Peace Corps.
Alias: Angel
Name: Stephen Landrix
Physical Description;
- Height: 6’ 2”
- Weight: 206 lbs
- Hair: Brown
- Eyes: Hazel
Affiliations:
- Peace Corps.
Personality;
Favorite Food: Angel food cake
Favorite Place: The sky
Likes:
- To spread the good word.
Dislikes:
- When people think him a fake.
Motives:
- By order of God, to rid the many worlds of sin.
Known Powers/Abilities/Equipment;
Powers:
- Augmented strength; Angel is able to lift three tons.
- Augmented speed; Angel is capable of running up to 20 mph on foot.
- Augmented durability.
Abilities:
- Angel is skilled at hand to hand fighting, though he follows no particular style.
- Angel is immensely skilled at flying.
- Angel’s delusions make him completely void of guilt.
Equipment:
- Angel was unwillingly augmented by Dr. Reveir. These augmentations include;
o Two hard-light generators that were imbedded into his back. These generators allow Angel to create hard-light wings that give him flight and can be used to block attacks. These generators are also capable of outputting concentrated light blasts. These blasts are immensely high in temperature, reaching as high as 1,400 degrees Fahrenheit (760 degrees Celsius) at its hottest point (the blasts cool down, the further they go and can be reduced in temperature, should Angel not want to use max temperature).
o Environmental survivability augmentations that allow Angel to be unaffected by temperatures exceeding 1,000 degrees Celsius (1,850 degrees Fahrenheit) and as low as -136 degrees Fahrenheit (-93 degrees Celsius).
o Strength, speed, and durability augmentations (see Powers).
o Healing augment; this augment produces within Angel nanomachines that allow Angel to heal from any wound, even the destruction of his brain. It is even capable of repairing/replacing his augments. However, the healing process takes time and Angels brain is only mapped out and saved once a week as this process takes time.
Alias: Hammer
Name: Unknown
Physical Description;
- Height: 6’ 4”
- Weight: 280 lbs
- Hair: Black
- Eyes: Green
Affiliations:
- Peace Corps.
Personality;
Favorite Food: Hot Wings
Favorite Place: The Battlefield
Likes:
- Explosions
- Adrenaline rushes
Dislikes:
- Boring stuff like diplomacy
Motives:
- To protect and serve the people (all people) from those that see themselves above the law.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
- Skill with explosives. This includes making and disarming them.
- Hammer is skilled at hacking.
- Skilled heavyweight boxer.
- Skilled with an MGL (12 round grenade launcher)
- Near superhuman level of pain tolerance
Equipment:
- MGL (12-shot) Custom Grenade Launcher. This grenade launcher operates with a full cylinder reloading system; this results in Hammer having two fully loaded cylinders that can be loaded into his custom MGL from the bottom, sliding upwards.
- Stolen S-Device. This was given to him as a gift from the Anti-Hive Initiative.
- Hammer has many different kinds of grenades that he carries with him in his backpack, all of which are 40 mm. He stocks these regularly and it is typically very easy for him to replace his grenades, his grenade launcher, and his cylinders, though the latter two are fairly expensive. I believe that he makes the explosives by hand himself.
Lethal;
- Concussive; a grenade type that detonates upon impact and has a fifteen foot blast radius. This grenade type produces minimal shrapnel. This grenade type is able to be activated and thrown separate from the launcher.
- Fragmentation; a grenade type that detonates three seconds after launch. This grenade type detonates in a fifteen foot blast radius with shrapnel going out another fifteen feet from that. This grenade type is able to be activated and thrown separate from the launcher.
- Sticky; a grenade type that is detonated remotely after launch. The grenade is ejected from its shell upon launch and is coated thickly in a sticky resin. The resin hardens upon impact, filling any available cracks and pores. Against a polished, steel plate, the stickiness is equivalent to superglue. Against rougher surfaces, it’s all but unmovable.
- Breach; a grenade type that is remotely detonated after launch. The grenade’s cap comes off after launch, revealing a batch of resin. The explosion is funneled so that the explosion only comes out of the cap. The explosive force is equivalent to a concussive grenade.
Less than lethal;
- Flashbang; this grenade type detonates three seconds after launch and produces an immensely bright light and an immensely powerful noise. It’s a non-lethal, crowd control grenade. This grenade type is able to be activated and thrown separate from the launcher.
- Sting; this grenade type detonates three seconds after launch and detonates similarly to a fragmentation grenade, but instead of metal shards, it sends flying dime sized rubber balls at immense speeds. This grenade type is able to be activated and thrown separate from the launcher.
- Smoke; this grenade activates three seconds after launch. Upon activation, it spews out thick, yellow smoke that is an eye irritant as well as painful to breathe. The main purpose of this, is to provide cover. This grenade type is able to be activated and thrown separate from the launcher.
- Tear Gas; this grenade operates identically to the smoke grenade, but instead of spewing smoke, it spews a hyper-irritant. This irritant makes it excruciatingly painful to breathe and horrifically burns the victims eyes, making it next to impossible for the victim to see. This grenade type is able to be activated and thrown separate from the launcher.
- Sleeping Gas; this grenade operates identically to the smoke grenade, but instead of releasing smoke, it releases an airborne anesthetic that renders a normal human unconscious in seconds. This grenade type is able to be activated and thrown separate from the launcher.
- Incendiary; this grenade type generates excessive heat (2,800 degrees Celsius, 5,070 degrees Farenheit) by the burning of Thermate and White Phosphorus. The thermate allows the incendiary grenade to burn without a source of oxygen (i.e. underwater or in space). This grenade has a shorter fuse (two seconds after launch) and burns for thirty seconds. The heat from the incendiary grenade has a ‘stickiness’ to it as the immense heat can actually fuse the grenade to what it’s in contact with, depending on the contact’s material.
