Hidden 10 yrs ago Post by darkwolf687
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I am (slowly, because phones are irritating to work on) producing an application. It might help if I wasn't half asleep too rofl

I assume faith gains similarly to tech points, ie: Every 3 days you get your stat
How much would the faith awards cost?
Hidden 10 yrs ago Post by Zamiel
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darkwolf687 said
I am (slowly, because phones are irritating to work on) producing an application. It might help if I wasn't half asleep too roflI assume faith gains similarly to tech points, ie: Every 3 days you get your statHow much would the faith awards cost?


For an amateur I can code rather decently with a solid understanding of OOP, but most of my experience is in console C++/java. Never messed around too much with graphics packages on them. js always filled all my needs in that regard very well. Speaking of phones, I remember when I messed around with Xcode for iphones 3-4 years back and had hell to pay for memory leaks in that mess - though I hear it is a very good IDE now...

Yes, faith and science will be in step with fleet strength updates. Every three days I will put up a post with everything. A section I will add this evening will be the specifics of how these three day "turns" if you wish to call the that will work.

EDIT: I will be brainstorming and assigning them faith costs depending on how powerful they are. A lot of work will be put into filling out things such as that over the next 24 hours.
Hidden 10 yrs ago Post by null123
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Am I accepted?
Hidden 10 yrs ago Post by Zamiel
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duck55223 said
Am I accepted?


Yes! It is good. The second post will very soon have the list of everyone accepted who does not have WIP in their apps.
Hidden 10 yrs ago Post by null123
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I will PM ya my starting techs, as well as some things that I think should probably be added.
Hidden 10 yrs ago Post by WilsonTurner
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Zamiel said
What darkwolf said, and if both/all players agree to a certain result of ANY battle regardless of size then you can skip comparing Fleet Strength. If you want to play out a story with your Ace bomber pilots wreaking havoc on somebody else and you two agree then it is full steam ahead! The purpose is to keep it away from: "lol i hop in with super ships and autohit rek u kid" so that those who play for the story have an easier time against those who... don't.


So it's kinda like Endless Space or one of those games, where you can either be lazy and hit "AUTOATTACK" where it's just pitting FS# against FS#, with whoever has more winning, versus manually taking control and giving orders and stuff.
Hidden 10 yrs ago Post by Brink_
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--- Reserving a spot? ---
Hidden 10 yrs ago Post by Zamiel
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You are still RPing out what happens either way, so there really is no such distinction. Just that if both parties do not agree to a certain result that they want story-wise (ie. neither wants to agree to lose), there is a very straightforward way of resolving a conflict.
Hidden 10 yrs ago Post by Vern
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WIP
Props to all character artwork goes to http://arielrieken.deviantart.com/


The United Systems Republic

- Players begin with 100 Science Points
- Players begin with X * 10 faith with X being their faith stat

Warmongerers / Military Production: 9
Scientists / Research Income: 5
Theologians / Faith Income: 1

Technology Researched


Robotics
Artificial Intelligence
Orbital Platforms
Orbital Construction

Quantum Computing

Ballistics
Orbital Ballistics

Particle Manipulation
Particle Fields
Particle Beams


Race Name
Commonly referred to throughout universe as; Republicans
Plural: Republicans


Name of Faction
The United Systems Republic

Government Structure
Unicameral federal democratic republic
Multiple planets elect senators, whom represent the interests of that planet in the Systems Senate, located in the Senate building on Oren. The systems senate controls all affairs affecting the United Systems Republic, and while the planets will have individual 'governments', it will only be the job of those governments to see that any decisions regarding their respective planet are enforced, and they do not have the power to create laws/policies.


Race Biology (Appearance, what do they breathe / drink / eat etc)
Almost entirely identical to humans, the Republicans rely on Oxygen to survive and thus have to 'terraform' planets, or build habitable domes, to suit their survival. The typical fashion of the Republicans is long, extravagant robes that typically become more and more luxurious as you climb the social ladder, with the lowest social classes wearing little else but rags, while the richest in society will be seen with delicately woven robes.

