Still interested. In fact, still having a few ideas for my faction every now and then.
Perfect! Oh also, this is merely a question but would anyone want the game to be turnbased with some basic stats? I know that people dislike the stats as they claim that it just becomes a numbers game but right now I'm in a mildly successful NRP that uses turns and stats but tactics and diplomacy is still pretty important. You can turn the tide of battle with clever strategy. I'm just asking for opinions (especially from Rhymer as you are GM).
Turnbased is ok, but most people are skeptical unless you are playing DnD. Also there is the potential for people to become butthurt over said turn based combat. But I wouldn't be too worried about it given how mature our group is.
On the other hand I could see turn based taking away from the RP for some. But the evidence is in the pudding and we won't know how it turns out until we try.
I think though that the GM doesn't want to worry about more than he has too.