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Hidden 10 yrs ago 10 yrs ago Post by jordanrod09
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The Gods have chosen another... Existence is built on three principles; Creation, Destruction, and Chaos. All must exist for Existence to sustain. All living things in the mortal plane exist in Chaos, the ever turning cycles of life and death as governed by the Gods of Chaos. Above Chaos, but still within it, is Heaven, a kind of "subplane" within Chaos where the Gods watch over and govern the realities of mortality. Outside of Chaos and Heaven is the Ethereal, a spirit world of sorts where Creation and Destruction battle a never ending war over Chaos. It is from Ethereal that the Emperess Summoner draws her powers, but it is also where the Great Ebon takes his. The Emperess is Creation's avatar in Chaos, and is given powers greater than any God in Heaven; the power to create from nothing. The Empress (or Emperor) is immortal, a Goddess on Earth, and it is through her will and passion that Destruction is kept at bay. The Great Ebon is an evil, mysterious creature, and is Destruction's avatar in Chaos. His powers are ultimate Destruction, the power to erase souls and aspects from existence. The Gods have chosen a new Emperor, a small boy by the name of Evander. Upon his completion of the Holy Pilgrimage, the Gods will ascend the Empress to heaven in her seat as a Goddess, and the new Emperor Summoner Evander will assume the throne. Evander's Council is already in contact with the Empress, and the call to arms has been issued. Evander will not be able to make the pilgrimage alone. It is up to his government appointed guardians to protect him as he crosses the plane of Chaos in search of the three Ascent Jewels. THE WORLD Chaos is a huge, seemingly endless world, ruled over by the Emperess Summoner Fayla, and her Council. A Council is not a group of people in a traditional sense, but the first summon that a summoner creates involuntarily. In a sense, it is a gift from the Gods. The Emperess' Council is her consultant on the Ethereal, and a general in their war against Destruction. When the Gods choose a new summoner, usually after a great victory by Creation over Destruction, the new Council will contact the current Council and alert the Emperor/Emperess of their arrival. The Emporer/ess lives in the center of Chaos, in the enormous capital city of Augustus. With a population in the millions, its city walls encompass everything from a bustling metropolis to rolling meadows. Its own microcosm, they import very little and are extremely self sufficient. Beneath the Emperor/ess are the Barons, who govern different day to day activities within Augustus. Of most importance are the Baron of Agriculture and the Baron of Safe Keeping. Outside the walls of Augustus, there are small kingdoms scattered amongst Chaos. While they govern the laws over their own subjects, they all pledge loyalty to the Emperor/ess and Augustus. Most notable is the Kingdom of Mer, a port Kingdom bordering the Endless Ocean. Most of Augustus' imports come from Mer, from their excellent seafood to rare ocean minerals used in alchemy. There is a place, unknown and seemingly unreachable, where the Great Ebon resides. It is shrouded in mystery, and anyone clever enough to discover it has never returned to tell the tale. Only the Council can keep eyes on the Great Ebon, but through the Ethereal, and not Chaos. THE RESIDENTS The Chaos is teeming with life, from humans to beastmen, two legs to four, and everything in between. Across the stretches of land between Augustus and the smaller kingdoms lays savage and untamed wilderness, teeming with a life of its own. The monsters and magic of Chaos are as vast as the plane itself, and some scholars spend lifetimes trying to study and record the thousands of beasts, savages, and demons that inhabit Chaos. THE GODS The Gods who rule over reality live in Heaven, a subplane of Chaos, that is essentially unreachable by most mortal standards. All Gods, except for the Emporer God, were at one point or another an Emperor/ess of Chaos. When the Gods decide that the current Emperor/ess has completed their duties in Augustus, they choose a new candidate, send them a Council, and initiate the Holy Pilgrimage. Once in Heaven, summoners lose their connection to the Ethereal. It is only through the Emperor God's many Councils that he is able to grant mortals ever lasting life and the powers of Creation. There is currently a pantheon of 12 Gods, all of whom make decisions on the mortal races' reality. Emperor God The Emporer God created the planes of Creation, Destruction, and Chaos as his kingdom to reside over. The Destruction, however, manifested the Great Ebon in an attempt to dominate all of Existence. In a last ditch effort to keep Destruction at bay, he created the Councils and sent them to trap Creation and Destruction in the Ethereal, losing his connection to both. While the war rages on, Chaos remains mostly unaffected. The Emporer God ultimately decides who the next summoner will be and when. Sera A fire god, Sera was the first Emperor of Augustus. Seductive and playful, he identifies with a ram. Much of the modern culture in Augustus is based on his teachings. Saurat The second Empress of Augustus, Saurat was responsible for the cultivation of the massive farm district, allowing Augustus to be self sufficient. She identifies with an ox, and is an earth goddess. Negimi The third Emperor of Augustus, he instituted the Baron system, allowing for better control over the rapidly growing capital. He is associated with the crow, and is an air god. Canner A Goddess of water, she lead expeditions into the wilderness to irrigate canals into Augustus and expanded the city's borders. She identifies with the crab. Oleo A god of fire, Oleo led the first great attack against the forces of Destruction. With the help of his Council, and the support of the Barons, he conquered the distant kingdom of Grolin from the forces of the Great Ebon. He identifies with the lion. Vogri An earth goddess, Vogri was the longest living Empress of Augustus, an lived for over 2,000 years. after 2,000 years of peace, the Great Ebon's forces rose again, and stronger than ever. The Emperor God chose to ascend her, and put the burden of war on the shoulders of the next Emperor/ess. She associates with the owl. Balir An air god, Balir is responsible for the construction of the massive wall the surrounds Augustus. They were able to repel a massive attack from the forces of Destruction, and he earned his ascent. He associates with the hawk. Poscrio A water godess, and perhaps the most cruel of all the Summoners. Poscrio was an insane Empress bent on the total annihilation of Destruction from Chaos. She enstated strict curfews and massive drafts, and launched hundreds of campaigns across Chaos, claiming many of the modern Kingdoms from the Great Ebon. Her rule was fierce and violent, but made an overall positive impact in the war against Destruction. She is associated with the scorpion. Some of the further Kingdoms worship her as their patron diety, but she is feared as a monster in Augustus and the surrounding Kingdoms. Tigarius A fire god, he brought about an age of enlightenment after the bloody centuries of Poscrio. Opening many academies across Chaos, he made huge advancements in technology, art, and the arcanes. *Still working on it, sorry guys* Aspects, Essences, and Elements Every thing, living, inanimate, or oherwise , in Chaos has invisible attributes that only a summoner can see through their connection to the Ethereal. These attributes are known as aspects, essences, and elements. Summoners pull these attributes through the Ethereal and into Chaos in the form of Summons. Below are the breakdowns for each of these attributes. Aspects The most basic of the three, your Aspect is essentially your soul as connected to Ethereal. While the soul exists in Chaos, your aspect is your Ethereal soul, so to speak. This plays the largest part of the summon, as it is your most primal building block. They fall into the following categories: Cardinal Those with a Cardinal aspect are initiators, and like to come up with ideas and take action. They may sometimes be too scatter brained and excited about their next idea to keep up with old ones, and lack focus. Fixed Those with a Fixed aspect are preservers. Strong willed, they keep things going, and are great motivators. Their inability to handle change tends to make them stubborn. Mutable Those with a Mutable aspect are resolvers and peace makers, and are able to handle most things that come their way calmly. Often too passive, however, they can be easily manipulated to do things they don't want to. Essences Your character's essence will be based on the classic scale of Chaotic Evil to Lawful Good. I will provide that scale for those of you who are unfamiliar. It is pretty self explanatory, but if you have questions, just ask. Keep in mind, this is your character's essence, not necessarily how they act IC. Chaotic Evil Neutral Evil Lawful Evil Chaotic  Neutral Neutral Lawful Neutral Chaotic Good Neutral Good Lawful Good Elements There are four primary elements with secondary elements beneath them. Some of the secondary elements share a name with the primary, so don't get confused.  None are better than any other, and this is probably the most "cosmetic" of all three attributes. Earth -Stone -Nature -Venom Air -Wind -Lightning -Sound Water -Water -Ice -Fog Fire -Fire* *There is only one element for fire, as it is usually frowned upon as an element of Destruction. This is not to deter you from using it, and there will be small, if any, consequences IC. Character Sheet Name: Race: Class: Aspect: Essence: Element: Weapon(s): Personality: Image: (Picture or description) History: (No novels, please) Add'l Info:
Hidden 10 yrs ago 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Name: Radovan Race: Human Class: Hussar/Knight(?) Aspect: Fixed Essence: Lawful Neutral Element: Water, Ice Weapon(s): -Long Lance -Saber -Koncerz sword Personality: Radovan is a joyful and jolly man. He loves a swig of ale just as much as the village drunk and won't hesitate to gamble his money in card games and whatnot. That being said, past experience has made him cautious and wary of others and life in general. If he does gamble he will likely set himself a limit as to the amount of money he will gamble and if he is drinking he'll try to keep to a limit to avoid thievery. He cares greatly for animals and wildlife and hates to see them killed violently and would prefer a quick, clean death to one that involves pointless violence. In battle he is a ruthless enemy and a loyal ally. Image: Radovan stands at 5 foot 10 and is of a slightly muscular build. His armour is light and is always well maintained and as shiny as Radovan can keep it. History: Radovan was born in a small kingdom north of Augustus named Khenite. The kingdom was notable for its mounted cavalry and it's main export of pork. From a young age, Radovan took after his father, a hussar for the king's royal army. Radovan's father essentially trained him from the day that Radovan could hold a sword to be fit to join the royal army and to his surprise Radovan was a prodigy on the mount. His skills on the ground left a bit to be desired, but his father soon made him adequate on the ground, something he would need to be if his horse had ever died while in battle. At the young age of 19 Radovan was accepted into the king's royal army and gradually rose through the ranks until he became a lieutenant. It was around this time that Radovan's military life drastically changed. During a war between Khenite and a neighbouring kingdom. The war was drastically one-sided for the Khenites, but they vastly underestimated their opponents. The neighbouring kingdom employed the use of a sprawling spy network too just about kill all of the high ranking members of the royal family and the military. Radovan was lucky to escape from a fight between 3 of the spies with his life. He had killed one of the spies with a quick stab, but was left with a nasty scar leading from his knuckle to his elbow. He escaped to Augustus where he made a name for himself as a training instructor for the mounted units in Augustus. He one day hopes to return to Khenite, but he predicts that wont be for a long time. Add'l Info:
Hidden 10 yrs ago 10 yrs ago Post by Primal Conundrum
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Primal Conundrum Amazonian

