I'm working on a story. It's just in the notes/outline stage right now but I'd love an rp of a similar nature.
The idea was inspired by the anime Sword Art Online. Basic premise for the story is that 5 years after the release of a popular VRMMO a cyber terrorist attack had caused over 100,000 players to become trapped within the game. They cannot leave without dying and if they die in game they die in the real world.
There's a lot more going on of course and for the sake of an rp game mechanics would need to be simple and a solid honor system to ensure players don't try to cheat. I'm unsure how this would work really.
The game would be more story driven with game mechanics as a secondary thing really. I know I'm not giving a lot of details yet but I'm just wondering what people think of the idea as a whole?
The idea was inspired by the anime Sword Art Online. Basic premise for the story is that 5 years after the release of a popular VRMMO a cyber terrorist attack had caused over 100,000 players to become trapped within the game. They cannot leave without dying and if they die in game they die in the real world.
There's a lot more going on of course and for the sake of an rp game mechanics would need to be simple and a solid honor system to ensure players don't try to cheat. I'm unsure how this would work really.
The game would be more story driven with game mechanics as a secondary thing really. I know I'm not giving a lot of details yet but I'm just wondering what people think of the idea as a whole?