Hidden 8 yrs ago 8 yrs ago Post by Jin Of Mana
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Jin Of Mana Carry that weight...

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CS Format/Skeleton:






(GM) NPC CS Format/Skeleton





Settlements














Hidden 8 yrs ago 8 yrs ago Post by Jin Of Mana
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Jin Of Mana Carry that weight...

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Player Character Roster

Links to all (Active) player characters will be listed here.

Jin 'Sin' Baal & Lance Eisert Both Magi (Jin Of Mana)

Jeanne Christina Roussin the Human (AlidaMaria)

Fae 'Vy Na' Nikia the Magi (LetMeDoStuff)

Isla the Human (ThatRPgirl)

Jinx Haven the Magi (KiraVanhelsing)

Draco the Magi (Hippo AF)

Darius Wakuri the Magi (Darlit Glitch)

Cassius Drake the Human (Silver)


The GM's characters/NPC's


Thalburn NPC's
More will be announced as time/plot permits it
Hidden 8 yrs ago 8 yrs ago Post by Jin Of Mana
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(These two characters will be used to further plot. Not a hundred percent sure if I'd call them "GM-Characters or NPCs" at this point.)

Name/Alias/Title: Sin
Jin 'Sin' Baal

Appearance:


Quote: Without darkness one cannot truly know light.



Age: 25

Gender: Male

Sexuality: Heteroxexual

Race: Magic-User

Magi-Talent: Darkness: This unit manipulates and even conjures darkness to do their bidding. Transforming or turning their body or self into darkness is immensely strenuous. Though, utilizing darkness, as a weapon or even to shield oneself, is their strong suit. Most commonly, this individual uses 'dark-fire' a darkness that imitates the attributes or aspects of everyday flame. But other uses or utilization exist.

Habits/ticks/quirks (etc):
  • Defender: Eager to protect others, yet the reason why can differ immensely.
  • Negligent of self: Readily puts himself into the path of danger without careful consideration of his own well-being. Though always has in mind the safety of others. (Especially safety of innocents or 'bystanders')
  • Challenging: Displays great desire to test himself. Albeit this need or desire has greatly faded as of recent days.
  • Bad-Listener: Not exactly easily distracted or hard of hearing. But, this individual shows tendencies of asking others to repeat themselves. Either due to simply not hearing the speaker, or to assure the speaker was heard correctly.


Skills/Talents/etc.:
  • Combat prowess: Constant encounters with combat or 'brushes with violence' causes this individual to possesses extensive knowledge in many spectra of conflict. Granting many to consider him 'a force to be reckoned with'.
  • On-Guard/High-Senses: Unable to 'unwind' or 'ease up'. This individual is seemingly always 'on guard'. Also their senses are perceived as rather high. This trait or talent could stem from their prolonged exposure to combat or situations of needing high alert.
  • Tracker/Medicine: Both of these skills are very low level. But some minor skill still exists in these categories.


Likes:
  • Spicy tastes/food
  • Not only those who possess 'individuality', but those who have drive or passion for their own ideals
  • Testing others/self boundaries or limits


Dislikes:
  • Bitter tastes/food
  • Disrespect, lack of honor, or oppression
  • Bullies or those who show outright hatred


Personality:
A rather passionate individual once you get to know him, or cross him in the right 'element' or circumstance. Otherwise he can be rather reserved or monotonous. Can show signs of greed or base actions off pure self gain/interest. Possesses a strong/strict code of respect and honor. Violation of this 'code' can make him a very dis-favorable or even dangerous person. Many years of disputes or fighting has left him faintly weary or even melancholic. Yet the 'old' or 'true' self still lies strong within him, somewhere. Years ago (or at times) he could be perceived as arrogant, blunt, persistent, and eager to fight or test himself.

Bio/History:
History is littered with disputes between Human and Magi alike. Distaste for Humans stems from two factors, their hatred/fear of Magi and personal interactions with them. Conflict with Magi stem from sheer factor, disapproval of their actions/life-style or desire to test himself. Once apart a group of several individuals, yet rough and unspeakable events broke the band which he once traveled with.

Current times are spent within a small log cabin which was discovered abandoned almost seven years ago. After much cleaning and a few new additions, the cabin was transformed into a place to be called 'home'. Once in a while trips are made to one of the nearby civilizations which are both rather decent in size. These trips were used to gain any resources which he could not on his own. Or simply to gain some interaction with people. (Which the latter is a rather rare desire.)

Equipment/Tools/Items/etc.:
  • One broadsword/bastard-sword with an Onyx embedded where the guard meets the handle
  • A locket which bares a compass, along with a photo/drawing within the cap/backside of the cover
  • Various resources located within a backpack for survival (rope, food/water, flint & steel, etc.)


