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Hidden 10 yrs ago 8 yrs ago Post by sanquin
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sanquin Metalhead Hippy

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Name: Alakai
Age: 25
Race: Human
Appearance:
Class: Monk
Sub Class: Cooking
Level: 28
Hp/Mp: 2751 / 645
Skills:
Active:
-Rank 0, Ki explosion: A combo attack that ends in a strike that causes an explosion of energy when it hits, greatly increasing damage.
-Rank 1, Aura saber: An attack that kicks the user in a downward motion. Lower damage than Ki explosion, but more damage if the attack was made after jumping in the air first.
-Rank 1, Tiger Echo fist: An attack which makes fake copies with Ki, making it almost impossible to avoid. Also increases threat on anyone already attacking the monk.
-Rank 0, Phantom step: Move at lightning speed while creating an after image for 0.5 seconds.
-Rank 0, Quivering palm: When activated, your next attack will have a 50% chance to stun the target for 2 seconds.
-Rank 2, Brawl: A low damage combo attack that hits for 10 times. Good filler attack.
-Rank 2, Flowing water: Grants a +50% evasion bonus, and -45% attack, making it almost impossible to hit the monk. Lasts 15 seconds, 4 minute cooldown.
Passive:
-Rank 1, Lightning reflexes: Evasion rate +40% (standard is 10%), affected by agility. (can become 65% max)
-Rank 3, Meditation: Health regeneration + 9/sec (standard is 1/sec), health +60% (other warrior classes have max +40%)
-Rank 1, Threatening aura: When fighting non-players, enemies are more likely to attack the monk than others.
-Rank 0, Strong will: Negative effects have 25% less duration on the monk.

World Map.
The free city Malystare. (Found in the middle on the right side of the map.)
The port town Buka.

Warriors:
Crusader (shield tank)
Paladin (2-handed + partial evasion tank or damage)
Monk (hp/evasion tank or damage. Relies on short cooldown skills and combos and high evasion to give the opponent little time to recover or attack.)

Rogues:
Assassin (Strike from the shadows to quickly take out 1 opponent, weak against multiple enemies)
Swashbuckler (Fast and long combo attacks which focus on debuffs and multi-target damage)
Bard (Widest variety of buffing support songs, and some attacks, but weak damage.)

Healers:
Cleric (Focuses on direct heals and weak holy damage.)
Druid (Focuses on sustained healing over time, has some support spells and a companion spell to attack.)
Spiritualist (Focuses on support spells like shields and the removal of debuffs, but also has some heals.)

Mages:
Sorcerer (Main damage mage. Elements used are: Fire, lightning, frost and wind.)
Summoner (Best class for going solo. Summoners have pet support and self-defence spells but have low hp and defense. The pet has to do most of the fighting, but can be very strong. Types of summons are: Necromantic, Natural, Elemental, and Spiritual.)
Enchanter (A support mage that does low damage, but in turn increases the party's damage, speed and mana regeneration with various spells, and charms and roots enemies.)
Hidden 10 yrs ago Post by EveIris
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Name: Kali
Age: 22
Race: Elf
Appearance:
Class: Cleric
Sub Class: Tailor.
Level: 15
HP/MP: 600/200
Active skills:
- Blessing: Gives one unit a small amount of HP
- Smite: Weak holy damage,
- Healing Touch: Heals those within a area. Lasting of 5 seconds, however has high mana costs.
- Natural Conversion :Causes the next damaging spell cast by the enemy to heal their target for 200% of the damage done.
- Soul Tether- Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat however has a 5 minute CD.
- Reflective Command: Causes the next hostile spell cast on the ally to be reflected back at the caster.
-Cleanse: Removes all curses and poisons off a unit.

