So I've been thinking about a story surrounding a multinational organization that solves crimes that other detectives can't handle - kinda like the Dr. House of the detective world. Does that sound interesting? I want there to be an engineering department where they produce some Sci-Fi like gadgets for the characters, which should mostly be comprised of Field Agents but there can be other classes as well.
I'd like it to run with some dice mechanics - more for the investigation, enggineering, fighing and any other thing like that. I won't roll dice on you opening a door or anything like that, I'll assume that you can do it. I also thought there would be some slice of life - The Bureau has their own building in New York that the characters should be living in.
Interested? I'd like to have at least four players but I don't have a limit. If the group becomes too large, I'll just create separate teams of investigators/engineers/enforcers.
I'd like it to run with some dice mechanics - more for the investigation, enggineering, fighing and any other thing like that. I won't roll dice on you opening a door or anything like that, I'll assume that you can do it. I also thought there would be some slice of life - The Bureau has their own building in New York that the characters should be living in.
Interested? I'd like to have at least four players but I don't have a limit. If the group becomes too large, I'll just create separate teams of investigators/engineers/enforcers.