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Hidden 8 yrs ago 8 yrs ago Post by Jedly
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Jedly Espresso Drinker

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Zephyr Heidrich




Name Meaning: Zephyr (Soft gentle breeze) Heidrich (Derives from Heidenreich. "Heidan" as in heathen, and "Reich" as in power.)

Age: Fifteen

Height: 5'8"

Element: Darkness

Personality: Calm, collected, and painfully blunt, Zephyr is your textbook example of a stoic. Although he experiences emotions to an extent like the human being he is, the boy has a problem expressing his reactions on the physical plane. Due to this complexional hindrance many find it impossible to get a read on the kid, a feat that has been achieved by only two souls. In a world full of vibrant hues and natural wonders, juxtaposed to all of these features Zephyr is chalked up as quite dull. He makes up for his taciturn demeanor with subtle actions, much like his name would imply. Faint, almost to the point where it's unnoticed.

But it may not be his personal predisposition as the sole agent of this reticent individual. The abrasive flak Zephyr continually received upon the conception of his abilities more than remarkably contributed to his current demeanor. Humans are a hive-minded race by default. Following the leader and playing in tune are fundamental constituents of their nature. When one falls out of line or shows a potential to cause the foundation to crumble, the unlucky individual is instantly blasted with animosity. Derision is something Zephyr knows all too well. But rather than succumbing to words laced in hatred, he stands his ground and maintains tenacious stature. Actually, he repurposes these prickling words as a drive. A sign that things must be changed. But change isn't taken in stride naturally. It must be propagated, and like a fire, kindled.

History: Disappointment. Despair. Isolation. Repulsiveness. Disgust. Scorn. Distrust. Helplessness. Scorn. Fear. The destructive desires that lie at the height of these feelings, innately built into the mind. Hope.

A nomadic life is one full of struggle and uncertainty. But it also teaches the soul discipline and self-sufficiency. When he was ousted from his household at an unripe age due to the revelation that soon befell his family, Zephyr was forced to learn how to preserve his well-being. Luckily before the time the infrangible bonds with his family were severed, the boy was well educated on the how-to's to surviving in the wilderness.

The boy soon found himself in an endless loop of distress. Not of his own, but of those who came to realizations. He felt like an orphan thrust from one foster to another. The agricultural outskirts of towns a ways off from the renowned academy housed many kind souls. But once Zephyr's hosts found out about his element, courtesy of its free-spirited nature, he would soon face the all too familiar embrace of a front door slammed against his side. By trial and error, mostly the latter, the young soul soon concluded that an itinerant lifestyle was his best option.

Aside from venturing into rural towns to market off small game, Zephyr resided wherever people were not. His surroundings were serene, especially at night time. Even though he was enveloped in darkness, rays of the moon's light always fell upon him, as if they were envoys reaching out to him.

By the time he reached the age of twelve, things had taken a drastic turn. Even though he had already come to resolution of bringing about change at this juncture, change had seemed to reach him first. Two souls entered his life. Intertwined to the point where their heartbeats could be mistaken as one, but they harbored enough contrasting characteristics to set themselves apart from one another. Runaway sisters. People who had also fallen off the beaten trail. At first they were apprehensive of Zephyr, and the same applied likewise. But soon enough a dynamic trio formed. It was mostly the older sister who steered the other two in the direction she saw fit. Yet on more occasions than one Zephyr put in his own input and may have influenced her decisions. After all, it was still a rare sight for the kid to pipe up. After some time, the trio migrated to the city life. They found a niche for themselves, scored reliable jobs and turned a new leaf. All three of them had peculiar abilities that deviated from the norm. It became clear that they would have to seek out a haven of sorts, and the academy fit the criteria.

Equipment: Dagger

Personal books, headphones, music player, necklace.

Theme Song: Mind Voice

Hidden 8 yrs ago 8 yrs ago Post by FaithsRose
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FaithsRose Friendly Neighbourhood Beast

Member Seen 7 yrs ago





Appearance details: 5'6, 128.8 pounds, amber eyes (in certain light), Scar on her right eyebrow

Name: Saqui Shikoba ‘Favourite Feather’

Nicknames: Feather, Little Feather, Shiko.

Age: 17


Element: Wind/?

