Hidden 10 yrs ago Post by Rethel34
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Rethel34 Inverted Archery

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CURRENTLY ACCEPTING


New Domino City

The city of New Domino, the famed Duel Monsters capital of the world. Ever since the invention of the Duel Runner, their popularity, alongside other similar inventions, has continued to grow immensely. As a result, Turbo Dueling is common within the city. Since advancements in technology years ago on part of Dueling legend and famed scientist Yusei Fudo, Ener-D is now contained much better than before, and those who follow in his footsteps continue to improve upon his work, making Zero Reverse less likely with each passing second.

The game of Duel Monsters continues to be researched, and development has been bolstered, giving way to advancements in preexisting mechanics, and breaking through to even more new mechanics. With this, the city has evolved. Few within the city can genuinely say they have never played the game of Duel Monsters, and there is an abundance of Duel Academies and Duel Runner registries throughout the city. But even with these advancements, certain historical sites, such as the Kaiba Dome, still stand proudly among the other structures.

In the waters to the south resides the island of Satellite. All borders of discontent between its people and the residents of New Domino are now long torn down, and commute between Satellite Island and New Domino City is frequent, as there are residential areas and job opportunities in each. They are connected by the massive network of roads known collectively as Daedalus Bridge, most prominently signified by the Daedalus Memorial at its center, which, when observed from a distance, one can see that, with its reflection in the water, the structure forms a sideways infinity symbol.

Sub-Locations




More coming soon.

Ignis Summoning

Ignis Summoning is a mechanic which uses monsters' ATK and DEF as summon conditions rather than their Levels (i.e.: Synchro, Xyz, Pendulum). It utilizes the new Ignis Monster, which is held within one's Extra Deck. To perform an Ignis Summon, a player simply sends monsters from his/her field to the Graveyard whose total current ATK or DEF adds up to the ATK or DEF of one Ignis Monster within the Extra Deck. The values one must add together is symbolized by the parenthesis beside an Ignis Monster's listed Ignis Material(s). For example, if an Ignis Monster's Materials read, "2 or more monsters (ATK)", then a player would need to send monsters from their side of the field to the Graveyard whose total combined ATK equaled that of the Ignis Monster. However, if "DEF" is in parenthesis, then a player would have to do likewise with the DEF of their monsters adding up to the DEF of the Ignis Monster. These added values should amount to the EXACT amount of the Ignis Monster's; no more, no less.

Luckily, you aren't required to use a special Spell Card (like "Polymerization") or Monster Type (like Tuner Monsters) to Summon an Ignis Monster. Just add up the points, and boom! You have an Ignis Monster. An example can be found below on how to perform an Ignis Summon.

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Card Design

Due to the new kind of Extra Deck monster being introduced, naturally, some cards must exist of this type in order that they be used. This is where we put our thinking caps on and wear our belts of creativity. We've gotta make some Ignis Monsters, people. Of course, other cards are perfectly okay, too (honestly, any kind of card in the game is fine by me). Another reason to make cards is the inclusion of Turbo Dueling and the limited number of "Speed Spell" cards available for use. So, what do we do? We make some of our own, of course!

Now understand that this must be within reason. I refuse to have twenty different super-powered Level 12 monsters being thrown at my feet. In fact, for this reason, I am going to require cards to be approved by me before they can be used in the IC thread. This is not for me to be a Big Brother and stare over everyone's shoulder. This is me being GM and saying this needs to be fair. And not only do I retain the right to veto a card, I also am allowed to decide rulings, and place cards on da ban-list if necessary! (You say, "Oh, crap." I say, "Oh, fun!" Just kidding. I won't be mean about it. I promise. If anything, I'd be lenient.)

Guidelines for designing cards shall be found here. Though I don't expect you to follow these religiously, I do expect you to follow them closely enough to make a fair, professional-quality card. I won't spend time going over all the rules of cardmaking here, simply because I gave you a link, and you should be able to just as easily follow that link as listen to my words here.

