Hidden 10 yrs ago 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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2184 CE
It has been several months since Commander Shepard, the hero of Citadel died suddenly whilst out on patrol in the galaxy. The chatter about it has dulled down and life returned to normal, for some it did not even change with his death. On the space station Omega, located in the treacherous Terminus Systems all kinds of life thrives, struggles and dies. No central government controls this mined out asteroid, the de facto 'Queen' of Omega is Aria T'Loak, but she is not involved with this chapter which takes place in her queendom.

Mercenaries, assassins, bounty hunters, smugglers, gangsters, all kinds of morally incorrect beings live on the space station. The best of the best are known by name, others prefer not to be known. Some are in organized groups such as the Blue Suns, others are freelancers. There is money to be made on Omega, power to be gained, wrongs to be righted. This is where you come in, you are a person familiar with Omega, someone that can be counted on, someone willing to do what is asked of them for the right price. A few days ago, you received a mysterious message asking you to come to a location on Omega, the message simply stated that the messenger was offering a series of job offers on the station. The promised payment was said to be very high, whether it be credits, favors, equipment or whatever, the person on the other end promised that you would receive it in return for your service.

You accepted the offer.





Please post the CS on the OOC.

Hidden 10 yrs ago Post by AdvancedJ3lly
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AdvancedJ3lly

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Are turians a playable species? I don't plan on playing one, I'm just curious.
Hidden 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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Are turians a playable species? I don't plan on playing one, I'm just curious.


Yeah they are. I just forgot to add them on there.
Hidden 10 yrs ago 10 yrs ago Post by World Traveler
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World Traveler Word Walker

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Name - Devin Coal

Age - 28

Species - Humans

Gender - Male

Occupation - Omega Civil Engineer / Support Staff (Combat)

Class - Engineer

Powers
Combat Drone
Sentry Turret
Tactical Cloak
Incinerate
Overload
Decoy


Weapons
Sniper Rifle
Machine Pistol


Armor/Apparel -
Crisis/Hazard Armor
Grease stained jeans / Grey T-Shirt


Equipment
Savant Omi-Tool


Personality
Devin has a compelling drive to understand the way things work. He is good at logical analysis, and like to use it on practical concerns. He has strong powers of reasoning, although is rarely interested in theories or concepts unless they can see a practical application. He likes to take things apart and see the way they work.
Devin holds onto an adventuresome spirit. He are attracted to motorcycles, airplanes, sky diving, surfing, etc. He thrive on action, and is often fearless. Can be fiercely independent, needing to have the space to make his own decisions about the next step. His sense of adventure and desire for constant action makes Devin prone to becoming bored rather quickly.

Devin is often described as are loyal to his causes and beliefs, and his a firm believer that people should be treated with equity and fairness. Although he rarely respects the rules of the "System", they follow their own rules and guidelines for behavior faithfully. They will not take part in something which violates their personal laws. ISTPs are extremely loyal and faithful to their "brothers".

Devin is always optimistic, full of good cheer, loyal to his equals, uncomplicated in his desires, generous, trusting and receptive people who want no part in confining limiting choices.


Biography

Devin was born in space and has every desire to die in space. The five months he spent on land during his army core of engineers training was the worst and he vowed to never return to solid ground again. Thankfully his skills were needed in space and he was constantly transferred to ships battling the wear and tear of space and combat. While dealing with a particularly old battle class Spector transporter on the Citadel he was recruited into the Scientific Research and Field Studies department. In other words he became not just an engineer, but an engineer with expert combat training.

This training was tested over and over as the human species began sending covert missions into the Terminus system to steal, trade, copy, and destroy technologies coming out of the region of space. Devin was forced to kill time and time again, and after four years of it the toll was starting to show. He knew what he was doing was important and that he was good at it. What made him stop was that he realized it wasn’t going to end. People were always going to say he needed to do what he did, but it was other people.

He retired with more medals than any other army engineer since the advanced space age. All were redacted of course and he was given a lousy pension. Still he was happy about it. It meant he was forced to keep working which was easy enough to do with his expertise. In no time he found himself on a ship crewed mostly by a group of Quarians who were on their pilgrimage. He got along great and soon found himself saying good bye to them as they returned to the Fleet.