Cultural History (Should loosely reflect your cultural affinity stats, write out a story on how it got the way it is)
The United Systems Republic was truly born when the first colonists from Oren set out in search of a new home, eventually settling on the planet that came to be called Anthos I. The expansionist policy of the Republic continued, with each successive government and Grand Archon aiming to push the Republic to new heights of greatness, and prosperity. Over time, the United Systems Republic grew to become what it is today, albeit the period of expansion and the thirst for adventure has been long lost. The Republic has seemingly reached a standstill, with no government eager to 'change it up', instead pursuing policies such as laissez faire in an effort to simply maintain status-quo.
As a consequence of this standstill and the lack of unity within the United Systems, corruption and underhand dealings have become rife within the senate. No longer are senators working together for the betterment of the United Systems. Instead, they now simply look to fill their own pockets and pursue their own dreams of power. Public Approval of the senate is at an all-time low, and this doesn't look as though it will be changing any time soon...Unless a sense of 'togetherness' is restored within the United Systems, with the most obvious means to achieve this to be looking to expand once more and with the discovery of the gates, the opportunity presented itself. The Grand Archon, leader of the United Systems Republic, now looks to bring the Republic together once more in the common goal of expanding, and discovering new worlds and lifeforms, albeit this is certainly easier said than done.


Social Structure (How is your race's society organized?)

Systems Senate

The politicans making up the senate. One-hundred Senators are elected from their home planet and given a seat on the seante, with it being their job to bring forward any matters regarding their planet to the senate. The senators also vote on issues that affect the whole of the Systems Republic itself. The overall leader to the Systems Senate, similar to the President of the USA/Prime Minister of the UK, is called the Grand Archon. They chair meetings of the Senate, have the power of veto and are responsible for the overall direction of the Systems Republic.
The Systems Senate is often criticised for being ineffective, slow, and not representitive of the people of the Systems Republic. These criticisims are by-and-large valid, with the senators often working against each other with underhand deals, corruption/bribery and political intrigue. Not only this, albeit the senate often argues over trivial matters and is very indecisive over even the most minor of policies.


Upper/Middle Classes

They typically make up the Systems Senate, being from educated and privileged backgrounds (Hardly representative of the population as a whole) If they are not involved in the political runnings of the Systems Republic, they often assume roles of Corporation CEOs, Army Officers/High-Ups and other professional, well-paid administerial jobs.

Military/Police Forces

The Military and Police forces are closely inter-linked within the Republic. Local Policing authorities are non-existant, and instead a branch within the military acts as an inter-planetary police force and is the 'official' police force of the republic. Though this has led to policing problems, with a single police force unable to extensively cover everywhere (Though it does a fairly good job overall)

Lower Classes/Working Classes

The bulk of society within the Republic. These are the working people who also make up the bulk of the 'regulars' within the army (Officers within the army typically come from the middle class) Every citizen has a vote in the Republic, and so the lower/middle classes are the target area for many politicians when appealing for election to the senate.

Serving Robots

Serving robots have no rights within the Systems Republic, though this has been a topic of light debate. They are seen as property, and not living beings. They can be bought and sold, and assigned any task seen fit by their masters.

Reaction to Aliens (Do they run in fear, send representatives, or fire at will?)
Typically, the United Systems would hold an emergency meeting of the Senate to discuss the development. In most cases, the outcome would be to send a team of diplomats accompanied by a small military escort. The United Systems would never look to start a fight (in most cases) and will usually try to open negotiations.
Planets/Space Stations in the United Systems Republic


Capital Planet, Oren
With a population of 16.8 billion that continues to rise rapidly, Oren is the largest city and capital of the United Systems Republic. The Senate is based here, and it is the wealthiest planet of the Republic, being the home of its economy and politics. Oren appears affluent and luxurious on the outside (the upper levels) albeit in the lower levels and undergrounds, the planet is in a constant battle with the various criminal networks. The planet is more-or-less one giant, connected city.


Anthos I
The second largest planet in the United Systems, Anthos I has a population of 14.2 billion, and has architecture similar to that found on Oren. The planet is almost entirely one giant city, much like Oren, albeit there is still room for expansion.