To create a card(s), send them to me via PM with each card in the following format:
Monsters
*Insert Name*: (ATTRIBUTE; Level ??; Type(s); ATK/????; DEF/????)
*Insert Effect or Flavor Text*

Spells/Traps
*Insert Name*: (SPELL/TRAP; Type)
*Insert Effect*


Deck Building

Before the IC is posted, I will not require everyone to have a full Deck ready. It's pure insanity. "Why?" you may ask? Well, because there are those who are designing EVERY CARD IN THEIR FREAKING DECK FROM SCRATCH via the "Card Design" section above. And some of them are trying to avoid duplicates in their Decks. This means they'd have to, from scratch, design 40 different cards, plus Extra Deck. (Then perhaps a Turbo Dueling Deck to add to it, which could be a vast number more) Not easy to do. I've designed well over a couple hundred cards in my lifetime (Many of which are . . . sub-par and buried so deep within my memory that I have no desire to retrieve them). I should know. So, if you're one of those who's using cards from Konami's spoon, be patient with those who are wanting to be creative. For those of you who have decided to design all your cards from scratch, you have my respect. You are very brave to do so.

However, keep in mind while constructing a Deck that this RP is for more than just Dueling your brains out and winning all the time. This RP still includes a plot, and should not be joined for an imaginary 100% win record. Keep the Deck fun, not something that is annoying. Also, I'd prefer cards that were unique in the Anime to be avoided where possible unless a good explanation is given. When you have supernatural cards, they tend to not be capable of proper duplication.

Dueling IC

As this RP takes place in an anime setting, Duels are 4000 LP per Duelist to keep the Duels short-ish as appropriate. Where necessary, one Duelist pitted against many may take a handicap in LP, though this only typically results in 12000 for a 1 vs. 3 instance. Dueling will not require an RNG for which cards are drawn at any given time. It's up to the player for which cards are drawn when. Yep. I'm giving people freedom. (OMG what are we going to do?!) I'm going by the honors system here. Do not be overly repetitive or unrealistic. Well, unrealistic within reason. In certain plot-influenced instances, it is . . . permissible to be unrealistic and have a "Destiny Draw" of sorts (not the card, but like, a draw "influenced by fate"). Otherwise, Duels function the same as in real life.

Created Cards







Speed Spells

Time for the cards that will be used for Turbo Dueling. The cards listed here are the ONLY "Speed Spell" cards available. (Not that some can't be created and added to the list, but if it's not on the list, don't use it IC) And then of course there's "Speed World 3", which allows for the use of Pendulum Monsters without penalties during a Turbo Duel. For those a little more unfamiliar with the concept, "Speed World 3" is activated at the start of a Duel, one copy by each player, and it lasts throughout the Duel. With the effect of "Speed World 3", the phrase "Spell Cards cannot be activated in the Spell and Trap Card Zones, except 'Speed Spell' Spell Cards" effects only the Spell and Trap Card Zones, not the Pendulum or Field Spell Zones. Therefore, it also has a phrase which restricts itself from being removed from the field, but there is no restriction placed on Pendulum Monsters so as to keep all forms of Summoning available during a Turbo Duel.

Speed World 3: (SPELL; Field)
This card cannot be removed from the field. Except during the first turn of the Duel, place 1 Speed Counter on this card during each Standby Phase (max. 12). Spell Cards cannot be activated in the Spell and Trap Card Zones, except "Speed Spell" Spell Cards. When you take damage, remove 1 Speed Counter for every 1000 points taken. Monsters cannot be Set or flipped face-down. Monsters can be Normal Summoned in face-up Defense Position. When you Special Summon a monster(s) from the Extra Deck, place 1 Speed Counter on this card. When you place your 6th or 12th Speed Counter on this card, draw 1 card.




Forbidden & Limited Listings





Character Sheets

Honestly, I almost don't care what's in these. I'm not going to pin down fields, but I will say that your character should have a history section that is adequate for the accomplishments they've reached in life, as well as being appropriate for their age. Also, these sheets should be dynamic, meaning they should update throughout the RP whenever you add new cards to your Deck or whatever. Just to know that you've read this, include a field titled "Other" and tell me the name of your favorite card, along with a link to the corresponding wiki page.

