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Hidden 10 yrs ago Post by Sadko
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Sadko lord of sails

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Hello. I've had an idea planted long ago in my mind after a certain lovely nation-roleplay I've had the honour of taking part in. That particular idea is one very similar to that roleplay's context.

You lead a medieval kingdom into either prosper or downfall; managing your affairs, interacting with your vassal and other such kings and queens and creating an extremely interesting and gripping story of intrigue and war, diplomacy and peace.

There are no 'fantasy' elements of any kind, and in all honesty the setting taking place is certainly brutal and cruel times. There is no advancements in the social system and everything is rather feudal.

There's no 'democracy' as well. Of course you can shape up your character to be charitable and all that, but the vassals that I'll generate for you won't necessarily have to share your point of view. In fact, it can turn up completely the opposite. But that's where the fun lies.

As was in the roleplay I had been in, there are going to be the Spring, Summer, Autumn, and Winter seasons where I announce events that were either randomly generated or player induced, both in the IC for the most global ones, and the private messages for the ones concerning all the players directly.

All outcomes of assassination attempts, battles, sieges, and more will be decided by me, with the last two having a private convo for both sides where maneuvers and moves are done.

The Official Map








Thanks in advance.
Hidden 10 yrs ago Post by Ozymandias
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Sounds fun :)
Hidden 10 yrs ago Post by gorgenmast
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gorgenmast

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Tentative interest.
Hidden 10 yrs ago Post by Vern
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Vern

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Interested
Hidden 10 yrs ago Post by The Nexerus
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The Nexerus Sui generis

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I'd welcome another run through.
Hidden 10 yrs ago Post by Drunken Conquistador
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Drunken Conquistador

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As a big fan of Crusader Kings 2 you can count me in

EDIT: Just to clarify..are we going with Medieval Europe or Random Fantasy Land?
Hidden 10 yrs ago Post by Pfroggy1
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I've never done a nation role play, but I might be interested. I do have a soft spot for the medieval time.
Hidden 10 yrs ago Post by The Nexerus
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The Nexerus Sui generis

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Drunken Conquistador said
As a big fan of Crusader Kings 2 you can count me inEDIT: Just to clarify..are we going with Medieval Europe or Random Fantasy Land?


Random fantasy land, in the sense that the geography and polities located within it will not be real world entities. That's done to allow players the creative freedom to design their own kingdom. There's no fantasy elements of any kinds outside of the map not looking like Europe (which doesn't count as fantasy from my perspective). No magic, Elves or the like: just peasants, lords, and the lands they inhabit.
Hidden 10 yrs ago Post by Drunken Conquistador
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The Nexerus said
Random fantasy land, in the sense that the geography and polities located within it will not be real world entities. That's done to allow players the creative freedom to design their own kingdom. There's no fantasy elements of any kinds outside of the map not looking like Europe (which doesn't count as fantasy from my perspective). No magic, Elves or the like: just peasants, lords, and the lands they inhabit.


Alright, understood
Hidden 10 yrs ago Post by Sadko
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Sadko lord of sails

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Great to see some interest in here. I'll throw in a map I consider appropriate for the setting, as well as a nation sheet and some rules. As soon as I have about eight kingdoms I'll put up an OOC and IC. <3


This is the map for you to add your kingdom's claims into. Be aware that if you choose a vast landmass you'll be bound to having either a bunch of little, ambitious and evil vassals or several gigantic vassal families that aren't too loyal. Of course, it's all up to the vassal generator, but still.


The red oval is the region of Chalewiel. You can base your Anglo-Saxon inspired kingdom into here. Something based around France can fit in.
The purple oval is the region of Chernogravia. That's the place for slav-based nations. Ura voievode!
The blue oval is Astieb, a place for all the sultanates and oasises inspired by arabian realms. You can also throw something Spanish in as well.
The green oval is Ibali'mma. Get all the tropic african-inspired kingdoms there. India can also be a candidate.
The purple oval is Wund, you can get your fine viking ships and furious berserks over here. A couple german countries too, possibly.
And finally, the golden square is for all the asian realms, named Gwaoma.
The unmarked places are all up to you. One unmarked place can belong to Wund, or Ibali'mma. Feel free to choose.

Going to get the nation sheet in a bit. The military and economy are all going to be trait based.
Hidden 10 yrs ago Post by Red Wizard
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Interested!
Hidden 10 yrs ago Post by Durandal
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I'd be up for this if there is space available. Seems fun!
Hidden 10 yrs ago Post by Drunken Conquistador
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Hmmm...I was thinking about playing as some sort of Steppe Nomads, would that be possible in this setting? If not I could easily make up another nation

Edit: Also, do we have a scale for that map?
Hidden 10 yrs ago Post by Sadko
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Sadko lord of sails

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Bah. Had a bunch of traits done until I accidentally closed the tab. I'll put them up tomorrow.
Hidden 10 yrs ago Post by Keyguyperson
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I might join this. The only other non-science fiction roleplays I joined died, so it would be nice to have another.
Hidden 10 yrs ago Post by Vern
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I'm too wondering about the scale for the map?

I know I want to go for an Kingdom in which it becomes a case of the ruling monarch appeasing the vassals more than anything else. If we're able to claim land, I'll tentatively mark my interest in this landmass - but again, with no scale I'm not entirely sure of how large this actually is.

Hidden 10 yrs ago Post by Sadko
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Sadko lord of sails

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Map's scale is - Chernogravia and Astieb form about the entirety of europe. Ibali'mma and Wund form another continent. Chalewiel is probably a smaller Australia.

I'm pondering about having three trait sections.
Kingdom Section, where the traits are about the government and the country.
Military Section, where the traits are based around the military of the kingdom.
And finally the Trade Section, where the economics, resources, and trade is covered.
Then the flaws.

I'd love to get some trait suggestions.
Hidden 10 yrs ago Post by Red Wizard
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Those three sound good to me.
Hidden 10 yrs ago Post by Red Wizard
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If we're claiming land, I'd like this piece of Chalewiel
Hidden 10 yrs ago Post by gorgenmast
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gorgenmast

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I doubt that this part of the world will be hotly contested, but here is my claim:

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