Hidden 9 yrs ago Post by Rilla
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I just prefer not to use them often. Kei'taro being the exception, and DG, so far. But never in a situation where, I'm just about dead, then I use my transformation/ultrapowerfulmove to make a miraculous comback , ala @Fallenreaper's mention of Anime.
Hidden 9 yrs ago Post by Fallenreaper
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I just prefer not to use them often. Kei'taro being the exception, and DG, so far. But never in a situation where, I'm just about dead, then I use my transformation/ultrapowerfulmove to make a miraculous comback , ala @Fallenreaper's mention of Anime.


I've seen it done tastefully once. My only issue with upping levels (transforming) is that you seem to eliminate your limitations rather than either add/alter/etc new ones into the mix sadly.

For example what I did with mine, Iron's Werecoyote form uses magic yet at the price of being unable to use his primary weapons due to his paws being too large to hold them properly. He also lacks knowledge of anything other weapons useage so using another is out of the question. And his two spells, Illusions and Inanimation is limited and unless the latter is attached to a weapon, it's lethal status ranges on the item itself. Still haven't figured out his feather magic yet, however those are easily dealt with and likely need recharging with x amount posts/rounds/time/before being able to used again or require time to actually active which allow my partner to interrupt it.

So it's possible to check and balance a transforming PC, but it has more to do with altering the weaknesses fairly. Though I will admit, the notion I have to start again from scratch to put a PC down when my PC isn't healed is not endearing in the least.
Hidden 9 yrs ago Post by LeeRoy
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Kanitah's forms at their core were only there so that he could compete with people who have the advantage of range and power. Being a pure melee lightning bruiser limits your options for fighting people who have long range poke or flight.
Hidden 9 yrs ago Post by Descartes
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Resurrection F was legit.
Hidden 9 yrs ago Post by ImportantNobody
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I mean primary as the main one he'd use in combat, so while he does transform, it doesn't really matter much in battle if he would always starts with transformation against powerful opponents.

However, it would also be interesting to have another transformation that makes his strengths and weaknesses more evident while adding some additional strengths and weaknesses. No healing.
Hidden 9 yrs ago Post by Rilla
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Then he's not really transforming in battle, which, is more or less the point of a transformation.
Hidden 9 yrs ago Post by Descartes
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Transformation can be a fun gimmick. Like in Kamen Rider Kabuto where the suits have a tanky form and a speedy form.
Hidden 9 yrs ago Post by LeeRoy
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@Descartes

I have a much more morbid creature that has similar abilities.

Speed form.
Power form.
Terror form.
Coward form.

Each form performs different tasks, with speed and power being more obvious. Terror and coward being his true and concealed form respectively.
Hidden 9 yrs ago Post by GreivousKhan
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Because you should probably always start off as your primary form, hence primary. Why transform into your primary form?

I've almost never seen it used well. Kei'taro has one, but it's dependent on it being charged, and only lasts x amount of turns, doesn't heal him, and he can't use most, if not all, of his abilities in it.


Good ol'hypocrisy.

<Snipped quote by Rilla>

Ah... the joys of BSing in Anime. Ironically, Iron has a transformation ability but it's more scene related than actual damage or willing. It had to be during moonlight though in later versions he could learn to it by will, but that didn't auto heal him and he couldn't use his weapons really. Come to think of it, if I ever use it in mid battle, I'll likely nerf it.


That's a pretty common staple in writing to be honest. Usually you will see a character get the stuffing beat out of them only for them to then catch a second wind "Cause I'm the hero!" even without transforming or whatever. Though I can't really think of an anime where another form healed the character in anyway. In the cause of DBZ at least just going into another form required energy and effort to maintain, hence why they got knocked out of it allot.

Frieza's 100% form was slowly killing him. People probably overlook the downsides to these power ups all to often.

Then he's not really transforming in battle, which, is more or less the point of a transformation.


What exactly do you mean by transformation then?