Other:
Possesses a tattoo on the right shoulder, his back. This insignia/tattoo is about 3 inches in diameter.



Name/Alias/Title: Lance
Lance Eisert

Appearance:


Quote: "Men are like steel. When they lose their temper, they lose their worth."



Age: 26

Gender: Male

Sexuality: Heterosexual

Race: Magic-User

Magi-Talent: Metallurgy/Metal-Manipulation: This unit creates Metal by sacrificing mana. The Metal which is created can be manipulated to rather high extents. (Also requiring use of mana.) Generating/Creation of metal, takes considerable amount of mana, compared to merely manipulating metal. Finally, The metal which this unit creates is the only metal which they can manipulate. This means no other foreign metals can be manipulated, however the extent of manipulation over his own metal is rather impressive/great.

Habits/ticks/quirks (etc):
  • Taps fingers or foot randomly. Especially when bored or awaiting for something to happen.
  • Yawns a lot, even when not tired or drowsy.
  • Shrugs often, even when answering a question with a 'yes or no' response.


Skills/Talents/etc.:
  • Weapon specialist: Years of extensive training has left this individual at almost expert level with countless different weapons. Whether it be throwing, ranged, single or two handed.
  • Tactician: Training oneself in the art of tactic is something this individual strives to do.
  • Monotonous facade: No matter the situation or stress, this individual always remains nonchalant or calm.


Likes:
  • Exotic weapons, especially those never seen or heard of before
  • The rain
  • Sweets


Dislikes:
  • Cocky or to impatient of individuals
  • Loud or 'annoying' individuals
  • Deserts


Personality:
A rather simple man at first for onlookers, yet deep down he's always thinking of his next move or what could unravel next. Truthfully he's a calm and collective individual, despite not truly understanding the meaning of 'rest and relaxation'. Nothing to do with his upcoming or lifestyle, just a bad habit. Shows no outright hatred towards anyone, unless they prove reason to do so. Also, once one gets to know him. They discover he's quite an oddball.

Bio/History:
Lance travels the world, searching for places/people of interest or simply a place to settle down. Though due to the war or chaos which etches every inch of the planet, Lance hasn't been incredibly lucky with his searches.

Equipment/Tools/Items/etc.:
  • A Lance (Crafted of his 'magi-metal'.)
  • A broadsword (Crafted of his 'magi-metal.)
  • Several rods/needles (Crafted of his 'Magi-Metal')
  • An earring with a Onyx gem within it


Other:
Possesses two siblings which whereabouts are unknown to him. (though he's not particularly searching for them.) Also possesses an odd insignia/tattoo on the neck, right side.
Hidden 8 yrs ago Post by ThatRPgirl
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ThatRPgirl Icy Soul

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Name/Alias/Title: Isla

Appearance: Stands 5'7", average weight/build, light tan skin, grey white eyes, long dark brown hair, burn scars running up her arms



Quote: I can smell your fear. I can hear your heart race. I can taste the sweat trickling down your neck.



Age: 24

Gender: female

Sexuality: heterosexual

Race: human

Habits/ticks/quirks (etc):

  • Turns her ear towards someone when they speak, rather than looking at them.
  • Keeps her guard up longer than most, finds it very difficult to be trusting.
  • Often creates awkward silences in conversations as she tends to over think, and have little conversations in her head so she forgets the other person is there.


Skills/Talents/etc.:

  • Great at close range combat with a short blade (thus her collection of daggers)
  • Able to hunt deer using her longbow despite her blindness.
  • A survivor. She has been taking care of herself for 6 years now and is not easily fooled or foiled anymore


Likes:

  • Dancing
  • Swimming/the water
  • Hand to hand combat


Dislikes:

  • Very loud noises
  • Sleeping
  • Fire


Personality:
Isla is basically a giant ball of emotional scar tissue. She has a good core, and used to be a very happy, open, and loving girl. Now she presents a very real mask to the world, one that is suspicious, angry, stoic, and yet strategic and thoughtful. She is an ally and friend to most every human, and a pain for any magic user. She has travelled with humans in the last 6 years and made friends, but all have died or settled in places visited while traveling.

Bio/History:
Isla was born in a small village of less than 100 people. Most families were self sustaining- gardening, herding livestock, weaving, etc. Most everyone got along in the community, and absolutely everyone was human.

Isla was the only daughter among her parents seven children, and loved to wrestle with her brothers growing up, being very much one of the boys. Each child was expected to learn a skill to serve them after they grew up, and Isla took after one of her older brothers and became excellent at bow hunting. She and that brother, Hugo, would go have hunting trips and bring home meat to their family, and life was good.

