Hidden 9 yrs ago 9 yrs ago Post by Cubix
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Interest Check Thread: roleplayerguild.com/topics/83614-mid-h..

FULL


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Magic


Magic exists in the world, however, humans do not have the natural affinity for it. For starters, gifted humans are born with the aether potential, which is to say they have potential magical affinity. However, before these gifted ones can use magic, they have to use a conduit that acts as the medium of the Aether and the human host; a tool to represent their magic, if you will. Hence, sorcerers always have a magical item with them that allows them to perform their magical affinity like staves, runes, gauntlets and the like. These Magical Conduits are not easy to find, much less create. Some of these artefacts are extremely pricey in the black market. It is not uncommon to see magic users carrying multiple staves or even a lot of magical artefacts, however, the more they carry, the slower they move and the more prone they are to attacks.

An example of this system would be, for example, Person A has a fire-based aether potential. Thus, if Person A wields a magic-infused blade, the sword can be imbued with fiery attacks as well as being able to manipulate fire due to the user's aether potential being channelled through the sword.

There is one dangerous thing about magic, though. Unlike hand-to-hand combat where the fighters merely deplete their physical strength, magic users, after depleting their physical strength, can still use magic by drawing upon their own life energy. This makes their spells stronger and more efficient, however, it reduces their lifespan and, to a point, it can kill them.

Timeline


P.A refers to Pass Amorra which refers to the era after the supreme deity, Amorra, sacrifices himself to create the earth according to legends.


The Situation


After the monarchy's defeat at the hands of the Ninrus Elders, the whole nation was placed into a state-of-calamity. Ninran soldiers can do whatever they want without consequences and the vualranians have to hide wherever they go. The very concept of justice, freedom and peace are more than just ideas; they are perspectives. In short, the newly conquered Vualranur is very unstable with Ninran spies and soldiers lurking all around.

Thus, the survivors, along with prince Azrael, have hidden themselves from the world. They did menial jobs, changed their names, became a slave, became a prostitute... you name it. Of course, all of these hiding were not for naught. Before parting ways, Akriel had given each member a solid instruction:

"In two years, after the world would believe that the Seraphs are no more, go to the place where the four founders lived and died. Ask the one in charge for the room of Lord Nemamiah. We'll see each other soon."

Of course, the instruction pertains to the city of Salome, specifically, the Drabanom Inn. The four founders are not buried in one place. In fact, the four are scattered; one is buried in the north, the other south, another west and the last one east. The centre of these four burial sites all point to the aforementioned inn. Significantly, Drabanom was the place where the four founders first met each other. Thus, every member of the Seraph knows that the place where the founders 'lived' and 'died' pertained to that one inn.

Character Sheet


Appearance
(Image or Description will suffice)

Name
Age
(The youngest guild member allowed is 17. For this roleplay, the younger members are the only ones who survived. Hence, the oldest can be 25)

Personality

Aether Potential Affinity
(The magical ability of your character. Make sure to explain that ability briefly. If your character has no magical ability, remove this portion)

Aether Artefact
(The magical artefact your character uses to channel their aether potential. Explain how the artefact channels the affinity. If the artefact is a sword, does it burst into flames if the user has a fire affinity? If it's a stave, does it release lightning bolts if the user has a lightning affinity? Again, if your character has no magical affinity, remove this portion)

Skills
(Anything that is not magical. Examples can be 'Master Swordsman' or 'Master Archer', to name few)


*Note: The character sheet does not involve your history because I really encourage everyone to talk to one another in the RP, find out each other's history as it goes on. Besides, it really allows some flexibility so that you can build your character's past as we go along.

Technology


In this medieval world, the strongest of nations boast a proud technological advancement of flintlocks, muskets and cannons. While most prefer the quick and elegant movements of the blade, it is far more practical for soldiers to fire off a more damaging bullet. Mostly, riflemen operate in specialized divisions with the majority of ranged formations making use of bowmen and crossbowmen.

Hidden 9 yrs ago Post by TheWizardLizard
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Working on my CS now. Just a few questions:

Would it be acceptable if my cousin and I play characters who know each other / are brothers, and what is the technology level we're working with? Pure medieval, or do we have, like, flintlocks and stuff?
Hidden 9 yrs ago Post by Cubix
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1. No problem with that :D
2. Thank you for bringing that up! We'd probably go with flintlocks and muskets. Cannons might also be there but not that common.
Hidden 9 yrs ago Post by TheWizardLizard
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Name: Oswald Crowley
Age: 21

Appearance: Oswald is large and broad-shouldered, standing at around six feet tall. He's built like a brick and covered in scars, with black hair, brown eyes, rigid features and a nose that's been broken so many times it's grown kind of crooked. He wears a hodgepodge of leather armor and filthy street clothes, rarely being seen without a hood or wrappings over his fists.

Personality: Oswald is clever, brutal, and tempestuous. He is a proud young man, quick to fight and anger. He cares for very little in this world, save for himself and his younger brother Darius, whom he can be very protective of. He possesses little in the way of education, but operates with a criminal's cunning. He has an active disrespect of authority and gives not a single rat's ass about precepts of honesty, honor, or fair play.

Skills
Master Brawler
Master Knife-Fighter
Expert Marksman (With flintlocks)
Expert Street-Smarts
Adept Thief

Hidden 9 yrs ago 9 yrs ago Post by Jack the Lad
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Appearance


Name: Darius Crowley
Age:19

Personality: Darius is intelligent, conservative, and shy. He is young boy who looks out for people he calls friend. He cares about his brother Oswald dearly and would put his life in risk to help him. Darius has morals that he follows strictly. He has high morality ...for a thug.