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FYI, it's spelled Empress. Name: Erowyn Race: Centaur Class: Barbarian Aspect:Fixed Essence:Chaotic Neutral Element: Stone Weapon(s): An enormous warhammer, substantially larger than most normal humans are capable of using. Also a bag containing rocks ranging from the size of a human fist to a human head, used primarily as thrown weapons. Personality: Brash. Loud. Stubborn. She's monstrously strong and she knows it, to the point of overconfidence. Image: (I'll try to dig out a picture later). A good foot taller than even normal Centaurs, she's clearly got a massive amount of muscle on her. Her dirty brown hair is usually messily tied back into a ponytail, and she always wears some manner of covering for her missing right eye, ranging from a tied sash of fabric, a pirate-style eyepatch, or something else. It really depends on what's handy when she needs to replace what she was using before. History: Erowyn was always big for her age. Utterly inept with a bow, she displayed no aptitude for the iconic Centaur weapon at any point. In fact, she completely lacked the grace or fluidity normally found in female Centaurs, preferring to spend her time play fighting with the boys—and as the years went on, she wound up outgrowing even them. Eventually, as she continued to grow beyond the norm, she decided to strike out on her own to see the world. She discovered that she made a fantastic mercenary for brute-force sort of work, and gained a bit of a reputation as a wrecking ball. It wasn't all glory though, she lost her right eye while working with a group that was contracted to clear a group of giants out of a cave. She has hated giants with a vengeance since, though she has kept up her mercenary work. If anything, her missing eye and gradually increasing number of scars just make her seem even more intimidating, and these days she has no shortage of work.
Hidden 10 yrs ago Post by jordanrod09
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@mr_pink Excellent character so far :) my only correction is that Chaos is the entire plane of existence. I think you meant to write Augustus. @Primal Conundrum Sorry, for the typo... my s5 has terrible auto correct and I don't have a computer >_< Doing more work on the intro post right now.
Hidden 10 yrs ago 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Oops! I'll fix that! -edit- fixed, also done personality.
Hidden 10 yrs ago Post by Dragonbud
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Dragonbud SPACE ACE

