It's been 2 years since the ending conflict that was the assault by Char's Neo-Zeon forces. Hundreds of thousands have died in the wars since the death of Deikun and the Earth Federation is holding onto what remains of their authority after so nearly being destroyed by the Axis drop only narrowly being saved by Amuro Ray's sacrifice. Many pilots have offered their service to Earth in the years following the sudden and devastating actions delivered by the spacenoids due to Earth's apparent decadence.
However Londo Bell, a group led and commanded by the legendary war hero Bright Noa of the One Year War, has been busy hunting down and dismantling whatever forces are left by the Zeonic Forces namely what is left of Char's Neo Zeon. Deciding to form a group under one of his senior officers Bright intends to use this group as a mobile suit commando unit of sorts aiming to swiftly dismantle and destroy the remnants of Zeon wherever they may be at. Though still at a loss due to the deaths of many ace pilots many members of Londo Bell remain hopeful and stalwart in hopes that Earth will no longer be threatened by those who seeks to destroy it and it's inhabitants.
Zeon is led by a elderly Fleet Admiral and radical supporter of the old Deikun and Ral families though his name remains unknown he has been carrying out the will of the late Char Aznable. His phantom fleet and terrorist forces have been causing trouble all around the Earth Sphere and the colonies. Though he has gained many supporters for his apparent charismatic nature and call to reform the old Zeon envisioned by Deikun and Char.
Likewise there have been reports of a splinter faction appearing in stolen mobile suits causing trouble for the Earth's fleets though no connections have been made many assume they are in secret another part of the Zeon Remnants but some suspect they are not connected to Zeon as they have been reported to stealing and taking resources and money from Earth and the colonies alike.
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==== Character List: Quentin Richards - VanceXentan Akimi Tschida - Crimmy Akemi Tschida - Krazy Ayano Mori - swifttalon ===== NPC Character List: Bright Noa
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Rules: 1. All typical roleplay rules apply such as meta gaming, god modding, etc. No one is an island and no character is perfect.
2. Most gundam type suits are restricted if not outright not allowed. Please stick to mass produced mobile suits such as the Jegan. I may consider Zeon suits for us Londo Bell pilots IF you make a good story around it. Fanon suits are very hesitantly allowed and require my personal approval.
3. Newtypes are allowed however they can't be as powerful as Amuro, Kamile, Judau, etc. Old Types are encouraged. Cyber Newtypes are up for debate.
4. If you have any plot ideas please pm them to me I will be glad to try to implement things into this rp suggested by my roleplays or the random rpg'er.
Zeon suits being used by Londo Bell wouldn't be too surprising, given the amount of Londo Bell members having been part of the AEUG, which itself contained a number of former Zeon members.
@KrayzikkThat's perfectly fine and yes thanks for coming.
@CrimmyHence why I'm going to allow some Zeon suits to be used but they wouldn't be standard issue when most of the suits used by Bell are Jegans. If someone wants to use a zeon unit they just need to put up in the bio why they got it.
@KrayzikkThat's perfectly fine and yes thanks for coming.
@CrimmyHence why I'm going to allow some Zeon suits to be used but they wouldn't be standard issue when most of the suits used by Bell are Jegans. If someone wants to use a zeon unit they just need to put up in the bio why they got it.
@vancexentan Speaking of which, how does an Oldtype like Richards obtain a Gundam-type suit with specs originally customised for Amuro Ray? Especially when the RGZ-91b is miles ahead of a large majority of suits utilised by Londo Bell as of current, and has specs comparable to the Victory Dash Hexa from sixty years later?
@CrimmyQuentin is a One Year War veteran whom had been picked out to pilot a standard GM unit. He wasn't the caliber of Char or Amuro by the end of it but he had established himself as a highly reliable pilot by the end of the war even though he officially retired from piloting shortly after it ended. After the Delaz fleet incident he re-joined the military as a member of the titans. He served with them for a time before defecting and playing a rather sizable role as a field commander for Karaba. After the war he kept serving with the AEUG until the formation of Londo Bell. He then proceeded to serve a minor role as a combatant in the events of CCA though he wasn't present for the final battle. It's due to his long career of established military experience and talent that he was chosen to be given the suit. Unofficially it is an attempt to see if they can turn him into an icon like Amuro, or Bright.
