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Hidden 11 yrs ago Post by Kay
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Kay

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WELCOME


Tales of Aragon is a sandbox roleplay set in a medieval/fantasy land, the name of which can be found in the title. For those of you who aren't familiar with the term "sandbox", it basically means that this roleplay is purely for free roam and character development. There is no designated plot, but many intertwining plots instead. Your original characters will create the many twists and turns of our story, which means character growth and interaction is vital.



Additionally, Tales of Aragon is a multiple race friendly RP. You can play as any race or species that you want, and may even create your own. However, there are some races that hold greater status than others. In the land of Aragon, humans are treated lowly by other races, but this is merely to encourage players to think outside of the box! Clearly, you may not create any character greater than my abilities as your GM.



RULES

1.] You may only create up to 4 active characters at a time. If you want additional characters, you must kill off or otherwise deactivate one of your other characters.
2] Magic is allowed, being that this is a fantasy RP, however- you may not kill, harm, force, or otherwise control another character without that players permission.
3] Romance, violence, and personal rendezvous are encouraged! But please keep all sexual encounters PG-13 (no cybering) or take it to PMs.
4] You are welcome to post as often or as frequently as you wish- but only if your character(s) have been addressed. Do not post spam or unnecessary filler. Additionally, if you go without posting for more than a whole week (7 days), I will deactivate your character until your return. If you are gone more than 2 weeks without notice, your characters will be permanently deactivated (killed).
5] I expect post quality to be high. This means no one liners, no text speak, and no crap. Please spell check your posts and make sure they are accurate. Try to keep a minimum of 2 paragraph responses.
6] Have fun. It is, after all, it is meant for enjoyment.


ARAGON

Aragon is a vast land complete with multiple terrains, such as grasslands, mountains, forests, and deserts. There are rivers, lakes, and hot springs where water can be sourced- but tread lightly, for you know not all that lurks in the shadows. Of course, there are many villages, townships, and cities within, some of which will be listed below. You are welcome to make up places as you go, but please let me know beforehand so I can add it to this list.

*additionally, because this is a medieval setting- there will be no electronics, jeans, or any modern technology. In case that wasn't already clear.

**This setting is somewhat based on middle earth.

Dragoncrest

The Enchanted Forest

Si'Hansha

The Badlands


MORE TO BE ADDED

RACES

Below is a list of common races. Of course you may feel free to create any race you do not see on here.













CHARACTER SHEETS

Please complete the following form to the best of your ability and with a touch of personal flare.


ACCEPTED CHARACTERS
Evangeline Delacroix - Kay

Caleb Rackam - Thedreadpirate

Syra - Mysticbluekitten

Kaliandra Alexandrian - Sunshine_x

Krow - Batarian Batman

Nifelzink - Golem

Victor Cox - Uneducated Serf

This post is under constant construction and will be edited as ideas come in. Thanks for reading and I look forward to seeing everyones input!
-Kay
Hidden 11 yrs ago Post by Kay
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Kay

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Name: Evangeline Delacroix (Ee-van-juh-lean, Day-luh-croy)
Race: Vampire
Age: Physically, 21
Gender: Female
Appearance:

Evangeline is a beautiful woman, with long red tendrils falling to her mid-waist, smooth alabaster skin, asymmetrical facial features, and deep cerulean blue eyes. She stands at a modest height of 5'7" and possesses a very slender and feminine physique.

She often wears a headdress, just a simple gold chain draped across her forehead garnished with blue crystals. This is to represent her status and family ties. Additionally, she will usually be seen wearing expensive fabrics- leather, lace, silk, and satin. A typical outfit for her would be as follows:

A cropped white off the shoulder blouse , covered by a deep red corset , followed by tight black leather riding pants and finished off with sturdy, worn brown boots

Personality:
Elegant but fierce, are two accurate words to describe Evangeline. She has lived to see many terrible, evil things and may have a cold exterior because of that. When she wants to, she can come off as charming, sweet, charismatic- but it's usually to reel in a quick meal or to outwit an enemy. At first, Evangeline hated her family and her roots- she did not want to kill. But after many years of conditioning and following in her Father's footsteps, her guilt is a distant memory. Behind the pretty face, kind words and genuine demeanor, Evangeline is a trained killer.

Brief history:
Born many decades before our story begins, Evangeline was the result of a Vampire mating with a female Human. Now, much like many stories tell, there really isn't any such thing has a "halfling" vampire- you either are, or you aren't. And Evangeline, much to her Mother's despair...very much was. When she threatened to leave with the infant, Evangeline's father had her killed. Whisked away in the night, a crying baby girl would never know her mortal Mother.

