One key on the desk, one flashlight accompanies it. Its' label reads "Access Key." The computer next to it blinking an underscore, reading "Input parameter." Cold? Maybe, dark? Yes. A small room, more like an entrance room or front lobby, a large blast door. It has an "Exit" sign above it, and an electronic keypad, shut down, perhaps there's only emergency power? On the opposite side of the darkened room sits a doorway, with a grated door, locked with a padlock, it's sign soldered to the grating as if made to be permanently there; "Do Not Enter."
While the room is barely lit, the grated doorway can be seen through, but it is dark, and nothing can be seen. Only sounds can be heard. Clicks, cracks, sounds one doesn't want to imagine what it could be or what could be happening. Just as they started, they stopped, and it was silent. Four people awake from laying on the cold, hard floor. Their only memories are of their names and their past, from several years ago... just not how they got here, why they are here, or what the place is.
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Science fiction with a slight bit of gore. Not that gore will be defined, detailed or explained, just know characters can die and they don't just show as "Barry got shot." This is a linear roleplay for the players to find a way to escape. While only four are allowed at the beginning, if one dies, one can be found later by the group, if they venture passed the access door. There are actually multiple ways to exit, and some are easy. But is the problem where you venture too far, or venture to shallow? Learn about your characters role, learn what the place is, discover new ways to escape, or just stand by the door and wait for everyone to come back... or think they are all out to get you and kill them first?
To make it short, and without spoiling too much, the access door is actually two access doors, the second is the door to a hallway of... prison cells? Except these cells don't hold prisoners, they hold things that are not meant to be known by everyone.
But they aren't natural.
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To start, I only need four people interested enough to want to join and make characters. I will make sheets out in the IC, just find a general idea.
One character has to be a suit-wearer, and they have a gun. But no one has their wallets or ID.