Characters

Yuko Myojo -- Player: UndendingEmpire
Valin Rotor -- Player: Rethel34

Closing Remarks

The IC should be posted by the end of the day on Saturday, December 6, 2014. It's getting close.
Hidden 10 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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WIP
HEYO LETS GO!

- Name Charak (he has no last name)
- Age 14
- Personality. He has quite the Serious personality due to living in Rat for 4 years (he only managed to leave 6 months ago). he also learn that Winning and losing made the large difference and could effect the outcome of even the world. he does have a sense of humor though albeit a little twisted. He can See the faint outline of spirits and can hear their speech as slightly distorted whispers. he has been known to talk to his own Spirit. Sacred White fang albeit he can't hear his spirit in places of loud noise's so he prefers quiet. he gets annoyed if anyone feels sorry for them-self's due to his past. He has a love of animals and Racing.
- History
- Deck List

- Other Details Theme songs




Ignore the medal.
- Name Melody Lilly
- Age 14
- Personality: She is exceptionally Protective of her little Sister. Such so she shows great distrust to strangers and a reluctance to Leave her in the care of others. this is because she used to bully her sister to no end before her sister Suffered her amnesia. and lost memory's of the events. Such she wanted to turn over a new leaf because of the regret of her actions. She and her little Sister can see and hear spirits clearly unlike Charak who only gets a faint outline and hears the voice as a whisper. She has a friendship with her Spirit Wielder of Fire and Ice. Who she's nicknamed Taisuki. She has a Fear of darkness and a fear of Falling. Which Taisuki Annoy's her about to no end.
when she's dueling she is Polite but can be overconfident in her demeanor speaking with much pride. and has been Known to annoy her opponents to no end. her flaw in dueling however is that she in her overconfidence can sometimes overlook a card that could help her win...
- History
- Deck List

- Other Details Theme songs


Final char!
_______________________________________________________________________________________________


- Age 13
- Name Rosea Lilly
- Personality
- History
- Deck List
- Other Details Theme songs

Hidden 10 yrs ago Post by Rethel34
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Not a big fan of having a Level 12 right out of the gate. In fact I'm going to have to say no to that. Maybe something he obtains later? Either that or reduce its Level to 9 or something.
Hidden 10 yrs ago Post by The Red Seelie
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Well yea he was gonna obtain it later I was just putting it their for a little thing to gawp at XD
Hidden 10 yrs ago Post by The Irish Tree
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Expressing tentative interest. Also, does Ignis summoning use the monster's original ATK or DEF, or total?
Hidden 10 yrs ago Post by The Red Seelie
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The Irish Tree said
Expressing tentative interest. Also, does Ignis summoning use the monster's original ATK or DEF, or total?


If by summoning then it can used the combined But if u mean that the Ignis's monster's Changes when u use a different amount i don't think so.
you'll have to ask reth
Hidden 10 yrs ago Post by Scarifar
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It uses current atk/def. He even says so in the first post.
Hidden 10 yrs ago Post by The Red Seelie
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Scarifar said
It uses current atk/def. He even says so in the first post.


Gives scar a cookie...
Hidden 10 yrs ago Post by Rethel34
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The materials' total current ATK.

Think about it like this: In Synchro Summoning, if I have "Junk Synchron" and "Speed Warrior", whose Levels are 3 and 2 respectively, I can Synchro Summon a Level 5 Synchro Monster. But if I were to equip "Speed Warrior" with "Synchro Boost", which increases its Level by 1, my option for Synchro Summoning just changed from Level 5 to Level 6, so rather than Summoning "Jun Warrior", I'd have to Synchro Summon "Junk Gardna" in its place.

