Hidden 10 yrs ago Post by McHaggis
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McHaggis

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Interest Check!
Chatzy!
OPEN FOR THE FORESEEABLE FUTURE!



The date is the 1st of December, 1999 – exactly a year since the death of the greatest wizard alive, Albus Dumbledore and the Order of the Phoenix was disbanded, seemingly for good. Nobody has the protective shadow of the headmaster to stand under now. Speaking out against the Dark Lord's dictatorship is a death sentence.

And yet, here we are; The Ashes. Operating under an ambiguous shade of grey on the moral spectrum, our own order has diverged down a different path from its predecessor while upholding the same end goals of 'kill Voldemort,' 'retake Hogwarts' and 'restore Magical Britain to her original, peaceful glory'.

Voldemort's tyranny has only grown more daring over the past twelve months. So-called 'blood traitors' who were previously scorned but left untouched for their pure heritage have been disappearing. In the absence of Muggleborns, Half-Bloods and creatures too have been vanishing, leaving only dust behind them. Something is going on in the Dark Lord's new home, Castle Hogwarts, and we must find out what before it is too late.
Hello and welcome to the OOC for 'Finite Incantatem' – an action-focused Harry Potter RP based around a peculiar premise: 'what if our precious Boy-Who-Lived didn't survive?' The answer is this, a bleak future for Britain where any dissent at all is punished... and yet some people – our characters – fight on.

It's going to be OC centric with an adult cast of characters going out into the world on various missions ranging from sabotage to rescue to hunting a set of custom Horcruxes which have been changed from the canon six (seven).

Really, everything is down to you – the roleplayers. While there will be 'super-dooper special plot-advancing missions' for the whole team, there's nothing stopping you from inventing an IC tip on a house full of Death Eaters, or inserting a raid on location [X] for everyone to fight in. Just run it by me (and the group) first~
IMPORTANT IC INFORMATION:

– Taboo on Voldemort's name is IN EFFECT
– Snatchers are NOT IN EFFECT (yet)
– Active Spies: N/A

The altered timeline below can be changed easily if anyone has any problems with it. I'd also like to say that, if anyone wants an event personal to their character to be added and specifically detailed, you only need to ask!






CHARACTER CREATION:


Important Stuff
1. No canon characters; HOWEVER, using the family name or being related to one from the books is a-okay.
2. Creatures in the Harry Potter mythos are generally considered okay (vampires and werewolves and the like).
3. Adult characters, no younger than 18+. May be altered later to include NPCs who don't see action you wish to control (family members, etc.)
4. A single Metamorphmagus will be accepted on merit. Seer has already been taken.
5. All nationalities are accepted, but the preferred ones are British or any European/Commonwealth one. While I am accepting Americans, I would like very few of them.


RULES AND GUIDELINES:

Pretty much the usual, be nice to each other, no speed-posting, no god-emoting and all that. I prefer at least two good paragraphs, but it's flexible depending on what's going on in the scene.

When it comes to fighting with normal, cannon-fodder Death Eaters, a maximum of two killed or otherwise taken down in one post.

The result of two player characters fighting will either be pre-determined by PM or, if it is necessary, in Chatzy by moi.

And if he's ever needed for a scene, I'll be controlling Voldemort and Rodolphus Lestrange as an NPC. Any others are fair game, but tell me if you want any reserved.
Hidden 10 yrs ago Post by TheMaster99
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*Repost from the Interest Check



Hidden 10 yrs ago Post by McHaggis
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My own characters (Siobhan and Ronan) with sort-of-NPCs to come later.

Hidden 10 yrs ago Post by Doused
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Character repost:


Hidden 10 yrs ago 10 yrs ago Post by Kirah
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[hider=Kyle McCarthy]
NAME: Kyle McCarthy

AGE: 34

GENDER: Male

NATIONALITY: British

BLOOD PURITY: Pureblood

MARKED: No

APPEARANCE:
[img=http://fg2bh.files.wordpress.com/2009/12/boris-kodjoe.jpg]

PERSONALITY: Kyle comes off as dangerous. In a way he is. He sometimes will act like he has the weight of the world on his shoulders, but he doesn't belittle people for their own suffering. In most cases he won't talk about his own.

SKILLS AND TALENTS: Kyle has a near perfect eidetic memory, which comes from training. Animagus (Panther). Patrous also a Panther.

Weakness: Kyle has a need to protect. He'll always be the last to retreat to make sure everyone get's out okay. This has gotten him close to being killed a far amount of times.

