Who wants to play as an amnesic exiled alien convict in some ruined Earth landscape?
You do.
Go on, sign up.
Do it.
Just do it.
I command you.
Your character awakes, suffering a minor concussion and finds themselves amidst a gigantic ruined urban landscape. A smouldering wreckage of a small spacecraft lays nestled in the rubble nearby, and it seems intimately familiar to them, though they know not how.
An explosion; no, a sonic boom, thunderclaps in the dreary skies above. Your character spots several glowing lights, trailing flames and smoke, spiralling towards the ground. They all vanish beyond the ruined high-rises of this once great metropolis, but each make a muffled thud in the distance as they make impact.
Your character has no idea where they are, how, or why, but it is apparent they are not alone.
The characters are convicted felons of the Proxima Deltiri League, an interplanetary alliance of extraterrestrial (aka, non-human) species from the Proxima solar system.
What the characters did, why, or whether they were even guilty is not for them to know. However, their crimes were considered so heinous that they were given the worst punishment possible: their minds were wiped of all knowledge of their pasts, and they were cast out as exiles to live the remainder of their lives in misery; confused and suffering until their dying days.
Their destination?
Earth, 2532 A.D
World War 4 erupted between the bickering humans nearly two centuries ago, just decades after they'd fought a devastating World War 3 that almost destroyed the planet. This fourth war resulted in the final destruction of the last known human civilisations, and now only ruins stand as testimony to the glory and power that was once theirs.
Amidst the rubble, a few human stragglers cling to life, fighting a daily battle to survive, even as their global population staggers further into total extinction. Creatures, irradiated by humanity's nuclear arsenal, have evolved over generations into fearsome mutated forms of their ancestors; the flora has become a twisted and horrific parody of what it once was. Everything is out to kill everything else, and life is a very cheap commodity as the planet prepares to transcend from the Age of Man to the Age of Darkness.
All in all, it's Hell out there, and your character is invited.
Name: They remember this much, at least.
Gender: If applicable.
Appearance: Include height and approximate weight.
Psionic Powers: Because sometimes little green men use their minds to move things or injure overtly frustrated giraffes. Seriously though, if your character has some kind of sixth sense, or psychokinetic power, list it and describe its capabilities. Be sensible though ;)
Augmentations: Any part of your character that has been modified by unnatural means. A cyborg would be an example of someone who has been augmented. Also include the augmentations' powers, don't just put "Cool flashy red eye" because me, Jack, Jim and John ain't gonna know whether it shoots lasers or sees through women's clothes.
Survival Box: Each exiled convict has been issued a basic survival box, designed to prolong their existence and suffering. List 5 items that your box contains - can literally be anything, but tone down on the weapons. If I see someone say:
Item 1 = laser gatling gun
Item 2 = plasma bazooka LOL
Item 3 = light saber
Item 4 = megga big combat armour
Item 5 = pet chinchilla with carnivorous intent
I'll go nuts at them. Just think really, what would you expect the box to contain? More than likely, it'd be tailored to your character's species.
Conviction Related Item: An item associated with what your character did to get themselves exiled. Accompanied by a note that reads, "This object is symbolic of what condemned you to amnesia in exile."
Personal Effect: A single item, strongly related to the character's past. Photograph, sound recording - that kinda thing. Something that gives a small light into who they were before their exile, but not enough to tell them the exact details.
You do.
Go on, sign up.
Do it.
Just do it.
I command you.
Foreign Amnesiacs
Your character awakes within an unfamiliar desolate and ruined urban landscape, remembering nothing but their name.
RP Summary
- Post-Apoc Survival
- Non-Human Characters
- Totally freeform
- No plot beyond exploration and survival
- Sci-Fi
Story (Known to Characters)
Your character awakes, suffering a minor concussion and finds themselves amidst a gigantic ruined urban landscape. A smouldering wreckage of a small spacecraft lays nestled in the rubble nearby, and it seems intimately familiar to them, though they know not how.
An explosion; no, a sonic boom, thunderclaps in the dreary skies above. Your character spots several glowing lights, trailing flames and smoke, spiralling towards the ground. They all vanish beyond the ruined high-rises of this once great metropolis, but each make a muffled thud in the distance as they make impact.