Until the Magic users attacked. A small group passed through on horses in the dead of night, laughing evilly and shouting as they wreaked havoc. Isla isn't sure if all of them were fire users, but some were, and one destroyed her home. She managed to crawl out of the blazing hut, but when she looked around her, none of her family had emerged with her. Panic induced adrenaline set in and the 17 year old girl leapt back in, smoke filling her lungs, flames lashing her skin, and embers popping into her eyes as she grabbed the only two bodies she could find in her half blind state and pulled them out. She spent the next several hours smacking and yelling at the bodies of two of her younger siblings, demanding they wake, until her voice began to crack. Then she sat in silence, listening to the few other survivors walk around, but unable to see them.

Isla recovered for a year, taken care of by a few of her surviving neighbors, but never regaining her sight. They tried to prevent her from leaving, but revenge was a thorny vine digging into her heart and mind, not allowing her to think clearly. So she set out with a satchel, a few weapons, and a cloak to hide her face so she wasn't immediately known as blind and then attacked as an easy target. In the last 6 years traveling alone, Isla has killed numerous magic users. She has also been attacked multiple times but has lived through it. She still continues her travels, intent on killing any magic user she can.

Equipment/Tools/Items/etc.:

  • Several small daggers hidden on her person
  • A long bow (for hunting) and arrows
  • A satchel with survival supplies (jug for water, matches, ointment for cuts, a bit of money and food, etc)


Other:
Any other information you find neccisary to cover, goes here.
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Hidden 8 yrs ago Post by Jeep Wrangler
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Jeep Wrangler VROOOOOOOOOOOOOOM

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Hidden 8 yrs ago 8 yrs ago Post by AlidaMaria
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AlidaMaria Damsel lacking distress

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Hidden 8 yrs ago Post by Hippo AF
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Hippo AF Master of the New Dawn

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Name/Alias/Title: Draco
The Master of Demons, The Demon Mage

Appearance:


Quote: "Those who fight me are a disease, I am merely the Cure"



Age:
19

Gender:
Male

Sexuality:
Straight

Race: (Human or Magic-User)
Magic-User

Magi-Talent:
Draco has the ability to summon demons. Demons however, are a variety in their case. Draco can summon many demons which could be considered 'foot-soldiers' but, he also has the ability to call upon Legendary Demons, rulers in their own.

Habits/ticks/quirks (etc):

  • Often sighs at doing anything
  • Speaking his mind
  • Humming a specific tune


Skills/Talents/etc.:

  • Draco has a very large pool of magic and so can create many summons
  • Is extremely extremely aware of fine details
  • His skills with a dagger are unparalleled


Likes:

  • Being lazy
  • Being left alone
  • Cake


Dislikes:

  • Fighting
  • Both Humans and Magic-Users
  • Carrot


Personality:
Draco not only dislikes Humans, but also Magic-Users. He dislikes having to live amongst this never ending war. His life has been damaged over and over and has shaped his personality. He is a very quiet man, with an accompanying expressionless face that even in battle, rarely changes. He hates working but will always follow orders from his superiors, but will complain softly.


Bio/History:
Draco has left a group of mages and now, living isolated, practicing his magic. He has managed to master his summoning and has learnt that the smallest portion of arcane magic can summon his companion, an Eagle, shrouded in darkness but also able to speak. Draco has never settled anywhere, always moving around to lower the chances of confrontation. A small human army learned of his whereabouts and quickly dispatched to attack him, but in his defense and last ditch effort, Draco summoned fifty Demons, a feat many couldn't believe as summoning 1 demon was a challenge itself, his name quickly spread from ear to ear, making his existence harder to be discreet.

Voyage
Draco was part of a group called, "Voyage" and it started with good intentions, however through the influence of a member, the others began to agree (6). The group turned to brazen butchery, laying waste to everyone and everything in their path. The group of Mages became rich, with only one goal in mind, to conquer all. Draco however, couldn't live the life anymore, with regret, he left the group. But leaving was no easy feat, the rest of the group tracked him down, as his offensive power was key to their attacks. A bounty was placed on his head, a bounty even a king couldn't refuse.

After The Voyage
Draco has been hunted for months, both from his former group and also from various bounty hunters. Where he goes, destruction often follows and so he is mostly seen alone, away from others. If he is seen in town its often for restocking and or gaining information about Voyage.


Equipment/Tools/Items/etc.:

  • A small dagger with an engraving of a Demon on the blade
  • Cloak
  • Backup dagger


Other:
Draco will often fight hand-to-hand, using his magic ability rarely as he doesn't like using it.
Hidden 8 yrs ago Post by KiraVanhelsing
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KiraVanhelsing Legends never die.

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Hidden 8 yrs ago 8 yrs ago Post by Darlit Glitch
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Darlit Glitch Nix (human form)

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Hidden 8 yrs ago 8 yrs ago Post by Silver
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Silver Aut Viam Inveniam Aut Faciam

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