~|Setting|~
Embium has been in nearly a decade war since the Undyne attempted to invade, now most of humanity's uninfected have escaped to the furthermost reaches of the planet. To the frozen wastelands called Ursa where nothing grows unless artificially aided and the climate is unpredictable snowstorms. Taking shelters in some ice caves to escape the harsh weather for nearly a month now and supplies are dwindling. Many of the magnus sent out to scout the inner wounding paths for any signs of Enslaved, and some came back while other weren’t so lucky, found frozen to death. Currently a small group of magnus and civilians had been sent to raid a local village of infected humans. Their task is simple: the magnus are to kill all Enslaved within the village before the civilians arrive to collect as much supplies as they could carry, then return to the caves.
Little did two individual magnus know, their lives would clash when decides blood does make all the difference.
~|Scene|~
The full cavern system is impossible to determine all the dimensions without going through miles long explanations and pages of display. So rather than give information that will never be used, the info below will focus on the area that is currently within the light and will give the best idea of the arena type.
Length:280 feet (about 85 meters) from the rocks leading up to the light and to where the image ends.
Width: 190 feet (about 57 meters) from the edge of the deep pit back to the pillars.
Roof Height: 200 feet (about 60 meters) high in the center and curves downward.
Description Briefs:
Cave itself
Icicles
Pit
Additions
About 30 feet from the pit there’s clear signs of a struggle from earlier:
I think I got most the important stuff, if we discover things I didn’t cover then we’ll add them as we get there. Namely coming to a mutual agreement on it before additions, making it easy on both of us. Mostly I don’t want to spend over a week coming up with everything I could’ve missed and becoming burnt out over this before we’ve even began.
Jacer’s currently ammo reserves, mostly for my own measurements and tally keeping.
I would state the temperature drops hourly, by about 2-3 degrees, but I don’t think this fight will last for that long. I’ll get the IC post up to set the Scene by the end of the week as I need to recharge my mind. XD Also if I think of any additions, I'll be sure to let you know. I just wanted to get the thread made first so I have something to work out that's showing public progress toward this.
Embium has been in nearly a decade war since the Undyne attempted to invade, now most of humanity's uninfected have escaped to the furthermost reaches of the planet. To the frozen wastelands called Ursa where nothing grows unless artificially aided and the climate is unpredictable snowstorms. Taking shelters in some ice caves to escape the harsh weather for nearly a month now and supplies are dwindling. Many of the magnus sent out to scout the inner wounding paths for any signs of Enslaved, and some came back while other weren’t so lucky, found frozen to death. Currently a small group of magnus and civilians had been sent to raid a local village of infected humans. Their task is simple: the magnus are to kill all Enslaved within the village before the civilians arrive to collect as much supplies as they could carry, then return to the caves.
Little did two individual magnus know, their lives would clash when decides blood does make all the difference.
~|Scene|~
The full cavern system is impossible to determine all the dimensions without going through miles long explanations and pages of display. So rather than give information that will never be used, the info below will focus on the area that is currently within the light and will give the best idea of the arena type.
Length:280 feet (about 85 meters) from the rocks leading up to the light and to where the image ends.
Width: 190 feet (about 57 meters) from the edge of the deep pit back to the pillars.
Roof Height: 200 feet (about 60 meters) high in the center and curves downward.
Description Briefs:
Cave itself
- In the center of the cave, the roof is clear of icicles until the edges where the pillars lay. The pillars themselves are unbreakable and made completely of pure ice. About a meter across the edges of the clear spot in the roof are vicious looking *icicles. On the viewing side is rock wall that has several niches and rocks that be used to climb or jump off. Everywhere that covered in snow is slightly slick with thin ice that has a 2 out of 3 chance of causing someone to their traction on using it unless precautions are taken before hand.
- The rocks near pillars are loose and moveable, actually being made of pure ice. They require about the strength of double the average man to lift and toss easily, and can shatter into smaller pieces on impact. Afterward, any bare skin connecting on it will briefly numb for 2-3 seconds to feel something again due to the extreme temperature.
- Snow in walked in arounds range from 2 inches to a foot deep, the snow gaining depth the closer to the opening in the cave.
- Temperatures are currently at -38 Fahrenheit, -39 Celsius through temperature will drop as time goes on in the day.
Icicles
- A bit too numerous to count, and most look like their base are thick with layers of ice from centuries. These would seem to take a life of chiseling to break or few hard whacks. Others scattered among them are thinner and more fragile, possibly to break or randomly fall without warning if the fight reached into the upper volumes of shouting, getting too loud or close. Those that can be loose are able to crack and shatter on impact with anything as hard as rock, resulting into baseball chunks and smaller ice then scattering them across the ground to make traction more difficult. If one is forcefully loosened, after the set preps are done, then it will fall within that last last the final prep was done in. It will crackle in warning right before it shoots down.
- Large icicles- (base=3 foot or more) need 3 preps to loosen
- Small icicles-(base=2.11foot or less) need 1 prep to loosen
Pit
- The pit to the side has no bottom as far as anyone knows, though it has been known to reach down to 164+ feet (50+meters) at least. It covers about 32 feet by 19 feet (about 10 meters by 5 meters) in estimate from the wall to the seen edge in length and width. The shape is a jagged ova, through very imperfective and a few less than solid edges. The edges can only retain the weight of a man for about 5-10 seconds depending on how much weight is present, before cracking and falling away. The pit’s position is to the side nearest the light, the area between it and the front half is about 20 foot (about 6 meters) wide all the way to the wall.
Additions
About 30 feet from the pit there’s clear signs of a struggle from earlier:
- Snow has been scattered revealing discolored grey blue rock underneath it in about 30 foot diameter area, give or take a few feet due to the chaos. The snow, ice and other debris has been cleared from this area creating a semi rocky area that allows for traction and unhindered movement due to the frigid conditions.
- A humanoid Enslaved laid crumbled less than a 3 feet from the pit. Its left arm severed from the socket, a hole in its chest and several bullet holes in its frame from its head to its limbs. Most of it looks as if it was a close range shot gun. There’s liquid mercury staining the rocks underneath., its corpse still hot, and leaking out to settle about a foot from its still form. The liquid makes the ground slicker than goose shit.
I think I got most the important stuff, if we discover things I didn’t cover then we’ll add them as we get there. Namely coming to a mutual agreement on it before additions, making it easy on both of us. Mostly I don’t want to spend over a week coming up with everything I could’ve missed and becoming burnt out over this before we’ve even began.
Jacer’s currently ammo reserves, mostly for my own measurements and tally keeping.
- 3 Normal Mags
- Mag 1: 20 rounds.
- Mag 2: 9 rounds, currently in the gun.
- Mag 3 and 4: 0 rounds.
- Mass Mags {10 each total}
- MASS Mag 1: 10 rounds, Ice
- MASS Mag 2: 5/5 rounds, Tracker and Shocker
- MASS Mag 3: 2 rounds, Splicer
- MASS Mag 4: 6/4 rounds, Shocker and Ice
I would state the temperature drops hourly, by about 2-3 degrees, but I don’t think this fight will last for that long. I’ll get the IC post up to set the Scene by the end of the week as I need to recharge my mind. XD Also if I think of any additions, I'll be sure to let you know. I just wanted to get the thread made first so I have something to work out that's showing public progress toward this.