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Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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An arena RP, but our charcters would be built as "Champions" for specific gods, boasting that Gods equipment and etc. the gods would be from religions and myths across history,bor even new gods that we invent for the sake of the rp. Somebody mat be a champion for hurculed, mars, buddha, w/e. Even demons can send their champions in.
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Light Please @ me, I'm Sunday bored

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Purely combat-based or will it have some narrative/plot?

Either way, interested.
Hidden 10 yrs ago Post by Daglobster
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Interested as well.

@Light: The way I interpret it, it sounds like we're going to be super-gladiators with gods as our sponsors, so not much time for much character interaction. I am, However, keeping my fingers crossed for some non-combat RP.
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Daglobster said
The way I interpret it, it sounds like we're going to be super-gladiators with gods as our sponsors, so not much time for much character interaction. I am, However, keeping my fingers crossed for some non-combat RP.


Perhaps some world-threatening evil that causes us to ultimately put aside our disputes to stop the threat. Or possibly join it, I can't imagine a game like this banning evil characters.
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I'm pretty sure evil characters are allowed. Notdeadyet did mention that even demons could send in their champions. So that raises a question: Is this arena like a multidimensional neutral ground where gods, demons, etc. come to pit their champions against each other to settle disputes or just to entertain each other? Some background of the setting would be nice.

Also, I'm kind of hoping perms-death isn't going to be implemented. I'm pretty sure gods can revive their champions over and over again. Between fights, that is.
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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Daglobster said
I'm pretty sure evil characters are allowed. Notdeadyet did mention that even demons could send in their champions. So that raises a question: Is this arena like a multidimensional neutral ground where gods, demons, etc. come to pit their champions against each other to settle disputes or just to entertain each other? Some background of the setting would be nice.Also, I'm kind of hoping perms-death isn't going to be implemented. I'm pretty sure gods can revive their champions over and over again. Between fights, that is.


Thats exactly what I had in Mind!

Basically, i thought that the "gods" and their likes would fight for a few hundred centuries before ultimately realizing that they are all immortal, and that fighting each other is pointless. So instead, they choose mortal champions to make combat in their place so as to decide the rank (an ultimately the power) of each god and their champions. So every year they host a tournament, to decide which god is the most powerfull.

As for a story behind this: I agree it would be great, but i didnt have one in mind. If either or both of you would wanna co-gm this, we could make one. If you cant/ dont want to, i shall, but it might take as much a two days since i have work. Perhaps, the tournament can be a dorm and fight sorts of deal with a limited number of fights per day, allowing us to socialize between fights, strategize, an in the case of our villian: Plot.
Hidden 10 yrs ago Post by Daglobster
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Yeah, I was thinking about something along those lines. The IC thread could be separated into "Days" of the tournament/gladiatorial games, where there's one or two matches between PCs, and then maybe one or two matches between a PC and some NPCs, and then after that, everybody gets to role-play with each other, talk about how much it had hurt when they got killed, all that stuff.

Also, on a side note, is there going to be a Character Sheet put up for this anytime soon so I can start working on my character?
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I've a good deal of experience GM'ing, so I can certainly help in that. I could also help make the CS format if needed.
Hidden 10 yrs ago Post by Daglobster
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I can help too, if that's needed. I'm eagerly awaiting the CS!
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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Light said
I've a good deal of experience GM'ing, so I can certainly help in that. I could also help make the CS format if needed.


Well, im a terrible Gm, so how about one of you two be the Gm, and I happily know that i helped bring up the idea. ^_^ than we all win! Yaaaay!
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notdeadyet said
Well, im a terrible Gm, so how about one of you two be the Gm, and I happily know that i helped bring up the idea. ^_^ than we all win! Yaaaay!


Haha if you insist! I'll make a CS template tonight or tomorrow after school and work. Do you want this to be stat based?
Hidden 10 yrs ago Post by Daglobster
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If I may insert my opinion, I don't think stat-based is a good idea. That's just me and my personal dislike of systems, though. I think going stat-less allows for more freedom.
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Daglobster said
If I may insert my opinion, I don't think stat-based is a good idea. That's just me and my personal dislike of systems, though. I think going stat-less allows for more freedom.


Ive made stat and statless rps work well. It really comes down to personal preference.
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notdeadyet The en-dankened one

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Light said
Ive made stat and statless rps work well. It really comes down to personal preference.


If my vote counts, I say statless. Haha!

Besides, for my "char" i dont think a standard stat system will work. It would be WAAAYYY to complex
Hidden 10 yrs ago Post by Daglobster
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Yeah, when the champions of all kinds of gods are thrown into the mix, it's going to become really hard to keep things standardized.
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Suit yourselves. I'm at classes right now though, and I have work right after. I will have time this evening to work on it.
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Ok here's the "prototype" CS. I think it's fair to say the three of us can all kinda take some level of charge in this rp, so let me get some feedback from you guys.







