Description (Image or at least a decent description.): He makes it a point to try to look like a non-descriptive canine Nekrian, however his face is still pretty well know and he is quite battle-worn.
Apparel (Character in image doesn't have to be used for appearance if you want to use another.): His clothes tend to lean towards the functional, and can greatly vary depending on the task at hand. He tends to prefer the most none nondescript clothing as possible while he working that hides body armor, normally a plain white t-shirt and some blue jeans. While working, he wears full-on body armor, normally built for where he planing to be, for example, if he is in a desert, he is probably going to want something that matches the color of the sand and is well insulated against both extreme heat and cold, and if he is going to be in a forest, he is going to wear come form of camouflage.
Demigod Form (This only applies to those who chose to be Children of the Eclipse/Ancients): Omit
Name (First and a last name at least please): Andrew Trusot
Age: 51
Race (You may use cross-breeds if you want. And I'll allow cross-breeds of not listed races if you want to use them. There are certain races that you cannot cross-breed so read thoroughly please.): Nekrain, Canine
Gender: Male
Alignment (Chaos Frame): Chaotic Neutral
Nationality (What nation your character is from and if they don't represent any just put "neutral".): Wanderer/Neutral
PoB (Place of Birth, if you don't know or don't want a specific place for your PoB then you may simply put "unknown".):Parualocus
Rank (optional, leave blank if you don't work for military/politics and are either a mercenary/wanderer. they cannot be a ruler unless you ask me for permission first!): Mercenary
Academy (optional, the academy your character attended if they enrolled in one.): Limited Formal Education
Strategem (I'll explain this one once I work on it.): Omit
Skill Type (I'll this one when I work on it too.): Omit
Class: (You can come up with your own class name.) Bounty Hunter
Mount (optional, try to be reasonable about what kind of mount you use.): A space-cruiser
Mount's Name (optional only if you didn't choose to be mounted. Please be creative with the names please.): Vexider
Interests (optional, what appeals to your character.): Money, Hunting, Weaponry.
Favorite Interest: (optional, the interest that appeals the most to them): A tie between money and weaponry.
Dislikes (optional, what your character does not like.): EHRAG, Criminals/Low-lives, Authority.
Love Interest (optional, what your character is looking for in the opposite gender): None
Person of Interest (optional, what male/female your character is interested in right now.): None
Fiance/Spouse (optional, if you are engaged or married then this is where you put the name of your fiance/spouse):None
Bestfriend (optional, the person who is your character's bestfriend. Again, for more advanced writers.): Nonm
Rival (optional, for more advanced writers. This is the person who your character respects, but wants to be the best of.): He believes nobody he knows compares to him
Most Hated Word (optional, again for more advanced writers. This is the word your characters out of all other words): All of those various pretentious names and words that are really hard to pronounce.
Religion (optional, what religion your character follows, can be done by either religion name or church): Agnostic
Idol God (optional, which of the following spirits your character finds the most interesting, doesn't have to be the one they represent as a Children of the Eclipse/Ancient if they are one.): Omit
Holy Blood (optional, only applies to Children of the Eclipse/Ancients. This is the spirit your character represent given the ability to become demigod.): Omit
Minor/Major (Major means you can wield an Ancient Weapon where as minor just gives more incentives): Omit
Ancient Weapon (If your holy blood is major then list here the Holy Weapon your character can wield): Omit
Opposite (optional, only applies if you are CotE/Ancient. Put the name of the character who is your opposite here.): Omit
Quote (optional, for more advance writers who want to get the most out of their character development. Put your character's favorite quote here):Right makes Might, his great grandfathers call to arms.
Important Value in Life (optional, for more advanced writers who want to get the most out of character development. This is the all important word or phrase that your character values over all other words/phrases.): Hard work leads to wealth.
Favorite Food (optional, what your character's favorite food is): Deer Meat
Household Name (optional, only applies if you are a member of a noble house of nation. Put the last name only.): Omit
Ancestry (optional, where you may list there, father, mother, brothers, sisters, ect. if you want.): Father and Mother are dead, both died of natural causes. Several, about four to six, siblings that scattered across the universe slowly and eventually he lost touch with all them.
Ambition (optional, this is what your character's main goal is.) Mostly Money. Partly helping people for the sake of people. But mostly money.
