How much Might does it take to create sentient life forms, again?
On second thought, don't answer this. The answers probably somewhere in the first post.
On second thought, don't answer this. The answers probably somewhere in the first post.
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I think Kho means we fusion-ha and make kiddies. Or various other creative things.
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@Kho I'm pretty sure Julkolfyr expended might on page 4 of the IC?
Once we make humans/sentient creatures, we will NOT be having billion-year Time-skips, so think very carefully before creating intelligent life as we will then turn to micro-managing their development from Ug the-not-even-Caveman-yet to Ug the Caveman.
I'm fully planning on milking this period this time around:
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Just in time for Far Cry: Primal.
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Thanks for pointing out the concealment/detection oversight, edited.
Also, can you send me your working out/radius per level? That would be useful
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...lets make one thing clear. THEY are copying US, not the other way around. We're the original, they're a petty mockery of the amazing world we're creating/about to create here. They simply can't compare.
I think Slough is Level 3 actually. I spent 1 might on creating the Deepwood, and the rest used to level up, I believe.
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Sure. Its a simple exponential formula. In miles, it is:Radius = 100 * 1.1Level
In kilometers (the far superior unit), it is:Radius = 160 * 1.1Level
If you want to know the level at which you achieve a certain radius, you rearrange to get (I'll do miles for you):
Level = log(Radius/100)
.................log(1.1)
any log will do, as long as they're both the same.
In other news, I'm sure we can figure out a good match for Teknall eventually.
I got a bit excited there, then remembered that I can't maths
@Kho While we're on the subject of levels, I note that the level cost stops at 100. Is that simply an omission, and levelling up can continue beyond 100 at some as-yet unspecified cost? Or is 100 a hard limit? And if so, is there anything special you can reveal to us about attaining level 100?
@Kho Does might production continue increasing by +1 per level infinitely (not counting holy siteS)? Or does it jump and whatnot like the level-up requirements?
And does it take 10 might to ascend each level from 5 to 10, making it a total 50 might? Or am I reading that wrong?
@Kho While we're on the subject of levels, I note that the level cost stops at 100. Is that simply an omission, and levelling up can continue beyond 100 at some as-yet unspecified cost? Or is 100 a hard limit? And if so, is there anything special you can reveal to us about attaining level 100?
@Kho While we're on the subject of levels, I note that the level cost stops at 100. Is that simply an omission, and levelling up can continue beyond 100 at some as-yet unspecified cost? Or is 100 a hard limit? And if so, is there anything special you can reveal to us about attaining level 100?
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For reference I'm not sure if anybody even managed to hit level 10 on the last RP. It'd just take soooo many turns.