Hidden 9 yrs ago Post by SmileyJaws
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SmileyJaws

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The Characters
Hidden 9 yrs ago 9 yrs ago Post by MarsAdept
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MarsAdept Mars' Star Pupil

Member Seen 5 yrs ago

Name: Sophia Pax

Alias: The Red Witch

Age: 21

Appearance:

Sophia stands about 5 foot 5 inches tall. She has brown hair and matching brown eyes. Her brown hair falls down to the bottom of her shoulder blades. Depending on her mood, she will either let it just fall straight or she will pull it up into a tight military style bun. She is more inclined to wear it in the bun if she is headed into combat.

Class:
Seeker - To most she is just a talented archer and honestly she likes it that way. However, her power and skills are much more. She also has a great knowledge of herbology. She can identify plants for use in poisons or healing elixirs. She originally got the title the red witch because she crafts potions on her free time.

Alignment:
Lawful Neutral

Weapon(s):
A longbow
steel tipped arrows x40

Armor/Clothing: She wears primarily leather armor to maximize mobility on the battlefield but she does have a little plate mail covering her torso and down left side to give at least some protection to her. Her leather in her armor has been lightly dyed red in color to denote herself from others on the battlefield. When in armor she does not wear a skirt but pants like any man. When she is not in combat, she does however enjoy dresses. She primarily wears a bright, warm red dress, but she can occasionally be seen in cool earth tones.

Personal trinkets:
A small hooked blade- She uses this to harvest plants for potions or poisons when the total death of a plant is uncalled for.
A silver necklace with three blue crystals hanging on it - This is usually unseen unless you see her changing. She never removes it, not even to bath.

Short History:
Sophia was born to a tribal people in the north. Not as far north as the beast men, but almost. Before the unification of the beast tribes, Sophia's people and the beastmen shared a similar way of life. Her people were semi nomadic and moved with the seasons. During her early years, Sophia was raised to be among the leaders of her people. She learned archery, herbology, and general survival skills in preparation for her eventual rise to the role as a leader. However, the Fates are never kind. Living so close to the Beastman's native lands and not being beastman made her people among the first to be attacked. Her people had long had some trade ties with the beastmen and had skirmished only occasionally. They were completely caught off guard when the unified beastmen began to crusade down towards the south. Sophia was among the few remaining of her tribe. Refugees and exiles, they headed farther south than ever before trying to outrun the beastmen. Sophia having lost everyone she had cared for decided to abandon her remaining tribes men and left to explore what else was in the world. Perhaps, there was a better life than running in fear. Using her archery skills, she began her life as a mercenary.

Other:
Theme Song
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Hidden 9 yrs ago 9 yrs ago Post by SmileyJaws
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SmileyJaws

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Name:
Balian

Age:
34

Appearance:

Balian stands at 5"10, his build is somewhere between slim and lean. Grey eyes chestnut brown hair and face almost always stubbled, his appearance is often seen as striking. His eyes lack life, probably from years spent on the road, only ever stopping for brief respites in towns and villages that he passed. Notable features are a small scar on his chin and skin tested by the elements.

Class:
Ranger
-Bow & Blade Ranger: Can handle bladed weapons as well, allowing them to defend themselves against approaching enemies or close in for the kill. Ranged is preferred style of combat.

Alignment:
Neutral Good

Weapon(s):




Armor/Clothing:
As seen in picture. Also clad in a fine linen shirt, dark woolen hose and soft travel-worn leather boots, over his shirt Balian wears a jerkin secured by braided cord ties

Personal Trinkets:
Rabbit's foot (Lucky Charm)
These take many shapes, but the most common are symbolic religious symbols that a pious priest has touched or carved heads of ancient Gods. The rabbit’s foot is a symbol of good luck in many places of the world and is often threaded with a thin cord of leather or string
Wooden Flute
A simple wooden flute carved by Balian's father. He usually keeps it wrapped in a piece of cloth and kept away.

Short History:
Born to a master woodsman and a mill worker, Balian was taught from a young age the skills of being a woodsman. Even as a young lad he had a knack for navigation and survival skills. Balian is not shy of hard labor having worked all his young life. He spent all of this younger life in and around the midlands village he was born to, working and training. At age eight he was shown how to use a bow by his father for the first time and took to it like a duck to water, swordplay followed in an effort to teach his son how to defend himself if ever the need arose (as much as he did not want a violent life for Balian). It was in his teens that Balian decided he did not want to suffer the bondage of serfdom or peasantry his whole life but neither did he want the privilege associated with nobility.

