It's cool man, questions are fair and I'm not perfect so I'll admit in a few places I've messed up or written things a little unclear.
Mikellh Dejax said
First question, what happened to the Whalers (Daud's assassin company), are they in hiding? Are they immune to this new plague?Also what about the seven others, including Daud, Marked (not with the Darksign) by the Outsider? Are they immune too?
1. The Whalers, after the death of Daud, are still in existence in the Flooded Districts of the city, though they've not had quite as lucrative a contract as the death of an Empress since then. They will be a faction PC's could come from, though mostly they serve as hired blades.
2. It's not a "new" plague, the rat-plague was never cured. And no, the Whalers are no more immune to the plague than anyone.
3. Corvo, Daud and the Witch (the three known living bearers of the Outsider's mark in Dishonored) are all dead by this point. As in this game I'm folding in the Darksign with the Outsider's mark, yes they would be immune to the plague because of their status as the Undead.
What does Piero Joplin say about the Hollows? The last time we saw him, he was working with Sokolov to cure the rat plague and even perhaps the Weepers.
Both Piero and Sokolov have attempted to study Hollows and the other Undead scientifically, but of course run into the problem of it being not scientific, The manifestation of the Undead is also taken as a new 'strain' of the plague initially (since it manifests with blemishes and some Weeper-like symptoms when they become Hollow), so quite a few resources are wasted trying to treat them like you would a conventional epidemic when they are anything but. Joplin, being more mentally frail than Sokolov, begins to despair and goes missing in the search for unconventional answers, last seen venturing into the sewers after rambling about a city beneath Dunwall.
Why is Emily still a child after ten years? In the events of the game, she should be 9 or 10, so now, she should be like 19-20
Sorry, ambiguous phrasing on my part. She is currently an adult, when I referred to her as a child-queen I meant because at the end of the game she becomes Empress but, since she's too young to rule at that point, a Lord Regent is appointed. She has recently been 'officially' crowned and begun to rule in earnest as an adult, but is still considered by many too young and naive to be a proper monarch, as well as a puppet of the Lord Regent, Lord Grenwich.
Are there any other deities aside from the Outsider?
Okay, so the Outsider is someone that I've actually enjoyed integrating into Dark Souls lore because he's kind of/kind of not a deity.
The way I figure it is this - the Outsider was originally a mortal who received magical power, possibly the first human to do so, according to Dishonored Lore. From there he becomes a figure associated with darkness and deception. In Dark Souls terms, he becomes a Dark Lord. Because Dark Souls lore is built on the idea of cycles of age, there are many times that a Chosen Undead can choose to either rekindle the First Flame or let it burn out to bring in an age of Dark, with them as the Dark Lord. In DS2, this is what Vendrick does, refuses to kindle the flame and becomes ruler over an age of Man and Dark. I figure that in this universe, the Outsider did the same thing - he was the first Chosen Undead, who chose not to rekindle the flame and become the Dark Lord. The age of Dark does not last forever, just as the Age of Fire eventually dwindles. So a New Age of Fire begins, with the Outsider still around as a figure of great and ancient power still carrying out his agenda.
Alternatively, he could be Manus, the Primeval Man, The Furtive Pygmy, The Fourth Lord and inheritor of the Dark Soul. The Dark Soul is associated with Humanity and the Abyss, which thematically fits with The Outsider. This still fits with the Outsider once being a human who comes to bear incredible power but still being aligned with mortals, though not entirely morally clear one way or the other. Which interpretation I'll end up going with is still up for grabs, I think.
And just some corrections: I'm not absolutely sure, but Sokolov actually believes the Outsider exists, the Outsider even said that Sokolov performs weird rituals for him. He just doesn't appear to Sokolov since, in the Outsider's own words: "But if he really wants to see me, he could start by being a bit more interesting." Although, perhaps we could say that Sokolov is just saying that for the record as to not lose his credibility?
Yes, that was what I was going for. I know Sokolov wanted to summon the Outsider but wouldn't publicly admit to doing so and since the lore I wrote was in the form of a book he was writing, I figured it made more sense that he would pretend not to believe.
What of the four Lord Souls/other deities? Also, the Overseers' religion, the Abbey of the Everyman, is unique in that they only believe in the Void and the Outsider, and believe that the Outsider is evil. They have no other deities included in the religion, no "good" counterpart, so they wouldn't think the disease a punishment, they'd think its just the Outsider.