Alias: Katsuchiyo
Name: Taichiro Katsuchiyo
Physical Description;
- Height: 5’ 8”
- Weight: 185 lbs
- Hair: Black
- Eyes: Green
Affiliations:
- The Peace Corps.
Personality;
Favorite Food: Various flavors of Ramen
Favorite Place: Gardens
Likes:
- Saving people
- Striking fear into his opponents
Dislikes:
- Criminals
- Unpunished crimes
Motives:
- To instill upon all worlds a single set of laws that will assist in the war for universal peace.
- To punish any crimes he may encounter.
Known Powers/Abilities/Equipment;
Powers:
- Katsuchiyo is able to generate magenta hard light constructs. These constructs weigh nothing, but are solid and the hard light is approximately as durable as steel, though it has no discernable melting temperature as it is light. They can manipulated by Katuschiyo mentally or physically. He usually uses this to form sets of armor and weapons for himself. Whenever any of his constructs takes damage or breaks, it puts mental strain on Katsuchiyo. The greater the damage, or the more complete the break, the more strain he must endure.
o Katsuchiyo can enter a defensive state in which his constructs turn white. They gain vastly greater durability, but can only be maintained for up to two minutes. Whenever one of his white constructs is damaged or destroyed, it causes significantly greater mental strain to Katsuchiyo.
o Katsuchiyo can also enter a state in which his constructs become red in color. While they are red, the constructs have approximately half of their original durability, but cause a fraction of the mental strain if damaged or broken.
Abilities:
- Katsuchiyo is immensely skilled in fighting with dual blades. His preferred blade is the katana. He has great skill at single sword combat, but prefers dual wielding whenever possible.
Equipment:
- Katsuchiyo has a futuristic, skin-tight battle mesh that covers him from the neck down. The fabric allows for the skin to breathe as well as is well insulated for both high and low temperature survival. The mesh is black.
- Stolen S-Device, given to him by the Anti-Hive Initiative.
Alias: Rocketeer
Name: Unknown
Physical Description;
- Height: 6’ 1” (In suit)
- Weight: 305 lbs (in suit)
- Hair: Brown
- Eyes: Green
Affiliations:
- Peace Corps. Member
Personality;
Favorite Food: Popsicles
Favorite Place: the open air
Likes:
- Flying
- Showing the baddies who’s boss
Dislikes:
- Losing
- Having to stop fighting the person he currently is fighting.
Motives:
- To have fun vie the enforcement of The Law.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
- Advanced knowledge of robotics and circuitry.
- Very knowledgeable about physics.
Equipment:
Rocketeer built his own robotic suit, the Mach I, which he is almost never seen without. The suit grants Rocketeer many bonuses;
- Super strength and speed. The Mach I allows Rocketeer to run and lift objects beyond a normal human’s means.
- The Mach I has two launchers, one on each forearm. These launchers each have the capabilities of launching two lightweight, but durable, metal cables with incredibly sharp, spear-like tips at the ends. The launchers fire these cables at a rate of 500 feet per second. The cables are fifty-feet long. The launchers are capable of rewinding the cables at a rate of 250 feet per second. The retrieval motors are capable of pulling up to 50 tons.
- The Mach I has rocket boosters built into the exterior of the two forearms, the exterior of the two triceps pieces, both the interior and exterior of the two lower legs, the exterior of the thigh pieces, one on the left and right side of the chest piece, two on the front, and two on his back. Each booster is capable of generating 15,000 N of thrust, this is enough to easily warrant flight and delivers a strong, sudden, impact to any solid object within five feet of the opening to a booster.
- The Mach I runs off of a battery of the Rocketeers own design. It is a near-infinite energy source and produces little heat. The materials for making this battery are only accessible in the future, but it has a lifespan of 50 years of full powered usage.
- The Mach I is a sealed environment that has air recirculation and the ability to survive most environmental effects for a period of up to five days.
Alias: Slim
Name: Samuel Hans
Physical Description;
- Height: 5’ 7”
- Weight: 182 lbs
- Hair: Brown
- Eyes: Hazel
Affiliations:
- Member of the Peace Corps.
Personality;
Favorite Food: Slim Jims
Favorite Place: A cool, breezy, rooftop or hilltop
Likes:
- Indirect combat
- Surprise attacks
Dislikes:
- Hand to hand combat
- People realizing where he is
Motives:
- To use teamwork to assist the Peace Corps. in their fight against crime.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Slim is superhumanly skilled with firearms, especially sniper rifles and pistols.
- Slim is skilled in the utilization and throwing of combat axes and combat knives.
Equipment:
- Thor M408, bolt action, long range sniper rifle with a custom scope. The custom scope doubles the visual range of the Thor’s standard scope. U.S. soldiers have routinely made shots at 1,800 meters with the Thor M408. In comparison, Slim routinely makes shots at 2,500 meters with the enhanced scope.
o The Thor M408 takes .408 Cheyenne Tactical bullets, in magazines that each can carry seven bullets. Slim carries seven full magazines at any point in time and an extra bullet to make it lucky 50.
- Two Trench Hawk combat tomahawks. Slim uses them primarily for throwing, as tomahawks are more easily retrievable than throwing knives and hit with more force.
- Twelve Perfect Balance Throwing Knives; knives that are designed for throwing and can be used as combat knives if it should come to that. They are concealed all over his body, so he can reach at least one given almost any bodily position.
Alias: Viper
Name: Samantha Vesper
Physical Description;
- Height: 5’ 6”
- Weight: 198 lbs (with bionics)
- Hair: Black
- Eyes: Hazel
Affiliations:
- Peace Corps. (Team leader)
Personality;
Favorite Food: Barbeque chicken
Favorite Place: A calm cabin in the mountains
Likes:
- Fighting
- Keeping people safe
- Teamwork
Dislikes:
- When people don’t listen to her
Motives:
- To make the multiverse safe by enforcing the Law.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Viper has immense agility and flexibility.
- Viper is extremely skilled at hand to hand combat.
