If you want to do that @t2wave, and septic is down with your character, then I've no trouble with it if you really want to play that character. But it's up to you.
KOARIN IMHERA
Koarin is Draconian, more specifically a Drakaina. It is often assumed they were created by the interbreeding of human and dragon. Whatever their origin their numbers are even more scarce than that of dragons which are quite illusive in their own right. Before the advancements in technology there was little to fear from humans. Still most kept their distance as humans were prone to attack the "unholy" creatures.
When the War of Supremacy broke out most of her kind tried to defend themselves. Even with new weapons the main advantage that humans had over dragon kind was numbers. With each victory humanity grew bolder and eventually came for the den. In the battle Koarin's husband and child lost their lives with she barely escaping the same fate. Stricken by grief and rage there was a time when she would descend on unsuspecting soldiers and scorch the earth where they stood. In more recent years she has quelled her anger, having become weary of fighting.
SCORPIA
Faeries, who stand at an average of three inches tall, are small, armless humanoids with magical abilities including telepathy, telekinesis and blasts of energy. Imperator Scorpia was once a defender of the Skenandoa; a tribe of rogue fae-folk that were shunned from the lush faery city of Lesharo by the other tribes. With their exile forcing them to inhabit less bountiful environments, the Skenandoa adapted at a magically-accelerated rate in order to survive in the harsh climates of the bogs they now dwelled in. Their skin grew tough and spiny, and they developed an ability to survive without a respiratory system, as breathing the thick smog of the swamps proved detrimental to their health over time. Unlike their vegetarian kin, they developed a taste for flesh through necessity, feasting on what little life the swamp could habilitate. Their lives were a far cry from their idyllic roots in the Lesharo, but they survived.
That is, until the War of Supremacy, when their entire colony was wiped out by human hunters. Despite their combative magical skills, the defenders lead by Imperator Scorpia were no match for the comparatively huge humans. Scorpia was the only known survivor, and after roaming the world aimlessly for some years, she was offered sanctuary by the Engineers.
ANNA
Originally a lifeless pool of chemicals. The future being was fortunate to reside in a pit where human sacrifices were made. Often the individuals were young girls. Of course that didn't matter as all were dissolved equally. What little did remain slowly began to culminate into a consciousness. Various weak memories formed a persona, Anna. Anna lived to eat it seemed, but increasingly became more picky about consuming the minds of its victims, adding the thoughts and memories to its own. She, as it had come to identified itself, still lacked any means to move or escape the pit though.
The concept of time was not really a thing perceived by the loosely sentient slime. However it had to have been hundreds of years before the War of Supremacy started. What used to be only human women started to become other more unusual beings that were thrown into the pit. One such was a young Necromancer. Her knowledge and power was unlike anything else Anna had encountered. Whilst consuming the helpless woman her connection to the dark arts took hold. The formless slime began to cling to the bones of her last meal. Scared and confused the new creature took the shape of a woman around the skeleton and climbed its way out.
As one might expect she did not fare well on her own. Most of her fragmented memories were from the young innocent girls that had yet to experience the world. Thankfully she was found by the Engineers and brought to Voldoa. There she essentially serves as a trash collector, picking up and dissolving the discarded material. Having been doing this for a while she has since split off into multiple other slime blobs that share a hive mind. Working together only one currently houses a skeleton and is considered capable of individual thought, that being Anna herself.
Ah damn, in that case I suppose I'll have some wait staff take care of jasper now that I've basically finished my convo with horrid, though he should be fun to mess with when you get back, sure Garm and him would be an interesting dynamic.
I'm gonna do a timeskip to interact with the 58 stuff, then throw Garm into the mix, but I'm up for going back and doing Pale Horse interaction with Kaja once he gets there, as well as establish the general idea of what he needs tonight from them after the scene with 58 is done. Welp got a lot of writing ahead of me -_-