Hidden 10 yrs ago Post by Navy_Vet
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Navy_Vet A Salty Sea dog, Shellbacked Sailor

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In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World’s End, man chose to evolve by the process of natural selection through self-extermination from nuclear fallout. The decade long War on Terror escalated to a series of short events between many warring nations that ravaged the known world on all sides in 24 short hours forcing man into an Exodus that would last 20 years for the chosen survivors, before they could return to the ruins of civilization and start a new era of man. The survivors are the lucky ones, the people that made it to fallout shelters, and those that somehow survived against all odds.

The story begins in the year 2032, vaults around the country are opening up and some people, born in the vaults are seeing the sky and sunlight for the first time. Vault 9271 is located in the Ohio River Valley 60 miles west of Pittsburgh in what was known as the Tri-State Area. The area was once known for their coal mining, as well as the fertile soil in the area. As the citizens leave their vault for the first time they are forced to decide whether to stay together and set aside their differences to begin building a town or to go their own way.

GM NOTES:

• The game is set around the area of Ohio, PA, & West Virginia
• No God Modding
• There won’t be much in the way of technology or electronic due to massive EMP waves from nuclear blasts
• Weapons will have to be made or found there will be a minimal number of weapons in the Vault.
• This game is about politics & survival, not everyone is friends
• If you are from outside the vault you better have a good back story
• If you decide to travel near a "Yellow Zone" you will have some sickness and other problems
• Your character will have no idea what is going on in the outside world
• When you leave the vault most people will leave to find their families, homes etc there will be less than 50 to begin a new civilization

Please use a little common sense with this RP if we work together we can make this story great.

Antagonists
Plot antagonists first will be nature itself, you will have to survive, create shelter, plant crops etc. because food is running out in the Vault.
There will also be raiders from other vaults or just survivors who miraculous survived.

Character Sheets

Keep in mind if you are coming from the vault you probably would have seen some of the other characters inside the vault. As CS's are posted I challenge you to look over them and PM other players and decide who will work together. I think having this hidden undercurrent will definitely make the RP more interesting.

If you are from outside the vault then send me a PM describing how you survived or grew up in the post nuclear world.

Name:
Age: (Choose carefully anything under 20 means you were born in the vault, 21 - 30 means you were 1 - 10 and may have only a few memories of life before the war)
Occupation: (if older 40 it could be doctor lawyer etc whatever you may have been before entering the vault. if you are under 40 you would have been a child entering the vault and would have been trained by those in the vaults and by reading books)
Personality:[i] (Are you a leader, town builder, or just a loner)[i]

Approved Characters



Occupation suggestions for CS's
The vault contains the following industries:
- Small Medical Clinic
- Dentist Office
- School
- Cafeteria
- Janitor Services
- Engineering Dept. (Responsible for maintaining the Vault)
- Security Dept. (Basically a few individuals who keep the peace)
- Eco Dept (Grows small crops In a room with Grow Lights)

*If you wish to add some other occupation I am fairly flexible as long as it makes sense.



OOC is here!
Hidden 10 yrs ago Post by Laggia
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Laggia

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ame: Olaf Grubisaki
Age: 37
Occupation: Security guard.
Personality: Pretty much outgoing if he feels like he's in the right company and quite friendly if he is treated fairly too. If one does somehow treat and disrespect him. One would really recommended to get the hell out of the room he or she was within with Olaf since he will pretty much let the law talk and either preach discipline by a beating or report anything dirty he may find
Hidden 10 yrs ago Post by Laggia
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Laggia

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(Sorry double post)
Hidden 10 yrs ago Post by Navy_Vet
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Navy_Vet A Salty Sea dog, Shellbacked Sailor

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Approved Laggia.
Hidden 10 yrs ago Post by Partisan
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Partisan Vuurvos / Dion

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Joan d'Guillarde

Name: Joan d'Guillarde, also known under his more Americanised alias as Joan Guarde.
Age: 44.
Occupation: Joan used to be a woodsman before the war, living off of the lands in the woods. Mostly, he made money by chopping trees, hacking it into firewood and selling that. Besides that he had a license to hunt around his lands in France, which sustained him with good meat from time to time. He had to leave to America after the government bought his lands away from under him. There he was a factory worker for some time, before he became a shop owner using the money the government had paid him in France.
Personality: Joan d'Guillarde or Guarde is a true follower - he doesn't feel comfortable in a leading position despite being very suitable for one. That aside he's generally a cheerful happy person - despite the fact that the world around him is pretty damn dead. It's not really sure if he's just really happy, or if he's hiding his sadness. Regardless, he's a great companion.
Hidden 10 yrs ago Post by Napoleon
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Name: Gordon Deaves
Age: 36
Occupation: Scavenger
Personality: (Are you a leader, town builder, or just a loner)[i]
Backstory:
Gordon can still remember fragments of his life before the war. His father and mother arguing, his fifth christmas, his grandfather, things like that. But the one memory that sticks with him from his past life is seeing the first explosion of the event that would literally rock the world as the door closed to the private bunker his parents had paid for and built. His mother always told him how she had scolded his father for being such a conspiracy nut, but it was just that kind of mentality that had saved their lives.