Similarly, if I have "Lancer Dragonute" and "Twin-headed Behemoth" currently at their original ATK on the field, which is 1500 for each of them, then I can Ignis Summon a 3000 ATK Ignis Monster, like "Volspire Dragon". However, if "Twin-Headed Behemoth" has Special Summoned itself using its effect, its ATK now becomes 1000, and I would have to have a 2500 ATK Ignis Monster in order to perform an Ignis Summon with these two. Or, as an alternative, I could find a way to increase the ATK of "Twin-Headed Behemoth" by 500 to return it to its original 1500 ATK (Perhaps with the aforementioned "Synchro Boost") and then Ignis Summon "Volspire Dragon".

Make sense?
Hidden 10 yrs ago Post by Rethel34
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This just hit me. Charak, why are your characters' ages so low? This isn't like the other RP where they have to be middle schoolers.

EDIT: lol This is one great screenshot
Hidden 10 yrs ago Post by UnendingEmpire
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UnendingEmpire bye~

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I immediately say we should let Irish Tree in. Anyone with that sig is good frickin' awesome in my book.
yes, I'm aware I'm not the co-GM, but let a guy hope
Hidden 10 yrs ago Post by The Red Seelie
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Rethel34 said
This just hit me. Charak, why are your characters' ages so low? This isn't like the other RP where they have to be middle schoolers.EDIT: lol


ah but it wouldn't make sense if they where older as it wouldn't fit with their history. (plus i prefer role-playing younger characters but never younger then ten)
plus (duel boards/)
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Name: Alexander Lee
Age: 22
Personality: Seemingly pleasant on the outside, yet disgusting and ruthless on the inside. Also seems to radiate an aura that hints his true personality. Doesn't care how he wins as long as he does. Prefers to play with an ante. Quite smart, boasting an IQ of 170.
History: Born and raised in Domino City. He's earned a reputation for being "a man that excels at doing what you hate." That fact has been true ever since he was a child and took up Dueling. He loved creating lockdown Decks and watching as they stopped his opponents from doing what they wanted to do. The feeling as his opponents realized that they were completely powerless... ah, bliss.

As he grew, he became more adept at Dueling, collecting cards and assembling the ones he liked best to create a Deck that suited him. He tested a lot of Decks that could create lockdowns and perform other acts that people hated. For now, though, he has settled on the Demon Lords. He developed quite a few methods to shut down his opponent, and none of them are pretty.


Other Details: Fav. card is Freya, Spirit of Victory.
Hidden 10 yrs ago Post by Rethel34
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@Scar: Not gonna make any cards?
@Empire: Character Sheets have to be submitted before they can be accepted. XD
Hidden 10 yrs ago Post by Scarifar
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I have a few already made, but I'm still working on a few others. Kinda why I put in "WIP".
Hidden 10 yrs ago Post by Rethel34
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Ah, I understand now. It just looked like you had a full Deck, and it looked a lot like your Fairy Lockdown that I've seen you use before.
Hidden 10 yrs ago Post by The Red Seelie
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Charak Underworld Fiend/Zombie (with one fairy hush don't judge me XD) Deck
Melody. Warrior and Fairy (with one dragon)
Rosea Spellcaster and plant. (with one Pyro)
Hidden 10 yrs ago Post by The Red Seelie
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YES finally can make XYZ monsters on my editor software XD Hell yea
Hidden 10 yrs ago Post by Rethel34
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Cool.

Now tell me when you get Pendulums XD

EDIT: OHMAHGAWSH! I can't believe I didn't remember this until now, but Empire, you're the one I worked with on making those Man-Eating Foods! lol I can't believe I ever forgot that. I think I still have those.
Hidden 10 yrs ago Post by The Red Seelie
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Rethel34 said
Cool.Now tell me when you get Pendulums XDEDIT: OHMAHGAWSH! I can't believe I didn't remember this until now, but Empire, you're the one I worked with on making those Man-Eating Foods! lol I can't believe I ever forgot that. I think I still have those.


already got them Xd

heres a nice little card from melodys deck That like Thanatos for Charak she will acquire later.


The effect is not op It only happens once XD
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