Personality: For an air elementalist, Feather is a grounded person. She isn't your typical air-head, she's perceptive, stable and in some cases rather intuitive. She's patient and for the most part amicable, though that's not to say you can't get a rise out of her if you play your cards right.

She's a restless spirit, subconsciously searching for something. Not that she could tell you what she's looking for or why. She's inclined to wander off and is naturally curious of pretty much everything. So curious in fact that she'll be one of the first to enter a dark cave in search of answers, with little regard for her personal safety. Brave or stupid, either way she's too stubborn to give into her fear and has been known to get into a few tight spots because of it.

Alongside this she's a very trusting person and is easily lead astray by the people around her. She regularly disregards the saying 'once bitten, twice shy' and is generally willing to forgive and forget any misgivings against her. She prefers being in a crowd of people rather than just being around one other person, especially if she doesn't know them well, she tends to get nervous if she's monopolised.

She's very fond of her ancestral roots and their teachings, tries to follow them to the best of her ability and keep herself balanced.


History: Saqui Shikoba was born and raised in the Pine Ridge Indian reservation, she has spent the majority of her life there with her family. Her father often called her ‘Little Feather’ as she was growing up; she's always liked the nickname, though as she's got older she much prefers being called Feather. Her father runs a small trade that involves making pipe tomahawks and other ceremonial artefacts and symbols. He is also a talented earth elementalist with an impressive pedigree of elementalist ancestors, whom are all male. Her mother is a teacher at the local school teaching the Lakota language, though she isn't an elementalist some of her ancestors were. She has two older siblings a normal sister who married young and remains on the reservation with her husband and an elementalist brother who also remains on the reservation helping where he can and learning about his powers from his father.

Growing up, she was fascinated by the idea of controlling the elements and would often watch her brother and father when they trained. She's always spent a lot of time with her father, listening to his stories, learning what she could about her heritage and the spiritual beliefs of her people as well as whatever secrets he could share about his connection with the earth.

Considering that her elementalist ancestors have all been affiliated with earth, it took her and her family by surprise when she begun to show signs of being an air elementalist. Her father doesn't know much about the other elements and it was decided that she should attend the academy.

Feather is worried about leaving her home, she's accustomed to the way her community works and the safety of her family. But at the same time, she can't wait to discover what the academy holds.

Equipment: Two ceremonial pipe tomahawks, Ohitekah and Kohana.
(Both of which have been modified for use as training weapons within the academy)

Her flute, šung'manitu tanka.


Hidden 8 yrs ago Post by Ennui
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Ennui A Multifaceted Puzzle

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Name: Emilia Lilac Averill
Age: 17
Element: Water
-Appearance-

Personality:
Determining the personality of Emilia would be a bit hard before understanding her past. But at first glance, her demeanor is that of one that mostly keeps to herself if left alone.

While she is not socially awkward and plenty capable of speaking to others, she does not seek conversation out of instinct. Seeing as she had no friends around her life and having left her siblings behind fairly early in her life, she has no real trust in anyone but her own grandparents. But it does not shut off the possibility of obtaining new friends.

Much of her time she spends meditating on thoughts and her own power. Otherwise she can be seen reading small books for pastime.
Deep down however, she will care for anyone whom befriends her or acts kindly to her.


History:
Raised somewhat far from the actual academy, Emilia was born as the first daughter of the family, along with two younger siblings. Her parents were ungifted towards the elements, and her siblings never seemed to develop skills of their own. At least not during her stay at the house.
She was the only person in the family at the time that achieved control over the water element, and at a quite young age as well.

One would think parents should nurture any talent a child harbors for the sake of their wellbeing. But her parents began to pay less and less attention to her ‘till an unfortunate day led to her temper boiling to its end. Leading to an accident where she managed to hurt them both with a case of hot and boiling water. Shocked at her actions, they immediately sent her away from the house and to her grandparents. Whom coincidentally resided a bit closer to the academy itself in a more countryside area.

It took quite a bit of time to get used to the new area and both of her grandparents. But much to her surprise, she was taken in with a warm embrace by both. Emilia eventually opened up to the both of them and told why she was sent there in the first place. Seeing as her actual parents told them nothing other than that she would start living at their house now.
Her grandfather, Flynn, took pity to her current situation and took her over to a nearby lake. The words he spoke that day and being under his tutelage, she soon began her endeavor of learning how to control water with a swift but graceful touch.