At age seventeen, Balian left his village starting on a journey to see as much of the world as he could and to live off of the land. Before he left his father presented him with a parting gift a wooden flute carved by himself. Leaving the village of Vale that day was the last time he saw his parents. After some five years travelling, Balian returned to Vale only to discover his father had succumbed to a sudden illness two years previous and his mother so stricken with grief at the loss of her son and now husband had hanged herself in the mill where she worked. With no ties to his birthplace he set off once again after a short respite and since has traveled, stopping from time-to-time for short respites in towns, villages and cities he would come across. He made sure never to allow himself to become too attached to people or towns always making it easier when time came to leave. However, Balian has at least one trusted friend in many of the different steads from South to North, relying on these as his source of information and news when he does stop.

For a few years the ranger traveled with another, a woman by the name of Morrigan. Black hair, blue eyes and pale skin, Balian quickly became infatuated with her. During a stay at the village of Lindow they were awoken in the middle of the night by commotion, screams and cries filling the night air. A beastman warband had happened on the village in a raid, Balian pleaded with Morrigan to barricade herself indoors and once she agreed took himself outside into the middle of it all with sword and bow. The ranger was knocked unconscious in combat and when he awoke in the early hours of the morning the smell of burning, smoke and death filled his nostrils. In a daze he made his way to the inn, only to find it raised to the ground. Balian fell to his knees as his cries turned to a sour roar. It is since that day the ranger has taken it upon himself to actively hunt out Beast scouting parties, occasionally joining up with bands of rangers (many of whom share similar stories) to take on larger groups. It is the element of surprise, the ability to blend in with surroundings and that they pick the battlefield (usually woodland), that give Balian and other rangers alike the advantage over unsuspecting beastmen who have often been stalked for days like prey.

Balian has been in Galloway only a short few hours although this is not his first visit to the town-stead. He has grown weary of the road and has not stopped in a town for longer than a few hours in months.

Hidden 9 yrs ago 9 yrs ago Post by Zorogami
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Zorogami Sorry for disappearing!

Member Seen 16 hrs ago

Name: Eusine Alrian

Age: 32

Appearance:


Eusine is about 5,10ft tall and of a lean but muscular build. His head and face are always shaved clean, a staple of warrior wonks. His brown eyes are a pond of calmness and focus, his lips seem to be always smiling as long as he is not in a battle. Eusine's body is covered is several scars, a reminder of his hard and constant training. Unusual for males, the monk wears a golden earring on his right ear.

Class:
Warrior Monk - Eusine relies on his body and staff to take care of his opponents. His fighting style is nimble and quick, and his punches can be devastating if they hit their target correctly. Strength and finesse go hand in hand when the monk takes the battlefield, allowing for unpredictable movement and striking combinations. His protection however is non-existant, as the light wool he wears is no match to any type of bladed weapon, meaning the monk has to rely on his reactions to dodge incoming attacks.

Alignment:
Lawful Good

Weapon(s):
*Simple wooden staff
*Leather straps on his fists and palms

Armor/Clothing:
Similar to the picture, pretty much light wool clothing that offers no protection to speak of.

Personal trinkets:
A small leather book that holds the teachings of his monk brotherhood

Short History:
Eusine never had an easy life, being the son of a whore in a little unknown port town. He never met his father of course, and spent most of the days running and playing in the streets with other kids while his mother was "working". Growing up poor and with no real education, Eusine became a very angry and malicious boy, bullying the kids that were smaller than him and beating up anyone who wouldn't play after his rules. This eventually lead to the boy becoming a criminal teenager, stealing to make some coin and spending most of it on women and beer. Eusine enjoyed his life, but to others he was nothing more than scum and worthless.

At the age of 21, Eusine made a grave mistake that would change the course of his life forever. One night, as he got a little more drunk than usual, a friend of his dared him to break into the house of the lord ruling over the little town. Eusine was not known for backing down, and his already big mouth did not grow smaller when tipsy. He accepted the challenge, and although he made it into the house, it didn't take long until he bonked against several pieces of furniture, alarming the residents. Eusine was apprehended by the town guard, and was immediately taken outside of the city, where he was beaten up badly and left to die. When he got up the next morning, he tried to make his way back into town, but collapsed shortly after getting up. His injuries were several, fate however seemed to have other plans for the criminal.