Equipment:
- Bionic arms; Viper had her arms forcibly amputated just above the elbow and had bionic replacements put in place. Viper is unaware of what metal the bionic limbs are made of, only that they are very lightweight, incredibly durable, and solid. The hands can generate 500,000 volts of electricity, through each of the fingers. If two or more fingers are touching, the shock is delivered much like a taser, whereas a single finger will operate more like a stun gun. On each of the arm’s palms, there is a vacuum device. This generates an incredibly powerful suction that allows Viper to cling to surfaces, while generating only a very quiet humming. The bionic arms allow her to lift immense weights that no human could hope to match. The points of each finger are like miniature spikes, sharp and the points extremely fine.
- Bionic legs; much like her arms, Viper had her legs forcibly amputated midway up her thigh. The robotic legs allow Viper to move incredibly quickly and jump incredibly high, both vertically and horizontally. They can also allow her to deliver incredible kicks and support vast weights. On the soles of each of the bionic feet, are multiple vacuum devices identical to the ones on her palms.
- Viper has an S-Device built into her bionics.
Enemies of the Peace Corps.
Alias: Aeron
Name: Unknown
Physical Description;
- Height: 6’
- Weight: Insubstantial
- Hair: Blonde (when in hidden mode)
- Eyes: Blue (when in hidden mode)
Affiliations:
- Member of the Elementaries
Personality;
Favorite Food: None
Favorite Place: Open fields with tall grasses
Likes:
- Feeling special
- Feeling like he belongs
Dislikes:
- People who try to hurt him and his friends.
Motives:
- To try and eliminate any and all threats to his friends so that they can live happily forever.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Aeron’s state of being is a power or an ability.
Abilities:
- Aeron is able to absorb air that is around him to grow larger. Controlling the absorbed air is harder, making it so Aeron can only have the form for a short amount of time.
- Aeron has total control over his body.
- Aeron’s body is made of air. This allows for several abilities;
o Aeron is virtually invisible.
o Aeron is nearly immune to physical damages as it will disperse him, but he can pull himself together quickly.
o Flight
- Aeron can have his body travel at speeds up to 350 mph
- Aeron can go into a “Hidden Mode” in which his body takes the appearance of a normal human. However, his body still has the properties of his air state during this mode.
Equipment:
- None
Alias: Bub
Name: Unknown
Physical Description;
- Height: 6’
- Weight: 100 lbs
- Hair: Brown (When in Hidden Mode)
- Eyes: Blue (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: The Ocean
Likes:
- Swimming
- Protecting his friends
Dislikes:
- The cold
Motives:
- To protect his friends from any and all threats to their persons so that they might live a happy life together.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Bub’s condition is a power or an ability.
Abilities:
- Bub is able to completely control his own body.
- Bub is able to absorb water in order to make himself larger. The absorbed water is harder to control, which limits the amount of time he can use this larger body.
- Bub’s body is comprised entirely of water. This allows him to do many things;
o Bub is resistant to most physical damages as his body will at worst be dispersed by the attack. However, he can pull himself together.
o Move at speeds up to 50 miles per hour
- Bub is able to go into a “Hidden Mode” in which he has the appearance of a normal human. While in this state, his body retains all of the properties of the water version.
Equipment:
- None
Alias: Burn
Name: Unknown
Physical Description;
- Height: 6’
- Weight: Inconsequential
- Hair: Black (When in Hidden Mode)
- Eyes: Red (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: Abandoned buildings
Likes:
- Setting things on fire
Dislikes:
- Fire being extinguished
Motives:
- To fight for his friends when they’re in need so as to ensure a long life with them.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown as to whether Burns state of being is a power or an ability.
Abilities:
- Burn can absorb fire to enlarge himself. While in this larger state, his body is harder to control, which limits the amount of time he can remain in that state.
- Burn’s body is made entirely out of fire. Due to this, he is capable of;
o Burn is immensely resistant to physical damage as it will, at worst, disperse him. However, Burn is able to pull himself back together.
o Traveling at speeds of up to 140 mph
o Flight
Equipment:
- None
Alias: Crash
Name: Professor Ivan Torres
Physical Description;
- Height: 6’ 3”
- Weight: 110 lbs (without pilot)
- Hair: None
- Eyes: None
Affiliations:
- None
Personality;
Favorite Food: Cannot Eat
Favorite Place: In combat
Likes:
- Proving his superiority over those of lesser intelligence.
- High-octane fights
Dislikes:
- Boredom
- Being beaten in a mind game.
Motives:
- To force Rocketeer to become his pilot.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Crash is able to control each and every component of the Crash Suit.
Equipment:
- The Crash Suit; the vessel that Professor Torres uploaded his consciousness into, the Crash Suit is modeled after Rocketeer’s suit, though it operates radically differently.
o The Crash Suit is run off of Kineticannon technology. The engine design is tiny, allowing Crash to put an engine in every one of the thirty pieces of the Crash Suit. With the way the suit is set up, even if the Crash Suit were to be destroyed, so long as a single piece remains, Crash will be able to control it and use it to flee.
o The Crash Suit is covered from head to toe in microscopic Kineticannons. These cannons can build up and fire pure kinetic energy. Through this, the Crash Suit is capable of flight and charging “Kinetoblasts” which are disc shaped blasts of pure kinetic energy. The size and power of these blasts increases upon charging. The effects have ranged from a mere 100 psi of force over an inch diameter circle to a theoretical 46,000 megatons of force over 1,000 meter diameter. Crashes’ strongest blast would take a successful 24 straight hours of charging. The Kinetoblasts have a half-life equal to half the amount of time he spent charging.
o Crash is capable of attaching the Crash Suit to other humans that are of average male build. He usually does this as a way to stop heroes from going all out on him, but sometimes he’ll let the human pilot him.
- The Crash Suit was later engineered to have several S-Devices woven into the mechanisms.
