Hidden 10 yrs ago 9 yrs ago Post by Dirty Dan
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ame || Shēn Obelisk [Sh-In Oh-Bah-Lisk]

Age || 15 years of age.

Personality || Shēn is a very calm, observant kid, with a composed and almost distant demeanor, combined with keen fighting prowess. Very mature for his age, and a bit unskilled when it comes to the emotional spectrum of social life. However, he's naturally kind, and has been experimenting with creating smiles that doesn't seem unfitting on a young boy's face..It hasn't been going well, and thusly, his face stays impassive. He tends to stay quiet unless he feels the need to speak, and his voice, despite young, holds an undertone of authority that forces those around him to, at the very least, listen, even unwillingly.

During battle, he's his normal self, his unnaturally keen and analytical/observant soul allowing him to predict moves before they happen, and easily see through illusions or tricks of the eye. He coolly defeats his opponents, showing no mercy to inhuman abominations such as Grimms, or irreedemable enemies, while showing restraint against non-villainous humans. If he were to be forced to fight someone he cares about, be it teammates or friends, his full amount of care is shown, seeing as he would carefully and accurately absorb their attacks, before swiftly knocking them unconscious, painlessly.

Appearance || Shēn stands at the average height for a kid his age, around 5'6 or so. His physique is lean, although toned, dense muscles are evident on his form once you see him without multiple layers of clothing on. Fair-skinned, Shēn's face, although impassive a lot of the times, is still maturing, giving him a boyish look that is somewhat matured by his personality. His black, silky-soft hair is tamed and feathery at the front, flitting over his eyes, and framing his face, while the rest is naturally spiky. His hair lacks any artificial grease, and is as soft as feathers, which is why it's easily blown by the wind. Shēn always promises himself to cut it, but it grows back just as fast. His eyes are one of his more 'stared-at' features, being a deep, deep dark gray, mixed with a voidless black. They are calm and cool, watching everything with the will of an untameable spirit.

Clothing-wise, Shēn keeps it casual. He doesn't enjoy being terribly restricted. Thusly, for casual-wear, he wears a white, unbuttoned short-sleeved shirt, black shirt, regular jeans, and high-top black and white sneakers with high-density grips on the bottom. As a student, he wears the classic Beacon Academy uniform for males. Exodus and Prometheus, his two rings, Exodus and Prometheus, are always worn on his hands. He cannot get into trouble in the academy for wearing them, seeing as they are not, legally, weapons.

History || To be revealed...

Skills/Weaponry || When bullies or enemies see Shēn, they see a young, if not mystifying kid...and so, they underestimate him. He's not giant and bulky, and so...they don't expect it when he beats them into the ground. Something you should take note about Shēn, is that his strength, speed, and agility is high above average.

Due to the close-combat style that he has been heavily trained in, he needs to get close fast, and defeat enemies faster. Although his lean body might not show it, Shēn is incredibly strong and quick. This, combined with his specialized skill in hand-to-hand combat, and his crackshot, makes him an extremely dangerous opponent. Something that should be noted, as shown in the personality, is his mind. It's his Semblance. His unnaturally keen and analytical/observant soul allowing him to predict a lot of moves before they happen, and easily see through illusions or tricks of the eye.

However, like all men, he has weaknesses. A main weakness of his is long-range combat. His gloves have firing forms, of course, but they are not made for sniping, like rifles or such. Due to this, he has to get close, preferring mid to close combat. This makes snipers one of his weaknesses, and yet, he also has an advantage over them, due to him being superior once he crosses that distance.

Exodus [left-glove] and Prometheus [right-glove] are his weapons. Originally just black rings, one on both hands, they can be transformed into gloves by simply twisting them. When transformed, they are slim, tight-fitting black gloves with steel linings/veins. In each knuckle, hidden, are small steel capsules, containing large amounts of crushed, purified Dust Crystals, different types of crystals in each knuckle.

By cracking his knuckles, Shēn can change the 'mode' of the gloves, from Fire, to Ice, to Wind, and thus forth. For instance, cracking a knuckle on his right hand can change Prometheus into it's 'Fire' mode, instantly igniting the glove in a constant, searing-hot crimson flame. To change the mode, he simply has to crack a different knuckle on that glove. On the wrist, where the glove begins, there is a stubbed steel tube, one on each glove. Powerful, armor-piercing shotgun rounds are blasted from these tubes, releasing massive recoil that Shēn has learned to adapt to, using it in conjunction with acrobatic maneuvers and brutal, efficient hand-to-hand techniques.

As the gloves were customly made by him, Shēn is always upgrading them, and tweaking something. He's still figuring out how to install rockets into the gloves...but he will. Somehow.