Sin Guilty of Most (optional, this is the sin your character commits more out of any others.): Pride and Wrath
Title (optional): Vice Hunter
Combat Style: Improvisation: Use everything: Every weapon, every tool, every quirky little thing possible, even the terrain itself is a tool. Quick thinking and a quick shot can solve most problems for him.
Weapon preference: Guns/Knifes
Weapon Name (Put weapon name or names if more than one. No more than four weapons and dual-wielding counts as two weapons, FYI.): While not weapons, it is important to mention he has two devices which multiple safe-guards on them to protect against theif on his belt. First, his Weapon Caller allows him to remotely store his weapons and bring them out at a moment's notice, and the other is what he calls his Upgrade Cell, which allows him to upgrade on of his weapons to its EX form, but only one weapon can be in its EX form at a time.
Gluttony- Riot Shield- It is a little weight shield designed to be used in conjunction with a gun. Gluttony while asbord the impact, force, magic, heat, or energy of any attack that strikes the shield. However, it doesn't offer full body shielding He also able to release captured energies in the form of beams.
Gluttony EX- Force Field Generating Disks x6- They form into five disks that hover around and are controlled by the wielders thoughts. They each function like Gluttony, however offer about 1/3 the protection, and their beams are about 1/6 the power. They can also be used as spinning blades to count enemies from either a distance or close ranged. The two most common formation is either four circling the body, giving full body protection but each side isn't fully protected, and one moving freely, or four in the front offering full protection for a side but not full body and one moving freely.
Sloth- Pistol- A pistol which shots electricity, with the ability to disrupt, stun, fry, or magnetize whatever robotic or organic target it hits. Magnetize will make it so that further shots of Sloth and Sloth EX will home to the marked target.
Sloth EX- Bazooka- A bazooka that also shots electricity with the ability to create both a stronger and area of effect disruption, stunning, or frying. It does not have the precision to effect magnetize a target, but in its place it has the ability to shot a destructive blast that can cause structural damage and will occur cause things to fly away from the blast
Wrath- One handed gun- It is able to shoot out beams of either heat or fire, or create sprays. Its heat can also be focused into a very powerful plasma touch if needed.
Wrath EX- Gloves- Produce an energy barrier that protects him from heat and flame, and is also able to create and control heat and flame in his immediate presence.
Lust- Chain Knife- A poisonous chain knife that has various poisons, and can grapple or grab objects. He often wraps the chain around his wrist and uses Lust as a regular knife.
Lust Ex- Three Chains and Knives- Lust Ex loses the poisonous touch of Lust, however enables it user to warp short distances. The three chains also share this ability to teleport. This allows for surprise attacks from any angle, and also enables it to create floating chains as different parts of the chains can be in different places at the same time. Lust Ex's chains are also able to extend or retract.
Greed- Gauntlet- The more active counter-part of Gluttony. Greed offers zero protection passively, however, it can adsorb energies when focused on a target. Allowing to be used defensively to absorb attacks, or offensively to asbord the magic out of spellcasters or energy out of robots. It is also able to track energy signatures and is able to hack most computers. It also able to take adsorbed energies from either itself or gluttony and shoot it out as blast of energy. He needs an open hand to use it properly.
Greed EX- Four mini drones- Have all the same functionality of Greed, but each one has 1/2 the power. They can also create energy snares that of course snare and increase energy draining on a target, but they need at least two to create this effect
Envy- Jetpack-like device- A small device he wears on his back that allows him to manipulate his personal gravity and the gravity of the things he holding, allowing him to levitate and alter his weight, or the weight of anything he is holding.
Envy EX- Gravity Cannon- It grants all the benefits of Envy in the form of a gravity cannon, not only that, but it can shoot limited gravity beams that allows him to leviate other items, and/or manipulate their weight. He also about to compressed gravity around a ball and shoot it out causing a very powerful attack on impact with something.
Pride- A one-handed gun- A seemingly simple gun that is powered by both a energy based crystal and a magic based crystal, both being very powerful, allowing for it be one of his strongest weapons.
