STORY
| Year One |
For generations, the world that we know has for the most part been publically void of the concepts that today we are facing. The dawn of the Superhero came vividly as at the turn of the century the heroes that were out there finally decided there had been enough and with that the hero that the Metropolis press dubbed ‘Superman’ revealed himself. This image of the embodied hero in the Delaware city was initially seen as a godsend as he saved hundreds of lives as a residential flight veered out of control. Before anybody could question or approach this hero he disappeared as fast as he came and cemented a presence that signified the revolution of our time. Months after this historic event it seemed that other heroes all across the world began to spring up as a sort of butterfly effect. These cities would witness men faster than the eye could follow, women with incredible strength, and seemingly alien constructs and forms; none of them manipulating these powers for ill, such vigilance made many romanticize these idols which sent individuals (like G. Gordon Godfrey), religious groups, and militant groups into aggressive tandem. The few critics of these superheroes would be the vocal minority and for the most part the American Government that should have been frightened or concerned only sat and allowed such vigilantism to go on as they dealt with what they felt was more imperative.
It was months later when a terrible force approached not the United States, but Planet Earth: Sta’rro. The alien had come from the stars with intent to spread its parasitic encroachment and initially the governments of the world attempted to react but they had not the technology or the preparation to deal with such a foe. Upon Superman’s arrival however, things began to turn for the better or so they wished—even the Man of Steel could not face such a powerful and plentiful foe alone so he did what he believed any other man would do in his situation – he asked for help from his peers. Through the combined efforts of Superman, Batman, Green Lantern, The Flash, Wonder Woman, Aquaman, The Martian Manhunter, and Hawkgirl the goal of driving out Sta’rro was achieved despite it concluding with a double-edged sword as the world governments began to develop counter-measures in case their beloved heroes decided to turn their backs on them. The effects to creating the Justice League created another widespread chain of events as governments began to work on countermeasures almost immediately – organizations such as C.A.D.M.U.S in the United States, H.I.V.E in Bialya, MI-20 in the United Kingdom, and 大十 (Great Ten) in China.
The year soon thereafter ended as the Justice League newly formed did not even realize what was going on simply because they existed and united together. The league’s co-founder, Batman, would instill a communications satellite and artificial intelligence named ORACLE to keep the group united as he knew eventually that the fascade of the government tolerating them would eventually come to an end as all things tend to do.
| Year Two |
What happened next, some would say was inevitable – criminal organizations, terrorist factions, and corrupt governments all crumbled before the might of the Justice League’s cooperative efforts throughout what many refer to as “Year One”. The first real response follow Sta’rro came at the stroke of midnight on New Year’s Day when one disturbed individual in Gotham City enacted a nefarious plot towards a crow indulging in a long favored pastime at the Haly’s Circus within the Gotham City Fairgrounds – this event becomes known in Gotham as “The Haly’s Circus Massacre” noting the vicious and spontaneous death of any citizens including Commissioner Gillian Loeb and Mayor Hamilton Hill. Similar occurrences of villains for other Justice League members generate as The Green Lantern contends with a symbiotic parasite named the Star Sapphire that binds itself to a female archaeologist, Superman contends with the discovery of Kryptonite, and The Atom battles a psychotic dubbing himself as the Mad Hatter. This however, was only the beginning of things that were to come.
Then came the first organized group of villains that the Justice League found themselves contending against, they called themselves “Injustice Gang” as an ironic counter to the Justice Leagues own name – led by the former protégé of Professor Ted Knight named Justin Ballantine who took up the alias of Libra in an organized attempt to test his prototype weapon—the Trans-mortifier, a device with theoretical flawless energy with limitless capabilities. The first battle in a chain of conflicts that lasted a year began on the outskirts of Metropolis as Libra intended to see how much nuclear energy the trans-mortifier could absorb and “redistribute”. This caused a near meltdown at the power plant in question; the members of the “Injustice Gang” who were little more than paid mercenaries to bodyguard the project prepared to contend with The Justice League. This wouldn’t be the first battle Libra and his Injustice Gang would lose.
As the Justice League contended with rogues galleries and the Injustice Gang, the anti-superhero programs (like H.I.V.E and C.A.D.M.U.S) began to see their projects finally breathe into fruition. H.I.V.E. kidnaps an array of children and attempt to reprogram them with purpose of eventually setting their sights on the Justice League – the project is called “The Fearsome Five”, an awkward twelve year old girl named Nicole Diaz is seen as the most talented of the members with her attunement to a strange form of magic. Whilst at C.A.D.M.U.S. they begin the foundation for a program called “Project Dubbilex”.
| Year Three |
In early January of “Year Three”, a meteorite soaked spacecraft holding the cousin of Superman—Kara-El nearly crash lands on Earth, revealing that Superman isn’t alone in the universe. This “Supergirl from Krypton” would find Earth strangely archaic and maddening as she is told everything she knows and loves is gone and after striking a significant loss as a child nearly breaks down. Likewise, Batman reveals that his quest against crime is followed by two teenaged shadows; Batgirl & Robin, although he finds himself overwhelmed by a mass arsonist, and a murderous anarchist. Green Lantern also reveals his own protégés as he takes in Kyle Rayner and meets with his daughter, Jade. The public soon finds themselves enamored with the “child hero” or “sidekick” as media personalities like G. Gordon Godfrey use to defame these adolescent superheroes.