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Name: Ryūto Saichi.
Grade: Junior.
Codename: N/A
Powers: Kinetic Energy Manipulation
Clubs or Achievements: Ryūto keeps a relatively mysterious presence throughout the school, and nothing is really known about him, other than the one thing most people judge him by;; The murder of his 'father', if the man could even be called that. He's not involved in anything, but his GPA stays average to above average, and he shows up for school. Albeit with bruises and looking beat-up a lot...but he gets to school most of the time.
Brief Bio: Ryūto's biography is something that he doesn't try to forget, because forgetting it would be like forgetting his life;; He needs it to succeed. Born to the more...'poor' side of town, his mother left him when he was younger, pawning him off to a half-hearted adoption agency. He was then thrown from abusive household to abusive household, his body growing tough due to the lashings;; and his fists growing even tougher from defending himself. He was bounced to a house holding an abusive man with a heart defect, and during an argument - in which Ryūto was silent the entire time - the man had a heart-attack. His wife, coming home, saw the man dead, with Ryūto watching him silently. The boy was taken to a psychiatric ward, with the thoughts that he ended up killing the man, despite no evidence saying he did such a deed. There, he was taken in by a seemingly nice woman. When they reached her home, it turned out that the woman was his actual mother, and that she was married to a less than satisfactory husband. Such a new situation, right? Well...wrong. Events happened, and in the end, Ryūto stood over the woman's drug-addicted husband, a bloodied frying pan in hand.

The rest is history.

Just know that the police was called by neighbors, as his mother screamed, and Ryūto was taken to a better part of town, to an actually good-natured orphanage. There, he found a man that taught him a few things, and then gave him an anonymous tip to an old boxing gym. Ryūto went there out of curiosity, and the man came out of the back, a jogging suit on. Long story short? Ryūto, after being told that he definitely had a fighting spirit, began training to become a professional boxer. Years past, with him getting into school, and growing up amongst the 'murderer' whispers of student body and teachers alike. Only in the ring, where he can unleash his true 'killer instincts', did Ryūto feel welcomed. When all of this happened...well, he didn't know what to think. It was put on the back-burner, however. Recently, he had his debut match, and officially obtained his Pro Boxing license.

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Name: Santiago Montoya
Age: 27
Gender: Male
Nativity: Hispanic - Mexican descent.

Appearance: Santiago, as stated above, is a man of Hispanic, or, to be more specific, Mexican, descent. He stands at a good 6'1 or so, with a physique built from years of hard labour, constantly moving about, and tough times. His face is tanned by the unforgiving sun of the West, with well-defined cheekbones, and a jaw that is said to be able to bite through bullets. His

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I'd be up for it.



Name: Jackdaw Arizona. Goes mostly by whatever 'codename' he thinks on the spot, at this point. Names aren't really important.
Age: Physically, 26. Feels a lot older.
Gender: Male
Faction: Wastelander
Special:
Strength: 5
Perception: 7
Endurance: 6
Charisma: 3
Intelligence: 7
Agility: 7
Luck: 7

Skills:
Guns [Major]
Repair [Major]
Sneak [Minor]
Survival [Minor]
Lockpicking [Minor]

Appearance: Relatively tall, but with a tough build that has been forced upon him due to years of running, fighting, and surviving, Jackdaw Arizona is a man that has definitely seen some shit. His skin is fair, neither pale nor tan, with an array of different scars dotting over his body. Most are covered by his clothing, with the only noticeable ones being the jagged scar tearing down his left forearm, from a failed disarming technique against a beefy raider, along with a scar that goes down his right jawbone - hidden by his mask, most of the time. His hair is short, dark, and shaggy, covered by his hat, and his eyes, a deep amber, covered by sunglasses. His choice of apparel is simple, yet efficient and tough, a mish-mash of efficiently-colored and durable material and clothing items that he has looted over time. His glasses are fitted with night-vision technology, looted off of an Enclave scientist after an ambush on one of their smaller outposts. The attack was during the night, and he only attacked due to a request from a travelling caravan, who claimed, truthfully, that the Enclave 'comandeered' most of their supplies. Simple infiltrate, assault, grab, and get the fuck out. He also has a Pip-Boy, looted off of a dead Vault-Member. Skulking around the old vaults was pretty smart, after all. [See image for apparel/appearance.]

Personality: If survival has taught Jackdaw anything, it has taught him that, to survive, you gotta be smart, you gotta be tough, and you gotta be brave. He has taken these qualities to heart, and although he isn't exactly role-model material, you can learn some survival tips by just watching him on a daily basis. A bit quiet, mostly due to the fact that he's a lone-wolf and spends most of his time thinking rather than speaking, Jack is a tough-skinned guy with a sharp brain, sharp eyes, and a pragmatic approach to the world. Practical and brutally efficient in what he does, Jackdaw is independent and determined to survive, which can make him seem ruthless to others. He does what he wants, on his own terms, and it all depends on what he's feeling at that moment.