Aether Potential Affinity: Frost bolt, shoots a bolt of ice that bursts when it hits it target.

Aether Artefact: Two gloves of ice affinity used to sling bolts of Ice at their target.

Skills:Expert Thief
Master Lock picking
Expert Historian
Well read
Adapt Swordsmen

Hidden 9 yrs ago Post by Cubix
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I'll be reading the CSs soon :D Need to get some shut-eye since the colds are beating my immune system for some reason. Cheers!
Hidden 9 yrs ago 9 yrs ago Post by MonkeyBusiness
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Appearance


Name
Zen Thrash
Age
22

Personality
Zen used to be a friendly, cheerful person who enjoyed the company of the rest of the guild. He was the kind of person who was nice to be around as he was always positive and a trustworthy person. This all changed when Seraph was wiped out as he became a reclusive person who distanced himself from others as he does not want to get hurt again. Zen is now a quiet person who hides behind his mask to keep himself detached from others that he meets, so he does not feel the pain he felt when Seraph was destroyed.

Aether Potential Affinity
Lightning: Zen's body has a strong resistance to large electrical charges and can even store electricity within his body. He has been known to absorb some power from a thunderstorm once or twice before. The only way to discharge the electricity though his through his artefact as he does not know any spells.

Aether Artefact
Zen's sword is his Aether Artefact and resembles the look of a Japanese katana. He is able to discharge bolts of lightning from his sword when being slashed at the enemies causing surges of electricity flow through their bodies causing muscles to seize up if not killing them on contact.

Skills
Master Swordsman: Zen is well versed in the use of his Katana and is known for being extremely fast on the draw of his sword. He has yet to meet anyone that is faster than him at a quick draw competition.
Extensive knowledge of plants

Hidden 9 yrs ago Post by TheWizardLizard
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I should notify you that I'm going to be away for a few days - I'll try to keep up and I can catch up when I return, but you likely won't hear from me for a bit.

Should the IC begin before I get back (and assuming my character is accepted) feel free to say I'm out on a scouting mission, or... whatever.
Hidden 9 yrs ago Post by Cubix
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Oswald and Darius are both accepted :)

Remember that every surviving member of the guild has been lying low, which means, no blatant military activity whatsoever. So, both Oswald and Darius would have been doing something else alongside their intel gathering activities (e.g Flower Vendor or a Cook). That way, anyone who would be late in joining the RP would have a good place to start.

Oh, and don't worry, Wizard, I'd prefer to wait until the slots would all be filled before I start. If the ones from the interest check aren't coming, I'll be opening the sign-ups for other people. So, no worries.

Please post your CSs in the Character tab.

Thanks!
Hidden 9 yrs ago 9 yrs ago Post by Monotonous
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Sup.
Hidden 9 yrs ago Post by Cubix
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Wonderful character! I'm looking forward to Itzal's lost of innocence when the time comes that he has to kill someone :D Totally not thinking of a plot that would force him to kill a person. Send him to the dungeon-- I mean Character tab!

Anyway, your characters are all interesting people and I have a few ideas in the long run. By the way, have you guys thought of what your character has been doing during their 'lull' two years? I was planning for Akriel to have been working in a soup kitchen or something. Oh, and during the IC, Akriel will be asking inputs from your characters like intel or data-- so that we can all build our world happily ever after. Pretty much, the world is a sandbox, so feel free to add in your own elements to the roleplay.

Oh, I think I'll be changing Prince Azrael to Princess Azrael. I thought it would be more interesting for Azrael to be a woman since she would be the first queen without a king, so she would have more valid reasons to have left her duties and fled. But, what do you guys think?

Lastly, since there are four of us now, I think I'll be opening the sign-ups for the last two people. That way, we can all begin.

Thanks guys1
Hidden 9 yrs ago Post by MonkeyBusiness
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I had an idea for Zen to have retreated out into the country and work on a farm for the last two years.
Hidden 9 yrs ago Post by Cubix
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I can certainly see where Zen's profession can be of use to the broken Seraphs. Make sure to introduce that country, though. That way, I may be able to work it into the RP itself. Who knows? A full-blown country vs country war might occur.
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Oh, and I am so sorry hahaha I wasn't able to see Zen :c He is accepted :D Send him into the character tab as well
Hidden 9 yrs ago 9 yrs ago Post by Monotonous
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Itzal worked as a candlemaker. Get it cuz he is afraid of the dark? And candles make light and-

Also, if you can come up with more reasons for Princess Azrael's cowardice than you can Prince Azrael's perhaps it would be best to go with Princess Azrael. *shrugs*
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Itzal worked as a candlemaker. Get it cuz he is afraid of the dark? And candles make light and-

Also, if you can come up with more reasons for Princess Azrael's cowardice than you can Prince Azrael's perhaps it would be best to go with Princess Azrael. *shrugs*


Regarding the candlemaker thingy


Oh, and good point regarding Prince/Princess Azrael. I might go with Princess since I got an idea for now; not sure if it will hold out 'till the long run. So, we're just waiting for one more person, then, we can begin.
Hidden 9 yrs ago Post by Cubix
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Since we're just lacking one member, would it be okay for us to start with the IC? If, ever, the last member would appear later, we can always find a way for him to fit in.
Hidden 9 yrs ago Post by MonkeyBusiness
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I'm okay with starting the IC.
Hidden 9 yrs ago Post by Cubix
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A'right! I'll be fixing Azrael's CS and we can begin.
Hidden 9 yrs ago Post by Monotonous
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Auyyy first IC post :D
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