Alias: Crusher
Name: Unknown
Physical Description;
- Height: 6’
- Weight: 400 lbs
- Hair: Brown (When in Hidden Mode)
- Eyes: Hazel (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: Caves (while spelunking)
Likes:
- Enjoying nature
- Being at peace
Dislikes:
- Fighting
Motives:
- To protect himself and his friends from harm so as to assure a long, happy, life together.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Crusher’s state of being is a power or an ability.
Abilities:
- Crusher is able to absorb any mineral and grow his size. Enlarging his body is hard, thus he cannot do it indefinitely.
- Crusher has full control over any and all parts of his body.
- Crusher’s body is made entirely of stone. This grants him certain abilities;
o Crusher has immense super strength. He is capable of lifting twelve tons easily.
o Crusher is highly durable, due to being made of stone.
o Crusher can separate and rejoin pieces of himself with ease.
Equipment:
- Crusher has an S-Device somewhere within his person.
Alias: None
Name: Dr. Nathanial Reveir
Physical Description;
- Height: 7’ 4”
- Weight: 2,480 lbs (1.24 tons)
- Hair: None
- Eyes: Right: Green, Left: None
Affiliations:
- Angel (creator)
Personality;
Favorite Food: None
Favorite Place: His laboratory
Likes:
- Finding the limitations of a species and shattering them with science.
- Performing surgeries.
Dislikes:
- People ignorant of their limits.
- People who don’t wish to be improved.
Motives:
- To gain an army of augmented minions to secure himself a world in which he can freely experiment.
- To eliminate anybody who stands in his way.
Known Powers/Abilities/Equipment;
Powers:
- Superhuman strength; Dr. Reveir is able to lift up to 150 tons.
- Superhuman durability
Abilities:
- Dr. Reveir is a genius level biologist and engineer.
- Dr. Reveir is skilled at identifying weaknesses in others.
Equipment:
- Dr. Reveir has augmented himself numerous times to try and make himself the perfect human. These augments include;
o Adding immense load bearing capacity to his bones (this also made them immensely more durable).
o Replacing most of his muscles with machinery counterparts. This also increased his durability passively.
o Dr. Reveir replaced his left eye with a miniature computer and screen, allowing him to access and store data while not at a computer. The eye is also capable of taking measurements and can act as either a microscope or a telescope as Dr. Reveir needs it.
o EMP shielding all over his body.
o Underneath his skin, Dr. Revier added free floating plates that, when activated, lock together, to increase his durability tenfold. However, doing so removes his ability to move. He can activate these partially to cover a single area, if need be. These plates are not only made of a durable metal, but also can syphon any electricity that hits them and either ground it, or store it for use in his Electro-cannon.
o Dr. Reveir implanted a device known as the Electro-cannon into his palm. This cannon can take any electricity stored by his plates and fire it in a form similar to a laser, but made of electricity.
o Dr. Reveir replaced his natural, heavily scarred, skin with a synthetic skin. However, this synthetic skin does not have any nerve connections, removing his natural ability to feel texture and temperature, though his eye-computer can tell those things for him.
o Heat-Cold Regulator; this augment allows Dr. Reveir to pump out any excess heat out of his body, or, in the case of him being too cold, it can heat up the machinery within him, raising his body temperature.
o Most of Dr. Reveir’s organs have been replaced with more efficient replacements. This list includes; his heart, lungs, liver, kidneys, stomach, intestines, and skin as mentioned above.
o Dr. Reveir has a ‘healing’ augment that produces nanomachines to repair his equipment and himself. While this healing and repairing takes time, it is capable of healing virtually any wound.
o Dr. Reveir has an auto-balancing gyro within his core, making him incredibly hard to topple and when he is toppled, the gyro makes a sudden stop, sending him back to his feet quickly.
o Dr. Reveir installed pistons into his forearms. This allows him to temporarily punch at higher power.
o Dr. Reveir has two thrusters built into his back that allows him to, when fired, ‘jump’ into the air up to ten feet.
Alias: Mother, Child
Name: Samantha Samuels
Physical Description;
- Height: 5’ 4”
- Weight: 85 lbs (child alone), 190 lbs (with mother)
- Hair: Blonde
- Eyes: Blue
Affiliations:
- None
Personality;
Favorite Food: None
Favorite Place: Within Mother
Likes:
- (Mother) Protecting Child
- (Child) Stories
Dislikes:
- Danger
Motives:
- (Mother) To protect Child from any harm that might come to her from anything.
- (Child) To live a normal life.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
-
Equipment:
- Mother is a sentient armor system and possesses a dozen chains. These forty foot chains are built for durability and can be individually controlled by Mother.
- Mother allows the comatose Child to communicate with the outside world, though everything she says is approved/denied by Mother.
Alias: Mr. Happy
Name: Unknown
Physical Description;
- Height: 5’ 1”
- Weight: 138 lbs
- Hair: Black
- Eyes: Hazel
Affiliations:
- None
Personality;
Favorite Food: Varies
Favorite Place: Public
Likes:
- Everything
Dislikes:
- Anybody who tries to stop him from enjoying something.
Motives:
- To constantly up his state of happiness.
Known Powers/Abilities/Equipment;
Powers:
- Superhuman Healing Factor; Mr. Happy can regenerate from virtually any amount of damage due to a futuristic, experimental procedure that superhumanly charged his healing abilities.
Abilities:
- Mr. Happy was born with a mental condition in which his mind, instead of producing a balanced combination of emotion inducing chemicals, only produces chemicals that incite feelings of contentment and happiness. Modern and futuristic chemical altering drugs seem to have no effect on his condition. Radical procedures, such as molecularly altering his brain and using magic to try and fix him all have worked temporarily, but his brain seems to convert back after a varyingly length of time.
Equipment:
- A stolen S-Device that he stole from the Peace Corps.
Alias: Angel
Name: Stephen Landrix
Physical Description;
- Height: 6’ 2”
- Weight: 206 lbs
- Hair: Brown
- Eyes: Hazel
Affiliations:
- Peace Corps.