When the last one left for home he was given control of the ship which he brought to Omega to sell. Since then he has found himself enjoying Omega. The live and die by the words you say fit him and while he had enemies and rivals he is largely liked on the station. Especially since he got into the business of tactical support and equipment maintenance. Need a sharp shooter or a guy to get rid of automated defense? Devin is the name to call.
Hidden 10 yrs ago Post by AdvancedJ3lly
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AdvancedJ3lly

Member Seen 6 yrs ago

Currently writing a character sheet for an Asari soldier.
Hidden 10 yrs ago 10 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

Member Seen 5 mos ago

I'm doing a krogan adept
Hidden 10 yrs ago 10 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

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Name:Hailot Jatch

Age:223

Species:Krogan

Gender:Male

Appearanc:


Occupation:Former blood pack merc, bouncer/freelance hitman

Class:Adept

Powers

Singularity
Warp
Shockwave
Pull
Throw
Lash

Weapons

M-77 Paladin hand cannon
M-12 Locust submachine gun

Armor

Heavy Battlemaster armor (Geth Armory)



Equipment
Standard omni-tool
Ammo

Personality
Jatch is a gruff and to the point krogan. He does what is employer asks as quickly and efficiently as possible. When speaking Jatch is blunt and to the point, rarely stalling or withholding information during a conversation. Though he can carry a conversation He objects to pointless and idle chit chat. When executing any task he wastes no time, and is very attentive to detail, from cleanups and such.
However he has problems with seeing the big picture, and like most krogan he can get very angry, though he has a pretty long fuse. A cool head... for a krogan.

Jatch is very serious, and tends to dislike people who mess around or joke to much. His favorite humour is dark and he likes it that way. Though intensely reliable, he can shift with employers, since trust isn't a well held krogan belief due to often betrayles between clans, gangs and individual krogan. So, he shifts to where he can look out for numero uno above anyone else. Despite this, he can make friends, and if they are truly trusted, they can trust him.

Bio
Born, like all Krogan, on Tuchanka, Jatch grew up on the inhospitable world like many other krogan, though he had an advantage. Jatch was one of the rare krogan born with Biotic talent, marking him from an early age to be a very desired clan member for any of the clans. Upon reaching adulthood he chose clan Hailot, believing them to be the strongest clan. Less than a decade later Jatch joined the blood pack wishing to fight out amongst the stars. For many years Jatch proved to be quite the powerful Biotic and more than competent merc, rising through the merc band due to his strength and Biotic ability. For almost a century he plundered with the blood pack, becoming more and more jaded each passing day. Eventually, he simply found he could earn far more freelancing as more than a merc. To that end he quit, and made his way to omega where he has never wanted for work since. Hired for his reliability, efficiency and experience he has had many jobs from hitman to bouncer to bodyguard. And now a new opportunity has opened up, and this krogan can't wait to get started.

Spectre
Hidden 10 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

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So... volus aren't an approved race right?
Hidden 10 yrs ago Post by AdvancedJ3lly
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AdvancedJ3lly

Member Seen 6 yrs ago

Name - Sienn Kina

Age - 91

Species - Asari

Gender - Female

Appearance -
Sienn is 5’6” tall and has a slender and athletic build. Her skin is a bluish-teal color and her eyes are a pale blue. She has soft facial features and has dull white patterned markings on her forehead, chin, and lips.

Occupation - Freelance Mercenary

Class - Soldier

Powers -
Adrenaline Rush
Frag Grenade
Concussive Shot
Incendiary Ammo
Disruptor Ammo
Cryo Ammo

Weapons -
M96 Mattock Heavy Rifle: Due to its age, it does not use thermal clips, but a dated cooling system.
M-3 Predator Heavy Pistol: Generally used when her rifle overheats.
3 Grenades

Armor/Apparel -
Medium Partisan Armor
Charcoal-grey Combat Fatigues

Equipment -
Bluewire Omni-tool

Personality -
In general, Sienn maintains a rather calm attitude. However, she is rather excitable and her mood changes often. She is courteous and tries to remain friendly when dealing with others, but is untrusting of most people and will abandon politeness with the slightest provocation. She shows little concern for other people unless they are particularly close to her or have some value to her.

Sienn is a very stubborn individual. If something doesn’t work for her the first time, it will the second time, or the third, or the tenth. If the definition of insanity is doing the same thing over and over again and expecting different results, well, she is certifiable.

In her free time she enjoys watching various Earth sports such as American Football and Urban Combat, hobbies she gained from her father.


Bio -
Sienn was born on the planet Illium to an asari businesswoman and a Systems Alliance starship technician. She was raised by her mother on the planet, living a rather wealthy lifestyle during her childhood. Her father spent some time with her and her mother when possible, but that was rare due to his military service. Sienn maintained a close relationship with her father despite this and was devastated when he died of heart attack at age 47.