If for one reason or another this is unsatisfactory an answer then I'll simply change the suit if others have a problem with it. I chose the suit out of character because I thought it'd be a strong ace suit for the team.
@CrimmyAlright if it really is that strong and you're really so opposed to it so be it I'll pick another suit Crim. I didn't think that suit was that strong and I don't like giving myself unfair advantages by sole right of being the GM. I'll search around a little more for a suit for him to pilot.
@CrimmyAlright if it really is that strong and you're really so opposed to it so be it I'll pick another suit Crim. I didn't think that suit was that strong and I don't like giving myself unfair advantages by sole right of being the GM. I'll search around a little more for a suit for him to pilot.
Yeah, the Re-GZ Custom is pretty ridiculous, though it isn't surprising given that it's essentially a Nu-tier Zeta Gundam.
Power generator output: 2550 kW Rocket thrusters: 99000 kg total (18900 kg x 2, 11000 kg x 4, 8600 kg x 2) Vernier thrusters/apogee motors: 28 Sensor radius: 21300 meters Armor: Gundarium γ alloy Armament: beam assault rifle x 1, hyper beam saber/launcher x 2, vulcan gun x 2, triple missile launcher x 2
Regardless it's now a moot point since I'm now piloting a slightly upgraded Jegan because I didn't want anyone complaining about a Stark or a Type Model. I'll try to keep in mind too look through a suit if it doesn't have too much of a description.
Sorry I'm late, been working for the last few days without much downtime.
Name: Ayano Mori
Age: 23
Gender:Female
Nicknames/Codenames: Hebi
Genetic Type: Oldtype
Personality:
Due to Ayano being a gearhead for most of her life, she has a tendency to get hung up on the technical side of a lot of conversations about the mechanics of mobile suits, choosing to believe in the raw statistics of machines rather than some "space magic" that people call Newtypes- despite seeing some of these instances for herself.
Out of talking about mechanics, Ayano tries to be relaxed as she can, not wanting to be a constant thorn in the side for her superiors. She certainly possesses the compassion for her team, as well as human life in general. However, she's a bit of a hothead, snapping back at anything that threatens her team or any of their suits- mostly the latter, especially her own GM III. The moment that she feels one of these is in danger, she fights her fiercest to defend them, even if its sometimes unnecessary.
Ayano stands at an average height with a slim build, a decent amount of muscularity showing through her olive skin from all of her mechanical work. Piercing gray eyes stare from under shoulder length black hair, usually kept in a ponytail. A couple scars riddle her body from miscellaneous accidents from working, but nothing especially noticeable or with any meaning. A tattoo of a serpent runs down her left arm, earning her nickname Hebi, or "Snake" from one of her old mechanic friends.
Her flight suit is in a pale blueish color and black, with light gray stripes up the arms. This is from her old unit in the Federation, thought her patches were replaced with Londo Bell's when she was transferred. A smaller version of her tattoo is also stitched on her arm.
Biography:
Born and raised on Side 6, Ayano was only a young child when Zeon attacked the colony in 0080. Naturally, this left a distaste in her mouth regarding the faction. As she grew, the spacenoid fell in love with the technicalities of the mobile suits, and went on to become an engineer for the Federation. Overtime, she longed to use the mobile suits she had worked on for years, and began her training as a pilot, and showed a natural skill for the position. Years later, a transport carrying a set of Jegans in its cargo bay- which Ayano was tasked to maintenance and deliver, was attacked by a rouge faction, using outdated suits- both Zeon and Fed, marking them as thieves, pirates, or something. Ayano, one of the few members of the crew awake at the moment, jumped into a suit.
Things could have gone better, but also much, much worse. As the suits breached the cargo bay, Ayano, along with the three or four other members in Jegans, flew into the thick of battle. The rookie pilot was in the middle of her first skirmish, though against under-average opponents. Seeing no reason for killing, she attempted to simply incapacitate the attackers, rather, she attempted to. Immediately, a Jegan was shot down, exploding under the cargo ship. A bloodlust filled Ayano, and she charged the older GM-II, skewering the chest with a beam saber, incinerating the pilot. Before she knew it, the battle was over, the remaining enemies flying off, and her CO commanding the team back to the ship.
