Hidden 10 yrs ago 10 yrs ago Post by HeySeuss
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T;DR Summary:
- The year 3050 in the Battletech Universe
- The primary weapon of war is the Battlemech, a class of heavily armored robots piloted by a human's nervous system.
- Characters are Mechwarriors in the lance (four to six -- I am willing to augment the lance) or support personnel (there's about a platoon of those, including infantry/security and aerial reconaissance for the mechs.) However, three charactrers is all I need to start this.
- The characters top military academy students from the Federated Commonwealth, in their final year of training at the New Avalon Institute of Science (NAIS) College of Military Science or The Nagelring, and are doing field work in experimental battlemechs in conjunction with the College of Engineering at NAIS, who are trying out various new technologies.
- The unit and their support staff find themselves out in Steelton in the Lyran Commonwealth side of the FC, doing field tests of sensor and targeting systems in dense sandstorm conditions and other inclement weather specifically.
- Inner Sphere tech only; it's 3050, right before certain things happen. (Not spoiling)
- Characters should be members of the AFFC -- Lyran or FedSuns side.

In Character Info:

3050; humanity has gone to the stars. But human nature hasn't changed much. In the last three hundred years, since the Star League Defense Forces jumped out of the Inner Sphere and into the beyond, the Inner Sphere has been wracked with a series of destructive wars to determine the succession of one of the Great Houses to the First Lordship of the Star League, a seat vacant since the Amaris Coup three hundred years ago. The only thing that's been accomplished is the near-destruction of space travel technology.

Right now, however, the Inner Sphere is in a good place. Thanks to Grayson Carlyle's recovery of the Helm Memory Core in 3028, technology is improving rapidly, a reversal from the fall of the Star League and the destruction of the Succession Wars when so much technology was lost that some planets were brought back to a 21st century standard of technology. With the marriage of Hanse Davion and Melissa Steiner, it seems inevitable that the unified Federated Commonwealth will eventually be able to bring the other three great houses to the negotiating table to revive the Star League, possibly without having a destructive war in the process. It feels like humanity turned a corner.

Graduation is a heady time for any student, but particularly for senior students at NAIS and the Nagelring, the best of whom are on a detached duty in the far reaches of the Lyran Commonwealth, finishing up a joint maneuver with regional militia and the 12th Star Guards, a mercenary unit, and testing new and different systems for the Armed Forces of the Federated Commonwealth. It's a cool assignment where the young mechwarriors get to use unusual and new pieces of technology and battlemechs in a variety of interesting field conditions as test pilots near the Periphery. Though there is little action to be had besides dealing with potential pirate attacks, they get to run exercises with an elite mercenary unit and, in general, be free of the day to day discipline of academy life. It's almost like a working vacation, a reprieve for all the hard work of four years of the Academy and the hard years before that, preparing to enter the Academy.

They don't expect what's coming for them from the Periphery. No one does.

Out of Character Info:

I can answer any and all battletech universe questions, but here's the essentials; your characters are Mechwarriors, and are most likely from a feudal class or wealthy background. While the militaries are becoming more egalitarian with the rediscovery of Lostech from the Helm Memory Core in 3028 the average mechwarrior is still the product of a feudal family and their retainers that have been piloting mechs, sometimes the same mech inherited from family, for generations.

They are on soft duty, so they think, but there is about to be a huge disruption to the Inner Sphere's status quo and it's going to come at them from the Periphery. They will not be prepared for it but they will have to deal with it.

I designed the unit, a small unit of mechwarriors working with technology types, so that the characters would have a good reason to be very inexperienced characters with very advanced equipment -- realistically, anything in the Inner Sphere could show up on these scientific studies -- including mechs that belong typically to other factions. I wanted to keep it flexible.
Hidden 10 yrs ago Post by ArenaSnow
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You would think there would be more interest... anyways, I'm setting mine up this evening. How do ya feel about the Pegasus as a support unit type?
Hidden 10 yrs ago Post by Dondude
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I'm in the process as well, it's just taking me longer than usual since I'm not very knowledgeable of battletech lore and I want to give a reasonably detailed CS. So there's another interested, at least.
Hidden 10 yrs ago Post by HeySeuss
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The Pegasus with the deployable sensors is an especially useful unit -- I'd go with that and some sort of minelaying vehicle. I anticipate there being a company of infantry and a platoon of armor attached to the lance of mechs, possibly. We'll see how that goes.

No problem on the character sheets, I expect it to be unfamiliar territory. Feel free to ask questions and I'll try to get to them.
Hidden 10 yrs ago Post by ArenaSnow
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Ah, good. I was hoping on the side of minelayers but thought that would be a bit OP. So, for the most part, I got my squadron planned at the least.