The way that vampirism works is that you grow and age until you are fully mature- then your body freezes in time for all eternity. For some, the aging process stops at 18, but for others it can stretch until 30. Once it stops, you will be forever young with an eternally growing index of knowledge. And Evangeline did grow...year after year, the perfect child blossomed. Taught by scholars and spared no expense as her Father, Roderick, was a very wealthy and powerful Lord. Their ancestry dates back thousands of years, a prestigious blood line decorated with royalty. Being the daughter of a Lord, Evangeline was considered so as well.

At the age of 20, her physical growth came to a halt. She is now as she will forever be. As our story begins, her Father Roderick is the Lord of Dragoncrest and has power over his land. As vampires, they feed on the mortal population and it is well known that a human trafficking ring operates under the Lord's control in order to make a statement of his underlying hatred of mortals.

Powers:
Heightened senses
Agility / Speed
Preternatural instincts.

Weapons/Accessories:
A satchel containing a map, one healing potion, 5 gold coins and 3 silver, and a working compass. A hidden dagger made of black steel sheathed and strapped to her left hip.
Hidden 11 yrs ago Post by Thedreadpirate
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Thedreadpirate

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Name: Caleb Rackam
Race: Werewolf
Age: 25
Gender: Male
Appearance:





Powers: Can turn into a Giant Wolf

Weapons/Accessories: Sword x2, Knives x2, Canteen, Compass, Pouch filled with: apples and gold pieces, lucky necklaces and charms, deed to ship.

Suggestions: The only thing I can think of is I think it would be cool if the Werewolf race were changed to Werebeast, just to give people a larger variety of animals, and by extension a larger variety of animal nature, to deal with/change into and to let the creativity flow a little bit more, but you know, just a suggestion, this RP is looking pretty BA so far. :)
Hidden 11 yrs ago Post by Mysticbluekitten
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Mysticbluekitten

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Name: Syra
Race: Fellen
Age: unknown
Gender: female
Appearance:
A half human half snow leopard hybrid. Ocean blue eyes and grey hair and fur. Wears leather everything.
human form:

Leopard form:

Personality: Bitter. She takes some warming up to get to know people. At first she torments people an is mean and there for she doesn't get many friends.
Brief history: She was the daughter of the queen of one of the smaller clans. One day, her clan was ambushed by a race known as the Draka who had been their allies. She watched as her world burned around her. Her farther had gone to fight the invaders while her mother rushed her inside a small stone house. As tradition (when someone is about to die) her mother transformed into a tiger and ripped out one of her teeth and tied it to a string and hung it around Syra's neck and tolled her to run, run as far as she could. Syra did so, not before seeing her mother nrutally murdered behind her back.
Powers: 17 inch claws that can exstend from her knuckles. Can tranform into a leopard. Can see in the dark and extradoniary hearing. She will however, develop her powers as she has great familly heritage.
Weapons/Accessories: She does not carry any weapons because she does not need to, thanks to her retractable claws.
Suggestions: Add a brief race desription for custom races

Breif race description; Previously known as the Feline, how ever, due to mass killing, the race has become almost non-exsitant. Due to this, their name was changed to fellen (a mix between fallen and feline) as an act of mockery. The fellen are cat-human creatures that have hidden claws that can range from 6 inch- 18 inch. They can also see in the dark and can transform into lions/tigers/leopards(each fellen is different, but can not transform into all three, only one).

Right, I know this is a pretty casual rate form, however, my posts shall be alot different.
Hidden 11 yrs ago Post by Kay
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Kay

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@Thedreadpirate - Thank you for your suggestion! I have no problem with people using other animals instead of "wolves", in fact that might be interesting...imagine a werebunny. :P

Also, you are accepted!

@Mysticbluekitten- Nice race idea! I will add it asap. Accepted (:
If you scroll up you will see I have edited in my first Character Sheet. Evangeline will be my first and foremost character, but there will be others.

Once a few more people post up, I will start the IC!
Hidden 11 yrs ago Post by Mysticbluekitten
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Mysticbluekitten

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Thankyou :) I've been looking for a good open world fantasy RP
Hidden 11 yrs ago Post by Kay
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Kay

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No problem! Also, if you know people who would be interested by all means send them this way.
Hidden 11 yrs ago Post by Thedreadpirate
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Thedreadpirate

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Kay said
@Thedreadpirate - Thank you for your suggestion! I have no problem with people using other animals instead of "wolves", in fact that might be interesting...imagine a werebunny. :PAlso, you are accepted!