Seeing her skill in live combat, Ayano's superiors pushed her up the ladder some, taking her off of the mechanical team, and onto the combat one. The pilot saw several combat scenarios from the retaliation from the Neo-Zeon forces; a sore-spot for the spacenoid's history from her time on Side 6. Close to the end of the war, barely before the Axis drop, Ayano was added to Londo Bell, once again a rookie pilot on a team of aces.
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Mobile Suit:
Type of Mobile suit: RGM-86R GM III (See Fully Armed Mode)
Suit Appearance: From a production run late in the series, Ayano's GM III uses the Jegan's upgraded shield with the twin tube launchers. The suit itself is mainly a slate gray/pale blue color matching her pilot's flight suit. The torso is black, with silver stripes up the arms, legs, and detailing on the shield. The same snake symbol on Ayano's flight suit is located on the chest, opposite side of the Londo Bell symbol.
List of Weapons:
60mm Vulcan Gun A standard armament of the mobile suits that are descended from the Earth Federation Forces's RX series. These head mounted shell firing weapons have a high-rate of fire, but have little power and are generally ineffective against mobile suits; however, the vulcan gun can damage lightly armored areas such as the sensors. These weapons are ideal for shooting down small, fast moving, lightly armored targets such as missiles or small vehicles.
Beam Saber The standard close range armament for most Federation mobile suits. The beam saber is a small cylindrical device held in the mobile suit's hands when operated and is powered by an energy capacitor that is recharged from special racks. The beam saber is capable of cutting through any metal that has not been treated with anti-beam coating. The GM III is equipped with two beam sabers stored in backpack recharge racks that are taken from the RX-178 Gundam Mk-II's design.
2-tube Large Missile Pod Further adding to the GM III's offensive capabilities is a pair of hip-mounted 2-tube large missile pods. The missiles themselves are on a similar scale to warship missiles, with a single missile having the potential to destroy a mobile suit. The launchers themselves are allowed a bit of mobility on the hip skirts, but are largely cumbersome with respect to the unit's arms. In the same fashion as the unit's other missile pods, this pod can be ejected at any time to increase the unit's mobility.
4-tube Medium Missile Pod The GM III can be outfitted with a 4-tube medium missile pod on each shoulder. Each pod has its own targeting camera, allowing for more efficient target acquisition during combat. In the same fashion as the unit's other missile pods, this pod can be ejected at any time to increase the unit's mobility.
Beam Javelin The GM III's beam javelin is based on the same weapon used by RX-78-2 Gundam during the One Year War. The javelin has a higher output than the standard beam saber, and the beam's shape allows for a greater amount of armor penetration ability. These characteristic allows the javelin's user to destroy a mobile suit with a strong anti-beam coating very easily.
Beam Rifle The standard ranged armament of the many mobile suits is the beam rifle. The particle beam fired from a beam rifle can penetrate almost any armor that has not been treated with specific counter-measures. The beam rifle used by the RGM-86R GM III is upgraded from that used by the RMS-179 GM II and has a power rating of 2.8 MW.
Harpoon Gun Designed with amphibious combat in mind, this weapon proved to be very versatile as it can be used while underwater or on land. The disadvantages of this weapon, however are just as great as it only has four harpoons and like most solid round weapons, the harpoons may not be able to pierce deeply into the armor of enemy mobile suits to cause enough damage.
Shield A basic optional arm-mounted defense armament for many Federation mobile suits. The shield is a thick sheet of armor designed to take severe punishment that would normally destroy a mobile suit. The GM III's shield is made from Gundarium Alloy, giving it greater defensive capabilities. Since the introduction of beam weaponry, shields have been treated with an anti-beam coating allowing it to withstand several beam shots before the coating wears off. Typically physical shields can only take so much damage before they succumb to the pressure and break. A shield can be equipped to either arm of the GM III in order to increase defense against both beam and physical attacks. As production of the GM III halted with the advent of the RGM-89 Jegan, some GM III units could be found wielding the more versatile shield used on the Jegan.