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Hidden 10 yrs ago 10 yrs ago Post by Tendo
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Hidden 10 yrs ago 9 yrs ago Post by Tendo
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Name
Vice

Age
20

Gender
Female

Crew Position
Swordsman

Race
Human

Appearance
Vice isn't your ordinary woman. Since the very moment she was born, she stood out for three things ; her ashen hair, her snow white skin and her blue eyes. She grew into a beautiful woman of average height, with short hair, a slender physique and an obvious love of kimonos since they're practically the only thing she ever wears. She could easily play the girlish, fragile princess role if not for the katana always by her side.

Personality
Vice could be described as a social chameleon. She can be charismatic, cheerful, silly and pretty much anything if that gets her closer to her goal. That's her mask though, not her real self.

To be brutally honest, even Vice herself isn't sure of what kind of person she is. There is only a handful of people she trusts and around them she's usually quiet and relaxed with a peaceful smirk on her face. On the other hand, when on a mission or around people she doesn't know or like she is a cold and seething person, always calm but ready -and eager- to strike without mercy at a moment's notice.

Other than that, a trait which she is oblivious to is that she's probably the most literal person to ever exist. For example her revolutionary Commander, Alzac, still tells the story of how she gave him a crude drawing of her sword after he asked her to draw her blade in order to assess her skill, shortly after they met.

Backstory
If you ask her about her past and you're lucky enough to get a serious answer, you'll learn that she was born a slave. Her parents were sold to a nobleman in Sabaody Archipelago and then taken to South Blue where she was born.

Deep into South Blue, Vice lived a somewhat good life -for a slave- with food and clean water and only a few beatings every month. However, she wasn't and still isn't the kind of person to accept fate, destiny or whatever you call it. While both her parents urged her to forget escaping and do her best to pass unnoticed, every day that passed she got stronger as she had convinced another slave, and old man who claimed to have been an infamous pirate worth 25 million beli to train her.

By the time she reached 16 years of age, she was stronger, faster and more agile than she could ever imagine. Yet that was only the beginning. She spent every day of the following year training and forming her escape plan and once she felt ready, she simply vanished without a word to anyone. She had no idea about the hell that would follow.

A few days after the escape, the slaver who owned her announced that he'd kill her parents within two hours unless she returned. And unfortunately, she did. The beating she received left her unconscious for days with only the old pirate looking after her since her parents had been sold. Three days later, she vanished again. The following night, she broke into the nobleman's mansion, stole his family's heirloom katana and roughed him up until he ordered all the slaves freed. She left the island with her new blade and the old man who said he knew where to go next.

The rest of her story she keeps for herself although what is known is that she joined a cell of Revolutionaries and carried out many missions in South Blue until some time three months ago when she joined a dojo in Pol Stictid.

Long Term Ambition
Destroy the World Government.

Medium Term Ambition
Take down the tyrant, Dario Capper.

Fighting Style
Ittouryu

Notable Equipment
Her katana, Izanami.
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Name
Daisy Montblanc

Blue/Sea
North Blue, Lvneel Kingdom

Crew/Base
-

Bounty/Rank
-

Age
18

Height
5'2'' / 1.61m

Weight
105 pounds / 47kg

Personality
Daisy is a carefree and often daydreaming person, always looking relaxed and calm. And that's exactly how she is, no complex words or actions, no hidden feelings or withheld thoughts, she will say what she feels and she will make certain that her voice is heard. She is fiercely protective of everything and everyone she decides to allow into her life yet she will show no mercy to those who -in her opinion- are wasting their lives or her time. She isn't the bravest person to ever exist nor the smartest, she's an average woman making the most of the hand she's been dealt.



Skills & Talents
Very talented botanist.

Transportation
Her father's luxurious galleon.

Dream
To live life at its fullest.

Origins
Daisy so far has lived a good, rich life having everything one could ever want due to her family's vast wealth. Her father, a man carrying the blood of the famous liar Montblanc Noland -although rumours of the Golden City resurfaced two years ago- and a rich merchant raised her on the beautiful and peaceful Kingdom of Lvneel along with her mother who always stood by her side.

Yet nothing's ever perfect. From her birth, Daisy has practically died 11 times in her sleep due to a very rare and unknown illness. The first two times it happened, her mother, a renowned doctor in North Blue, was the one to resuscitate her and ever since a team of doctors has been around her 24/7. Needless to say that she rarely was ever permitted to leave the estate until she reached the point where she stopped eating and she was eventually allowed to roam the kingdom.

Fast forward to her 16th birthday when she briefly announced her intention to set sail in two years time and see the world in front of a crowd and her shocked parents where in order to prove her conviction, she did the unthinkable and ate a Devil Fruit she had smuggled for a lot of money from the Grand Line. Countless fights followed and eventually her father accepted her decision and agreed on giving her a ship as long as her doctors along with her bodyguards are always with her.