Personality;
Favorite Food: Angel food cake
Favorite Place: The sky
Likes:
- To spread the good word.
Dislikes:
- When people think him a fake.
Motives:
- By order of God, to rid the many worlds of sin.
Known Powers/Abilities/Equipment;
Powers:
- Augmented strength; Angel is able to lift three tons.
- Augmented speed; Angel is capable of running up to 20 mph on foot.
- Augmented durability.
Abilities:
- Angel is skilled at hand to hand fighting, though he follows no particular style.
- Angel is immensely skilled at flying.
- Angel’s delusions make him completely void of guilt.
Equipment:
- Angel was unwillingly augmented by Dr. Reveir. These augmentations include;
o Two hard-light generators that were imbedded into his back. These generators allow Angel to create hard-light wings that give him flight and can be used to block attacks. These generators are also capable of outputting concentrated light blasts. These blasts are immensely high in temperature, reaching as high as 1,400 degrees Fahrenheit (760 degrees Celsius) at its hottest point (the blasts cool down, the further they go and can be reduced in temperature, should Angel not want to use max temperature).
o Environmental survivability augmentations that allow Angel to be unaffected by temperatures exceeding 1,000 degrees Celsius (1,850 degrees Fahrenheit) and as low as -136 degrees Fahrenheit (-93 degrees Celsius).
o Strength, speed, and durability augmentations (see Powers).
o Healing augment; this augment produces within Angel nanomachines that allow Angel to heal from any wound, even the destruction of his brain. It is even capable of repairing/replacing his augments. However, the healing process takes time and Angels brain is only mapped out and saved once a week as this process takes time.
Alias: Hammer
Name: Unknown
Physical Description;
- Height: 6’ 4”
- Weight: 280 lbs
- Hair: Black
- Eyes: Green
Affiliations:
- Peace Corps.
Personality;
Favorite Food: Hot Wings
Favorite Place: The Battlefield
Likes:
- Explosions
- Adrenaline rushes
Dislikes:
- Boring stuff like diplomacy
Motives:
- To protect and serve the people (all people) from those that see themselves above the law.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
- Skill with explosives. This includes making and disarming them.
- Hammer is skilled at hacking.
- Skilled heavyweight boxer.
- Skilled with an MGL (12 round grenade launcher)
- Near superhuman level of pain tolerance
Equipment:
- MGL (12-shot) Custom Grenade Launcher. This grenade launcher operates with a full cylinder reloading system; this results in Hammer having two fully loaded cylinders that can be loaded into his custom MGL from the bottom, sliding upwards.
- Stolen S-Device. This was given to him as a gift from the Anti-Hive Initiative.
- Hammer has many different kinds of grenades that he carries with him in his backpack, all of which are 40 mm. He stocks these regularly and it is typically very easy for him to replace his grenades, his grenade launcher, and his cylinders, though the latter two are fairly expensive. I believe that he makes the explosives by hand himself.
Lethal;
- Concussive; a grenade type that detonates upon impact and has a fifteen foot blast radius. This grenade type produces minimal shrapnel. This grenade type is able to be activated and thrown separate from the launcher.
- Fragmentation; a grenade type that detonates three seconds after launch. This grenade type detonates in a fifteen foot blast radius with shrapnel going out another fifteen feet from that. This grenade type is able to be activated and thrown separate from the launcher.
- Sticky; a grenade type that is detonated remotely after launch. The grenade is ejected from its shell upon launch and is coated thickly in a sticky resin. The resin hardens upon impact, filling any available cracks and pores. Against a polished, steel plate, the stickiness is equivalent to superglue. Against rougher surfaces, it’s all but unmovable.
- Breach; a grenade type that is remotely detonated after launch. The grenade’s cap comes off after launch, revealing a batch of resin. The explosion is funneled so that the explosion only comes out of the cap. The explosive force is equivalent to a concussive grenade.
Less than lethal;
- Flashbang; this grenade type detonates three seconds after launch and produces an immensely bright light and an immensely powerful noise. It’s a non-lethal, crowd control grenade. This grenade type is able to be activated and thrown separate from the launcher.
- Sting; this grenade type detonates three seconds after launch and detonates similarly to a fragmentation grenade, but instead of metal shards, it sends flying dime sized rubber balls at immense speeds. This grenade type is able to be activated and thrown separate from the launcher.
- Smoke; this grenade activates three seconds after launch. Upon activation, it spews out thick, yellow smoke that is an eye irritant as well as painful to breathe. The main purpose of this, is to provide cover. This grenade type is able to be activated and thrown separate from the launcher.
- Tear Gas; this grenade operates identically to the smoke grenade, but instead of spewing smoke, it spews a hyper-irritant. This irritant makes it excruciatingly painful to breathe and horrifically burns the victims eyes, making it next to impossible for the victim to see. This grenade type is able to be activated and thrown separate from the launcher.
- Sleeping Gas; this grenade operates identically to the smoke grenade, but instead of releasing smoke, it releases an airborne anesthetic that renders a normal human unconscious in seconds. This grenade type is able to be activated and thrown separate from the launcher.
- Incendiary; this grenade type generates excessive heat (2,800 degrees Celsius, 5,070 degrees Farenheit) by the burning of Thermate and White Phosphorus. The thermate allows the incendiary grenade to burn without a source of oxygen (i.e. underwater or in space). This grenade has a shorter fuse (two seconds after launch) and burns for thirty seconds. The heat from the incendiary grenade has a ‘stickiness’ to it as the immense heat can actually fuse the grenade to what it’s in contact with, depending on the contact’s material.
Alias: Katsuchiyo
Name: Taichiro Katsuchiyo
Physical Description;
- Height: 5’ 8”
- Weight: 185 lbs
- Hair: Black
- Eyes: Green
Affiliations:
- The Peace Corps.