Throughout the asari’s life, she struggled to develop her biotic talents. Frustrated at her difficulty harnessing her biotic abilities, she decided to focus on her martial talents instead and abandoned biotics. Years of focused training made her a skilled fighter and marksman, but left her biotics limited and underdeveloped. However, this made her ineligible for asari military service, as her underdeveloped biotics could not be effectively used in combat. It was another devastating blow to the asari, who wished to travel the galaxy and some day become a spectre.

Unable to enlist in a legitimate military, she turned to private military companies and mercenary groups. Sienn signed with Eclipse, a powerful mercenary group in the terminus system, and worked with the group for several years before having a falling out with the organization regarding the ethics of some of her work. She resigned and began long term freelance work for those requiring a personal guard or hired muscle. Her service with Eclipse commonly brought her to Omega, and after resigning, she regularly stayed on the station when looking for work.

Spectre
Hidden 10 yrs ago Post by agentmanatee
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agentmanatee Servant of chaos

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I have a question, are weapons like in ME 2 where your class determines what weapons you can use or us it like ME 3 where you can use any weapon?
Hidden 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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I have a question, are weapons like in ME 2 where your class determines what weapons you can use or us it like ME 3 where you can use any weapon?


It's like ME3, but it'd make little sense for someone other than a soldier class character to carry all kinds of weapons.

Also looking over the CSes right now.
Hidden 10 yrs ago 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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Name - Devin Coal

Age - 28

Species - Humans

Gender - Male

Occupation - Omega Civil Engineer / Support Staff (Combat)

Class - Engineer

Powers
Combat Drone
Sentry Turret
Tactical Cloak
Incinerate
Overload
Decoy


Weapons
Sniper Rifle
Machine Pistol


Armor/Apparel -
Crisis/Hazard Armor
Grease stained jeans / Grey T-Shirt


Equipment
Savant Omi-Tool
Explosive Ammunition
Armor Piercing Ammunition
Sledgehammer Ammunition
Shield Piercing Ammunition
Combat Scanner


Personality
Devin has a compelling drive to understand the way things work. He is good at logical analysis, and like to use it on practical concerns. He has strong powers of reasoning, although is rarely interested in theories or concepts unless they can see a practical application. He likes to take things apart and see the way they work.
Devin holds onto an adventuresome spirit. He are attracted to motorcycles, airplanes, sky diving, surfing, etc. He thrive on action, and is often fearless. Can be fiercely independent, needing to have the space to make his own decisions about the next step. His sense of adventure and desire for constant action makes Devin prone to becoming bored rather quickly.

Devin is often described as are loyal to his causes and beliefs, and his a firm believer that people should be treated with equity and fairness. Although he rarely respects the rules of the "System", they follow their own rules and guidelines for behavior faithfully. They will not take part in something which violates their personal laws. ISTPs are extremely loyal and faithful to their "brothers".

Devin is always optimistic, full of good cheer, loyal to his equals, uncomplicated in his desires, generous, trusting and receptive people who want no part in confining limiting choices.


Biography

Devin was born in space and has every desire to die in space. The five months he spent on land during his army core of engineers training was the worst and he vowed to never return to solid ground again. Thankfully his skills were needed in space and he was constantly transferred to ships battling the wear and tear of space and combat. While dealing with a particularly old battle class Spector transporter on the Citadel he was recruited into the Scientific Research and Field Studies department. In other words he became not just an engineer, but an engineer with expert combat training.

This training was tested over and over as the human species began sending covert missions into the Terminus system to steal, trade, copy, and destroy technologies coming out of the region of space. Devin was forced to kill time and time again, and after four years of it the toll was starting to show. He knew what he was doing was important and that he was good at it. What made him stop was that he realized it wasn’t going to end. People were always going to say he needed to do what he did, but it was other people.

He retired with more medals than any other army engineer since the advanced space age. All were redacted of course and he was given a lousy pension. Still he was happy about it. It meant he was forced to keep working which was easy enough to do with his expertise. In no time he found himself on a ship crewed mostly by a group of Quarians who were on their pilgrimage. He got along great and soon found himself saying good bye to them as they returned to the Fleet.

When the last one left for home he was given control of the ship which he brought to Omega to sell. Since then he has found himself enjoying Omega. The live and die by the words you say fit him and while he had enemies and rivals he is largely liked on the station. Especially since he got into the business of tactical support and equipment maintenance. Need a sharp shooter or a guy to get rid of automated defense? Devin is the name to call.


