplicants!
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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XD
Hidden 10 yrs ago Post by Rinion
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eddieddi said
Guess who's back b'tches?Debauchery Tea Party is still Open to aplicants!


2 new people want to join the RP i gave them some CS advice but now your here can i leave it up to you to guide them?

welcome back btw XD
Hidden 10 yrs ago Post by Pudding
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Pudding Queen Of Yaoi

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I'll start brewing a pot then
Hidden 10 yrs ago Post by Rinion
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Pudding said
I'll start brewing a pot then


il have 2 sugars in mine.... the IC is running btw pudding =)
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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Pudding's going to be involvedin my next post (since she struggles with intros)
And yea Rin, Get some sleep, I'll cover you.
Hidden 10 yrs ago Post by VKAllen
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Rinion said
VKAllen .... you need 6 tiers for your class, within the 6 tiers you can assign your skills/abilitys..also Mimic....needs alot of explanation... where do you copy from, seeing as tho u cant copy skills what do you copy ect?Double Wind Step... boost by 25% movement speedShepherd's Throw... id say does either 20% wep damage or cooldown is 5 minsSpirit Weapon ... needs re-thinking, maybe you have +10% proficiency with all weaponssub-class... merchants cant identify so its either change name or sub-class, and we havent talked about carrying weight so im not sure what units you mean...but before u think about awesome moves you need to have all 6 main tiers set our with there abilitys. =)


The Tier isn't complete yet-- I'm aware. It's still getting typed up right now.

In regards to Mimic - Reid (or Super Fleet Exe) can copy three abilities from other players, but excluding some abilities that are exclusive to the other players. The abilities copied can either be their passive or active. For example:

Super Fleet Exe can copy Victoriana Rose's Cleave, but cannot copy Line Breaker because of its shield requirement.

Super Fleet Exe cannot copy Add's abilities because of its synergy with other abilities.


In regards to Double Wind Step - Name changed to Sprint and movement speed boost changed to 25% (although the change for it is pending)

In regards to Shepherd's Throw - 120% of weapon damage means 20% extra damage, which is the amount you mentioned.

In regards to Spirit Weapon - +10% proficiency wouldn't really work with the Jack of All Trades type. I'd prefer it if it were as I planned if that is okay.

In regards to Sub-Class - A merchant would need to be able to know what is contained in his bag, no? This would allow price moderation, information brokering etc...
The carrying unit was a guideline I used to give people an idea that Super Fleet Exe can carry a lot of items in his bag at extreme ease without moving slow. Since he is also a merchant, that means he could sell more goods at one time.
Hidden 10 yrs ago Post by Lennon79
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Lennon79 Senpai

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Sorry, but I'm bailing. Can't keep up with this.
Hidden 10 yrs ago Post by eddieddi
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eddieddi The World Builder.

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VKAllen said
The Tier isn't complete yet-- I'm aware. It's still getting typed up right now.In regards to Mimic - Reid (or Super Fleet Exe) can copy three abilities from other players, but excluding some abilities that are exclusive to the other players. The abilities copied can either be their passive or active. For example: In regards to Double Wind Step - Name changed to Sprint and movement speed boost changed to 25% (although the change for it is pending)In regards to Shepherd's Throw - 120% of weapon damage means 20% extra damage, which is the amount you mentioned.In regards to Spirit Weapon - +10% proficiency wouldn't really work with the Jack of All Trades type. I'd prefer it if it were as I planned if that is okay.In regards to Sub-Class - A merchant would need to be able to know what is contained in his bag, no? This would allow price moderation, information brokering etc...The carrying unit was a guideline I used to give people an idea that Super Fleet Exe can carry a lot of items in his bag at extreme ease without moving slow. Since he is also a merchant, that means he could sell more goods at one time.


He means that 20% extra dmg is a bit of a oversight, Tone the dmg itself down, Or give its own individual DMG say "medium" dmg, that way it feels more balanced. dealing 20% extra dmg is a more of a T2 skill.
Hidden 10 yrs ago Post by eddieddi
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Lennon79 said
Sorry, but I'm bailing. Can't keep up with this.


Tis a shame to see you go, But I understand. ~waves farewell~
Hidden 10 yrs ago Post by Rinion
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Lennon79 said
Sorry, but I'm bailing. Can't keep up with this.


ok no wrys...with what out of curiosity?
Hidden 10 yrs ago Post by Lennon79
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The sheer volume of posts mainly; 600 odd OOC posts should take a month in casual, not 3 days. At any rate, I wish you all good luck with it.
Hidden 10 yrs ago Post by VKAllen
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eddieddi said
He means that 20% extra dmg is a bit of a oversight, Tone the dmg itself down, Or give its own individual DMG say "medium" dmg, that way it feels more balanced. dealing 20% extra dmg is a more of a T2 skill.


Oh, you mean base ATK (calculated from STR) + 20% of weapon damage?
Hidden 10 yrs ago Post by eddieddi
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VKAllen said
Oh, you mean base ATK (calculated from STR) + 20% of weapon damage?


Bingo! That'd be much better, since that way it scales with level AND weapon.
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