Pride EX- Staff- The two crystals are absorbed into Andrew, making stronger, and faster, and giving more vitality and all that good stuff. The actual gun is transformed into a staff, which can double as a spear, it may also channel very powerful laser beams from any angle, but the downside is that the beams draw partially from Andrew's life-force, meaning it can make him exhausted if not used lightly or in moderation.
He also has a set of mundane, but still well-crafted weapons that are stored and summoned like his vice weapons but can be upgraded, they include two pistol, two tasers, a hand-knife, a machete, and a sniper rifle.
Magic Systems (optional): Non-magical
Element (This only applies to the following magic systems and elements can be found in the Elemental Magic section. The systems it applies to are: Elemental Magic, Arcane Magic, Evocation, Invocation and Holy Magic. Also, you may not have more than two or three elemental affinities. You may add an element not listed, but I suggest you send me a description so I can judge it) (optional): Omit
Weakness (Must have at least one weakness if you use a magic system.) Omit.
Magical Level (optional, only applies if you chose a magic system. If not omit this.) Omit.
Special Skills (optional, the limit is six at the moment and these skills are what makes your character unique and apart from others. They are basically like your support skills is one way to put it.): Soul Sight: He is able to passively look into people's souls, firstly, because each soul is unique, he is able to identify people has seen before by there souls, even if they have shape-shifted. Secondly, he is able to tell certain things from there souls, such as there emotions, basic feelings, if they lyings, alignments and various things of the sort. He is able to tell if a person is being manipulated against their will by machine or magic, but nothing farther than that. (He can tell if it is a machine or magic though) And he can also tell if someone is hiding there soul, but can not gain any further information about them using his soul sight.
Immunity to Charms and Poisons
Magno-Sense- The ability to sense magnetic fields, and magnetic north, things of that natural. Most warp-devices that do not camouflage it leave behind magnetic trails he can follow.
Personal Soul Manipulation- As a person with the ability to souls, he has learned to manipulate his soul so that when other people try to read, they read a false reading that Andrew put in place, He is also able to detect people reading him and quickly alter his soul, for example, if someone was trying to detect his alignment, he could make himself any alignment, or if they are trying to detect his emotion he can give them a false reading about that too. He is also able to manipulate how people see his soul. These changes serve no true function other than to deceive, this ability doesn't hold up under sructinity, as a rule, in close observation that looks more than a few minutes (about five) can see past these changes.
Personality: He is a man who is at peace with death, because to him fear of death removes all the fun of life, and he only sees death as a final rest. He does not like killing or other equality horrific crimes but stealing and lying are perfectly Ok to him, and he is great at lying. He will do what serves him best, but also realizes that trust and loyalty are important but also realizes people, including himself, will abuse these concepts, so he only gives his trust and loyalty to a select few.
Biography: The story of Andrew begins before his birth, with the tale of his great grand-father, Vincent Trusot. Vincent was the leader of the resistance against the greedy AHREG who seeked to conquered his, and later Andrew's, home word of Parualocus. It varies on who you asked, but his nicknames included the The Great Warrior of the Seven Weapons or the Wicked Bandit of Vice. However, Vincent's story was brought to a sudden stop when he died from disease, allowing AHREG to seize control.
Things were relatively passive from there out, if you exclude the poverty and disease. However, Andrew was born, and nothing changed. He was a simple hunter and tracker. However, he was very good at it. They said Andrew inherent everything from Vincent; his strange Nekrain powers, his quick-shot, his keen eye, his hate for authority, with the exception of Vincent's morals. Of which, Andrew had particularly none except for some very important lines he didn't cross.
However, as tensions between him and AHRAG mounted and his family slowly left Parualocus behind, and poverty started to effect him greatly, he moved away too in search of a better life. At first, he worked odd jobs until he eventually came to bounty hunting, and as it turns out being a skilled hunter who knows his way around guns and has the ability to look into your soul makes for a really good bounty hunter. He started small, but quickly shoot up through the ranks.
He got his weapons from a Gnomish Tinkerer, Nonm who also fled from AHRAG control, and who crafted the original seven vice weapons, and for a coin, was willing to create Andrew his own set, while throwing in his gadgets. The Gnomish Tinkerer believes that bounty hunting is Andrew's own way of helping improve the galaxy, but also believes that he could be a great person, if he wasn't so misguided and lost due to him growing up in AHRAG controlled territory, to which he partial blames himself. He thinks Andrew has a good heart, but it is just buried under AHRAG scum.
