Unnamed Youth, 2040 said About two decades have passed since the Great Outbreak. You might not believe it, but most things haven't really changed so much. Communities still gather in towns and cities, there are still merchants, soldiers, artists, and even politicians. Where is different of course, well mostly, and the walls -- essential, that last bit. The world has changed beyond the imagination, and yet it's still sort of the same. Kind to think of it the biggest change must be Death. More than twenty years ago there was an event and everything from how we mourn to how we take care of our dead went sideways. Can't imagine it'd stay the same when the dead got feisty, let alone hungry. Things have calmed down in though. They used to be bad... Hellish, truthfully. We almost didn't make it this far. I only believe the stories about the undead because of a book I found. All the struggle and hope and desperation can't just be bullshit. There's gotta be some truth to it all. I mean, all the journals, the reports, the excerpts, they can't all say the same thing and be one big joke. Talking about it doesn't do it justice. I'll lend it to you, make your opinion. I call it the Apocalyptica Book.
Apocalyptica is a roleplay dreamt up years ago and first created on the old Roleplayer's Guild. The RP has passed through many hands, touched and evolved with each cycle, slowly pushing forward and away from that original thought. Apocalyptica stands out from other 'Zombie Roleplays' for a dual mission to provide significant creative freedom while also creating a world that moves forward with time. Previous incarnations have been rebooted, a bit different each time, with more and more changed based on what players had done before. This time is different. Welcome to the Second Act, just beginning, with new possibilities and a world that changes with the actions of you and your mates. Aweena and I have seen Apocalyptica change over the years and have brought a fresh approach maintaining the best and adding a few new bits. Our goal is to give you a living world that responds to your decisions and the efforts of all the participants. The world will change based on all of you, and the Third Act (Spoilers... Time Jump) will largely be the result of everyone's actions -- for better or for worse. So play as you like, build what you desire, and see what Apocalyptica has in store for you.
The team is currently 4-5 members. We have just started, so there's not a lot to catch up on and it's still easy to get into the action. A few of us have been working together for about 14 months, while others came by 2-6 months ago. Everyone has acted brilliantly, contributing to everything you see in the OOC along the way -- and there's so much more! We are a patient, mature group who believe in quality, creativity, and collaboration. Join us and stick it and I promise you'll sew at least a couple deep roots. I know I have.
Special Note: There are a few big things to expect. 1) The OOC OP (two-post) is written from 2040, like the quote above, but makes no promises of characters surviving. The style will flow into Act III and is meant to feel more immersive. 2) We've condensed Act I's progress into the story straight-off. Consider this fair game and fresh, you won't be treated as "the newest addition" or any of that bull. You're equal. You're welcome. 3) Things will get risky. We made/are tweaking a simple dice-stat system that makes certain combat situations more dire while respecting your character's strengths and weaknesses. This is a very light system and is meant to fade into the background most of the time. Our goal is to give you creative freedom with a touch of risk, not to bind you to the dice.
If you have any questions, please PM Aweena and I (together). The whole team is a great resource, but we are technically the GMs and may be able to answer more specific questions.