Goddammit. Yesterday I was nearly completed with my character and I accidentally closed my browser.
GG.
Well, I'll remake it.
GG.
Well, I'll remake it.
VKAllen said
Goddammit. Yesterday I was nearly completed with my character and I accidentally closed my browser.GG.Well, I'll remake it.
Unagineko said
Online ID: Punk BunnyReal Name: Sasaki UtaniSex: FemaleAge: 14Nationality: JapaneseRace: HumanLevel: 22Class Mastery Level: 110Sub-Class Mastery Level: 88Other: I can't choose my favorite anime. But I know my favorite manga is Tokyo Ghoul ~
eddieddi said
Guess who's back b'tches?Debauchery Tea Party is still Open to aplicants!
Pudding said
I'll start brewing a pot then
Rinion said
VKAllen .... you need 6 tiers for your class, within the 6 tiers you can assign your skills/abilitys..also Mimic....needs alot of explanation... where do you copy from, seeing as tho u cant copy skills what do you copy ect?Double Wind Step... boost by 25% movement speedShepherd's Throw... id say does either 20% wep damage or cooldown is 5 minsSpirit Weapon ... needs re-thinking, maybe you have +10% proficiency with all weaponssub-class... merchants cant identify so its either change name or sub-class, and we havent talked about carrying weight so im not sure what units you mean...but before u think about awesome moves you need to have all 6 main tiers set our with there abilitys. =)
VKAllen said
The Tier isn't complete yet-- I'm aware. It's still getting typed up right now.In regards to Mimic - Reid (or Super Fleet Exe) can copy three abilities from other players, but excluding some abilities that are exclusive to the other players. The abilities copied can either be their passive or active. For example: In regards to Double Wind Step - Name changed to Sprint and movement speed boost changed to 25% (although the change for it is pending)In regards to Shepherd's Throw - 120% of weapon damage means 20% extra damage, which is the amount you mentioned.In regards to Spirit Weapon - +10% proficiency wouldn't really work with the Jack of All Trades type. I'd prefer it if it were as I planned if that is okay.In regards to Sub-Class - A merchant would need to be able to know what is contained in his bag, no? This would allow price moderation, information brokering etc...The carrying unit was a guideline I used to give people an idea that Super Fleet Exe can carry a lot of items in his bag at extreme ease without moving slow. Since he is also a merchant, that means he could sell more goods at one time.
Lennon79 said
Sorry, but I'm bailing. Can't keep up with this.
Lennon79 said
Sorry, but I'm bailing. Can't keep up with this.
eddieddi said
He means that 20% extra dmg is a bit of a oversight, Tone the dmg itself down, Or give its own individual DMG say "medium" dmg, that way it feels more balanced. dealing 20% extra dmg is a more of a T2 skill.
VKAllen said
Oh, you mean base ATK (calculated from STR) + 20% of weapon damage?