Yay

FEAR THE MIGHTY WEREBUNNY AND HIS CARROT OF DOOOOOM
Hidden 11 yrs ago Post by Kay
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Kay

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My imagination come to life with that photo! Lol

Bump?
Hidden 11 yrs ago Post by Kay
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Kay

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Hmm, we haven't had any more interest in 24 hours. That is troublesome- we need more players! ):
Hidden 11 yrs ago Post by Sunshine_x
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Sunshine_x

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Name: Kaliandra (Kali) Alexandrian
Race: Demon/Vampire
Age: 22 Physically
Gender: Female

Appearance: Kali can’t shapeshift because she takes her appearances from the vampire side of her heritage but she reaches the height of 5’4” and is very slender with an athletic/feminine build. The tips of her black hair falls just below her shoulder blades and her eyes are very dark with endless magnetism to her prey.

Personality: Kaliandra is known as a quiet woman who tends a bar called The Lost Siren; she introduces herself as Kali Arian and seems to be a sweetheart in nature. She keeps to herself and makes people uncomfortable with her presence because of the darkness that emits from her. She’s been trained for longer then she can remember to kill and to think only for herself. She is very intelligent, observant, deceitful and seductive and uses these mental attributes to her advantage.
Kaliandra is as classy as any vampire although when she becomes the monster she is, it is very difficult to stop the brutality that inhabits her and the demonic side to her blood boils with sadistic rage.

Brief history: Kaliandra comes from a city east of Dragoncrest. The hot sands of Si’Hansha are ruled by the Alexandrian Clan. Si’Hansha is exclusively a city for immortals, the only mortals who enter the city are used as slaves and blood bags. Only and idiot would travel into the desert that personifies hell. The Alexandrians are a combined family of vampires and demons who embrace the darkness that life offers. Alexandrians are infamous for their vindictive and cruel nature.
In the city of Dragoncrest, Kaliandra is sent off by the head of her family to conduct business within the black market that the “City of the Lake” has developed over the years. Kaliandra’s presence is strong within the city, although her identity is mysterious and seemingly non-existent.

Powers: Very fast, Superhuman Strength, Sharp fangs, can control the weak, heightened senses, resistant to mind compulsion. (Due to her being a hybrid, her strength is not as strong as a pure vampire. She can only control animals and people who are weak; such as people who are sick, sleeping, dying etc. She hasn't been extensively trained in demonic powers because the Alexander Hybrids traditionally take after Demons and the Alexandria Hybrids are more focus as vampires.)

Weapons/Accessories: Kali always has a small blade on her and she has a tattoo on her right hip of her family crest. (A Crescent encircled with a serpent).

Suggestions: Um just add the locations that I wrote about up above ^^ please and thank you. :3
Hidden 11 yrs ago Post by Kay
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Kay

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Sunshine_x you are accepted! I added the city of Si'Hansha to the list of places.
Hidden 11 yrs ago Post by Sunshine_x
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Sunshine_x

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<3 yaay :)
Hidden 11 yrs ago Post by Kay
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Kay

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Sadly we still need more players before we can continue..
Hidden 11 yrs ago Post by Batarian Batman
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Batarian Batman

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I'm working on a character. I should have it done soon.
Hidden 11 yrs ago Post by Kay
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Kay

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Alright, that sounds great. I'd love to have Batman on our team haha.
Hidden 11 yrs ago Post by Batarian Batman
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Batarian Batman

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I haven't rped in a very long time so I apologize if my writing is a little sub-par
Theme Song:

Name: Krow a.k.a Vlad or Red
Race: Demon, Looks like a Vampire
Age: 439
Gender: Male
Appearance:


Krow has taken the form of a vampire he met while in Si'Hansa. He has stark white hair a tattoo on his forehead of his tribe in the badlands. He has the red eyes of a vampire and a small scar on his chin. His back has a larger version of the tattoo on his forehead and scars long his chest. He normally wears dark clothing, such as a grey shirt and a black coat. His teeth are sharp and Krow always seems to have a smile on his face, though it's always just a little bid too wide and his eyes are little bit unfocused, they like aren't used to moving normally.