Vanguard Station
Vanguard Station is found above Anthos I, and is a military station. It has a dedicated military academy, and is able to hold the largest fleets of the United Systems Republic. It cost a fortune to build, and took years, albeit the end result produced one the largest dedicated military stations in the United Systems Republic, and it now also acts as the Command and Control Center for the military of the United Systems Republic.


Outreach Station
Outreach Station serves as a city, quite literally, amongst the stars. It is home to the richest families in the United Systems Republic, the top 1% so to say. While most of the residents do not permanently live there, it serves as a 'vacation home' for the ludicruously rich, and a retirement home for those in the top 1%. It has become a symbol of corruption and affluence amongst the common folk of the Republic.


Oikos III
The powerhouse of the United Systems, the planet is dedicated towards industry and is home to 12 billion, typically the poorest in society. Living conditions are poor, and many live in complete squalor in slums. It is neglected by the Senate, with its senators often pursuing their own interests instead of trying to raise awareness of the situation on the planet which continues to deteroriate as it is worked harder and harder, at the cost of those being forced to work there to make a living.


Barbar II
The newest planet to have been colonised by the United Systems, and the last planet in their galaxy. It is a very exotic planet when compared to the rest of the system, with outlandish species and wildlife never before encountered. The landscape is both mountainous and fungal, dramatically slowing the efforts of expansion on the planet. Despite this, it is a bustling planet with a lot of activity, attracting hopefuls from across the United Systems hoping to make a new life for themselves on the 'new frontier'. It has a population of around 900 million.


Claustrum Moon
The 'prison planet' of the United Systems has been subject to great controversy over the years, albeit the Senate continues to justify it and support it as a means to exclude the worst from society. It is home to 3 million prisoners, and staff. Those guilty of sexual assaults, murders of high-profile individuals and crimes of depravity are sent here for life.


Having never seen a starry sky, write a first hand account of your race's explorer's reaction to seeing the densely packed vastness near the galactic core upon passing through the gate
Hidden 10 yrs ago Post by mpjama2
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Zamiel said
I like your race a lot, though I did not expect someone to choose 0 science haha. I will likely add a tiny base science gain, or a mechanic to uncover a tech from vanquished foes before we start because otherwise you would be left behind rather quickly as soon as people create bigger guns like MAC cannons. I love Civ5 by the way, which one do you prefer?Currently I am planning on an IC within two days time, which will be plenty for me to fill in a couple blanks!


Thanks. I would prefer a science bonus from those I kill, under the pretense that the carnivores were spying on the scientists. Since ya know, I'd rather the Locusts remain technologically stagnant. I like Civ 4 a bit better, cause there's an awesome mod for it called Fall From Heaven 2.
Hidden 10 yrs ago Post by Darcs
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Darcs Madama Witch

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---

(1 unused cultural affinity points)
Warmongerers / Military Production: 3
Scientists / Research Income: 6
Theologians / Faith Income: 5


Race Name: Eira (Eiran)

Name of Faction: Aria Duodecium (or, The Eiran Confederacy, Confederacy of the 12 moons)

Government Structure: Confederacy, each moon has a different exact structure of power, but all are general variations of Athenian Democracy, with any number of counties and a commonly employed system of Single transferable voting. However, some moons occasionally shift into periods of Anarchy.

Race Biology: From a scientific perspective, the Eira closely resemble humans, internally, at least. Aesthetically, they differ greatly, melanin in Eira gives each member a varying shade of a gray sin hue. Their eyes are larger than Human eyes, and each contain four separate, large pupils. It's takes much longer for muscle to develop in the Eira body, their bones are structured different, making them much light, and the Eira, on average, are smaller than humans. Females tend to be larger than males, and females outnumber males 3:2. They are cold-blooded, and as opposed to the typical hemoglobin contained in blood, Eira blood has hemoglobin, meaning their blood is blue. Each Eira possesses 3 pairs of large, insectoid wings sprouting from their back, these wings continually shed and regrow their entire life. The Eira have sugar and liquid based diets, they reach sexual maturity at the age of 15 and have an average lifespan of 40 years.