However, in the shadows a dark organization known as “The Society” begin to plot—comprised of Lex Luthor, Ra’s al Ghul, Circe, Dr. Hector Hammond, Vandal Savage, Queen Bee, Professor Ivo, Dr. Gerard Shugel, and Orm of Atlantis—the Society operates in silent caution as they begin to put in motion their plot to become more powerful as well as for The Justice League to fall out of favor. The League is completely unaware of these villains or their plans – the first motion of the plan is to put their “pawns” into place: Queen Bee with the help of Vandal Savage as a cover moves the HIVE to the United States to soon begin their missions. As all of this is put into motion—the unpredictability of The Joker returns in October of that year and in a loud, vibrant introduction as “The Circus of Strange” he and his “brothers” (including Killer Croc) stage a seemingly innocent production at the Gotham Fairgrounds. Batman responds to the Joker in broad daylight—proving his blatant existence to Gotham; he is not a myth. The Joker is caught and detained and placed into the Arkham Asylum.
While Batman battled his most elusive foe; the villain named Metallo ambushes Superman for the first time after getting an amount of kryptonite. Superman’s in-training ward, Kara—Supergirl takes up the responsibility despite only so few months adjusting to Earth; Metallo stands no chance against both kryptonians. Supergirl herself isn’t sure of her responsibilities as she is now in the public light, she looks to Kal-El to guide her through what “being a superhero means”. One month later, in December— The Justice League struggles at the end of the year as the appearance of an android named “Amazo” debuts with the intent to “test the might of the Justice League” – it takes creative thinking and a lot of teamwork for the League to prevail against Amazo and the more intelligent members suspect it’s appearance isn’t so random – it is unknown by the League but Amazo was indeed the first physical confrontation by The Society.
| Year Four |
The world is rich and ready for much trouble – but with The Justice League at odds with growing rogues, the secretive Society, and CADMUS' devious plotting; what chance do our heroes have?
Overview
Ultimate Comics DC (new name pending or not), is a player-created alternative continuity of the DC Universe. Realistically this a soft continuation of a roleplay on the previous site that was formerly run by Andy C. Outside of what lore is being carried over (Batman/Green Lantern/Supergirl) and subsequent NPC information this is mostly a clean slate with the opportunity to do what you want. My main advice is to try anything you want. Outside of creating OC's, there are pretty much no limitations of re-imagining a character. Origin, powerset, alignment, identity. Everything is up for revision. And as long as it's well written and steps on nobody's toes, it's likely to be approved. No need to be intimidated. We've seen all sorts of character concepts put forward. Once players have been accepted as core characters they will become sort of moderators for their legacy characters – For example, sidekick and NPC character’s such as Vikki Vale and Tim Drake are connected to Bruce Wayne and the player writing Bruce Wayne has rights in the regard of moderating them.
Returning Players! - hose who wish to keep their continuity need only apply or speak up about it. Re-applying isn't difficult and the lore you wish to keep should be important enough to want to type it up one more time. Any questions or concerns - please speak up about them.
This is an advanced roleplay, so we will try to strive to the standards that apply – rules are valid.
Below are a set few rules/guidelines to play by:
1. You may choose any character appearing in the DC comics or related media (DCAU originals, Wildstorm, etc.) Characters from Marvel, Dark Horse, Image, or other offshoots will not even be looked at.
2. Character creation will start at two characters and more will be allowed if you prove you can consistently write these characters well in a world design.
3. Post activity is important and you will be warned if you are growing inactive.
4. Please no not kill player created characters or important NPC’s.
5. Do not impose on arcs without pre-planned permissions: read the wiki, read the roleplay, read the profiles. You’ll have a sense of continuity and what you are allowed to do.
6. Crisis/Elseworlds stories: This isn’t happening or at least they aren’t for quite some time. Let’s try to keep ideas like Flashpoint, Infinite Earths, etc. away from this RP at this current time.
7. Respect the GM and his moderators.
8. Strive for quality. I know this might be a tough thing to ask, but if you only throw out one to two three sentence paragraphs on average, then maybe you need to re-evaluate your energy for this game. I’m looking at a good 800+ words on average per standalone posts (we all know cooperative interaction can be much shorter) and if you can’t do that from your post history your application won’t be considered.
9. Don’t jump into a scene for the sake of interaction; your characters should have sufficient reasoning to want to be in a cooperative scene and noting that— do be courteous and respectful about approaching or possibly interfering in character arcs.
10. Be creative, which is a paramount suggestion for all of these games.
11. All regular guild rules apply.
12. Competing applications of characters have a 24-48 hour limit to be presented and from there the moderation staff of the roleplay will decide who fits the bill better.
CS
INCLUDE:
Identity
Origin & Backstory - Include year 1-3 information.
Powers & Abilities
How is this character different?
What is your goal with this character?
Sample Post
Team Rosters
Justice League (HQ - Metropolis, USA)
Superman (Clark Kent)
Batman (Bruce Wayne)
Green Lantern (Alan Scott)
The Flash
Wonder Woman
Martian Manhunter
Aquaman
Hawkgirl
Doctor Fate
The Atom
Firebrand
The Tarantula (John Law)
Red Tornado
Hourman
Rocket Red
Captain Marvel
Metamorpho
Sandman
Vixen
The Society (HQ - Unknown)
Vandal Savage
Lex Luthor
Queen Bee (Zazzala Ayesha)
Ra’s al Ghul (Henri Ducard)
Circe
The Ultra Humanite (Dr. Gerard Shugel)
Oceanmaster (Orm of Atlantis)
Ophidian (Dr. Hector Hammond)
Professor Ivo
H.I.V.E's Fearsome Five (East Coast, USA)
Jinx (Nicole Diaz)
Gizmo
Mammoth
Shimmer
Ambush Bug
Claimants
Gowi
Bruce Wayne / Batman
Kara-El / Supergirl
Alan Scott / Green Lantern