Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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The Story so Far…




War. War never changes.

After emerging from Vault 101, in search of a father who had given everything to ensure the safety of his only child, the Lone Wanderer became ensnared in a web of events greater than anything they could have ever anticipated, putting the very fate of humanity into question.

Succumbing to the unwavering horror of the Capital Wasteland, the values of their father were ultimately forsaken for the primal urges of survival, and the Lone Wanderer fell from the path of righteous virtue, as so many had before them.

The long road ahead proved to be a treacherous one, full of cruelty and corruption, and by the time the Lone Wanderer came face-to-face with their greatest challenge yet, they had seen far too much of humanities dark side to believe it worthy of redemption.

Forging a monstrous pact with the sinister President Eden, the waters of life flowed forth from Project Purity with a poisonous taint, and all those who were considered unworthy fell before the zealous war machine of the Enclave, leaving the Capital Wasteland little more than a desolate boneyard.

Three years since that terrible day of judgment, the now Capital Graveyard has become an even more dangerous wilderness; its bloodied carcass picked on by scavengers and fiends. What little civilised society that remains is enforced by the merciless Enclave, who have no place for weakness in their bloodthirsty new world order.

Sweeping in from the North, in a tide of tyrannical fury, the institute –fanatical remnants of the Commonwealth of Massachusetts-have come tearing in the Capital Graveyard, in search of hyper-advanced technologies to take back to their headquarters within the ruins of Boston.

Teetering on the brink of another furious conflict, the Enclave and the Institute are poised to bring another chapter of misery and bloodshed to the Capital Graveyard, with the few remaining survivors trapped in-between either of the rampaging juggernauts.

As the dawn of battle draws ever closer, the future of Washington DC looks bleaker than ever, because warwar never changes.
Races


Humans


Bipedal descendants of the great apes of old, and the majority of Earth’s population, humans make up almost all of the Graveyard’s inhabitants.

Ghouls



The shambling, necrotic victims of a nasty cocktail of radiation and the Forced Evolutionary Virus (FEV), Ghouls are the zombie-like mutants who skitter about the Graveyard. Their flesh rotted and cracked by pungent toxins and deadly poisons, Ghouls have become immune to radiation, and can live well past the lifespan of a human…providing they don’t become feral first.

Androids/Synths


Whilst they may appear human on the outside, Androids have the functions and inner workings of a machine. Synthetic humanoid constructions, the Institute’s arrival in the Capital Graveyard has brought a sudden influx on androids in the DC area. Whilst they are intended to be glorified manservants, the sheer authenticity with which the scientists of the Commonwealth have put together these mechanical marvels means they are just as capable of feelings and emotions as their fleshy cousins, and are known to try and escape Institute service, where they have no rights or privileges.

Character Creation




Name/Nicknames:

Race:

Age:

Appearance:

Sexual Preferences:

Perks:


S.P.E.C.I.A.L:



Additional Points: 5

Strength: 5

Perception: 5

Endurance: 5

Charisma: 5

Intelligence: 5

Agility: 5

Luck: 5

Personality:

Equipment:


Biography:

Other Notes/ETC:
Hidden 9 yrs ago Post by DJAtomika
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DJAtomika Second to Most

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I'll have my sheet up tomorrow; tonight my bed beckons more than my keyboard does.
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Hidden 9 yrs ago Post by jasonwolf
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jasonwolf Hunter, Trainer, Ranger, Master

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Alright I'll get to this later I'm heading out of town today, so I'll be back and writing tomorrow.

(For now though...

Name/Nicknames: Jasper Direk

Race: caucasian (human)

Age: 28

Appearance:

Sexual Preferences: straight

Perks:

S.P.E.C.I.A.L:

Strength: 6
Perception: 6
Endurance: 6
Charisma: 4
Intelligence: 7
Agility: 7
Luck: 4

Personality:

Equipment:

Biography:

Other Notes/ETC:
Hidden 9 yrs ago Post by TheUnknowable
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TheUnknowable Like Pineapple on Pizza

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I had a Mr. Gutsy/Handy similar robot in one Fallout RP that was designed for engineering and Quartermaster duties. Would it be possible to use that?
Hidden 9 yrs ago Post by Kingfisher
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I had a Mr. Gutsy/Handy similar robot in one Fallout RP that was designed for engineering and Quartermaster duties. Would it be possible to use that?


I'd suggest that it might be worth also playing the character who the Mr Handy was tied to, just so you weren't limited.
Hidden 9 yrs ago Post by TheUnknowable
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<Snipped quote by TheUnknowable>

I'd suggest that it might be worth also playing the character who the Mr Handy was tied to, just so you weren't limited.


He's autonomous, though he is programmed to be part of a hierarchical command structure. His heuristic algorithms blocked that command chain from being valid, however, due to there not being a valid authority figure for him to follow. The Enclave isn't the actual US government, and he's loyal to the real, pre-war US Government.
Hidden 9 yrs ago Post by Kingfisher
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<Snipped quote by Kingfisher>

He's autonomous, though he is programmed to be part of a hierarchical command structure. His heuristic algorithms blocked that command chain from being valid, however, due to there not being a valid authority figure for him to follow. The Enclave isn't the actual US government, and he's loyal to the real, pre-war US Government.


