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Hidden 8 yrs ago 8 yrs ago Post by Spinosaurus
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In the beginning, only the afterlife existed. Gods and Goddesses lived with each other in harmony. It was paradise. However, it got dull. Boring. Eons of time passed. The gods decided to build a new world in a blank canvas which has been availible to them for ages. One for peace. Harmony. A sandbox for them to design. They sculpted every mountain, lake, and cloud with care. In their image, they placed a being to inhabit the land. Titans. Titans are much like us, only they are suited to their element and tower at 200 feet. The gods gave them powers, much like them, and made certain areas of the world for them. Their elements. Mountains for the frost titans, the forest for the earth titans, fire for the fire titans, and everything else. The gods called this land Aion. For a while, the gods could walk into Aion and the titans could walk into the afterlife. Little did they know, while they were creating the titans, they made a grave mistake. The abilities that they have, to form the world, to gain omnipotence was too much. They staged an uprising. They fought with the gods for who rules the lands. In a last ditch attempt, the gods entrapped the titans in a world of limbo using a tablet known as the Templ'r. Gods cannot create new dimensions without it. They started over. They began to create new races, less powerful ones. They let them live there. In fear of what has happened before, the gods left them with tablets that tell the tales and sealed off this world from there's forever.

The races lived in harmony for a while. In one large kingdom, they flourished. Until The War for Peace. During this war, the races began dividing. Different ideas. Some races were blamed for things that were false. They separated kingdoms and moved out to different areas in the world. A council was created of every being that meets in a tower.

Many, many, many years later.. the tablet is broken. The titans are released back into our world, albeit some horribly deformed, mutated, and powerful. With them corruption comes. Beasts turn more aggressive than usual, beasts which only come out at night are now our everywhere. Certain things get mutated or destroyed. This is where you come in. Slightly before the creatures, you begin hearing voices. An urge tells you to go somewhere deep in the forest. Soon enough you can't ignore it and set out. Meeting there with a few other people, you learn that a tablet has been destroyed. You must gather key pieces of the tablet and send the titans out. Complete the gods' work. Adventure.


RACES


















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Hidden 8 yrs ago Post by DigitalBeach
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How many characters may we have?
Hidden 8 yrs ago Post by Spinosaurus
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I usually limit it to one, just to keep the chaos away, but if you really think that you can pull it off, I'll limit it to two.

How many characters may we have?


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I usually limit it to one, just to keep the chaos away, but if you really think that you can pull it off, I'll limit it to two.

<Snipped quote by DigitalBeach>


Good because I'm still going to die trying to choose only two races. XD
Hidden 8 yrs ago Post by Spinosaurus
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<Snipped quote by Spinosaurus>

Good because I'm still going to die trying to choose only two races. XD


XD
Hidden 8 yrs ago 8 yrs ago Post by ManoftheNorth
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WIP
Name: Roarick Giant-mauler
Age: 47
Gender: Male
Race: Ursine
Appearance: Roarick is a large Ursine, large even by some of their standards by standing at a height of nine foot tall flat. His fur is thick and heavy, hued a deep, dark, mahogany. His eyes are a deep green, a shining verdant green enclosed by an evergreen circle around the outside of the iris. His height is only bolstered by his brutish design, his muscular body and mountain-side like endurance make him a towering opponent or ally. Among the Ursine his features are considered great, and powerful, however other races would surely look upon a gnarling Ursine as himself with hatred or fear.

Personality: Roarick is not the chief or a leader of the Ursine, he is merely a warrior, a hunter, and a father. He fights alongside his kin and he values much of what his kind stands for as a whole. He has walked many lands in his time and accomplished his share of feats for honor alongside his people. He enjoys the thrill of the hunt, the fight, the adrenaline that pumps through the body and the release of primal instincts. These call to him, more so than to many other Ursine. Despite his affection and care for his wife and son, as any creature would have, he hungers for the most basic of Ursine designs and he relishes every chance to indulge in it. He will protect his kind without a second thought, he will lay down steel and stone to ensure that which he believes in and cares for is protected until his very last roar.