A stranger passed by the dying Eusine. When he saw how badly injured the young man was, he took him to his little home. The stranger healed his wounds, made him soup to eat, and was there for him night and day until Eusine got better. Never having experienced such kindness and compassion before, Eusine had a hard time being his usual, loud-mouthed and malicious self around the stranger. The man who healed him turned out to be brother Charles, a traveling monk. Charles was kind and patient, making him the exact opposite of Eusine. The monk offered Eusine honest work, and a chance to be taught a different way in life, one that was based on sharing and helping, instead of stealing and taking advantage of people. Reluctantly, Eusine accepted the monk's offer, afraid to show his face in his home town.

The duo grew closer over time, and Eusine eventually became a totally different person. When Charles and Eusine reached the brotherhood's temple after a year of wandering the lands, Eusine began his real training to become a proper monk of the brotherhood. The following years were marked by extremely hard training, both for the body and the soul. Through meditation, Eusine learned to opress his feelings of anger, allowing him to become a more balanced and calm person. Once he was accepted into the brotherhood, Eusine spent some years training new recruits himself, honing his skills in combat.

When the news about the uprising of the beastmen reached the brotherhood, it was decided that something had to be done to help those in need. Eusine was among the 4 chosen monks, each sent off in one cardinal direction with the mission to protect the helpless and fight back the aggressors. Around 3 days ago, the monk arrived in Galloway, the second stop since his journey began. After traveling through forests for a week, he had decided to stay in the town to re-stock supplies and find out what the beastmen had been up to as of late.
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Hidden 9 yrs ago 9 yrs ago Post by GingerBoi123
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GingerBoi123

Member Seen 3 mos ago

Name: Darius

Age: 27

Appearance:
Darius stands at 6'1" and is bulky and muscular. He has brown hair and a small scraggly beard, with blue eyes. He has scars all across his body, accumulated from many battles. On his right shoulder, there is a black tattoo which is a skull with two swords crossed beneath it.

Class: Berserker
All combat is done up close, and is great at dual wielding weapons. Darius has skill with swords, axes and polearms, but lacks in weapons that require finesse. He also has a mediocre defence, which can be defeated by skill. Darius brings great strength and ferocity to battle and attacks with a furious rage.

Alignment: Chaotic Neutral

Weapon(s):



Armor/Clothing: The light to medium armour is exactly as shown in the picture.

Personal Trinkets: None, superstition has no purpose next to battle and sword.

Short History: Darius was born to a warrior tribe of humans, who prided themselves on their solidarity and skill in combat. By age 6, Darius was able to lift his own axe. However, at the age of 12, Darius's village was raided by slavers who completely slayed village, capturing the children and women. Darius killed the two men who killed his father but was then captured and dragged away from his village, powerless as he watched the burning landscape.

He was sold on as a Pit Fighter, battling other gladiators in underground arenas. It wasn't until he was 25 when he finally escaped, rallying the other fighters in a furious charge against the slavers, killing everyone that tried to stop him from escaping. Free and alone, the barbaric gladiator travelled to the nearest place he could, Galloway. Looking for paid work as a mercenary, he spends his days in the tavern, waiting for the next time he can fight again.
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Hidden 9 yrs ago Post by WilsonTurner
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WilsonTurner AKA / OfWindAndRain

Member Seen 7 yrs ago

Name: Sorja the Swift (Sor-ya)
Alias: "Blue Fox"

Age: 25

Appearance:


About 5' 4" tall, with skin that borders on chocolatey (mmm, Hershey's). While not being too terribly large, or at all physically imposing, he's wiry, he's tough, and he's trained. He has unusually dark blue eyes, with a perpetually calm and relaxed expression, however bright and clever his eyes may be.

He has mildly untamable dark brown hair, and a thin, narrow build.

Class:
Rogue/Thief/Assassin

Sorja is a fleet-footed rogue, light on his feet, with above-average instincts and reactions. He knows how to kill, how to pickpocket, how to throw, even how to use a bow, but is best with dagger or shortsword, and can move unseen in most environments and times.

Weapon(s): Two long knives- more like shortswords- that are seen in the image. They're both made of a rare black metal that has no name, because of how rare it is. He also has an assortment of throwing knives throughout his body, and four throwing axes. His shortswords have their own scabbards at either hip, but his throwing axes are over-the-shoulder, with two on each side. He uses them for both melee and ranged combat, and is known to be better with his axe than with most career archers' arrows.

Armor/Clothing: He generally wears what's commonly known as his "moody shit." Black, multi-layered silk with a layer of thicker fine cloth over it forms a light armor of sorts. Dark blue fabric- not dissimilar to his eyes- accents it, and he wears custom blue-steel armguards and greaves.

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