Passive :
-Entropic Veil- When engaged in fights this increases damage and healing done by 16%.
- Opportunity-Your spell casts have a 10% chance to reduce the cast time of your next spell by 100% and mana cost by 40%. Can occur once every 3 seconds at most.
-Wisdom :Increases your Intelligence by 10%. More Spell Power, more Spell Critical Rate
-Mana Hoarder: MP regeneration increases by 20% if one is in a party.
Hidden 10 yrs ago Post by sanquin
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Edit: Nevermind...I should have read the entire post first. Though it was a 3rd person rpg like wow before, and not it's first person and all that. Like in real life. So I thought she would have noticed right away. But I guess she was still too sleepy? :P
Hidden 10 yrs ago Post by EveIris
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Haha that's what I planned for. She was up till three playing and passed out so she assumed she was still playing in her dreams as weird as it sounds. I didn't read your first post before it was edited so I was tad bit confused.
Hidden 10 yrs ago Post by sanquin
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I thought it might be fun to include advanced classes. As in, from level 1~50 you are the first class, and then at 50 you can do a quest to become the advanced class. And then you can level until 100. My idea for 'advanced classes' is based on ragnarok online. So a cleric could become a priest (more healing) or inquisitor (better damage/healing blance). A monk could become a chanter (buffs for the party and himself), or a Drunken master. (better tank.) Things like that. What do you think?
Hidden 10 yrs ago Post by sanquin
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Also, for skill ranks. I figured they don't really matter either. Just assign whatever ranks you want (skills can level up individually and can have different maximum ranks), and level them up whenever you feel it's a good moment. :)

And I noticed there might be one spell missing from your character. A cure spell maybe? Something to remove diseases and curses I think. (curse = anti light and disease, cleric is kind of a medic, so...) Just a thought, but not needed! I added a skill too. Flowing Water. So my char would also have a defensive cooldown ability, instead of only attacks. He is supposed to be able to tank after all.
Hidden 10 yrs ago Post by EveIris
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Yeah that makes sense, a lot of games do that. The characters from 1-50 are usually more varied so they are capable of dealing damage and leveling up on their own. We can use that for sure. And I agree with you, I completely forgot. I'll add in Cleanse as a active spell for her.
Hidden 10 yrs ago Post by sanquin
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Alakai cut the apple in half. That's why he took the cooking kit out, to get a knife. Well, that and the tea. So he gave her half an apple. :P
Hidden 10 yrs ago Post by sanquin
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Alakai cut the apple in half. That's why he took the cooking kit out, to get a knife. Well, that and the tea. So he gave her half an apple. :P
Hidden 10 yrs ago Post by EveIris
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Oh right. Welp my bad!
Hidden 10 yrs ago Post by sanquin
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His suggestion was to rest for an hour or so, not the rest of the day. ^^;;
Hidden 10 yrs ago Post by EveIris
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Ah I saw it sorry. Corrected it :)
Hidden 10 yrs ago Post by sanquin
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Also, sorry for the delay. Christmas has been a bit hectic for me. ^^;;
Hidden 10 yrs ago Post by EveIris
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Hey no worries. Merry Christmas to you and have a happy new year. Here;s to another year of roleplaying ;)
Hidden 10 yrs ago Post by sanquin
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2 times now the site was down when i wanted to post. =/ Hopefully I can get my post in sooner than later...
Hidden 10 yrs ago Post by sanquin
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So...my cat was hit by a car today and passed away. I planned to make a post, but I think you can understand that I don't feel like it right now. =/
Hidden 10 yrs ago Post by EveIris
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I'm sorry to hear that. It's understandable take the time you need.
Hidden 10 yrs ago Post by sanquin
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Will be gone for 3 days on a LARP again. Though considering my current posting speed I don't think much would be missed. ^^;;
Hidden 10 yrs ago Post by EveIris
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Haha no worries. Have a good time!
Hidden 10 yrs ago Post by sanquin
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Just had a funny idea. What if, in a while, the two become 'well known' for being pioneers and and a strong team in a fight. So guilds will tyr to recruit them. But of course Alakai refuses. But he would say this. "I won't join a guild. But I'd be willing to join dungeons and raids, for an equal share of the loot, if we can get along." Since, you know, it sucks having to party with people you can't get along with. Even more so in real life. So, since having them join in on a dungeon/raid would improve chances of it being cleared, the usual gaming 'convincing' would start. "Here, have lots of gold!" "I have these rare items you can have!" "We'll hold you a welcome party!" Except Alakai at least doesn't like people that try to bribe him, and he gets nervous around crowds. (even if he tries to hide it) So the guilds start a 'battle' of who can win the favour of the two. And eventually the first guild who actually manages to do so is a 'casual guild' that does want to progress, but feels like they don't have a chance. Why? Because when our two characters met people from their guild didn't care about who they were. Instead they just...offered a place at their campfire, or something else. Bit cheesy, but I thought it would be fun to see where we could take that idea in the RP, eventually.
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