Only thing is that we're going by the ME3 style where the ammo types have been streamlined to where they're counted as powers such as Incendiary, Disruptor, etc.

Name:Hailot Jatch

Age:223

Species:Krogan

Gender:Male

Appearanc:


Occupation:Former blood pack merc, bouncer/freelance hitman

Class:Adept

Powers

Singularity
Warp
Shockwave
Pull
Throw
Lash

Weapons

M-77 Paladin hand cannon
M-12 Locust submachine gun

Armor

Heavy Battlemaster armor (Geth Armory)



Equipment
Standard omni-tool
Ammo

Personality
Jatch is a gruff and to the point krogan. He does what is employer asks as quickly and efficiently as possible. When speaking Jatch is blunt and to the point, rarely stalling or withholding information during a conversation. Though he can carry a conversation He objects to pointless and idle chit chat. When executing any task he wastes no time, and is very attentive to detail, from cleanups and such.
However he has problems with seeing the big picture, and like most krogan he can get very angry, though he has a pretty long fuse. A cool head... for a krogan.

Jatch is very serious, and tends to dislike people who mess around or joke to much. His favorite humour is dark and he likes it that way. Though intensely reliable, he can shift with employers, since trust isn't a well held krogan belief due to often betrayles between clans, gangs and individual krogan. So, he shifts to where he can look out for numero uno above anyone else. Despite this, he can make friends, and if they are truly trusted, they can trust him.

Bio
Born, like all Krogan, on Tuchanka, Jatch grew up on the inhospitable world like many other krogan, though he had an advantage. Jatch was one of the rare krogan born with Biotic talent, marking him from an early age to be a very desired clan member for any of the clans. Upon reaching adulthood he chose clan Hailot, believing them to be the strongest clan. Less than a decade later Jatch joined the blood pack wishing to fight out amongst the stars. For many years Jatch proved to be quite the powerful Biotic and more than competent merc, rising through the merc band due to his strength and Biotic ability. For almost a century he plundered with the blood pack, becoming more and more jaded each passing day. Eventually, he simply found he could earn far more freelancing as more than a merc. To that end he quit, and made his way to omega where he has never wanted for work since. Hired for his reliability, efficiency and experience he has had many jobs from hitman to bouncer to bodyguard. And now a new opportunity has opened up, and this krogan can't wait to get started.

Spectre


It looks good, accepted. Post it to the Characters section please.

Name - Sienn Kina

Age - 91

Species - Asari

Gender - Female

Appearance -
Sienn is 5’6” tall and has a slender and athletic build. Her skin is a bluish-teal color and her eyes are a pale blue. She has soft facial features and has dull white patterned markings on her forehead, chin, and lips.

Occupation - Freelance Mercenary

Class - Soldier

Powers -
Adrenaline Rush
Frag Grenade
Concussive Shot
Incendiary Ammo
Disruptor Ammo
Cryo Ammo

Weapons -
M96 Mattock Heavy Rifle: Due to its age, it does not use thermal clips, but a dated cooling system.
M-3 Predator Heavy Pistol: Generally used when her rifle overheats.
3 Grenades

Armor/Apparel -
Medium Partisan Armor
Charcoal-grey Combat Fatigues

Equipment -
Bluewire Omni-tool

Personality -
In general, Sienn maintains a rather calm attitude. However, she is rather excitable and her mood changes often. She is courteous and tries to remain friendly when dealing with others, but is untrusting of most people and will abandon politeness with the slightest provocation. She shows little concern for other people unless they are particularly close to her or have some value to her.

Sienn is a very stubborn individual. If something doesn’t work for her the first time, it will the second time, or the third, or the tenth. If the definition of insanity is doing the same thing over and over again and expecting different results, well, she is certifiable.

In her free time she enjoys watching various Earth sports such as American Football and Urban Combat, hobbies she gained from her father.


Bio -
Sienn was born on the planet Illium to an asari businesswoman and a Systems Alliance starship technician. She was raised by her mother on the planet, living a rather wealthy lifestyle during her childhood. Her father spent some time with her and her mother when possible, but that was rare due to his military service. Sienn maintained a close relationship with her father despite this and was devastated when he died of heart attack at age 47.

Throughout the asari’s life, she struggled to develop her biotic talents. Frustrated at her difficulty harnessing her biotic abilities, she decided to focus on her martial talents instead and abandoned biotics. Years of focused training made her a skilled fighter and marksman, but left her biotics limited and underdeveloped. However, this made her ineligible for asari military service, as her underdeveloped biotics could not be effectively used in combat. It was another devastating blow to the asari, who wished to travel the galaxy and some day become a spectre.