I don't see much a problem with it as long as it is properly done.
Hidden 9 yrs ago Post by Rilla
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I don't see how its hyprocisy, when it's completely different from the transformation stated in my initial post about it.

What IN described, per my second quote, would essentially be starting at a stronger point, and not having to actually deal with - again - what I stated in my initial transformation post.

I've never really seen it used well, as like moves people try to use at the end of battles that are apparently strong and don't need a lot of energy(because that's been spent), it comes off as desperation and most don't really include any drawbacks to it, except 'being almost dead'.
Hidden 9 yrs ago Post by Skallagrim
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I agree with Rilla. Transformations more likely than not, simply don't work and come off as a scatalogical attempt to not lose.
Hidden 9 yrs ago Post by ImportantNobody
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So the best character to use to piss people off here is a half demon who instant heal transforms and uses a vibrosword. Gotcha.

Hidden 9 yrs ago Post by Descartes
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@ImportantNobody Make sure he has a super edgy backstory. You know what else would be cool? Two swords; and they're made from the spines of his parents that he killed.
Hidden 9 yrs ago Post by ImportantNobody
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@Descartes Two vibroswords would be better. That way he can dig them into the ground on both sides of him and move him forward like a tank.

His edgy backstory is a given.
Hidden 9 yrs ago Post by LeeRoy
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Hidden 9 yrs ago Post by ImportantNobody
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Transformations could be a major weakness doing it my way. If your trasformation is what is compared to the opponent, getting knocked out of your transformation messes up your chance of winning while the opponent doesn't need to stay transformed. Plus for story purposes they could be caught un-transformed or can't for some reason.
Hidden 9 yrs ago Post by MelonHead
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Transformations could be a major weakness doing it my way. If your trasformation is what is compared to the opponent, getting knocked out of your transformation messes up your chance of winning while the opponent doesn't need to stay transformed. Plus for story purposes they could be caught un-transformed or can't for some reason.


If a transformation is wholly positive it doesn't make sense from a story sense, nor is it really suitable for Arena.
Hidden 9 yrs ago Post by ImportantNobody
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<Snipped quote by ImportantNobody>

If a transformation is wholly positive it doesn't make sense from a story sense, nor is it really suitable for Arena.


Even dragon ball z transformations aren't wholy positive, requiring concentration and energy to keep up so they would tire out without practicing it, although admittedly way more beneficial then hurtful.

Of course I would have additional weaknesses as well as the weakness of having to transform to match the tough opponents. The only way I see transformations being horrible for the enemy is if they BS stuff, which they could do with or without transformations, or it's a close match so tey could fight untransformed for a bit as then transform to beat them, but I have no clue why the opponent wouldn't specify if they can transform or not before the match, knowing they couldn't fight the transformed form and only want to fight untransformed.
Hidden 9 yrs ago Post by GreivousKhan
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<Snipped quote by MelonHead>

Even dragon ball z transformations aren't wholy positive, requiring concentration and energy to keep up so they would tire out without practicing it, although admittedly way more beneficial then hurtful.

Of course I would have additional weaknesses as well as the weakness of having to transform to match the tough opponents. The only way I see transformations being horrible for the enemy is if they BS stuff, which they could do with or without transformations, or it's a close match so tey could fight untransformed for a bit as then transform to beat them, but I have no clue why the opponent wouldn't specify if they can transform or not before the match, knowing they couldn't fight the transformed form and only want to fight untransformed.


I think the reason people don't like it is because it could be a way to go up in a tier or two. Along with gaining new abilities or weapons. Your method is more a boost/buff, not unlike a berserkers rage.
Hidden 9 yrs ago Post by ImportantNobody
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<Snipped quote by ImportantNobody>
Your method is more a boost/buff, not unlike a berserkers rage.


Only to go against main hero transformation stereotypes where they have an out of control evil form (that their close friends must snap them out of with a hug), my characters transformation will be genuinely pure.
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