<Snipped quote by KaiserAuto>
Then it must be impossible, because the challenge existing to begin with empowers whoever created the challenge to be the judge. IT'S AN EMPOWERMENT PARADOX. I'm going to faint.
Mhm.
<Snipped quote by KaiserAuto>
Then it must be impossible, because the challenge existing to begin with empowers whoever created the challenge to be the judge. IT'S AN EMPOWERMENT PARADOX. I'm going to faint.
I've decided to move the process along a bit; Captain if you post your application at any point now you can pick from any remaining areas, so hurry up dude. Everyone else, feel free to post a nationless god, a godless nation, or just a normal god & nation combination. If you also want to put yourself forward to help control any of these once we enter the IC then let me know. I'll get the ball rolling to begin with:
Nationless Neutral God:
Name(s): Greg
Dominion(s): Misfortune, failure, clumsiness
Appearance: Greg would appear to be a normal man of average build, who possesses curly medium length hair and a fold-able pair of strapped prescription glasses that hang around his neck. He can usually be seen in casual clothing such as shorts and plain tee-shirts, but on occasion has been seen to wear white dress shirts, black slim fitting trousers and black loafers.
Personality: Greg is a good natured young man who is usually enthusiastic and pleasant to be around. His online dating profile claims he's 'perky' and 'fun-loving' but these are both dubious claims. In the era of the All-God he had been unpopular with his godly piers and instead found solice in the All-God himself; with the two becoming rather good friends. Since his friends disappearance he has taken to hiding reclusively in his cottage, but is more then happy to host those who drop by his abode, and deals with most people's bafflement and confusion well. He is a huge coward though and will either freeze or flee at any sign of danger. He will reward those who are nice to him with tidbits of information or gossip, and perhaps even shares his secrets. When left to his own devices he likes to garden and take strolls, and can often be heard complaining about his terrible 'broadband connection'.
Powers: Greg is cursed with the worst luck imaginable. He'll never win a coin toss and his toast always lands sticky side down. He is also unimaginably clumsy, failing all but the most basic actions but still keeping a brave face. Not only does he suffer from bad luck, but any person who meets or even enters his vicinity suffers from it significantly more, and any misdeed of Greg's is visited upon someone in the world tenfold. If he spills hot coffee on himself, a landslide will destroy a rural village, if he misses a phone call, someone will accidentally strangle themselves with chicken wire, etc etc. His last power is to omnisciently be aware of all and every misfortunate event happening around the world, whether it be a assassination attempt or someone getting a paper cut.
Magic Items: Greg's Cottage:
Greg's home seems to have a life of its own, and inexplainably traverses between the lands of Roa at random intervals, appearing overnight in a snowy moor or a arid desert. It also possesses a variety of weird and wonderful devices before unseen in the world. Greg seems to be familiar with them and uses them proficiently, but to most of the inhabitants of Roa a machine that toasts bread or a 'washing machine' seems quiet unnecessary and alien. The aura of misfortune that surrounds Greg also makes it very difficult to attack his home; weapons will slip from hands, fire will spread away from it, people will tread on a series of banana skins, it's just hard to damage it.
Mortality: Greg himself is very killable, and bleeds and dies much like any man. However after dying, the next day he can found, very much alive and tending to his garden and whistling a tune. To truly kill him one must destroy his cottage.
<Snipped quote by SaintJackal>
I just thought it was old greg
Your detection skill has increased by 5, your detection skill is now at lvl 1.