Name: Aaron Xanthus
Age: 18
Gender: Male
Species: Human
Face: Aaron's face is fairly average in terms of attractiveness, not ugly but not remarkably attractive either. His sharp yellow eyes can be somewhat intimidating, especially combined with his even sharper glare.
Hair: His dirty-blonde hair is tied back in a short ponytail.
Eyes: Yellow
Skin: Pale
Frame: He has somewhat lanky yet toned build. Aaron is by no means frail but he does not have the extremely muscled build of many of other huntsmen in training.
Height: 6ft 2in
Weight: 159lbs
Personality: Cynical, snarky, and sometimes downright rude. Aaron can be a difficult person to imagine as a "hero" willing to risk his life for others.
And they wouldn't be wrong to think that, it is a sentiment he shares and often finds it hard to come to terms with himself. Sometimes he wakes up in the morning in a cold sweat wanting to walk into the headmaster's office and just quit because he is scared of the possibility of facing a gruesome death so early in his life. Yet Aaron always manages to harden his resolve and promises himself that he will become a person someone can look up to and admire. If not though his words than through his actions.
He knows he is rude - that he isn't what most people would think of when they think of a "hero" and he doesn't plan on changing. Though he is definitely capable of being kind and gentle, he often chooses not to.
Weapon Name: Reckoning
Weapon Functions: His weapon is a simple metal Bō staff (painted to look like wood) with a leather grip. One end of the staff is infused with Burn dust and creates a small fiery explosion upon impact. The other uses Wind dust and can be used for a variety of things, from shooting a powerful gust of wind at his opponents to launching him into the air upon hitting the ground.
Armor/Clothing: Combat image above. Though unlike the image he doesn't wear a blindfold or the scroll-like object on his back. His casual wear is usually a dull-gold sleeveless shirt with brown outlines and black pants.
Semblance Name: Shatterpoint
Semblance: Via psychical touch, Maron can imprint a glowing yellow brand on an object/person (The imprint being the size of his outstretched hand at most.) that when hit will take half the effort to break/damage/etc. If the object is not a person/Grimm/animal, the broken area will shatter like glass.
If it is a person, animal, Grimm, or other living create this effect will not happen and will instead cause the normal amount of damage (breaking bones, etc) but amplified.
The downside being that, whenever he uses it on a living being, the same mark is put on the same place on him.
If an enemy hits the point on his body, it will first cause his Aura to be depleted double the amount it usually would.
If he has no Aura remaining, it will cause the normal effect it causes on creatures without Aura.
Strengths: Martial Arts/Melee combat.
Has a quip for every occasion.
Very level-headed, doesn't often let his emotions cloud his judgment.
He is usually quite relaxed.
Weaknesses: He could be seen as quite rude to some people.
Pretty self-detrimental, though first impressions might make it seem as if it's the exact opposite if you were to take his joking egotistical statements to heart.
Finds it hard to sympathize with other's problems.
He feels awkward expressing deep emotions, especially when trying to convey his care for friends/loved ones.
It can be quite hard for him to act as the heroic figure he is supposed to be, whether that be fear he is unable to conquer or hide or just his attitude.
Bio: Aaron was born to two parents he can't remember and was raised in an orphanage in Vacuo he'd like to forget. Vacuo was a harsh environment for full-grown adults, and even more so for the dozen or so children that lived in the decrepit shelter. All the children had to pull their own weight, and spent many hours in Vacuo's brutal heat doing hard labor for little pay. A few of the kids (including Aaron) turned to thievery as a way to sustain themselves. It was surprisingly easy, the hustle and bustle of Vacuo made the small children easy to miss which they put to their advantage.
The young boy lived like this for a few months with nothing very memorable occurring until one day when Aaron was doing his daily collection of funds to help pay for the orphanage's meal. He had seen an ice cream cart parked a few blocks down the road earlier that day and he was determined to "earn" enough lien to afford the tasty treat. He really didn't feel all that bad about not being able to contribute as much as he should have to the shelter, but selfishness was a trait he had embraced when it meant the difference between eating that day or not, so he took what he could with no regrets.
The young thief had spotted a strangely proper looking man - wearing a suit and tie of all things. The blonde haired boy figured he must be quite wealthy to be walking around dressed like that. And so he had found his next target. He figured he'd go with the classic method of bumping into the man and grabbing his wallet out of his pocket as he did so. That method tended to work well and he had only had a few close calls doing it.
Aaron attempted to pickpocket the man, but the second he tried he felt an iron grip on his arm. He stared up in fear at the man who was smirking down at him, the boy stuttered for a moment, trying to think up an excuse for his actions but not finding one. The man chuckled down at him, telling Aaron he would teach him so that this would not happen again. "Follow me," he said, and Aaron did for fear of what would happen if he didn't.
Over the next few years, the man Aaron would come to know as a somewhat accomplished criminal taught him much of what he knew about fighting and thievery and even gave him a basic academic education. It was a harsh and unforgiving upbringing, but he didn't complain about it. A few months after Aaron's seventeenth birthday he was informed that his mentor had been shot by a Vacuan officer while attempting ransom off a citizen he had taken hostage during a robbery.
Following the man's death his gang members turned on each other, there were shootouts in the streets and a small group of them even attempted to take Aaron hostage, to no avail. The teenage criminal-in-training fled the town, paying for a flight out with some of the funds he had saved up.
His destination was the relatively newly formed kingdom of Vault, and more specifically Lustre Academy. He had been thinking of attending a Huntsman academy for some time, and his mentor's death had cemented that idea. After all, Aaron had spent most of his life taking from others, and he figured this would be an opportunity to give something.