Personality;
Favorite Food: Various flavors of Ramen
Favorite Place: Gardens
Likes:
- Saving people
- Striking fear into his opponents
Dislikes:
- Criminals
- Unpunished crimes
Motives:
- To instill upon all worlds a single set of laws that will assist in the war for universal peace.
- To punish any crimes he may encounter.
Known Powers/Abilities/Equipment;
Powers:
- Katsuchiyo is able to generate magenta hard light constructs. These constructs weigh nothing, but are solid and the hard light is approximately as durable as steel, though it has no discernable melting temperature as it is light. They can manipulated by Katuschiyo mentally or physically. He usually uses this to form sets of armor and weapons for himself. Whenever any of his constructs takes damage or breaks, it puts mental strain on Katsuchiyo. The greater the damage, or the more complete the break, the more strain he must endure.
o Katsuchiyo can enter a defensive state in which his constructs turn white. They gain vastly greater durability, but can only be maintained for up to two minutes. Whenever one of his white constructs is damaged or destroyed, it causes significantly greater mental strain to Katsuchiyo.
o Katsuchiyo can also enter a state in which his constructs become red in color. While they are red, the constructs have approximately half of their original durability, but cause a fraction of the mental strain if damaged or broken.
Abilities:
- Katsuchiyo is immensely skilled in fighting with dual blades. His preferred blade is the katana. He has great skill at single sword combat, but prefers dual wielding whenever possible.
Equipment:
- Katsuchiyo has a futuristic, skin-tight battle mesh that covers him from the neck down. The fabric allows for the skin to breathe as well as is well insulated for both high and low temperature survival. The mesh is black.
- Stolen S-Device, given to him by the Anti-Hive Initiative.
Alias: Rocketeer
Name: Unknown
Physical Description;
- Height: 6’ 1” (In suit)
- Weight: 305 lbs (in suit)
- Hair: Brown
- Eyes: Green
Affiliations:
- Peace Corps. Member
Personality;
Favorite Food: Popsicles
Favorite Place: the open air
Likes:
- Flying
- Showing the baddies who’s boss
Dislikes:
- Losing
- Having to stop fighting the person he currently is fighting.
Motives:
- To have fun vie the enforcement of The Law.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
- Advanced knowledge of robotics and circuitry.
- Very knowledgeable about physics.
Equipment:
Rocketeer built his own robotic suit, the Mach I, which he is almost never seen without. The suit grants Rocketeer many bonuses;
- Super strength and speed. The Mach I allows Rocketeer to run and lift objects beyond a normal human’s means.
- The Mach I has two launchers, one on each forearm. These launchers each have the capabilities of launching two lightweight, but durable, metal cables with incredibly sharp, spear-like tips at the ends. The launchers fire these cables at a rate of 500 feet per second. The cables are fifty-feet long. The launchers are capable of rewinding the cables at a rate of 250 feet per second. The retrieval motors are capable of pulling up to 50 tons.
- The Mach I has rocket boosters built into the exterior of the two forearms, the exterior of the two triceps pieces, both the interior and exterior of the two lower legs, the exterior of the thigh pieces, one on the left and right side of the chest piece, two on the front, and two on his back. Each booster is capable of generating 15,000 N of thrust, this is enough to easily warrant flight and delivers a strong, sudden, impact to any solid object within five feet of the opening to a booster.
- The Mach I runs off of a battery of the Rocketeers own design. It is a near-infinite energy source and produces little heat. The materials for making this battery are only accessible in the future, but it has a lifespan of 50 years of full powered usage.
- The Mach I is a sealed environment that has air recirculation and the ability to survive most environmental effects for a period of up to five days.
Alias: Slim
Name: Samuel Hans
Physical Description;
- Height: 5’ 7”
- Weight: 182 lbs
- Hair: Brown
- Eyes: Hazel
Affiliations:
- Member of the Peace Corps.
Personality;
Favorite Food: Slim Jims
Favorite Place: A cool, breezy, rooftop or hilltop
Likes:
- Indirect combat
- Surprise attacks
Dislikes:
- Hand to hand combat
- People realizing where he is
Motives:
- To use teamwork to assist the Peace Corps. in their fight against crime.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Slim is superhumanly skilled with firearms, especially sniper rifles and pistols.
- Slim is skilled in the utilization and throwing of combat axes and combat knives.
Equipment:
- Thor M408, bolt action, long range sniper rifle with a custom scope. The custom scope doubles the visual range of the Thor’s standard scope. U.S. soldiers have routinely made shots at 1,800 meters with the Thor M408. In comparison, Slim routinely makes shots at 2,500 meters with the enhanced scope.
o The Thor M408 takes .408 Cheyenne Tactical bullets, in magazines that each can carry seven bullets. Slim carries seven full magazines at any point in time and an extra bullet to make it lucky 50.
- Two Trench Hawk combat tomahawks. Slim uses them primarily for throwing, as tomahawks are more easily retrievable than throwing knives and hit with more force.
- Twelve Perfect Balance Throwing Knives; knives that are designed for throwing and can be used as combat knives if it should come to that. They are concealed all over his body, so he can reach at least one given almost any bodily position.
Alias: Viper
Name: Samantha Vesper
Physical Description;
- Height: 5’ 6”
- Weight: 198 lbs (with bionics)
- Hair: Black
- Eyes: Hazel
Affiliations:
- Peace Corps. (Team leader)
Personality;
Favorite Food: Barbeque chicken
Favorite Place: A calm cabin in the mountains
Likes:
- Fighting
- Keeping people safe
- Teamwork
Dislikes:
- When people don’t listen to her
Motives:
- To make the multiverse safe by enforcing the Law.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Viper has immense agility and flexibility.
- Viper is extremely skilled at hand to hand combat.