Personality: To sum Krow up in one word, Destructive. He spent a third of his life living in the badlands and the Kill to survive motto has stuck to him. Coupled with his natural demonic side, Krow can be merciless and cruel. By night, he runs a large human trafficking group and sells humans off as slaves or blood bags in Dragoncrest and by day he runs a bar in which he imports humans and vampires from his night job to "work". He is known to kill for fun and has a reputation of ruthlessness.
Brief history: "Born from ash, born from rock. Born from fire and earth. Krow. Krow. Krow. Krow! Krow! KROW! KROW! KROW!"
Born in the underhell, the 5th layer of the demonic realm, Krow became a servant of Narthax, the ruler of the 5th layer. Small and weak, he was only an imp at the time and could only manage the smallest of tasks, and his powers were almost non-existent. Thus, he was punished regularly for failure at tasks. As he grew, his powers grew and he made fewer mistakes. He became closer and closer to becoming a true demon. Imps however, are still Imps and thus he was still regularly mistreated by many demons. But, this is how the world works, or at least his world. This is the way of demons. Destructive. Cruel. They do not honor weakness and thus those mistreated do not honor weakness. On and on the cycle continues so calling a demon cruel and destructive is like calling a vampire a monster for sucking blood. It's in their nature. We are what we were born to be, and Krow is what he was born to be. By the time he turned 30 he became a full fledged Demon. His true body was formed and moved to the 1st layer of the underhell. There he felt the first taste of power. He watched over the newer souls and demons under the control of Synthian, the 1st layer ruler. By the time he was 50, he stood as one of the high overseers of the 1st layer. When he turned 98, Synthian deemed him too much a threat to her power and cast him down into the mortal realm, the badlands.
Here is where Krow made his first mortal kill. He wandered the badlands for a few weeks, not starving or dying of thirst since he was a demon. He was attacked by a tribe who didn't understand the true meaning of the word demon. 20 men came at him. He knocked the firsts head off in a single blow and ripped the second's arm off. He slaughtered the group and afterwards, as the rest of the tribe cowered in fear, spoke the words that would earn him the nickname Red
"What is this red that comes from you mortals? Why do you show such an obvious weakness to your enemies?"
As he wandered the Badlands the tribe followed and respected him, almost as a god. He ruled like a demon. He killed all who spoke against him and killed more just for fun.
Here is where Krow took the first steps towards becoming the demon we know today. Here is where he learned of the world and how it worked. Here is where he learned the inner turnings of men's minds. Here is where he became a Tyrant. he spent a good 100 years in the badlands. He became one of the most wanted creatures in that region of the world and he killed bandits and bounty hunters alike.
By the time he was 210, Krow had made his way southeast, out of the badlands into Si'Hansa. Here he began to use his powers. He took the form of a Human at first, though this soon proved problematic. After causing an uproar in the slave market he took on the form of a Vampire and began to instead of kill, watch. Here he learned of civilization. Here he learned of the races beyond their looks and powers. He learned of their friends and foes and most importantly, he learned of the world. Krow soon made a name for himself as a body guard. He wasn't yet the manipulating demon we know of yet he wasn't the primal beast who entered the badlands. He was Krow. He was a demon. He was powerful.
When he was around the age of 300, Krow moved west into the Enchanted Forest. There his more primal side re-entered the world. He took the form of a wolf and wandered the Forest, killing and eating whatever prey he stumbled upon.
Here is where he came to know of Dragoncrest. He entered the city by taking the form of a Vampire and whimsically named himself "Vlad"
He quickly learned of the illegal dealings that existed in Dragoncrest and he soon took charge of a trafficking group and enthusiastically brought pain upon many.
He later opened a bar called The Red in which he turned some of those in his human trafficking enterprise in to whores and auctioned them off every night to the highest bidder. He gains a steady profit from the enterprise and causes all the pain and suffering that a Demon lusts for.
For now, Dragoncrest will be his home. But who knows. Immortals do not stay in one place for long.
Powers: Teleportation, Possesion, Super Strength, Shapeshifting
Weapons/Accessories: Krow carries no weapons, no amulets, nothing special, mainly because of the Badland's motto, Kill to survive, kill to thrive. The second reason being that he feels an immortal being should have no need to carry man made objects.
Suggestions:
Hidden 11 yrs ago Post by Red Wizard
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Red Wizard Crimson Conjurer

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Name: Nifelzink

Race: Dwarf*

Age: 50

Gender: Male



Nifelzink is a short stocky little fellow with a long black beard and bushy eyebrows. He's dressed in practical leather clothing and always carries a little backpack with him holding things he might need on his journeys. His eyes are icy blue, and almost always locked in a thoughtful frown.
Personality: Like all dwarves, Nifulzink is quick to anger and judgement. He does however lighten up once he gets some mead in his belly, or hears a good tune. Sometimes, when he thinks noone's around, he speaks to himself.