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I've started work on a sheet!
Hidden 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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Hey Mr. Pink, I had my idea on a character and was wondering if he could be a Squire/Apprentice under Radovan, if it was fine with you?
Hidden 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Go for it!
Hidden 10 yrs ago 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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Name: Aiden Race: Half-elf, dominantly human Class: Squire/Swordsman Aspect: Fixed Essence: Lawful Neutral Element: Water Weapon(s): - Straight Sword - Elvish Dagger(For emergency reasons) - Lance Personality: A scholarly fellow, Aiden is a proud bookworm, spending some of his free-time reading, whether it be a novel or ancient scriptures. He is extremely chivalrous, but due to his young age(having just turned nineteen), he is still quite hot-headed in certain situations. Despite this, he is kind, fresh, and pure in his heart(and in many other aspects, having only just been introduced to ale and beasts.) He also holds his teacher, Radovan, in high regards, hoping that one day he can aspire to become a great knight like him. Image:
History: Aiden was born a Prince in the Kingdom of Astora, a Prince you might call him. The land was mainly Elf-ruled, but he was born under a Human father and Elvish mother, who served as the Matriarch of the Astora. This, combined with the Queens failure to satisfy the people, resulted in the usurpation of the throne and death of his mother. He was too young to remember, but his father had fled with his son to Khenite, where he would train to become a cavalry unit, under Lieutenant Radovan, to pay the local scholars to educate Aiden. Of course, he was soon dishonorably discharged for his constant fights with his superior, due to his excessive alcohol abuse. His wife's death was too much for him. Aiden would then leave with his father to Augustus, where he retired. Aiden would grow up a scholar, with interest in his father and his own past. He would never learn of his heritage. Of course, he had known of his fathers military career, but nothing of his royal blood. By the time he reached the age of seventeen, he found his father dead, a victim of suffering and agony. Aiden became poor, living in the streets until he would find his fathers mentor, former Lieutenant Radovan. In a bet of him winning in a gambling match, gambled his last valuable item against him. However, if he won, Radovan would have to put him under his wing. With just enough luck, he would find himself as the squire of Radovan, and has such been faithful ever since. Add'l Info: His ears are not as pointy as an Elf, but not round enough to be a Humans, thus giving a bit of a hint of what he could be. A mutt, one may call him, if they wanted to receive a fight.
Hidden 10 yrs ago Post by jordanrod09
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Alright, guys, the attributes section of the OP has been added, so stick those into your CS and I'll start adding approved characters to the Characters page :) I'll be at work until 5:30 pm est, so Evander's CS should be up sometime tonight. I'm also still working on the Gods, and that part of the OP will probably be updated constantly, so just check up on it every once in a while. Give a bump so I know you edited your attributes into you CS.
Hidden 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Is element like magic? Can I opt out of that?
Hidden 10 yrs ago Post by Primal Conundrum
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Primal Conundrum Amazonian