I thought going with a three part CS could help prevent the redundancy of some information, and show that the player really is making two characters. I would think that dialogue or even conflict later on between the actual gods could arise.
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Yeah, I like that format. I'll begin work on a character shortly.
Hidden 10 yrs ago Post by notdeadyet
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notdeadyet The en-dankened one

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I also like it. I will have a cs built, and stapled into my sig link. Than, when we have our IC i shall post in there as well.
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Champion

Name: Herriman The Ever-Changing

Age: ageless

Sex: Male

Appearance:


Base image courtesy of google images, this image is photoshopped by me.

Herriman stands at about 6"3', and his voice is incredibly powerful and throaty. His voice is multi-layered, as if there were five other different voices speaking along with his own.

Powers/Skills/Weaponry:
- Setrak,The Destroyer of Eternties: This axe is charged with arcane power, and is incredibly potent. Not only is the edge devastatingly sharp and weapon itself nigh indestructible, but the axe can project razor sharp waves of magic as it swings, giving it a surprisingly dangerous reach. Apart from this, the axe is also used as the focus Herriman uses to cast spells. The axe itself is also intelligent, dangerously so. It's rumored that the axe known as Setrak possesses forbidden knowledge, privy to no other being in creation.

It is said that mortals killed by Setrak not only die in the current dimension they reside in, but they are also killed in all of the parallel universes they might reside in. This rumor is where Setrak gets the title "Destroyer of Eternities"

-The Baleful Hide: This hide (presumably from some other-dimensional beast) projects grand powers. When Herriman wears it, it protects his whole body (even the parts it doesn't cover) like a suit of invisible, magical armor. When in combat, the eyes of the beast glow a hateful red, and a terrible growling can occasionally be heard. Apart from its protective qualities, the hide can project arcane beams of energy out of its eyes

-Chaos Magic: Being a champion of The Raven God, Herriman is a potent sorcerer, but dangerously undisciplined. He furiously slings about unstable magic from his axe in the most haphazard manner as possible, making him a bit of a sorcerous berserker.

-Wild Mutation: Herriman, using the power given to him by The Raven God, can alter his body in terrifying and dramatic ways. The blade arm seen in his picture is one of the countless ways he can alter his anatomy.

Deity

Name: His true name isn't known, but he goes by "The Raven God"

Sex: Male

Appearance:



Domains: The Raven God is the god of the multiverse, arcane power, fate, and forbidden knowledge

Combined

Alignment: Lawful Evil. The Raven God is an incredibly calculating and scheming individual, and this trait bleeds over to Herriman. Although Herriman doesn't do much scheming, he's an abhorrent opportunist, and he's always biding his time. Herriman is generally collected and wary, but during battle, he sheds whatever caution he might have possessed earlier. In battle, Herriman is a pure berserker, endlessly pouring out punishment in ways that are punishingly unpredictable.

History:

Stories about the origin of The Raven God are mixed, and vary wildly depending on who you ask. Some say that The Raven God wove all of creation out of the threads of fate, and now that he's finished, he's intent on dominating it. It is said that everything that has ever occurred is part of some impossibly complex, overarching plan The Raven God has put into place to take over all of creation, even when he's defeated. Those that fanatical worship him stress that his enemies only exist because The Grand Scheme wouldn't work without them.

Herriman himself has an obscure background. He was a warrior in a barbaric tribe of northmen, all who worshipped The Raven God. One day, like a baleful meteorite, Setrak came down from the heavens, landing in the center of Herriman's village. Only two men were brave enough to approach the crackling crater, and they were Herriman, and Azerath, the village's leader and a powerful warlord. Herriman was in a position to grab Setrak immediately, but after observing the axe, he stepped aside, allowing Azerath to take the axe first. As soon as Azerath pulled Setrak from the earth, he was bathed in arcane fire as the earth split from where Setrak had been removed. The flames consumed Azerath and his soul, and Herriman claimed the axe from his Azerath's smoldering blue ashes, claiming the leadership of his village and one of the most powerful weapons ever forged.

As Herriman slept that night, Setrak whispered to him promises of magnificent power and never-ending glory. When he awoke, he was hell-bound on acquiring these promises. He took the finest suit of armor in the village, the finest horse, and set off to claim the hide of an unnameable beast to prove his worth to The Raven God. After twenty years of gathering power, followers, and favor with The Raven God, Herriman broke the veil between dimensions with Setrak, and unleashed the beast he had been pursuing for so long. It was one, god-like beast against a veritable army of followers, and after a battle that lasted for several days, Herriman was the one to lift the beast's hide towards the sky, and claim his place as the sole champion of The Raven God
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