I was wondering if anyone here wanted to discuss an advanced, epic-sized, GoT-esque role play; it would be an original creation, and not something that blatantly copies GoT itself. I think the 3 biggest things are:
Now for the major plots. One major plot will be the warring kingdoms. The other, I was thinking, concerns a group of loyalists who are protecting the rightful princess: a very young girl who everyone believes is dead; there goal is garner support and perhaps place her on the throne. What others would you like?
Also, combat points. Everyone gets maybe 5 points. You allocate these points into one or more of your characters to show their skill in combat. This way, if someone is being attacked, the character with a higher rating has the upper hand. This can go up depending on specific IC-related events (training, experience in combat, etc).
- Multiple Plots - Approximately 3-5 major plot lines occurring. We'd start with one plot, and then introduce a second later on, and then a third, etc. They would be happening simultaneously, but we'd introduce them at specific intervals so as to ease into it a little better. Each major plot has its own subplots that may have to be accomplished to advance said plot.
- Warring Kingdoms - A series of kingdoms which are currently vying for control of the realm. Each kingdom has its own family members, allies, and armies. The idea is to politically interact with one another, but was is always certain. I'd like to see marriages, assassinations, betrayals, and that sort of thing.
- Death - I want death to be pretty evident in the RP. If you get captured during a battle, your opponent has the ability to kill you, keep you, or let you go. If two characters are talking, and one randomly grabs a knife and kills you, you're dead - no if, ands, or buts - the killer just needs to be aware of the consequences. It sounds harsh, I know, but that's the point.
Now for the major plots. One major plot will be the warring kingdoms. The other, I was thinking, concerns a group of loyalists who are protecting the rightful princess: a very young girl who everyone believes is dead; there goal is garner support and perhaps place her on the throne. What others would you like?
Also, combat points. Everyone gets maybe 5 points. You allocate these points into one or more of your characters to show their skill in combat. This way, if someone is being attacked, the character with a higher rating has the upper hand. This can go up depending on specific IC-related events (training, experience in combat, etc).