Hidden 9 yrs ago Post by 6slyboy6
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@Legion02 Yeh. We thought about this, but this carrier is way bigger than the ones we thought of, even bigger than the Titan carrier. This could house H-MACs.
Hidden 9 yrs ago 9 yrs ago Post by ColouredCyan
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@6slyboy6 Hugely interested, CS mostly done, can I join?

Also Dust Carrier is my favourite.

Hidden 9 yrs ago Post by urukhai
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**will replace this with finished CS when time permits. Had to delay the final edits and post due to unforeseen circumstance, I apologize and will have this done ASAP**
Hidden 9 yrs ago Post by 6slyboy6
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@ColouredCyan Cool. Thought, ummm, how to say that, the Mech section should be almost empty till we start the RP. Reason being: The mecgs I listed are not starting gear. We start with the Mk.1 and depending on the number of our pilots, a few Mk.2. For now. Also the weappns will be up eitger today or tomorrow, so you can edit the loadouts finally. Oh and accepted, of course.

Keep it together you lovely bunch.
Hidden 9 yrs ago Post by ColouredCyan
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@6slyboy6 Thanks, I'll wipe my mech section clean then except the nickname Zulu Dawn for now, thats a Mech name right there. Also you didn't object to my icon so I'm keeping it! HAHAHAHAHA!
Hidden 9 yrs ago Post by 6slyboy6
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Like I said before, don't assume a weapon or mechs is avaible. We'll see what you guys make, and then I'll do the math to count the number of guns and mechs avaible. But for now, everyone can use the first light mech, the first LMG and Auto Cannon, and the ZZ-40 along with the Cobra. After I can say how much medium mechs we get, if you will ahve one, you can use the first of the medium type mech guns(30mm and the M2).
Hidden 9 yrs ago Post by Evil Snowman
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Sooo I know I'm couple of days late starting my CS. But I just realized having looked over the Chara sheet I think I'm missing some info. As in the bio part as seen in the hider. It mentions a war. But when I look I can't find anything referring to such. There's impactions/ hints to one but I can't find anything n fact I can't find any info relating to word this set in. So am I simply over looking it? Or didn't I get a message or something. As with out some sort of information I won't be finishing any Chara.



Hidden 9 yrs ago Post by 6slyboy6
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@Evil Snowman No you are not. I will be posting the lore here today then, as it seems this will end up as our primary thread.
Hidden 9 yrs ago Post by Evil Snowman
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Alright I'll have to wait until then.
Hidden 9 yrs ago Post by urukhai
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just about done, eagerly looking forward to this!
Hidden 9 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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I might be interested
Hidden 9 yrs ago Post by 6slyboy6
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The raw unedited version.



Sarin, Once the pearl of the Lorain sector. Now nothing more but a an old ruin of what once was. Yet why did a planet once so beautiful fall into the ruin it is today? It is a long story which few that live on Sarin remeber. It all started When the Astfar Confederacy declared war on The united systems. The reason why is lost to time but the war that followed never would. The systems that bordered each other became total warzones. The war raged for 50 long years until the two factions realized that either side would never be able to win. With that the war ended and The rebuilding processes began. But not all was well. In the last years of the war the fighting nations started to destroy warp gates. This meant that entire solar systems and sectors where cut of from the galaxy. Such was the fate of Sarin. When a United system invasion fleet invaded the system the small but valiant defense fleet fight with they had. They held the major fleet for several hours before shooting the warp gate and thereby cutting themselves off. And in those few hours Sarin's fate and those of it's people living on it would be changed forever. The invasion fleet now cut of from the rest of known space went on with there invasion of Sarin. For 7 weeks they bombarded the planet killing millions. But the planetary defenses where able to do damage to the fleet destroying almost half and damaging the rest. After that The admiral decided to land his ships to support his units on the battlefield. After the ships had landed the real battle was about to begin. For ten long and brutal years the two sides fought each-other on an already destroyed battle field. The civilians that had survived the orbital bombardment now had to hide in old ruins as the war raged on.
At one point the defenders decided a everything or nothing strategy. They consolidated all there forces and attacked the grounded fleet. After a long and deadly battle they where able to destroy the ships destroying all the supplies the enemy had. The invading forces having lost there main base now used the H-MAC carriers as moving bases of there own. In the beginning there used to be a 100. Now only eight walk this blasted and dead planet. The defending forces have fractured some creating there own cities. While others started doing banditry.
The civilians try to rebuild and form small towns villages and even small city states. However those that remain on the Walking carriers are seen as enemies by all which makes it impossible for them to settle down. Now the last remaining H-mac carriers travel the world collect recources and fual attack town and cities and just try to survive in this dying world.
Hidden 9 yrs ago Post by 6slyboy6
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@POOHEAD189 Cool m8 :D

I guess you can start working on a CS if you want :D

Also i will do a quick roll call, just to get teh feels going, and the blood pumping.

@Evil Snowman@urukhai@ColouredCyan@SillyGoy(haven't heard of you for a while now :P ) @Dev3117@Legion02

So many people, yet only one CS >.>

I don't mind the slow start, it just gives me time to flesh out details, and get settled better. Take your time guys, it's up to you when the RP starts.
Hidden 9 yrs ago 9 yrs ago Post by ColouredCyan
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@6slyboy6, still here. The unedited version needs editing, its hard to read and some of it doesn't make any sense. I don't get what's going on towards the end.

In my experience, a slow start isn't good for a roleplay, it just allows peoples interest in it to dwindle.
Hidden 9 yrs ago Post by Evil Snowman
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Although its a little tricky to read it's enough for me to start a CS so will be doing so shortly.
Hidden 9 yrs ago Post by 6slyboy6
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@ColouredCyan I'll do it later today. Co-GM sent it to me fresh and crispy, so I didn't have time to check it. Expect edit later today.
Hidden 9 yrs ago Post by urukhai
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Hidden 9 yrs ago Post by urukhai
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Im probably going to fix a couple things and lengthen it a bit, but I hope this should suffice for now

Also will add Mech and Equip when fully able to fill them out
Hidden 9 yrs ago Post by 6slyboy6
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@urukhai Cool! I like it. You can expect the exact amnumber of mechs avaible today or tomorrow :D
Hidden 9 yrs ago 9 yrs ago Post by 6slyboy6
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So we have 2 CSs so far, with approximately 4 coming. That means that by default we SHOULD have around 2 Mk.2s and an unlimited amount of Mk.1s. The M1 and the M2 guns are limitless, and 2 20mm cannons. I can let you guys decide who gets what, right?

For pilots, the magnum, and the assault rifle are uncloked, along with a grenade that deals 15 damage and goes through 2 armor.
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