Cultural History: The planet the Eiran moons orbit, Aria, is a barren, toxic wasteland, filled with many precious resources that keep the Eiran Confederacy strong-- the first resource Aria gave, was the gift of life. Several hundred thousand years ago, Aria had 13 unoccupied moons with very unique ecosystems-- this was until an event know as "the first melody" and the legendary 13th moon, known as Oraiaphonia roughly translated as 'Orpheus,' 'the bringer of life and darkness,' or 'the great separator,' jump-started Eiran growth. For as of yet unexplained causes, Oraiaphonia collided with Aria, causing the first melody, a planetary impact strong enough to send the amino acids and bases for the genetic code of all Eira to all 12 moons, where primordial soups were all waiting for the final ingredients of life. These events became known as the first concerts, they came in the form of meteor showers created by the first melody, this created the Eira, and their growing knowledge and appreciation of these events has had a great effect on each moon. While all socially and culturally diverse, especially after centuries of isolation before interplanetary communication and eventually space travel made the Confederacy proper possible, they all appreciate the common genetic code and origin they share. Although science proves more about their origins each day, like that Oraiaphonia was significantly larger than any of the other 12 moons, and may have even been a super asteroid or rouge dwarf planet, and that Aria itself was once populated by a great civilization that was destroyed by the first melody, many still worship Aria and Oraiaphonia as deities.

While similar in many regards, each planet does have a distinct culture;
  • Lilith: Generalists and imperialists of the confederacy, they achieved space flight before anyone else and carved out a considerable chunk of Aria's moons for themselves before treaties and alliances led to the Confederacy. Held the first inter lunar war to acquire Ray as a territory. The most populous and largest lunar state of the Aria Duodecium, they generally handle the interstellar politics of the Confederacy. Their moons tend to be warm and temperate.

  • Lilium Territory (Ray): The former 'first colony' they were the first to make contact with the other moons through the use of messenger rockets and radio, they directly influenced the technical advancement of the other moons. They were absorbed by Lilith after the loss of the First Lunar War. Their moon is tepid and second in natural resources only to Aria itself.

  • Eotn: Eotn is a moon of inventors and artists, being the closest moon to Lilith should have meant absorption, the creative people of Eotn were able to stave off Lilith, through political agreements, treaties, alliances, and the creation of culture the entire Aria Duodecium can appreciate. The were one of the moons to lead the charge in the creation of the Confederacy. Eotn is very mountainous, although the mountains (and the moon itself) are hollow, wind makes the landscape play music.

  • New Lilith: Moon conquered by Lilith. Warm and tropical.

  • Eiran Freezone-1: While not technically a member moon of Lilith, the Freezones, through a series of treaties with individual representatives, provide resources to Lilith while also getting to be members of the Confederacy and remaining free. Freezone-1 is 80% water, with tropical and arctic islands few and far in between.

  • 67E: While being the smallest moon in the Aria belt, 67E makes up for it with ingenuity. The entire planet is an industrial powerhouse, composed almost entirely of impossibly tall and high-tech skyscrapers. 67E is the embodiment of Aria Duodecium's scientific ability.

  • Eiran Freezone-2:] Freezone-2 is perpetually in the shadow of either Aria or other moons, as such it receives very little light. It is a sparsely populated arctic tundra.

  • Eiran Freezone-3: Freezone-3 is polluted with smog and the litter brought about by being in a near perpetual state of war, it is also the moon that seems to attract the most meteor showers, even acting as a "meteor rod" of sorts. The environment is broken and post apocalyptic.

  • Avea: Avea is like Eotn with no inventors, and twice as many artists of all kinds. While Eotn provides significant culture, Avea is the postmodernist, cosmopolitan, cultural center of Aria Duodecium, giving the height of all from physical art to media forms. Avea climate is in a state of constant flux.

  • Y'vale: Y'vale is the secretive planet that serves as the Aria Duodecium's religious capital. not much is known about Y'vale, but it does have an alliance basically surrendering itself as an ally to 67E. Y'vale is in a near constant state of sunshine and is a desert.