WAND: Rowen, 11 2/5, stiff, pheonix feather

BIO: Kyle comes from a family of Slytherins. They all supported Voldemort from the beginning. Kyle though broke out of that cycle. His childhood had been a series of dangerous and deadly pranks to train him for a war he had wanted no part in. He learned the spell Protego before any others. Growing up in the middle of a war Kyle became hard and wary. He started collecting dark detectors and had moved out of his family's home by the time he was 16 and started training to be an Auror, once he was of age. After the attack on the office he left seeing that it was too dangerous to be against Voldemort and working in the ministry "You're too visible". He has spent the last ten years doing what he could for the Order (until they fell), he the joined The Ashes.

OTHER: Kyle considers all of his family dead. They aren't but to him they are and he has no allegiances to them.[/hider]

Hidden 10 yrs ago Post by Red_massa
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I have all of the basics covered, just going to dig into some bio and back story stuff. If you would have me McHaggis of course.
Hidden 10 yrs ago Post by Corsair
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Repost from the interest check.

Hidden 10 yrs ago Post by Jig
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Name: Albert Aldenberg
Age: 37 (born 1962)
Gender: Male
Nationality: Dutch

Blood Purity: Pure-Blood

Marked? Not marked

Appearance:

Personality: Albert is, in a word, stern. At Hogwarts, it was often remarked about him that he was destined to be a professor, given his studious, contemplative nature - and his complete lack of patience. He is socially conservative and fussy, obsessed with little rules and social graces, owing to his background: living in dictatorship under an immortal magical bigot is in no way an excuse for not being dressed appropriately. Chivalry and honour are important to Albert, as pretentious or patronising as they may be to others. Respect for the fairer sex and a refusal to use the Unforgivable Curses (including Legilimency in Dutch traditions) are the two of the more obvious examples thereof.

Despite possessing what could be considered a commanding presence, Albert is a quiet man, who will observe and assess from a distance, offering his thoughts only when they are vital. As a result, he often comes across as cold and aloof, though he would not consider himself either of those things. He is cautious in the extreme, and never takes action unless he knows what he is doing: because of this, he can be considered stuck in his ways, and can be, frankly, frustrating, as he obsesses over minute, often insignificant details.

Because Albert has quite obviously had it ingrained in him to be a proper gentleman, many attribute his protective nature to this. However, this is not, strictly speaking, true; he is genuinely a very caring person. Those in the Ashes will know him as a fatherly figure who will be the first to think of the safety of everybody else. He is constantly conflicted by his desire to protect everybody and the inevitable fact that he cannot.

Awkwardly for somebody combating Voldemort, Albert is indeed a carrier of several prejudices typical in the wizarding world and is highly politically incorrect. He will defend the term ‘Mudblood’ (though perhaps is wise enough not to use it) and will refer to the muggle-friendly as blood-traitors and any not-entirely human Being as a ‘half-breed’. He believes muggles are stupid (while completely ignorant of their culture), and is even rather iffy on the topic of muggle-borns. He will treat them perhaps too kindly as though they are in some way disabled, and does believe that, although not personally responsible for their own existence, their induction to the wizarding world is damaging to the social order: according to him, the far-right uprisal is at least in part down to the destabilising effects of relations with muggles and muggle-borns.

Strengths:
  • Wand Technique: Albert furiously studies his skills with a wand, and, as such, his power and finesse are almost peerless (especially among his own age group).


  • Defence: Albert is highly defensive in combat. His shield charms are second to none, and he has taken the time to learn Occlumency


  • Arithmancy: always helps with planning. Never helps with anything else


Weaknesses:
  • Formality: Albert is a highly-trained formal duellist. Unfortunately, most actual duels are not formal: while he’s bowing, the opponent has probably already cursed him. While obviously he has since learned not to bow and to break the rules of a formal duel, he is still used to battling in very sterile environments against particular tactics - which is often more a hindrance than a help.


  • Flexibility: Albert is not flexible. While he may be described as a powerful wizard because of his aptitude for magic, he would never be considered a brilliant wizard, because he doesn’t have the creativity to interact with a given scenario off the cuff.


Wand: Oak, Dragon Heartstring, 15”, Unyielding

Bio: The Aldernberg family is an old Dutch wizarding family comparable to the Blacks or the Malfoys in England. Powerful, rich and conservative, the only great difference was that the Aldenbergs had no great historical desire to affect change in the Netherlands. Despite being Dutch, Aldenberg children were typically Hogwarts-educated, to the point where the family had manors in both countries. Despite being officially Dutch, Albert has spent almost as much time in England as in the Netherlands, and considers himself a national of both countries.

Attending Hogwarts, Albert was very much a model student on paper. Though his background and inevitable prejudices occasionally caused friction between himself and his peers (especially in his house, Hufflepuff), it was noted that he was somehow as tolerant as he was prejudiced, and therefore real trouble was rarely caused.