Equipment:
- Bionic arms; Viper had her arms forcibly amputated just above the elbow and had bionic replacements put in place. Viper is unaware of what metal the bionic limbs are made of, only that they are very lightweight, incredibly durable, and solid. The hands can generate 500,000 volts of electricity, through each of the fingers. If two or more fingers are touching, the shock is delivered much like a taser, whereas a single finger will operate more like a stun gun. On each of the arm’s palms, there is a vacuum device. This generates an incredibly powerful suction that allows Viper to cling to surfaces, while generating only a very quiet humming. The bionic arms allow her to lift immense weights that no human could hope to match. The points of each finger are like miniature spikes, sharp and the points extremely fine.
- Bionic legs; much like her arms, Viper had her legs forcibly amputated midway up her thigh. The robotic legs allow Viper to move incredibly quickly and jump incredibly high, both vertically and horizontally. They can also allow her to deliver incredible kicks and support vast weights. On the soles of each of the bionic feet, are multiple vacuum devices identical to the ones on her palms.
- Viper has an S-Device built into her bionics.
Enemies of the Peace Corps.
Alias: Aeron
Name: Unknown
Physical Description;
- Height: 6’
- Weight: Insubstantial
- Hair: Blonde (when in hidden mode)
- Eyes: Blue (when in hidden mode)
Affiliations:
- Member of the Elementaries
Personality;
Favorite Food: None
Favorite Place: Open fields with tall grasses
Likes:
- Feeling special
- Feeling like he belongs
Dislikes:
- People who try to hurt him and his friends.
Motives:
- To try and eliminate any and all threats to his friends so that they can live happily forever.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Aeron’s state of being is a power or an ability.
Abilities:
- Aeron is able to absorb air that is around him to grow larger. Controlling the absorbed air is harder, making it so Aeron can only have the form for a short amount of time.
- Aeron has total control over his body.
- Aeron’s body is made of air. This allows for several abilities;
o Aeron is virtually invisible.
o Aeron is nearly immune to physical damages as it will disperse him, but he can pull himself together quickly.
o Flight
- Aeron can have his body travel at speeds up to 350 mph
- Aeron can go into a “Hidden Mode” in which his body takes the appearance of a normal human. However, his body still has the properties of his air state during this mode.
Equipment:
- None
Alias: Bub
Name: Unknown
Physical Description;
- Height: 6’
- Weight: 100 lbs
- Hair: Brown (When in Hidden Mode)
- Eyes: Blue (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: The Ocean
Likes:
- Swimming
- Protecting his friends
Dislikes:
- The cold
Motives:
- To protect his friends from any and all threats to their persons so that they might live a happy life together.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Bub’s condition is a power or an ability.
Abilities:
- Bub is able to completely control his own body.
- Bub is able to absorb water in order to make himself larger. The absorbed water is harder to control, which limits the amount of time he can use this larger body.
- Bub’s body is comprised entirely of water. This allows him to do many things;
o Bub is resistant to most physical damages as his body will at worst be dispersed by the attack. However, he can pull himself together.
o Move at speeds up to 50 miles per hour
- Bub is able to go into a “Hidden Mode” in which he has the appearance of a normal human. While in this state, his body retains all of the properties of the water version.
Equipment:
- None
Alias: Burn
Name: Unknown
Physical Description;
- Height: 6’
- Weight: Inconsequential
- Hair: Black (When in Hidden Mode)
- Eyes: Red (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: Abandoned buildings
Likes:
- Setting things on fire
Dislikes:
- Fire being extinguished
Motives:
- To fight for his friends when they’re in need so as to ensure a long life with them.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown as to whether Burns state of being is a power or an ability.
Abilities:
- Burn can absorb fire to enlarge himself. While in this larger state, his body is harder to control, which limits the amount of time he can remain in that state.
- Burn’s body is made entirely out of fire. Due to this, he is capable of;
o Burn is immensely resistant to physical damage as it will, at worst, disperse him. However, Burn is able to pull himself back together.
o Traveling at speeds of up to 140 mph
o Flight
Equipment:
- None
Alias: Crash
Name: Professor Ivan Torres
Physical Description;
- Height: 6’ 3”
- Weight: 110 lbs (without pilot)
- Hair: None
- Eyes: None
Affiliations:
- None
Personality;
Favorite Food: Cannot Eat
Favorite Place: In combat
Likes:
- Proving his superiority over those of lesser intelligence.
- High-octane fights
Dislikes:
- Boredom
- Being beaten in a mind game.
Motives:
- To force Rocketeer to become his pilot.
Known Powers/Abilities/Equipment;
Powers:
- None
Abilities:
- Crash is able to control each and every component of the Crash Suit.
Equipment:
- The Crash Suit; the vessel that Professor Torres uploaded his consciousness into, the Crash Suit is modeled after Rocketeer’s suit, though it operates radically differently.
o The Crash Suit is run off of Kineticannon technology. The engine design is tiny, allowing Crash to put an engine in every one of the thirty pieces of the Crash Suit. With the way the suit is set up, even if the Crash Suit were to be destroyed, so long as a single piece remains, Crash will be able to control it and use it to flee.
o The Crash Suit is covered from head to toe in microscopic Kineticannons. These cannons can build up and fire pure kinetic energy. Through this, the Crash Suit is capable of flight and charging “Kinetoblasts” which are disc shaped blasts of pure kinetic energy. The size and power of these blasts increases upon charging. The effects have ranged from a mere 100 psi of force over an inch diameter circle to a theoretical 46,000 megatons of force over 1,000 meter diameter. Crashes’ strongest blast would take a successful 24 straight hours of charging. The Kinetoblasts have a half-life equal to half the amount of time he spent charging.
o Crash is capable of attaching the Crash Suit to other humans that are of average male build. He usually does this as a way to stop heroes from going all out on him, but sometimes he’ll let the human pilot him.
- The Crash Suit was later engineered to have several S-Devices woven into the mechanisms.