Unable to enlist in a legitimate military, she turned to private military companies and mercenary groups. Sienn signed with Eclipse, a powerful mercenary group in the terminus system, and worked with the group for several years before having a falling out with the organization regarding the ethics of some of her work. She resigned and began long term freelance work for those requiring a personal guard or hired muscle. Her service with Eclipse commonly brought her to Omega, and after resigning, she regularly stayed on the station when looking for work.

Spectre


Only issue I see is with the weapons. Have her use thermal clips instead for all of her weapons instead.

Also going to work on my Vanguard Human character now.
Hidden 10 yrs ago Post by Mr_pink
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Mr_pink Heaven Knows I'm Miserable Now

Member Seen 7 yrs ago

Are Volus allowed?
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Hidden 10 yrs ago Post by Heat
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Heat Hey, nice marmot

Member Seen 2 mos ago

Are Volus allowed?


Nope, felt they'd be a little out of place in this RP.
Hidden 10 yrs ago Post by AdvancedJ3lly
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AdvancedJ3lly

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Only issue I see is with the weapons. Have her use thermal clips instead for all of her weapons instead.


I went with a ME1 style cooldown Mattock as this takes place between ME 1 and 2 when firearm manufacturers switched from cooldown to thermal clips. I figured a Mattock, a several decade old rifle that Cerberus had to modify for thermal clips in ME2, would still use the older system. Also thought it would be interesting having to worry about controlling my fire and having my gun overheat.

Anyway, just putting my thoughts down, I'll quick edit that and throw it up in the character section.
Hidden 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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As I said, I think I'm going to set the limit for total characters at 8 (includes my own).
Hidden 10 yrs ago Post by Daxam
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Daxam Majin Boo

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Just throwing this out there, but I'm still in this. Just been busy and haven't been able to make my character, yet ^^;
Hidden 10 yrs ago Post by Heat
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Heat Hey, nice marmot

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Just throwing this out there, but I'm still in this. Just been busy and haven't been able to make my character, yet ^^;


No problem man, I don't want to rush you.
Hidden 10 yrs ago Post by Daxam
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Daxam Majin Boo

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Thanks for understanding ^^
Hidden 10 yrs ago 10 yrs ago Post by DaltonSezHi
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DaltonSezHi The Evil Magistrate

Member Seen 5 yrs ago

Tervius Adrarian

Age: 36

Species: Turian

Gender: Male



Occupation: Freelance Bounty Hunter

Class: Sentinel

Powers:
Lift Grenade
Throw
Overload
Warp
Cryo Blast
Tech Armor

Weapons:
M-3 Predator
M-9 Tempest

Armor/Apparel:
Medium Thermal Armor

Black and Grey Turian Casual Wear

Equipment:
Nexus VI Omni-Tool

Personality:
Tervius usually tries to keep things friendly, despite the kind of work he does. He just figures that the galaxy has enough negativity as it is, and he doesn't need to add to it. He's very fidgety when he's not on a mission. He has to be doing something on his omni-tool or occupying himself in some way.

He has a great love for Earth music no matter the language. He finds human voices very pleasing, and listens to acoustic or shoegaze songs to relax, which reveals another part of Tervius's personality--his patience. He prefers to take things slow, talk things out, and never rush things unless necessary. His bounties go well because he plans things out and knows what he's doing, even if he might get a little overconfident at times.

Bio:
Tervius barely knew his birth parents. They were killed in a raid on a civilian ship when he was only 5 months old. He had been left with a family friend, but they were unable to take him in as they already had two kids of their own. Eventually he was adopted by two women--a human and a turian like himself. They raised him to be morally sound, but his laissez faire attitude was something they knew would take him somewhere dangerous. The only way to avoid getting swept up in violence in the galaxy is to actively avoid it. They're aware of his work and constantly fret, but he reassures them with calls to their homeworld of Oma Ker every night.

Tervius started training his biotic talents with a teacher on Oma Ker at the age of 15. They came naturally to him, so he didn't have that much trouble becoming adept at them--the old turian who taught him would always be amazed by how well he caught on. Tervius left home at 19 and started out trying to make a slightly honest living, but reality sunk in and he started doing bounties at 20. He's done it for 16 years now and doesn't see himself stopping any time soon. Recently he's been hanging around Omega for work, as a lot of targets come through there. People are starting to know his name, so it doesn't surprise him when he gets the message about job offers. He just hopes it pays well.

Spectre
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