Apparel (Character in image doesn't have to be used for appearance if you want to use another.): His clothes tend to lean towards the functional, and can greatly vary depending on the task at hand. He tends to prefer the most none nondescript clothing as possible while he working that hides body armor, normally a plain white t-shirt and some blue jeans. While working, he wears full-on body armor, normally built for where he planing to be, for example, if he is in a desert, he is probably going to want something that matches the color of the sand and is well insulated against both extreme heat and cold, and if he is going to be in a forest, he is going to wear come form of camouflage.
Demigod Form (This only applies to those who chose to be Children of the Eclipse/Ancients): Omit
Name (First and a last name at least please): Andrew Trusot
Age: 51
Race (You may use cross-breeds if you want. And I'll allow cross-breeds of not listed races if you want to use them. There are certain races that you cannot cross-breed so read thoroughly please.): Nekrain, Canine
Gender: Male
Alignment (Chaos Frame): Chaotic Neutral
Nationality (What nation your character is from and if they don't represent any just put "neutral".): Wanderer/Neutral
PoB (Place of Birth, if you don't know or don't want a specific place for your PoB then you may simply put "unknown".):Parualocus
Rank (optional, leave blank if you don't work for military/politics and are either a mercenary/wanderer. they cannot be a ruler unless you ask me for permission first!): Mercenary
Academy (optional, the academy your character attended if they enrolled in one.): Limited Formal Education
Strategem (I'll explain this one once I work on it.): Omit
Skill Type (I'll this one when I work on it too.): Omit
Class: (You can come up with your own class name.) Bounty Hunter
Mount (optional, try to be reasonable about what kind of mount you use.): A space-cruiser
Mount's Name (optional only if you didn't choose to be mounted. Please be creative with the names please.): Vexider
Interests (optional, what appeals to your character.): Money, Hunting, Weaponry.
Favorite Interest: (optional, the interest that appeals the most to them): A tie between money and weaponry.
Dislikes (optional, what your character does not like.): EHRAG, Criminals/Low-lives, Authority.
Love Interest (optional, what your character is looking for in the opposite gender): None
Person of Interest (optional, what male/female your character is interested in right now.): None
Fiance/Spouse (optional, if you are engaged or married then this is where you put the name of your fiance/spouse):None
Bestfriend (optional, the person who is your character's bestfriend. Again, for more advanced writers.): Nonm
Rival (optional, for more advanced writers. This is the person who your character respects, but wants to be the best of.): He believes nobody he knows compares to him
Most Hated Word (optional, again for more advanced writers. This is the word your characters out of all other words): All of those various pretentious names and words that are really hard to pronounce.
Religion (optional, what religion your character follows, can be done by either religion name or church): Agnostic
Idol God (optional, which of the following spirits your character finds the most interesting, doesn't have to be the one they represent as a Children of the Eclipse/Ancient if they are one.): Omit
Holy Blood (optional, only applies to Children of the Eclipse/Ancients. This is the spirit your character represent given the ability to become demigod.): Omit
Minor/Major (Major means you can wield an Ancient Weapon where as minor just gives more incentives): Omit
Ancient Weapon (If your holy blood is major then list here the Holy Weapon your character can wield): Omit
Opposite (optional, only applies if you are CotE/Ancient. Put the name of the character who is your opposite here.): Omit
Quote (optional, for more advance writers who want to get the most out of their character development. Put your character's favorite quote here):Right makes Might, his great grandfathers call to arms.
Important Value in Life (optional, for more advanced writers who want to get the most out of character development. This is the all important word or phrase that your character values over all other words/phrases.): Hard work leads to wealth.
Favorite Food (optional, what your character's favorite food is): Deer Meat
Household Name (optional, only applies if you are a member of a noble house of nation. Put the last name only.): Omit
Ancestry (optional, where you may list there, father, mother, brothers, sisters, ect. if you want.): Father and Mother are dead, both died of natural causes. Several, about four to six, siblings that scattered across the universe slowly and eventually he lost touch with all them.
Ambition (optional, this is what your character's main goal is.) Mostly Money. Partly helping people for the sake of people. But mostly money.
