So, long story short, I "quit" the guild about 3 months ago due to a combination of school starting up after being out of school for a year, work picking up from several decent shifts to 8 hours closing shifts 6 out of 7 days of the week, and then the issue of being in a small car accident, no permanent damage but enough to keep me away from a computer for a few weeks.
Anyways, 3 months later and I'm finding that I just want to come back and start doing some RP'ing once again.
So, first off before I even list off interests and such, I want to establish somethings.
1. High Casual+ level writing. if you can't put out an average of several paragraphs per post, please don't bother with me.
2. Posting. Post at least once a day. If you let me know that you'll be away for awhile, but if you just stop replying/talking to me I'm gonna assume you're done and I'm not gonna bother trying to reach you anymore.
3. "Mature themes." So, when I say mature themes, I don't simply mean sex or gore. I mean actual maturity, things like decisions that force you into a tough situation, things that are dark, make you question your morality and values. I don't mind sex and gore, but that gets boring, quite easily in fact. If you're looking for sex and/or gore posts every other post, don't bother. I want an RP that will actually stimulate emotion, not just fulfill someone's ERP fantasy.
4. Romance. I understand it's a 1x1, so more than likely there will be some form of romance. I don't mind it, but sometimes I outright prefer to avoid it. Still, I'm willing to, but we address it the same way we do for "mature" themes, it's not the focus. If you want lovey dovey stuff, don't bother here.
Anyways, that's pretty much it on my "rules" of sorts. With that out of the way, onto my interests and such, but first let me explain my preferred style of RP'ing. I like to RP in a fashion in which one person plays a central character, while the other person controls the world. What do I mean by this? Well, lets use D&D as an example. In D&D, there are players and DM's. Players control the characters they create within a world that is controlled by the DM. The DM creates quests and objectives for the players to complete. Now, take this format of one person as the player, and the other as the DM, and you get the style of RP'ing that I personally prefer. Now of course, we'll work on plot stuff together, as well as both of us being able to control NPC's so we can move the plot along and get things moving, but essentially is the player encountering events that the DM would create. I am fine in taking on either role in the scenario, though I admit I personally prefer to play the "player" role as setting up a plot past world building has always been a weak point of mine. Now that I told you my preferred style of playing, lets get to actual interests.
1. Persona: So I love the SMT Persona series. The characters are generally well written, the plots are interesting, and it does a decent enough job at blending visual novel with standard jrpg fare. For those that don't know the series, it's too hard to explain the plot from scratch, so I recommend either reading the wiki or watching one of the several anime series/movies based on the series. No plot for this yet, just trying to reel people in if anyone enjoys this series as I do.
2. VR-MMORPG: Alright, who's familiar with .hack, .hack//gu, SAO, log horizon, etc? If you are, I don't need to explain this idea really. However, instead of establishing a world where characters somehow get into real life danger, I just want the story to be focused on character interaction within a game world, and how it affects them and their outside lives. Might introduce some type of mystery/danger plot later down the line.
3. Open to ideas: So, I don't like to automatically disregard other people's interests, so in the essence of trying to be happy and go along with others, I'm willing to have plots, fandoms, or anything except pairings submitted to me and we cant ry to work something out. The reason I don't do pairings is because that's not a plot, nor even a concept. It's just type a mashed with type b, we'll build something around it. It's just too open ended and usually generic for me to thoroughly enjoy unfortunately.