It did not take her more than a year to reach to a point where her grandfather approached her with a document in hand.
“If you want to study this gift of yours more, then aim for this.”
“And remember my dear. Endurance is one of the most difficult disciplines, but it is to the one who endures that the final victory comes.”

Her eyes now laid upon Elemental Academy.


Equipment: While she does not carry any external equipment on her, she has two metal ring/claws on both of her middle fingers. They were handcrafted by her grandfather as a memento for her. A keepsake from the times spent with him, and a constant reminder of his teachings.
Hidden 8 yrs ago Post by AlicePleasanceLiddell
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AlicePleasanceLiddell

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Name: Ruby Blythe

Age: 18

Element: Water

Appearance: Ruby is a very petite person, very short and without any extra weight, she has green eyes and long wavy red hair. Her nose is slightly upturned, Her lips are fleshy and remind of a native american; Her skin is pale and she chooses to dress in old fashioned ways. her body is well shaped, although she is short, always seen in an elegant posture.

Personality: Ruby has all the Victorian virtues, including dignity, her directness and her art of conversation. She is reasonable, well-trained, and polite. Considered in this way, she is the perfect foil, or counterpoint, or contrast, for all the unsocial, bad-mannered eccentrics that she encounters. She has an overwhelming curiosity, but it is matched by restraint and moderation, yet on the other hand, she exhibits a child's insensitivity over things that seem harmful. Ruby approaches life as an anthropologist, but maintains a strong sense of noblesse oblige that comes with her class status. She has confidence in her social position, education, and the Victorian virtue of good manners.

History: Ruby had grown up within the Academy, adopting the ways of the place and the people, learning to respect all aspects of it. She comes of a wealthy family of the Academy, with a well known name to carry. Her family raised her with love and care, giving her everything she needed and more.

Equipment: A thin tall straight wooden staff with a ruby ball on top.

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Name: Cassie Stone Fitzgerald

Age: 17

Element: Fire

Appearance: Steampunk girl, short red hair, goggles, Illustration coming!

Personality: Cassie is energetic, and really very spontaneous. One moment she's happy singing, next she's away, working on something, then she's mad and makes a scene. Very productive and witty little girl, that has to learn how to use everything she is provided with, be it physical or mental skills, people, and herself. Kind and helpful in the core, but so all over the place she usually is misunderstood.

History: Cassie grew up in the Academy, but high up in the mountains, with her family. She and her parents never got along well because they all have complex and difficult characters, each one crashing with the other in small daily things.
Hidden 8 yrs ago Post by ShaggyDoo0
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ShaggyDoo0 Mystery Inc. C.E.O. / Investigator extraordinaire

Member Seen 4 yrs ago



Name: Alex Lou

Age: 32

Element: Earth

Appearance: Same as picture, but with a brown curly mustache, and goatee.

Personality: Alex is a large man standing at a towering six foot 10 inches, with an equally large heart. He would risk his life to save a stranger in peril. He nearly always has a smile on his face, even in some wrong situations.

History: Alex was once a family man, he had a wife and two lovely children. The oldest was his daughter, Amelia, who was always glued to his side when he was home. His son Corvo barely old enough to walk. One can only tell by the pictures on his desk, and the small bits he tells those who ask. His family had died in an accident a few years back and he couldn't save them. Since then he had wanted to help others and try to bring some meaning back into his life but with no avail. As a last resort he went to The Academy to try and make a new life there, in the same place he learned to control his powers roughly 17 years prior. He did not expect to get a job as a teacher, nor the shining faces of happy children to give him purpose again.

He had to take classes himself on certain things that the children needed to learn in his classes, and after a year of learning he had his very own class full of students. Alex taught for a while using generic lessons based on how quickly the class average was progressing and tutoring some of the slower learners. He grew bored of that very quickly and decided to make his lessons fun and full of rigorous training for those that could handle it. Mr. Alex Lou's new Class motto is "A strong body and a strong mind will carve out who you really are."

Alex did not teach his class at the beginning of this current semester, as he was away visiting family. Now that he has returned, he eagerly awaits the shining faces of his new students (and maybe some that he has the pleasure of teaching again).

Equipment: His gold wedding band that he never takes off.

Class Taught: Earth
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