Sin Guilty of Most (optional, this is the sin your character commits more out of any others.): Pride and Wrath
Title (optional): Vice Hunter
Combat Style: Improvisation: Use everything: Every weapon, every tool, every quirky little thing possible, even the terrain itself is a tool. Quick thinking and a quick shot can solve most problems for him.
Weapon preference: Guns/Knifes
Weapon Name (Put weapon name or names if more than one. No more than four weapons and dual-wielding counts as two weapons, FYI.): While not weapons, it is important to mention he has two devices which multiple safe-guards on them to protect against theif on his belt. First, his Weapon Caller allows him to remotely store his weapons and bring them out at a moment's notice, and the other is what he calls his Upgrade Cell, which allows him to upgrade on of his weapons to its EX form, but only one weapon can be in its EX form at a time.
Gluttony- Riot Shield- It is a little weight shield designed to be used in conjunction with a gun. Gluttony while asbord the impact, force, magic, heat, or energy of any attack that strikes the shield. However, it doesn't offer full body shielding He also able to release captured energies in the form of beams.
Gluttony EX- Force Field Generating Disks x6- They form into five disks that hover around and are controlled by the wielders thoughts. They each function like Gluttony, however offer about 1/3 the protection, and their beams are about 1/6 the power. They can also be used as spinning blades to count enemies from either a distance or close ranged. The two most common formation is either four circling the body, giving full body protection but each side isn't fully protected, and one moving freely, or four in the front offering full protection for a side but not full body and one moving freely.
Sloth- Pistol- A pistol which shots electricity, with the ability to disrupt, stun, fry, or magnetize whatever robotic or organic target it hits. Magnetize will make it so that further shots of Sloth and Sloth EX will home to the marked target.
Sloth EX- Bazooka- A bazooka that also shots electricity with the ability to create both a stronger and area of effect disruption, stunning, or frying. It does not have the precision to effect magnetize a target, but in its place it has the ability to shot a destructive blast that can cause structural damage and will occur cause things to fly away from the blast
Wrath- One handed gun- It is able to shoot out beams of either heat or fire, or create sprays. Its heat can also be focused into a very powerful plasma touch if needed.
Wrath EX- Gloves- Produce an energy barrier that protects him from heat and flame, and is also able to create and control heat and flame in his immediate presence.
Lust- Chain Knife- A poisonous chain knife that has various poisons, and can grapple or grab objects. He often wraps the chain around his wrist and uses Lust as a regular knife.
Lust Ex- Three Chains and Knives- Lust Ex loses the poisonous touch of Lust, however enables it user to warp short distances. The three chains also share this ability to teleport. This allows for surprise attacks from any angle, and also enables it to create floating chains as different parts of the chains can be in different places at the same time. Lust Ex's chains are also able to extend or retract.
Greed- Gauntlet- The more active counter-part of Gluttony. Greed offers zero protection passively, however, it can adsorb energies when focused on a target. Allowing to be used defensively to absorb attacks, or offensively to asbord the magic out of spellcasters or energy out of robots. It is also able to track energy signatures and is able to hack most computers. It also able to take adsorbed energies from either itself or gluttony and shoot it out as blast of energy. He needs an open hand to use it properly.
Greed EX- Four mini drones- Have all the same functionality of Greed, but each one has 1/2 the power. They can also create energy snares that of course snare and increase energy draining on a target, but they need at least two to create this effect
Envy- Jetpack-like device- A small device he wears on his back that allows him to manipulate his personal gravity and the gravity of the things he holding, allowing him to levitate and alter his weight, or the weight of anything he is holding.
Envy EX- Gravity Cannon- It grants all the benefits of Envy in the form of a gravity cannon, not only that, but it can shoot limited gravity beams that allows him to leviate other items, and/or manipulate their weight. He also about to compressed gravity around a ball and shoot it out causing a very powerful attack on impact with something.
Pride- A one-handed gun- A seemingly simple gun that is powered by both a energy based crystal and a magic based crystal, both being very powerful, allowing for it be one of his strongest weapons.
Pride EX- Staff- The two crystals are absorbed into Andrew, making stronger, and faster, and giving more vitality and all that good stuff. The actual gun is transformed into a staff, which can double as a spear, it may also channel very powerful laser beams from any angle, but the downside is that the beams draw partially from Andrew's life-force, meaning it can make him exhausted if not used lightly or in moderation.
