I have lots of ideas that float around my head, and I can only flesh out but so many into proper iChecks, so I'll list a few with short descriptions and see if anyone is interested in any of these, if any.
Fire Emblem universe in the future of Magvel where they've discovered and weaponized gunpowder, though its use is closer to that of Revolutionary America (mechanically, think AssCreed 3) and they're slowly replacing Archers due to their increased lethality. As far as plot, you'd either be a splinter cell of characters completing various missions for your kingdom's crown or a multinational group of characters trying to uproot a revived evil sprouting in seemingly-random places on the continent. Choice of plot if this is chosen.
I've made this before, but nobody likes Custom Robo, apparently (or I have bad timing) so I figured I'd plug this just in case anyone was interested. This is a game shortly after the Custom Robo: Revolution (Gamecube game) where multiple domes are discovered/created and linked by many interconnected Holoseums and you play as a group of testers for the full implementation of the DomeNet, where people can essentially live online. If this gets interest, I'll post the link to the old RP.
Just a highly trained group of assassins from ONI who are given a planet to clear some space for ONI to make a base. This planet is very different from how it seems, though. There will be one of each specialization: CQC (scout), Sniper, Explosives, Techie (Trapper). Maybe another spec or two, but the idea is that there's only one of each type of ONI assassin.
I participated in one of these on another site and love having classes with loose descriptions, weapons it can use, and a CS.
I'm up for either GMing, co-GMing, or participating in possible ones that exist of the above. Thank you for taking your time to read my random ideas floating around.