Upon leaving Hogwarts, Albert almost immediately turned around and walked straight back in again. After a few years researching Arithmancy in the Netherlands, he accepted the post of Professor of Arithmancy at Hogwarts in 1983, where he remained through thick and thin - both accepted and not quite accepted by both sides. The Order of the Phoenix trusted Dumbledore’s judgement that his prejudice was not a lost cause, while the supporters of Voldemort saw in him and the Aldenberg family a perfectly respectable wizarding tradition. Therefore, while he was not invited to join the Order, his name was known to the Ashes, and when Umbridge began her axing of the school staff, he remained until the school’s closure.

During this period, the changing nature of the school began to open Albert’s eyes a little. Although he had sympathies with the political leanings of Voldemort’s followers, the methods were unforgivable. He remained in the school as long as he could to protect his charges, and, eventually, to leak information to the Ashes, and, when the school was finally closed altogether, he joined the Ashes as an active member.
Hidden 10 yrs ago Post by Jig
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Name: David Howell
Age: 27 (born 1972)
Gender: Male
Nationality: British

Blood Purity: Muggle-Born

Marked? Beyond being on the Muggle-born register, no.

Appearance:

Personality: David comes across as chirpy and cheerful even in the face of adversity. He has a great sense of humour (and a particularly dark one) and is more than happy to take a joke himself: he’s used to it, having been the obvious butt of jokes for most of his wizarding career. Because of this, he is fairly likeable, if not especially impressive.

While he projects an image of self-confidence and bravery, this is bravado. Underneath he is a disquiet man with many insecurities, not least about his own shortcomings as a wizard and his status as a second-class citizen. For all his happy-go-lucky projection, he is hugely bitter on the inside, about being constantly passed over or considered unworthy, confused by the fact he knows he considers himself unworthy as well. This bitterness manifests itself in an unexpected cruel streak every so often.

Because of his treatment by the Order, he is very untrusting, and, in turn, naturally deceptive. He does not tend to confide in anybody, even in the other members of the Ashes, even though he is often forced to rely on them because of his own magical incompetence. Despite this, he is not gushing with intellect or strength of character, and so he can be quite easily bullied into things, and, because he relies on his not-always-reliable instinct rather than actually thinking critically, tends to be easily manipulated, too.

Weaknesses:
  • Magic(!): Despite being an indisputable wizard, David grew up in the muggle-world, never had any great aptitude for magic while at Hogwarts, and fled the school before completing even his OWLs. Inevitably, he is really not the world’s best wizard, and tends to avoid actually using magic. He is capable of most basic Charms and has been taught a decent selection of Hexes and defensive spells by the Ashes, but it’s best not to rely on him for anything magical.


  • Apparition: Never even got the chance to take his test, and so has never learned. As a result, he relies on other members of the Ashes to apparate with him or create a portkey for him just to get around.


Strengths:
  • Seer: Despite divination typically being considered a load of hooey, David is a seer. He tends not to make formal prophecies and he cannot force himself to see something. Instead, he will ‘see’ events as they unfold, rather than knowing precisely what will happen, and subconsciously informs his good instincts - which manifests as being quite lucky in day-to-day life.


  • Dark Arts: Because David’s spells typically tend to lack any real oomph, he has been secretly seeking ways to level the playing field. One of these pursuits is the Dark Arts, which feel more holistic and intuitive to him, rather than the intricate nature of ‘normal’ magic. While he’s hardly at Voldemort’s level, he is making some decent progress and is already capable of some rather nasty bits of magic.


  • “Bluff Magic”: On paper, David should never win a duel. His magic is frailer and less consistent than most wizards. Instead, he basically cheats. Instead of really actually thinking about what he’s doing and duelling ‘properly’, David just shoots whatever the hell he can create at a target and hopes for the best. This is normally a healthy mix of harmless sparks, random Charms, and legitimate hexes. Because they’re all half-formed and random, he can launch an absurd amount of individual spells with decent accuracy at a given target. The target is typically forced onto the defensive, because any one of those spells could be the end of the duel if they hit. While David has never actually won a fair duel in this way, he has also managed to force those one-on-ones he has been in into a stalemate.


Wand: 8¼”, maple, coral core, pliable

Bio: David is a complete immigrant into the wizarding world. He and his parents (who owned a small restaurant in Durham) were all completely shocked to receive his letter of admission to Hogwarts, though they later agreed that they had always known that David was in some way ‘special’. He had always been incredibly lucky, almost uncannily so: his mother had even begun to buy lottery tickets on his advice, and, almost every week, they would win a small but respectable sum. The child also had a knack for knowing things he had no real way of knowing.

The fact that David was not just a wizard but a seer to boot was only revealed in his third year, when he took Divination as a subject, and his natural gift was given space to breathe. It’s just as well he at least had Divination (as not-proper a subject as it was considered) because he was a walking disaster area wherever a wand and actual spellcasting were concerned. Non-directly magical subjects such as Portions and Herbology were fine: Charms, DatDA and Transfiguration were only just passable.