Biography:

Weapons: He wields a pair of large War-axes which are designed by the Ursine for the Ursine. This makes them too hefty for any human who isn't trained specifically for large weaponry, and their power is what makes them perfect for an Ursine. They are hefty, but not without their finesse as a warrior's weapons. The blades are sharpened to an edge that can fillet fish with ease, and are robust in their blade length. The blade curves up and down from the span of the head, leaving the mantle of the blade to create a marvelous round edge. The blades are then etched and carved with Ursine figures and words, either in name of the weapons, or in memorial to their purpose for being smithed. Roarick also wields a weapon for defense, a mighty shield. This Bulwark which he has carried for decades is a tower shield that he carries upon his back until it's use is needed. It's design is that of a simple, totemic-carved tower shield, made of the hardest Redwood Timber the ursine could find for Shields. The shield was then bolstered and bossed with Ursine smithed steel and quicksilver, to create one of the most durable, stalwart, shields a warrior could carry without magical meddling.

Equipment: Roarick carries a menagerie of equipment with him that compliments him well, as well as that of which is the basic's for any Ursine and Hunter. He carriers a rather large Waterskin made of a Stag's leather and cow stomach for the interior lining. The craftsmanship saves the waterskin from leaking it's contents extremely well. He also carries a large band of rope around his torso, which spans about twenty-five feet. Rope to most seems unusual to carry, but for a Hunter and an Ursine, it is an all purpose tool. He also carries, in a small knap-sack that hangs from his belt, a small piece of wood about four inches by four inches with Ursine symbols on each edge of the wood, a single symbol sits in the center of these edges, and a ladle-like bowl is along with this board. The pair make the earliest form of Compass. The naturally magnetized ladle has it's bowl filled with water and sat on the board, the short tail of the ladle then affixes to the magnetic north-pole as a compass should do properly. This knap-sack also contains a handful of crafty resources, such as: Twine, Arrow-Heads/Metal-Teeth, a pair of hunting knives for skinning and cleaning kills, a tinder box with a tiny steel rod and a small vial of "Sparkle-Powder", and lastly it holds a carved piece of Lapis Lazuli, this piece is roughly the size of a locket, and has a small carving of Roarick's mate's name.

Fears:

Other:
Hidden 8 yrs ago Post by Spinosaurus
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@ManoftheNorth I was thinking that the Ursine could be a race that doesn't use large castles, but rather a village of sorts in the forest, would that work?

Hidden 8 yrs ago Post by ManoftheNorth
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Absolutely, that is what I had in mind myself. Less of the "Civilized" imperial type, and more of the general idea of an Ursine race, more connected nature, and less about monolithic castles and astounding architectural feats.
Hidden 8 yrs ago Post by Spinosaurus
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Absolutely, that is what I had in mind myself. Less of the "Civilized" imperial type, and more of the general idea of an Ursine race, more connected nature, and less about monolithic castles and astounding architectural feats.


Exactly my idea. Thanks. If you wish to add anything to your race. just say so.
Hidden 8 yrs ago Post by ManoftheNorth
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Of course, I will do so if I think of anything.
Hidden 8 yrs ago Post by Spinosaurus
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Nice CS so far, by the way.
Hidden 8 yrs ago Post by ManoftheNorth
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Thank you, I am trying to take my time with it, to avoid doing many of the bad stereotypes.
Hidden 8 yrs ago Post by Spinosaurus
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Stereotypes?
Hidden 8 yrs ago Post by ManoftheNorth
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Yes, some of the more annoying(personally, I should say) stereotypes for characters.

I.e.
- Family Death, now broody Solider/Assassin/Killer/Etc
- War/Conflcit Changed the RPC into a Lone Wolf.
- Any type of "Angsty" Character for the stereotypical assassin cliches.

There are several more, but these are some of the more personally annoying cliche and stereotypes I like to avoid.
Hidden 8 yrs ago Post by Spinosaurus
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Oh, ok. If nobody joins this I may have to shut it down. But that makes sense.
Hidden 8 yrs ago Post by ManoftheNorth
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No. I can't let that happen! I am really loving both of your Rp ideas..
Hidden 8 yrs ago Post by Spinosaurus
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Hopefully I won't have to, lol. Continue what you're doing with your cs. I'll give it a few more days.
Hidden 8 yrs ago Post by ManoftheNorth
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Wonderful! I hope this gets more attention! If it doesn't do you want to collab on your other Rp ideas you might have? Perhaps, you don't have any though.. I hope you do!
Hidden 8 yrs ago 8 yrs ago Post by Spinosaurus
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I do if this fails.
Hidden 8 yrs ago Post by ManoftheNorth
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If3?
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