Pyrrhic city. A grey and neon bustle of tall buildings, fast cars, smoke and busy souls. Money flows in and out of it's streets like blood through veins. Business is booming, as long as your business goes through the Modacci's. A sophisticated and ruthless gang, they have their fingers in anything worth a few cents, with them you soar, without, you sink.
Set on a world somewhat like our own, this story would take place in a city built around being strong, in a society built the same. People who can overpower others, take what they want, and really, when everyone has some sort of innate magic or superpower, everyone is fair game.
There isn't much that can't happen in this city. Last week an entire office building of people disappeared leaving nothing but their clothes. A rival gang fight has been going on no stop since last Friday, and the underground hoverbike race was cut short by a stray wyrven breaching the tunnels they were racing through.
Anyways, welcome to Pyrrhic city, i'm sure you will love your stay.
CHARACTER SHEETS---
Picture (Erase this if you don't have one)
Name: (You should probably know what this means)
Age: (Second verse, same as the first)
Gender: (Ladies and gentlemen. And others.)
Race/species: (Fantasy and sci-fi remember? I wouldn't mind if an elf strolled into town.)
Description: (What do you look like? Can erase if picture used)
Personality: (Fine to leave blank and develop in IC)
Powers/abilities: (Magic, superpowers, be creative, not overpowered. If you want to go powerless, that's fine)
Skills: (Anything you can do that a normal person could do)
Other: (Whatever razzle dazzle you have I forget to mention)
RULES---
1.Normal guild rules.
2.Don't do anything stupid.
3.Don't pet the unicorns.
4.Please, please try and have fun.
5.If you aren't sure it's okay to do, just don't.
6.Seriously. Don't.
INTERESTING PERSONS FILE---
-Lily Carnation: A enigmatic soul, always found closer to a corpse than a living being. Caries a brood of parasitic seeds with her at all times.
-Benjamin Rokeby: Volatile. Seems to make things disappear without a trace.
-[REDACTED]
-Jefferson Collins: Sways people unnaturally. Stubborn to a fault, he is not easily persuaded.
-Emily Walls: Loyal only to herself, she seems to do what is needed to get ahead. Has connections. Cunning and talkative, with honeyed words.
-Varti: Shows up when unwanted, annoying to dispel. Possible unstable.
INTERESTING PLACES FILE---
-Dead zone: A construction zone that has a half finished tower in it's center. Abandoned long ago for an unknown reason.
-Modacci's Tower: One of the tallest buildings in Pyrrhic, is serves as the base of the Modacci's. Heavily guarded. Full of wealth.
-[REDACTED]
-Dome of the protectors: A large dome made of black glass and metal, it serves as a base for an up-coming business, paying citizens to hunt down crime throughout the city. Run by a mysterious group. Not the government.
-City hall: Added to this list simply for it's high amount of traffic. Ransacked once a month, seems to be built on 15 different kinds of native burial grounds. Simply bad luck.
-[REDACTED]
-Shrine cathedral: A sort of gathering place of those who study magic. A safe haven for those usually outcasted.
-High-Line sky-port: The largest and most prestigious air dock of the state. Has air ship and other more expensive vehicle rentals.
-To be added upon