(Based off of the gba series of SummonNight- although being familiar with the game is unnecessary to rp this successfully)
Basis of rp:
Your characters will take on the role of an apprentice Craftknight- someone between the ages of 17-19 who is learning to forge weapons and use them in battle alongside their Summon creature. The beginning of the rp- my character, who will be the mentor of the joined characters, will assist the new characters in acquiring their Guardian Beast. A Guardian Beast is the summon creature that is unique to your character- they are summoned from another dimensions by a Summoner (an NPC). After the summon beasts are acquired the training will begin.
You are born into the world of Senefer, a vast continent of forest, desert, and tundric terrain. At the heart of one of these forests is where the roleplay begins- The woods of Degar enhouses a village where many flock from all over to learn the craft of weapon forging. The profession of Craftknight is to not only forge weapons but use them to protect the defenseless from the wild summon beasts surrounding sanctuaries (cities and places under protection). The monsters surrounding the cities have begun to act strangely- their violence increases by the day. It has been rumored that their behavior is linked to a cult that lives in the wild- placing the beasts under a spell to enrage them so they can push their own agenda.
An apprentice craftknight must have an affinity for nature (intuitive and sensitive toward nature, respecting it). This affinity lends itself to setting the average person apart from a craftknight- it is a rare skill to be so close and understanding of nature and its creatures. They have a weapon specialty (specializing in swords, or axes, or spears, or drills etc).
The Guardian Beast is summoned by the Summoner- who takes a special 'token' from the craftknight to summon the beast from another dimension. Guardian Beasts are aligned to an element depending on their race.
-The Races (I'll provide example pictures for each)
Mechanoid- Robots from the Machina World of Lorelai. They are alligned to the element of Thunder.
Oni- demon creatures from Silturn. They are aligned to the element of Fire.
Fairy- fairy type creatures from Sapureth. Aligned to the element of water and often specialize in healing.
Beast- more animal than the other races, these beast types hail from the world of Maetropa. They are aligned to the element of Wind. (The games show monkies as being part of this race- but I'll open this up to any kind of fantasy animal)
They range from mucus-like monsters to mechanoid contraptions. I'll provide a Bestiary if this rp takes off.
Basis of rp:
Your characters will take on the role of an apprentice Craftknight- someone between the ages of 17-19 who is learning to forge weapons and use them in battle alongside their Summon creature. The beginning of the rp- my character, who will be the mentor of the joined characters, will assist the new characters in acquiring their Guardian Beast. A Guardian Beast is the summon creature that is unique to your character- they are summoned from another dimensions by a Summoner (an NPC). After the summon beasts are acquired the training will begin.
Plot and world
You are born into the world of Senefer, a vast continent of forest, desert, and tundric terrain. At the heart of one of these forests is where the roleplay begins- The woods of Degar enhouses a village where many flock from all over to learn the craft of weapon forging. The profession of Craftknight is to not only forge weapons but use them to protect the defenseless from the wild summon beasts surrounding sanctuaries (cities and places under protection). The monsters surrounding the cities have begun to act strangely- their violence increases by the day. It has been rumored that their behavior is linked to a cult that lives in the wild- placing the beasts under a spell to enrage them so they can push their own agenda.
More on Craftknights
An apprentice craftknight must have an affinity for nature (intuitive and sensitive toward nature, respecting it). This affinity lends itself to setting the average person apart from a craftknight- it is a rare skill to be so close and understanding of nature and its creatures. They have a weapon specialty (specializing in swords, or axes, or spears, or drills etc).
More on Guardian Beasts
The Guardian Beast is summoned by the Summoner- who takes a special 'token' from the craftknight to summon the beast from another dimension. Guardian Beasts are aligned to an element depending on their race.
-The Races (I'll provide example pictures for each)
Mechanoid- Robots from the Machina World of Lorelai. They are alligned to the element of Thunder.
Oni- demon creatures from Silturn. They are aligned to the element of Fire.
Fairy- fairy type creatures from Sapureth. Aligned to the element of water and often specialize in healing.
Beast- more animal than the other races, these beast types hail from the world of Maetropa. They are aligned to the element of Wind. (The games show monkies as being part of this race- but I'll open this up to any kind of fantasy animal)
More on summon beasts
They range from mucus-like monsters to mechanoid contraptions. I'll provide a Bestiary if this rp takes off.