Life inside the private vault was hard and boring. The vault wasn't very big, housing only four rooms; the living room, the storage room and two bedrooms. The small bulb that hung from the ceiling was powered by a fuel generator for the first few years or so, but was soon replaced with a hand wound generator that practically took all day to keep the bulb on for 12 hours. Gordon soon had to start pulling his weight with the generator after his 9th birthday.

There was little to do within the vault, what little board games they had were soon exhausted of any fun after the first few months and there was not enough room in the least to do anything physical other than actual exercise. They had a few books, but of course you can only read 'Dune' so many times before you would actually prefer a [i]'gom jabbar'
to reading it again.

Gordon's father kept Gordon in good shape. He knew that one day they would have to return to the surface and to survive in such a world they'd have to be healthy. It was only until Gordon reached his teens that the vault's food supply finally ran out and they had to return to the charred wastes that used to be their home. It turns out that rats had infested the vault and eaten most of their food without them noticing until it was too late. They were reluctant, but it was either return to the waste or starve to death.

Gordon's father, being the doomsday prepper that he was, had stocked up on gas masks and a surplus of air filters, it was lucky or the radiation filled air would have killed them within a short time after leaving the vault. The first few months were hard to adjust to, practically stealing from homes that they had seen populated by their friends and family just before the bombs dropped. But things changed quickly after that. They all realized that it was steal or die, and quickly adjusted to the horrors that they experienced during their travels.

They soon began to encounter raiders though, and were only lucky to survive the first ambush. They had pre-war rifles that were barely working. They jammed or misfired and let the family have enough time to leap onto the two raiders and beat them within an inch of their life. It was at this point that Gordon's gun training began. It was hard for him to take to the weapon, but after a few months of firing empty rounds he eventually took to the rifle and just in time too, as another raider attack was soon upon them.

This raid didn't go so well. The family's rifles jammed and their cover was sparse. Gordon managed to slide behind a wall, but his mother and father were not so lucky. They were shredded to pieces by the raiders superior weaponry. Gordon managed to escape through a window with his life, but depression soon took him. The first thing he did after his mother and father's murder was disassemble the rifle that had jammed and reassembled a newer, slower rifle from the parts among other things he had found. It may have been slower, but at least it didn't jam. He contemplated suicide many times, but could never make himself do it. The closest he ever got was taking his mask off while in the emptiness of the wasteland. He soon realized the slow death that would have taken him and putting the life saving mask back on his face. This was when the radiation took him. It was only until a month or so later when the effects took him, he began to cough up blood. He was lucky that he had contracted nothing else, but still, the blood in his coughs is a major detriment to his health and combat abilities at times. After that, he travelled the waste, living day by day in the hopes that he'd find someone who wouldn't point a rifle at his face as soon as they saw him.
Hidden 10 yrs ago Post by Navy_Vet
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Navy_Vet A Salty Sea dog, Shellbacked Sailor

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Looking forward to the update Napoleon
Hidden 10 yrs ago Post by Napoleon
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Sorry I didn't get it done tonight, I have a ton of homework so I'll probably get it done by friday at the latest.
Hidden 10 yrs ago Post by Navy_Vet
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It's ok, just remember if you are starting outside the Vault you have to give me a more in depth character background.
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finished
Hidden 10 yrs ago Post by Navy_Vet
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Navy_Vet A Salty Sea dog, Shellbacked Sailor

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Napoleon nice back story welcome aboard Sir.
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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Name: Jack Lee
Age: 32
Occupation: Scavenger/Hunter
Personality: Jack cares little for others and follows his own moral code. He often speaks his mind regardless of his thoughts lack tact or not. Although rarely agitated, he is straightforward, is annoyed by many things, and is considered to be quite rude by many.
Hidden 10 yrs ago Post by Navy_Vet
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Loki are coming from the vault or did you survive outside of it?
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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Navy_Vet said
Loki are coming from the vault or did you survive outside of it?


Hmm, well if I'm getting this right, lee would have been probably 12 years old when the whole thing started... could I live on the outside?
Hidden 10 yrs ago Post by Navy_Vet
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Navy_Vet A Salty Sea dog, Shellbacked Sailor

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If you are from outside the vault then send me a PM describing how you survived or grew up in the post nuclear world.
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Great back story, loved the PM, definitely approved.
Hidden 10 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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Navy_Vet said
Great back story, loved the PM, definitely approved.


Oh me..Thank you
:)
Hidden 10 yrs ago Post by Laggia
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LokiLeo789 said
Hmm, well if I'm getting this right, lee would have been probably 12 years old when the whole thing started... could I live on the outside?


Seems like Olaf and jack will be 'best' buddies
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LokiLeo789 OGUNEATSFIRST

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Laggia said
Seems like Olaf and jack will be 'best' buddies


Yes..."best buddies"
;)
Hidden 10 yrs ago Post by Navy_Vet
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If Olaf and Jack want to team up or something that would be really cool, I really want us to work together on this one, whether our characters are allied or not..
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