Alias: Crusher
Name: Unknown
Physical Description;
- Height: 6’
- Weight: 400 lbs
- Hair: Brown (When in Hidden Mode)
- Eyes: Hazel (When in Hidden Mode)
Affiliations:
- The Elementaries
Personality;
Favorite Food: None
Favorite Place: Caves (while spelunking)
Likes:
- Enjoying nature
- Being at peace
Dislikes:
- Fighting
Motives:
- To protect himself and his friends from harm so as to assure a long, happy, life together.
Known Powers/Abilities/Equipment;
Powers:
- It is unknown if Crusher’s state of being is a power or an ability.
Abilities:
- Crusher is able to absorb any mineral and grow his size. Enlarging his body is hard, thus he cannot do it indefinitely.
- Crusher has full control over any and all parts of his body.
- Crusher’s body is made entirely of stone. This grants him certain abilities;
o Crusher has immense super strength. He is capable of lifting twelve tons easily.
o Crusher is highly durable, due to being made of stone.
o Crusher can separate and rejoin pieces of himself with ease.
Equipment:
- Crusher has an S-Device somewhere within his person.
Alias: None
Name: Dr. Nathanial Reveir
Physical Description;
- Height: 7’ 4”
- Weight: 2,480 lbs (1.24 tons)
- Hair: None
- Eyes: Right: Green, Left: None
Affiliations:
- Angel (creator)
Personality;
Favorite Food: None
Favorite Place: His laboratory
Likes:
- Finding the limitations of a species and shattering them with science.
- Performing surgeries.
Dislikes:
- People ignorant of their limits.
- People who don’t wish to be improved.
Motives:
- To gain an army of augmented minions to secure himself a world in which he can freely experiment.
- To eliminate anybody who stands in his way.
Known Powers/Abilities/Equipment;
Powers:
- Superhuman strength; Dr. Reveir is able to lift up to 150 tons.
- Superhuman durability
Abilities:
- Dr. Reveir is a genius level biologist and engineer.
- Dr. Reveir is skilled at identifying weaknesses in others.
Equipment:
- Dr. Reveir has augmented himself numerous times to try and make himself the perfect human. These augments include;
o Adding immense load bearing capacity to his bones (this also made them immensely more durable).
o Replacing most of his muscles with machinery counterparts. This also increased his durability passively.
o Dr. Reveir replaced his left eye with a miniature computer and screen, allowing him to access and store data while not at a computer. The eye is also capable of taking measurements and can act as either a microscope or a telescope as Dr. Reveir needs it.
o EMP shielding all over his body.
o Underneath his skin, Dr. Revier added free floating plates that, when activated, lock together, to increase his durability tenfold. However, doing so removes his ability to move. He can activate these partially to cover a single area, if need be. These plates are not only made of a durable metal, but also can syphon any electricity that hits them and either ground it, or store it for use in his Electro-cannon.
o Dr. Reveir implanted a device known as the Electro-cannon into his palm. This cannon can take any electricity stored by his plates and fire it in a form similar to a laser, but made of electricity.
o Dr. Reveir replaced his natural, heavily scarred, skin with a synthetic skin. However, this synthetic skin does not have any nerve connections, removing his natural ability to feel texture and temperature, though his eye-computer can tell those things for him.
o Heat-Cold Regulator; this augment allows Dr. Reveir to pump out any excess heat out of his body, or, in the case of him being too cold, it can heat up the machinery within him, raising his body temperature.
o Most of Dr. Reveir’s organs have been replaced with more efficient replacements. This list includes; his heart, lungs, liver, kidneys, stomach, intestines, and skin as mentioned above.
o Dr. Reveir has a ‘healing’ augment that produces nanomachines to repair his equipment and himself. While this healing and repairing takes time, it is capable of healing virtually any wound.
o Dr. Reveir has an auto-balancing gyro within his core, making him incredibly hard to topple and when he is toppled, the gyro makes a sudden stop, sending him back to his feet quickly.
o Dr. Reveir installed pistons into his forearms. This allows him to temporarily punch at higher power.
o Dr. Reveir has two thrusters built into his back that allows him to, when fired, ‘jump’ into the air up to ten feet.
Alias: Mother, Child
Name: Samantha Samuels
Physical Description;
- Height: 5’ 4”
- Weight: 85 lbs (child alone), 190 lbs (with mother)
- Hair: Blonde
- Eyes: Blue
Affiliations:
- None
Personality;
Favorite Food: None
Favorite Place: Within Mother
Likes:
- (Mother) Protecting Child
- (Child) Stories
Dislikes:
- Danger
Motives:
- (Mother) To protect Child from any harm that might come to her from anything.
- (Child) To live a normal life.
Known Powers/Abilities/Equipment;
Powers:
-
Abilities:
-
Equipment:
- Mother is a sentient armor system and possesses a dozen chains. These forty foot chains are built for durability and can be individually controlled by Mother.
- Mother allows the comatose Child to communicate with the outside world, though everything she says is approved/denied by Mother.
Alias: Mr. Happy
Name: Unknown
Physical Description;
- Height: 5’ 1”
- Weight: 138 lbs
- Hair: Black
- Eyes: Hazel
Affiliations:
- None
Personality;
Favorite Food: Varies
Favorite Place: Public
Likes:
- Everything
Dislikes:
- Anybody who tries to stop him from enjoying something.
Motives:
- To constantly up his state of happiness.
Known Powers/Abilities/Equipment;
Powers:
- Superhuman Healing Factor; Mr. Happy can regenerate from virtually any amount of damage due to a futuristic, experimental procedure that superhumanly charged his healing abilities.
Abilities:
- Mr. Happy was born with a mental condition in which his mind, instead of producing a balanced combination of emotion inducing chemicals, only produces chemicals that incite feelings of contentment and happiness. Modern and futuristic chemical altering drugs seem to have no effect on his condition. Radical procedures, such as molecularly altering his brain and using magic to try and fix him all have worked temporarily, but his brain seems to convert back after a varyingly length of time.
Equipment:
- A stolen S-Device that he stole from the Peace Corps.