He's not one to show people his exterior emotions, and would rather get the problem taken care of rather than whine or throw a hissy fit. This means that he's not very patient with stupid people, and can, and will speak up or react with violence if the foolishness and dumbassery is too much. He has seen a lot, and will not hesitate to shoot down or take out anyone that threatens him or any of his companions at the time, although he has an inwardly good heart, and would prefer not to kill innocents - or as innocent as you can get in the wasteland. A flaw of his is Jackdaw's inquisitive nature. He keeps to himself most the time, but if his curiosity is disturbed tremendously, then he will pursue the subject until it's sated.

History: Raised as the son of two Wasteland Survivors, Jackdaw was brought up under the constant threat of kill or be killed, and his parents tried their damndest to make sure he was ready. He spent his early childhood defending their settlement from raiders or predators, or fixing and repairing different weaponry and machinery for the men and women of the settlement. As he grew older, and stronger and faster, he began to go out and scout/scavenge for supplies, fighting any dangerous enemies his squad met along the way. There was really no time for any childhood games and playing, and he had never really been interested in that stuff, anyways. On his way back from a solo scouting expedition, Jack saw smoke rising from his village, and he doubled his gait, arriving just in time to see the raiders executing one of the last few prisoners - his mother. The rest, after that, was a bit of a blur that he doesn't enjoy thinking about.

He killed a few of them with his rifle, but was overwhelmed by numbers, and taken prisoner. A year as a raider's slave was hard, at the age of sixteen. At the age of seventeen, he had managed to escape with the help of a couple of other prisoners. They timed it just right, as the daily entertainment show was being started - he was thrown a spear, and a 10mm pistol with no ammunition, while the raiders released radscorpions, molerats, wolves, and wild dogs into the pit.

He fought them off for as long as he could, until another prisoner - an accomplice, started the distraction. The woman shivved the raider announcer, which startled them enough for Jack to throw the spear into one of the guards' necks, and load the 10mm ammunition clip that he pickpocketed earlier that day, into the gun itself. Fighting their way out of the encampment was hard, but not impossible, and at last, as they made their way into the wasteland, the prisoners dispersed. Jackdaw became a wanderer, another face in the dust. His travels took him all over the place, and he became a man of many names, doing different deeds, for caps, for water, for weapons, for food, or just to do it. A bit of a mercenary/odd-job-worker/bounty hunter, all in one man.

Inventory:
Two combat knives, hidden in both boots.
SCAR - A self-modded Assault Carbine. Suppressed and fitted with a red-dot sight, the assault rifle uses classic 5.56 ammunition, with an extended clip and custom paint job. Can be used from mid to long range, and even efficient in close-range due to the clip. Has seen quite a few battles, and is kept in prime shape. Has a lot of different scars along the metal, which is where it's name came from. [Seen slightly in pic.]
One 12.7mm pistol, extended-clipped, holstered on his right hip.
Gloves are studded.
Has a few grenades strapped to utility belt.
Misc. items, such as bobbypins, stimpaks, water, food, repair items, etc. Stored within his rucksack.
Hidden 9 yrs ago 9 yrs ago Post by Dirty Dan
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Hidden 9 yrs ago 8 yrs ago Post by Dirty Dan
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Dirty Dan boo

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Growing up under the title of Senju Clan Heir, a large load of expectation was dropped on his shoulders, even at a young age. However, his father did not mistreat or push him beyond his physical or mental threshold - the man was patient, yet stern. Loving, yet he pushed Tetsuo to his limits, and taught him what the Academy could not. Tetsuo often spent his childhood training with his Clan, learning at the Academy, or spending time with his friends and/or family. Tetsuo was especially fond of the rainy nights, and often spent hours wandering the forests behind his clan's compound, in the pouring rain, simply letting the droplets fall where they may. In there, he felt at peace with nature - a side-effect of his Mokuton bloodline.

He never really felt forced into the role of Heir. Rather, as time went by, he was eager to grow stronger and become Clan Head, so that he could further strengthen his clan, and cement them further in the history of Konohagakure. He knows of the tensions brewing - after he became 13, his father allowed him to sit in on Clan Meetings, since he was 'of age' in the eyes of Shinobi. Despite the inklings of fear in his gut, Tetsuo was still determined to make his way up the ranks of Konoha, and make his family proud. The war - if the war ever broke out...it would cause the deaths of many people, and in spite of himself, he knew that it would likely end with the deaths of friends and clan members. However, Tetsuo had felt that he was ready to take the first steps into this new, scary lifestyle. --WIP--
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