Brief history: The fifth child of his poor parents, there wasn't much for Nifulzink in his family home. Going against his parents wishes, he therefore left it at the age of 25 to seek a better life elsewhere. He's been on the road ever since, searching for a place to call his own.

Powers: None.

Weapons/Accessories: A small iron broad shortsword in a sheath at his side and a wooden buckler slung across his back. He also has a hunting bow and a quiver with 10 arrows in it. There's a blanket and some stuff for cooking and lighting fires in his backpack. He also brings his flute, which he's made himself, with him wherever he goes.

Suggestions: *Dwarves, or Duergar (Duerg) as they call themselves, are short humanoids native to the forests of Aragon. They are usually no more than a meter tall, but make up for that in weight and strength. It is common among dwarves men to grow and tend a bushy beard, while dwarven women are expected to tend their hair in a similar manner. Tradition is very important to the dwarves, and they're very superstitious. They live in small families which are part of bigger clans. Dwarves are famous for their craftmanship, be it smithing, carpenting or masonry, and are very fond of mead and music. They're quick to anger and judge easily, but aren't very keen on violence. A typical dwarf lives to be 150 years old, and counts as an adult at 30.

Is this acceptable?
Hidden 11 yrs ago Post by Kay
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@Batman - Accepted. Really like the detailed explanation of your character.

I do ask that you please add a written appearance in addition to your pictures.
Hidden 11 yrs ago Post by Uneducated Serf
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Name: Victor Cox (The last name has been the butt of many jokes throughout his life, and as result he usually only gives his first name, or fabricates a surname.)

Race: Generic, vanilla, human.

Age: 24

Gender: Male

Appearance: Victor is fairly nondescript from a distance, but up close he’s quite odd. He stands at about 5’ 9”, and is very thin, but not necessarily fit. His skin is rather pale, almost sickly, giving off the impression that he doesn’t go outside much. His rather dull sienna hair is rather long and unkempt, as it sticks out in many directions making him look bald in some places. He has bronze eyes, which seemingly can’t stay still, as if he is paranoid about something. In lieu of facial hair, he has a small razor mark on the back of the left side of his jaw. For some strange reason his eyebrows are very sparse, and he smells strongly of sulphur.

In terms of clothing, around his torso he wears a long-collared charcoal-colored overcoat that drapes down to his knees. The coat has two pockets near the hips, and is fastened with polished brass buttons. Underneath that, he wears a formerly white tunic stained with spatters of God-knows-what. Slung around his back is a beige satchel closed by two leather strips fastened around two brass buckles. Covering his legs is a pair of brown trousers with obvious wear around the knees. He’s not wearing any shoes.

Personality: Victor is a cynic, a downer, and a pessimist. He has problems with plowing through hardship, and often quits halfway through and runs away. Lately, he’s realized that this hasn’t got him very far. He’s actually quite bright, but he oftentimes discredits himself, and focuses on his failures. He’s not very sympathetic, and quite hypocritical at times, a trait often shown when he gets at others with show copious amounts of self pity. He’s actually quite loyal when motivated, and on a good day, he’s very creative and industrious. Unfortunately, these days are becoming rarer and rarer.

Brief history: Born as the youngest son in a quite wealthy family, he was often overlooked, but not mistreated. This gave him quite a lot of time to entertain himself, and at a young age, he found out he loved chemistry. At first it was just simple stuff, like forming copper coatings on things using vinegar. But it quickly advanced into making and synthesizing various toxins and acids. For a long time, life was simple, that is, until he was almost drafted into a short-lived town militia to fight some unknown force at the age of 15. He saw the danger in this, and he fled his home, as he decided that even if he was going to die someday, that day wouldn’t be the fated day. While cowardly, his decision saved his life, as his town was razed the very next day, and just about everyone was dead. He didn’t really care for his parents, but he certainly missed his alchemical room, and his wealth. Years passed, and now days he’s just a washed-up vagabond, trying to survive this world and indulge in his little hobby simultaneously.

Powers: The splitting power of cynicism.
Weapons/Accessories: He carries various vials of chemicals and alcohols in his bag. He also has a very thin chain of bronze around his neck. As a weapon, he has a rather basic looking iron stiletto kept in the back of his trousers. Like said earlier, it’s a very stark looking weapon. No fancy crossguard, no encrusted gem, just a little sharp metal cross. It looks rarely used actually.
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