In his fifth year, David made the decision to leave Hogwarts. The increased pressure and danger for muggle borns, even within its walls, had become too much for him, and so he fled. It was not, however, even particularly safe for him to return to the muggle world, as his identity as a muggle-born was known to students and so he was taken into the custody of the Order of the Phoenix (while in no way permitted to participate, being both underage and under-competent), presumably partly to prevent his ‘instinct’ being captured by the enemy.

Growing resentful of the Order’s treatment of him, David eventually joined the Ashes when they splintered off from the Order with whom he has remained to this day.

Other: Ravenclaw
Hidden 10 yrs ago Post by McHaggis
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I'll be back later today to accept new characters and add links in the first post to everyone' sheets.

\o/
Hidden 10 yrs ago Post by Jig
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@Doused, which Belgian language does Tanya speak? If it's Dutch (I note she has a Dutch-sounding surname), she might have a little bit of an alliance with Albert who obviously speaks Dutch as well, being, ya know, Dutch and all. :P

@McHaggis, dunno if you already have the base of operations in mind, but Albert happens to have a manor just kicking around. If you're stuck for ideas, I'd plump for that one. :)
Hidden 10 yrs ago Post by McHaggis
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@Jig! I'd be cool with that! Want to come up with your own description of the manor to add to the post, or do you want me to make one up? It'd be nice to have The Ashes settled in Albert's manor (though it's not guaranteed to be safe forever ^^)
Hidden 10 yrs ago Post by Jig
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I'm happy to design it if you tell me all the stuff it needs for the purposes of the RP.
Hidden 10 yrs ago Post by McHaggis
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Sure! I'll make up a list of stuff for it and PM you!
Hidden 10 yrs ago Post by Doused
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@Jig
Haha yeah that would work out nicely. Sounds good to me. =)
Since she's so young, I'm going to have her be new to the organization.
Hidden 10 yrs ago Post by McHaggis
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Thanks to the lovely Jig, The Ashes now have a new base of operations! I've updated the first post to reflect the new information.

Love that you guys are making connections between your characters already. I know that Siobhan and Kyle are going to have a history too but I also see the beginnings of a Dutch clique :D

On a side note, I'm hoping to start the IC when all the CS's are in, possibly Saturday or Sunday, with a meeting/report/infodump being called. I know that since it's nearly Christmas a lot of people will either have tons of spare time or no spare time at all, so I'm thinking we give all our characters a chance to mingle a bit first. (Oh, and I'm rambling a bit, sorry if I don't make any sense. Haven't slept~)
Hidden 10 yrs ago Post by TheMaster99
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Aldenburg Manor seems great! Tough luck that us gents get relegated to the servants quarters though.

Since we've got 2-3 days before we start, perhaps we should spend some time brainstorming how we'll start? I was thinking that after searching around for a while (aided by the fact that the Death Eaters know the general location of the manor, allowing Luther to focus his search there) Luther finds a member of the Ashes, and after a brief confrontation convinces them to bring him to the manor, or alternatively bring the leader to him, depending on how trusting the particular member happens to be. Alternatively, he could fail to convince them and surrender, on the hopes that they take him to the manor where he may have a better chance to explain himself. Either way, eventually the Ashes agree to induct him as their first major spy (perhaps after he gives them information on an upcoming plot/etc, proving that he is on their side when it holds true) and events unfold from there. What do you guys think? And if anyone has more ideas feel free to reply or PM me about it!
Hidden 10 yrs ago Post by Jig
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Starting with a focussed plot suits me better than the 'everybody mingles round and gets a feel for it' start because I never think the latter works.

I am curious as to how Luther is going to talk himself inside, though. xP
Perhaps he could accidentally have the secret given to him via somebody cocking up, and since he's inside, he's inside, disarmed, and they might as well talk.
Hidden 10 yrs ago Post by TheMaster99
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Jig said
Perhaps he could accidentally have the secret given to him via somebody cocking up, and since he's inside, he's inside, disarmed, and they might as well talk.


Hmm, that could work. But I think that, being the only organization left to really oppose the Death Eaters, they would be a bit more careful than to do anything to "accidentally" give him - or anyone - the secret. The only way he could break the Fidelius Charm would be to have the secret given to him on purpose, or for him to see someone enter the Charm, and from the looks of it the manor is in a fairly wide open area, so I can't think of a way that someone could enter or leave the manor without noticing him long before they do so. Perhaps one of the younger, newer inductees gets a bit careless (and likely gets chewed out immediately afterwards by a more senior member xD) for a moment, long enough to pass on the secret?
Hidden 10 yrs ago Post by Tatsua Aiisen
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I will be posting my Pureblood duelling/dark arts specialist from Australia sometime, if that sounds fine to you guys.
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