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I think it's more to do with what your character would have a thematic connection with. Something solid and strong like Stone fits Erowyn much better than air or something, even if she has absolutely no magic prowess. I think it's more important for what Evander's going to be able to summon.
Hidden 10 yrs ago Post by jordanrod09
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@mr_pink Primal said it perfect. Your attributes have nothing to do with your character's actual abilities. My summons will be based on your character's attributes.
Hidden 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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I got it added in now.
Hidden 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

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Added it
Hidden 10 yrs ago Post by Dragonbud
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Dragonbud SPACE ACE

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Currently stuck between choosing a satyr or a dwarf...hhmmm
Hidden 10 yrs ago Post by Tyrant from the West
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Tyrant from the West Antagonist Punk

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I think i would like to join this if it ain't too late, ill try to get up a character after school tonight!
Hidden 10 yrs ago Post by Primal Conundrum
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Primal Conundrum Amazonian

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Hey by the way, once we're actually in the RP, if we hit a fight scene where it's fine for Erowyn to tear through enemies, let me know :D I get that especially with major plot-related enemies and encounters it might not be appropriate, but if ever there's like a group of weak enemies and it's her job to keep them busy while the rest of the party does something, or something like that, just let me know so I can go all bloody mess / Mortal Kombat x-ray attack on them :P
Hidden 10 yrs ago 10 yrs ago Post by CorruptedShadow
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CorruptedShadow The Warrior of Sunlight

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Can't wait for this to get started. You okay with my characters history, Mr_Pink? Just wanted to see if it was alright with you on how they got together.
Hidden 10 yrs ago Post by Mr_pink
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Yep!
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