Would a couple swiftwinds help?
Hidden 10 yrs ago Post by HeySeuss
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Might want to keep it down to one Swiftwind and a Pegasus.
Hidden 10 yrs ago Post by HeySeuss
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I know you guys are going, "But we only have a few players" but the reality is that we only really need one more person and we'll be dandy. And I'll work on connecting with people who expressed prior interest.

I'd like to divvy up NPC-handling for scout cars, infantry and tech support and so forth among players that are willing to shoulder that since I'll be handling the enemy intentions here.

I apologize for relative silence, but my job is a busy one and I really like it so I tend to spend the whole week, including off hours, doing e-mail and then catching up on exercise. This will be, primarily, a weekend thing with me slipping in some stuff along the week after I get the RP started.
Hidden 10 yrs ago Post by Lennon79
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If this is going to be a slow burner, one post a week kinda thing, count me in. Your INT did send me down a three day binge on the Battletech wiki afterall...
Hidden 10 yrs ago Post by HeySeuss
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Wow, rock the fuck on. So we have a Blackjack already in the lance (I didn't think anyone would want that particular mech anyway) and I feel we should get another medium and two lights. I can happily provide advice on which light designs are particularly good, but I think a Raven or Ostscout is an excellent choice, as would be a Spider, a Locust or a Jenner if you want to go firepower heavy. Hermes is also a classic design.

Or mediums, Cicadas, Sentinels, Phoenix Hawk -- particularly the latter as the command vehicle for a scout lance that itself is an effective scout as well.

Pay attention to ECM and Beagle Probes, these are useful pieces of equipment.

I feel that the lance should be:
- Command: (Phoenix Hawk -- really recommended, upgraded variant like the PHX-1b which is the old Star League version and might well be field tested because of the re-discovered tech)
- Fire Support: BJ-2X Blackjack.
- Recon 1: (Locust LCT-1Vb, -3S or -3D, Raven -3L, Jenner, Cicada -3M are really good examples, but there are other mechs as well in the light to medium category. You are allowed to play around and have custom configurations -- because it's a unit that field tests prototypes.)
- Recon 2: (As above)


The good news is this -- characters will not stay in these mechs for the duration if you decide to switch to other designs, because they will be made available in the course of the plot. You will get to go 'shopping.'
Hidden 10 yrs ago 10 yrs ago Post by Lennon79
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I was aiming for a Raven anyways, so I'll reserve one of dem Capellan beauties. Also happy to help with the infantry.
Hidden 10 yrs ago 10 yrs ago Post by HeySeuss
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Also adding to the list: Hermes, Hermes II, Mercury and Mongoose battlemechs. These are all ideal recon platforms as well. Three of the four are Star League era designs once again viable due to tech rediscovery and might be getting extensively field tested. 2750 era designs are definitely good ones to work with.
Hidden 10 yrs ago Post by Lennon79
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I'll get to work on a CS soon but fair warning; it will be nowhere near as detailed as yours is. I just can't pump that much into a CS.
Hidden 10 yrs ago Post by HeySeuss
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That's totally okay. I was trying to give people some stuff to work off of there.

If you need some detail or information, I'll be happy to help.
Hidden 10 yrs ago Post by Lennon79
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Hm. I really want to do this RP, but are the others still committed..?
Hidden 10 yrs ago Post by HeySeuss
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@ArenaSnow @DonDude

Still with us?
Hidden 10 yrs ago 10 yrs ago Post by HeySeuss
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Also, as a guide to everyone, I added more links to essential topics in the Battletech universe, notably the Amaris Coup, Operation Exodus and the Succession Wars.

Edit: As a guide, the Lyran side, House Steiner, has a lot of German as well as Irish and Scottish cultural influences going on, and the old Tamar Pact was ruled by a family of Pakistani descent whereas the Davion side have a number of primarily Anglo-Saxon/American influences, but significant Muslim (variety) and Indian populations as well. The Federated Suns also has a number of Jewish settlers in and around Robinson, on the Draconis March. Some Russian and Chinese populations due to gains made in the 4th Succession War.

The Lyrans take nobility and titles a lot more seriously in politics and the military though the FedSuns are more into the trappings of chivalry though they have more embedded civil rights for their citizens. At the same time, they are fairly culturally compatible and that's why the Federated Commonwealth was created from the two states.
Hidden 10 yrs ago Post by ArenaSnow
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Well, I'll try, but honestly I have started to burn out after updating myself on the most current battletech lore; the sources I work off of and am accustomed to are appearantly completely off from today. I hoped for a raven but that's taken...

I fear I know the answer, but could this fit?

Hidden 10 yrs ago Post by HeySeuss
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Actually, the Firefly is totally acceptable.
Hidden 10 yrs ago Post by ArenaSnow
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Oh, good, then I can get started on things. I just pulled the most innerspheric name I could remember...
Hidden 10 yrs ago Post by HeySeuss
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Feel free to post a general idea, like, "Lyran Noble" or "Son of mercenary" and so forth and I can flesh it out with names and so forth.
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