Two years later, she set sail, eager to see the world and secretly with the ambition of entering the Grand Line on her own or with people who weren't aware of her condition.
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Name
Darlene / Subject 313

Appearance


Age
19

Height/Weight
5'3 / 110lbs





Other
Beautiful Pain
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Avo hadn't slept at all. In his empty, but for a bed and a desk, room he stood by the window, watching the night go by, barely blanking. On his old wooden desk, dozens of files were laying around, some given to him by the Council, others he made himself based on his notes about the people who were supposed to be part of his Circle. He had spent a good part of his evening, after meeting with the Council, finding out more about his new companions through those who lived in the Tower and he was pleased to have acquired enough info on each of them to know what to expect.

He lit another cigarette, oblivious to the fact that one was already burning out by the window sill, carefully balanced by the edge. His mind was racing, from the Circle he was supposed to lead starting tomorrow, to his company and memories of his father.

A soft knock was suddenly heard, his wooden door eager to fall apart. He didn't have to answer for the door to open, he knew who it was.

"I knew you'd be here, Avo." Nim said, his protege and the woman who would controlling the company from the shadows for as long as he was gone and the one to inherit it after he passes. He had found her in one his first few solo ventures outside the city walls, back in the days when he mercilessly hunted the damned, thinking that we would find his answers through violence. She was but a teen, back then, a sad sack of bones, barely capable of drawing breath. Her caravan had been attacked and she had been left for dead, trapped under one of the carriages for who knows how long, surviving simply through water and a definite amount of luck. She vividly remembers how he saved her, how he freed her and carried her on his back for two days and two nights, not stopping for a moment.

"Did you now." he whispered, not really paying any attention.
"You are good to go, I have arranged everything." she added, trying to draw some conversation out of him.
"Thank you Nim."

She took a few steps towards his desk and shuffled through the papers. "Tell me about them." she whispered.

"Where should I start..ah yes, of cour-"
"Nikolas Tulley, 22, someone who might just turn out to be a kindred soul both in thought and reality. His raw talent in the control of light itself will prove quite the asset once he gains mastery over it yet his flawed logic could prove to be a great disadvantage in situations where good and bad, black and white, just aren't enough."

She knew him. She knew him like the back of her hand. She knew that the mess on his desk was actually controlled, that the file on top was the file he had studied the most and that the cigar on the window sill wasn't forgotten but more like abandoned.

"Why him?"
"He could become my number two, a valuable and trusted ally."
"And your first contingency plan in case you are split in half by a Dark One." she retorted.
"Quite right too."
"Talk to me about the rest." she continued, as she sat on the weathered chair by his desk.

"Well, other than Tulley, there's Luciel, the young illusionist, he will be our diplomat and voice of our Circle for every interaction except the Tower. We won't be leaving anything to luck, from kings to peasants, he will be using his subtle abilities on them for our cause. Fighting wise, he's slightly of more use than a militia but I am not expecting him to take down dozens of Pyrrhics with his mind. Yet."
"A mind reader?! You'd do well not to let that be known, people don't react nice when they learn they are being influenced."
"Noted. Then there's Isaac Redgrove, our strategist. His.. unique ability demands him to be prepared for every situation so I will be betting on his expertise, when we need to plan our every move."
"I see. Sounds like you are ready for this. What about the girl, Grimm?"

Avo didn't reply immediatelly. Nim could always read him, somehow, part of why he had placed some trust in her.

"She will be leading her own Circle, Cygnus. We both have the same mission currently so I shall be seeing quite a bit of her."

Nim didn't reply, just kept looking at him, her face a riddle.

She spent the last few hours before daybreak with him, the last time she would see him for quite a bit. If she ever did again. There were a million things she wanted to say but nothing he would want to hear. And so the night went on, by daybreak she was asleep and he carefully wrapped her with the fur he used to keep himself warm in the winter before packing his files and quietly leaving the room where he grew up, maybe for the last time.

Tower of Helia


His step was quick but confident as he entered the Library, many new faces around him, faces he would share life and death with. He didn't introduce himself or speak to anyone, he simply lit a cigar and stayed by a window, awaiting his nemesis, Alessa Grimm, to finally decide to show up and get this mission going. He would be a liar if he told himself that he wasn't nervous, of course he was. But beginnings are supposed to be scary, aren't they?

Especially so close to the end.
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Hello everyone and welcome to One Piece: Anarchy! This roleplay is gonna be -obviously- based on the japanese manga and anime by the wonderful Eichiro Oda. I have been preparing this for quite some time since OP roleplays have somewhat of a curse on them, rarely ever surviving the first crucial month but hopefully this one will make the cut. At least, I promise to give it my best shot.





This roleplay will begin 12 years* after the battle that shook the world, the final confrontation where the Strawhats and all their allies stood against the World Government, the Marines and Blackbeard along with his own allies. Now, standing against one of these forces would be an extremely difficult task but standing against all three?
Suicide.
Luffy and Co. were utterly defeated thus ending the Great Pirate Era and giving birth to the Era of Justice where the ranks of the Navy flourished with thousands of new recruits who saw the fall of the Strawhats and all their allies, the World Government tightened its grip throughout the world now that there wasn't anyone willing to stand against it as well as honored its deal with Blackbeard and gave him -practically- full control over all the Blues, a price even the Marines considered too steep yet

*Four years after Ace's death meaning a total of 16 years past the current OP timeline.

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