The only thing I'm hesitant about is that you might be limited in what you can do with that character. I have no problem with him inherently, but are sure you'd be able to stay entertained playing as a Mr Handy?
Hidden 9 yrs ago Post by Apollosarcher
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Apollosarcher Knight with the Rowan Shield

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For appearance do you want real life images or drawn?
Hidden 9 yrs ago Post by Kingfisher
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For appearance do you want real life images or drawn?

Either works for me. Always nice to have them accompanied by abit of description too.
Hidden 9 yrs ago Post by TheUnknowable
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<Snipped quote by TheUnknowable>

The only thing I'm hesitant about is that you might be limited in what you can do with that character. I have no problem with him inherently, but are sure you'd be able to stay entertained playing as a Mr Handy?


Well, he's not quite as stupid as one. Because he was designed for engineering and barter he has more processing power and memory, plus learning algorithms to let him adapt to changing situations. A little slow by human standards, but far better than any artificial lifeform but true AIs like President Eden (yes, he knows) and Androids.
Think R2-D2.
Hidden 9 yrs ago Post by Kingfisher
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<Snipped quote by Kingfisher>

Well, he's not quite as stupid as one. Because he was designed for engineering and barter he has more processing power and memory, plus learning algorithms to let him adapt to changing situations. A little slow by human standards, but far better than any artificial lifeform but true AIs like President Eden (yes, he knows) and Androids.
Think R2-D2.


Okie dokie, if you feel like you can make it work than go for it :)
Hidden 9 yrs ago Post by TheUnknowable
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<Snipped quote by TheUnknowable>

Okie dokie, if you feel like you can make it work than go for it :)


Ok. cool. I'll be doing a lot of character growth, so it should be interesting.
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Hidden 9 yrs ago Post by Kingfisher
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<Snipped quote by Kingfisher>

Ok. cool. I'll be doing a lot of character growth, so it should be interesting.


I look forwards to seeing what you come up with!
Hidden 9 yrs ago Post by Dead Cruiser
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Dead Cruiser Dishonour Before Death / Better You Than Me

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I take it that an Enclave soldier would be acceptable? I'm thinking a Hellfire trooper, tossed into the wasteland after his vertibird crashes.
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Hidden 9 yrs ago Post by Sovi3t
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Interested, making a Medic for Rivet City that favors energy weapons.
Hidden 9 yrs ago 9 yrs ago Post by Kingfisher
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Interested, making a Medic for Rivet City that favors energy weapons.


Awesome sauce! Feel free to chuck up a Cs.

I take it that an Enclave soldier would be acceptable? I'm thinking a Hellfire trooper, tossed into the wasteland after his vertibird crashes.


Yep, most certainly. Sounds good.
Hidden 9 yrs ago Post by Zaresto
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Making a character as well.
Hidden 9 yrs ago Post by Kingfisher
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Making a character as well.


Woop! Woop! Looking forwards to reading everyone's Character Sheets!
Hidden 9 yrs ago 9 yrs ago Post by Apollosarcher
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Name/Nicknames: Daniel "Longshot" Dusk

Race: Human

Age: 23

Appearance:

A good looking male, soft green eyes often hidden behind a pair of work goggles. A smile seems to always tug at his lips and he constantly whistles a tune. Daniel is pale, with soft red hair that falls in his eyes constantly. Standing just at five foot, eleven inches and weighing only one hundred seventy-five pounds. He's light but very tough and proven survivor.

Sexual Preferences: Straight

Perks: Gun Nut, Big Guns, Prospector

S.P.E.C.I.A.L:

Strength: 7

Perception: 7

Endurance: 6

Charisma: 7

Intelligence: 7

Agility: 4

Luck: 2

Personality: A gentle soul by nature Daniel learned the ways of war to protect his home and see that the Brotherhood never lose's it's home again. Growing up he was trained from a young age to shoot, his parents the best snipers in Brotherhood. His trainer was the ever silent Knight Captain Gallows, making Daniels able to understand much more from people by simply looking at them. He is friendly and very devoted to seeing the Brotherhood and in turn the wasteland improve.

Equipment: Mini-gun, Reservists rifle, Brotherhood Power Armor, Brotherhood Power Helmet, Rob-Co jumpsuit, Holo-tags, and a Pipboy 3000.

Biography: The son Dusk and Colvin, the best snipers in the Brotherhood. He grew up in Brotherhoods new home in Vault 101 along with the other children and taught by the aging Mr. Brotch. Raised along side his sister, they were a rarity triplets. After classes the boy would train under the tutelage of Knight Captain Gallows, becoming a jack-of-all-trades fighter. Knight Captain Gallows believes he and his sisters will be the one's to reform Lyons pride and be the one's to strike back against the Enclave.

Sarah Lyons saw potential in the boy his charm and friendly nature could be used to bring in new recruits. While the Brotherhood has only left the Vault to trade occasionally they have rebuilt some of their lost strength and the Outcasts have returned to them. With united Brotherhood they have the man power to finally begin scouting outside of Vault and fighting back against the Enclave. Promoted from Knight to Paladin he has been sent out to first to Megaton then on to Rivet City. His orders to gather people to train into initiates for the coming battle with the Enclave.

Other Notes/ETC: A self taught singer and a rather good one, even found an old guitar when they were clearing new sections of the Vault for residents and taught himself to play it.
Hidden 9 yrs ago Post by Kingfisher
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@apollosarcher Approved! Feel free to put your character sheet up in the CS tab whenever.
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