  • Lilith-2: Temperate and warm.

  • Rex: Rex is a barren dead moon. But after the creation of the Confederacy, the final moon was seen as the perfect place to muster all of the military might of the Aria Duodecium's military might that doesn't consist of Self-Defense forces. The moon bases hold all from vehicles, to troops, to weapons and most are underground, leaving the moon to appear still mostly barren and white.


Social Structure: Being a confederacy, the Aria Duodecium is only led loosely, with each final decision being left up to the planets. It is run through a democratically elected think tank, who are advised by (arguably) democratically elected leaders from the various representative districts on all of the moons, each Lunar state is given power respective to it's portion of the over all Eira population; Lilith ((Lilith, New Lilith, Lilith-2, and the Lilium Territory) with each Eiran Freezone giving it's think tank power to Lilith, via treaty, and abstaining on exercising any representative power), Eotn, the alliance of 67E and Y'Vale, Avea, and Rex. Lilith receives 3 confederate think tank members, each other Lunar state receives one (including the Y'valian/67Eth alliance). While this is how the confederacy is presented on an intergalactic level, on a lunar level, each lunar state has it's own social structure:
  • Lilith: Athenian Democracy

  • Lilium Territory (Ray): Athenian Democracy

  • Eotn: General Democracy

  • New Lilith: Athenian Democracy

  • Eiran Freezone-1: Sustained Anarchy

  • 67E: Rule by think tank

  • Eiran Freezone-2: Sustained Anarchy

  • Eiran Freezone-3: Sustained Anarchy

  • Avea: Post-anarchism (Small city states with Democratically elected think tanks)

  • Y'vale: Post-anarchism (Small despotic and plutocratic city states)

  • Lilith-2: Athenian Democracy

  • Rex: Democratically elected Military Junta


Reaction to Aliens: General apathy
Two Avean youths watched as the sky exploded into a cacophony of new lights and sights they had never seen before, it was a beautiful arrangement of white twinkling lights making fantastic shapes, and clouds and nebula's of all different colors, comets buzzed by as space came to life in a way that had never been seen since the first melody. It was truly an astronomical and amazing sight, for the void to become such light and light, especially for the Eiran, who were undoubtedly used to such oppressive darkness.

Boo, the younger of the two, looked in relative wonder and said, "Wow, what do you think about that?" His black irises, filling with the gleaming white lights of space, he couldn't help but have a smile on his face.

Ka, the older, was visually moved for a few seconds, before he motioned to return indoors. "It's alright, I guess." He opened the door, taking a final, almost wistful look. "Let's go play a mental uplink."

Boo let out a squeal and flew, weakly following his brother indoors.
---
Hidden 10 yrs ago Post by Kyelin
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I have yet to see a NRP using an actual mechanics system. I'm down

EDIT: So, I had a base sheet up for approval, but realized I had accidentally copied someone Identically. New ideas are eing constructed as I speak :3
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Ok, dibs money hungry traders, who'll put a price on anything (if not already taken)

Also, quick questions: is there an economy system, where you can make money from various things (and trading) and use said cash to speed up things?
Hidden 10 yrs ago Post by Keyguyperson
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Kyelin said
Ok, dibs money hungry traders, who'll put a price on anything (if not already taken)Also, quick questions: is there an economy system, where you can make money from various things (and trading) and use said cash to speed up things?


I smell trade routes to raid.
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WilsonTurner AKA / OfWindAndRain

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Keyguyperson said
I smell trade routes to raid.


I smell cheese.
Hidden 10 yrs ago Post by Sovi3t
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WilsonTurner said
I smell cheese.


I smell people smelling things.
Hidden 10 yrs ago Post by Balena_Rex
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Balena_Rex *I wish I was I can I who*

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Sovi3t said
I smell people smelling things.


I smell Dog
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Balena_Rex said I smell Dog

Meow?
Hidden 10 yrs ago Post by darkwolf687
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I smell a bad running gag
Hidden 10 yrs ago Post by WilsonTurner
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