The metaphysics of Dishonored are quite vague and I will be leaning more on Dark Souls for this. So, yes, the Outsider is real as are the Four Lords, who exert power over the world in unexpected ways. They aren't necessarily going to be overt and literal gods, though they were in the past and have since reincarnated - remember, cycles. Figuring out who/what they are and getting hold of their souls is going to be a part of the roleplay so I won't say who/what they are, of course. But they are in Dunwall and they are mighty, in their own ways.
This means adapting the Overseers as well, though religion does play a large part of both settings so it's not going to be too disparate. Currently my thinking is fold them into the Way of White of Thorolund from DS1 to form the White Watchers, or the Archdrake Sect of Lindelt from DS2 to become the Archdrake Sentinels. Their religion will still be the dominant one in Dunwall and they will still profess the Outsider to be "evil", but they probably will venerate some form of deity (who may or may not be real, once I've figured out who the Four Lords really are.) I'm thinking they'll still use some tech like those Void-disrupting music boxes, but also miracles since they're holy men and would have Faith to power such spells.
What I'm currently thinking in terms of a pantheon is for there to be The Lord, The Witch, The Warden and The Outsider as these four archetypal figures and to fit in with the Four Lords of Dark Souls. So, to use DS1 examples, the Lord is Gwyn, the Witch would be the Witch of Izalith, the Warden is Nito and the Outsider is Manus. The Lord is likely to be the only one whose worship is publicly accepted, though perhaps the Warden is honored in funerary rights.
I'm also thinking of folding Void in with the DS elements of Dark, Fire, Light and Magic, probably merging it with Dark. Though what I might do is make it a fifth element, since as it currently stands with Four Lords and four elements, it makes sense to assign each Lord and element. DS does have this with Nito governing over Death, but since that is kind of already covered by Dark (which is associated with the Undead) it's kind of unclear what to do there. What I might do is have Void be a FIFTH element, representing the pre-existing grey nothingness that existed in the world before the First Flame divided it into the opposition elements of light/dark, life/death. In that regards, it would make more sense to associate the Outsider with dragons rather than with whales or we could say that whales are somehow connected to/ descended from the primordial dragons.
Dark is the element associated with Humanity and the Abyss. It is an element of desire and fear, but also comfort and nostalgia. Its was inherited by Manus / the Outsider. Spells powered by Dark are known as Hexes and are generally considered blasphemous corruptions of Miracles. They are powered both by intelligence and faith equally. Creatures associated with the Dark include wraiths, Hollows and the primordial serpents. Though many fear the Dark, those who know it find it a source of solace and acceptance, strangely warm and homely.
Fire is the element associated with life and the soul, but also Chaos. It was inherited by The Witch. Spells powered by Fire are known as Pyromancy, or the Soul Arts, as they involve the user harnessing their own soul to produce staggering displays of power. As such, they do not require particular expertise in faith nor in intelligence. Creatures associated with the fire include demons, who are born from uncontrolled use of soul arts. Fire began in the First Flame, which bestowed souls upon the world. Thus this could be considered the primal element for all living things.
Light is the element associated with the heavens and order, but also repression. It was inherited by The Lord. Spells powered by Light are known as Miracles, as they are fueled by the user's faith to produce warm healing glows or pulverizing bolts of power. Creatures associated with this power are the gods themselves, but they no longer speak to us, if they ever existed to begin with. Perhaps long ago, the Light truly was a divine power. Now it is the hands of men, who are burned by its very touch.
Magic is the element of the mind and the expression of the will. It was inherited by the Warden. Spells powered by magic are called Sorceries and are powered by the user's intelligence. Many sorcerers are therefore great scholars and students. Magic creatures include strange constructs and golems or chimeric fusions of beasts. Those who study magic in Dunwall once did so in great academies, but the rise of the Church saw a great conflict break out and the practice was outlawed. Now Dunwall sorcerers practice in secret.
The Outsider did not bring the Rat Plague onto Dunwall, it was actually the Lord Regent.
A bit of both, actually. Yes, it was initially cooked up by the Lord Regent, but it was the Outsider who spread it via The Lonely Rat Boy, to whom he gave the Rat Swarm power.