Your character has no idea where they are, how, or why, but it is apparent they are not alone.
Story (Unknown to Characters)
The characters are convicted felons of the Proxima Deltiri League, an interplanetary alliance of extraterrestrial (aka, non-human) species from the Proxima solar system.
What the characters did, why, or whether they were even guilty is not for them to know. However, their crimes were considered so heinous that they were given the worst punishment possible: their minds were wiped of all knowledge of their pasts, and they were cast out as exiles to live the remainder of their lives in misery; confused and suffering until their dying days.
Their destination?
Earth, 2532 A.D
World War 4 erupted between the bickering humans nearly two centuries ago, just decades after they'd fought a devastating World War 3 that almost destroyed the planet. This fourth war resulted in the final destruction of the last known human civilisations, and now only ruins stand as testimony to the glory and power that was once theirs.
Amidst the rubble, a few human stragglers cling to life, fighting a daily battle to survive, even as their global population staggers further into total extinction. Creatures, irradiated by humanity's nuclear arsenal, have evolved over generations into fearsome mutated forms of their ancestors; the flora has become a twisted and horrific parody of what it once was. Everything is out to kill everything else, and life is a very cheap commodity as the planet prepares to transcend from the Age of Man to the Age of Darkness.
All in all, it's Hell out there, and your character is invited.
Rules
- Power for the people, by the people. Any disagreements and RP-related issues will be resolved by general consensus of players.
- Imagination > Sky. Few restrictions here on what kind of creature the players choose to play as. Keep it sensible, keep it creative, but above all, keep it cool.
- Alien technology = lasers, FTL drives, forcefields - that kind of thing.
- Human technology = Low sci-fi, basically 2015 but with futuristic quirks. I don't want to define it too much, as to allow players as much creative freedom that can be allowed. We'll reel each other in if we think someone is getting too carried away!
- Alien psi-powers allowed! I mean, why not?
- Steamy alien s*x scenes actively encouraged and must be accompanied by detailed graphic drawings.
- The above rule was a joke. Please don't do anything against the guild's rules.
- Characters can pursue whatever little story they want. Run away, build a farm, something, profit? Find some humans, enslave them and build a new empire? Hunt down other aliens and kill them JUST CAUSE? Sure, do it all.
- Earth's mutated wildlife = Jaws on legs, riding a lawnmower towards a pic-nic table full of children. Basically, it's very angry, in some cases very bizarre (man eating dandelions) and very indiscriminate.
Character Sheet
You'll notice some usual information requests missing from the character sheet. This is because obviously they're missing their memory. They don't know who they are, or where they came from, only their name.
Name: They remember this much, at least.
Gender: If applicable.
Appearance: Include height and approximate weight.
Psionic Powers: Because sometimes little green men use their minds to move things or injure overtly frustrated giraffes. Seriously though, if your character has some kind of sixth sense, or psychokinetic power, list it and describe its capabilities. Be sensible though ;)
Augmentations: Any part of your character that has been modified by unnatural means. A cyborg would be an example of someone who has been augmented. Also include the augmentations' powers, don't just put "Cool flashy red eye" because me, Jack, Jim and John ain't gonna know whether it shoots lasers or sees through women's clothes.
Survival Box: Each exiled convict has been issued a basic survival box, designed to prolong their existence and suffering. List 5 items that your box contains - can literally be anything, but tone down on the weapons. If I see someone say:
Item 1 = laser gatling gun
Item 2 = plasma bazooka LOL
Item 3 = light saber
Item 4 = megga big combat armour
Item 5 = pet chinchilla with carnivorous intent
I'll go nuts at them. Just think really, what would you expect the box to contain? More than likely, it'd be tailored to your character's species.
Conviction Related Item: An item associated with what your character did to get themselves exiled. Accompanied by a note that reads, "This object is symbolic of what condemned you to amnesia in exile."
Personal Effect: A single item, strongly related to the character's past. Photograph, sound recording - that kinda thing. Something that gives a small light into who they were before their exile, but not enough to tell them the exact details.