He also has a set of mundane, but still well-crafted weapons that are stored and summoned like his vice weapons but can be upgraded, they include two pistol, two tasers, a hand-knife, a machete, and a sniper rifle.
Magic Systems (optional): Non-magical
Element (This only applies to the following magic systems and elements can be found in the Elemental Magic section. The systems it applies to are: Elemental Magic, Arcane Magic, Evocation, Invocation and Holy Magic. Also, you may not have more than two or three elemental affinities. You may add an element not listed, but I suggest you send me a description so I can judge it) (optional): Omit
Weakness (Must have at least one weakness if you use a magic system.) Omit.
Magical Level (optional, only applies if you chose a magic system. If not omit this.) Omit.
Special Skills (optional, the limit is six at the moment and these skills are what makes your character unique and apart from others. They are basically like your support skills is one way to put it.): Soul Sight: He is able to passively look into people's souls, firstly, because each soul is unique, he is able to identify people has seen before by there souls, even if they have shape-shifted. Secondly, he is able to tell certain things from there souls, such as there emotions, basic feelings, if they lyings, alignments and various things of the sort. He is able to tell if a person is being manipulated against their will by machine or magic, but nothing farther than that. (He can tell if it is a machine or magic though) And he can also tell if someone is hiding there soul, but can not gain any further information about them using his soul sight.
Immunity to Charms and Poisons
Magno-Sense- The ability to sense magnetic fields, and magnetic north, things of that natural. Most warp-devices that do not camouflage it leave behind magnetic trails he can follow.
Personal Soul Manipulation- As a person with the ability to souls, he has learned to manipulate his soul so that when other people try to read, they read a false reading that Andrew put in place, He is also able to detect people reading him and quickly alter his soul, for example, if someone was trying to detect his alignment, he could make himself any alignment, or if they are trying to detect his emotion he can give them a false reading about that too. He is also able to manipulate how people see his soul. These changes serve no true function other than to deceive, this ability doesn't hold up under sructinity, as a rule, in close observation that looks more than a few minutes (about five) can see past these changes.
Personality: He is a man who is at peace with death, because to him fear of death removes all the fun of life, and he only sees death as a final rest. He does not like killing or other equality horrific crimes but stealing and lying are perfectly Ok to him, and he is great at lying. He will do what serves him best, but also realizes that trust and loyalty are important but also realizes people, including himself, will abuse these concepts, so he only gives his trust and loyalty to a select few.
Biography: The story of Andrew begins before his birth, with the tale of his great grand-father, Vincent Trusot. Vincent was the leader of the resistance against the greedy AHREG who seeked to conquered his, and later Andrew's, home word of Parualocus. It varies on who you asked, but his nicknames included the The Great Warrior of the Seven Weapons or the Wicked Bandit of Vice. However, Vincent's story was brought to a sudden stop when he died from disease, allowing AHREG to seize control.
Things were relatively passive from there out, if you exclude the poverty and disease. However, Andrew was born, and nothing changed. He was a simple hunter and tracker. However, he was very good at it. They said Andrew inherent everything from Vincent; his strange Nekrain powers, his quick-shot, his keen eye, his hate for authority, with the exception of Vincent's morals. Of which, Andrew had particularly none except for some very important lines he didn't cross.
However, as tensions between him and AHRAG mounted and his family slowly left Parualocus behind, and poverty started to effect him greatly, he moved away too in search of a better life. At first, he worked odd jobs until he eventually came to bounty hunting, and as it turns out being a skilled hunter who knows his way around guns and has the ability to look into your soul makes for a really good bounty hunter. He started small, but quickly shoot up through the ranks.
He got his weapons from a Gnomish Tinkerer, Nonm who also fled from AHRAG control, and who crafted the original seven vice weapons, and for a coin, was willing to create Andrew his own set, while throwing in his gadgets. The Gnomish Tinkerer believes that bounty hunting is Andrew's own way of helping improve the galaxy, but also believes that he could be a great person, if he wasn't so misguided and lost due to him growing up in AHRAG controlled territory, to which he partial blames himself. He thinks Andrew has a good heart, but it is just buried under AHRAG scum.